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Faldrin
Forum Warrior
Joined: 03 Sep 2010
Status: Offline
Points: 239
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Posted: 03 Oct 2011 at 16:38 |
Erik Dirk wrote:
my guess is assassins, how about sov? could the mystery have anything to do with having assassin sov squares? |
The diplomat bootings sov? How should that make you friends with them ?
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Erik Dirk
Wordsmith
Joined: 01 Jun 2011
Status: Offline
Points: 158
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Posted: 03 Oct 2011 at 11:28 |
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my guess is assassins, how about sov? could the mystery have anything to do with having assassin sov squares?
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Faldrin
Forum Warrior
Joined: 03 Sep 2010
Status: Offline
Points: 239
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Posted: 03 Oct 2011 at 10:26 |
Erik Dirk wrote:
I take it that the GM's wouldn't have published a mystery we can't solve yet in the herald. What are the chances we need the new assassin T2 building? |
As you state it would be very strange to publish a mystery that we had no chance of solving.
My guess is that we have to find and send spies/scouts to the "Ten Kulch!"
BTW: I found a way to send resources to the fortress but I doubt that did anything.
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Erik Dirk
Wordsmith
Joined: 01 Jun 2011
Status: Offline
Points: 158
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Posted: 03 Oct 2011 at 08:45 |
I take it that the GM's wouldn't have published a mystery we can't solve yet in the herald. What are the chances we need the new assassin T2 building?
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Erik Dirk
Wordsmith
Joined: 01 Jun 2011
Status: Offline
Points: 158
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Posted: 03 Oct 2011 at 08:43 |
Well manannan, if you figure it out could you start with minor hints, then build up.
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Faldrin
Forum Warrior
Joined: 03 Sep 2010
Status: Offline
Points: 239
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Posted: 03 Oct 2011 at 06:31 |
Your Spies cannot gain entry to the silent fortress. The doors remain
barred to them; none will speak to them; they can find no other way in.
However, asking a few subtle questions in the surrounding area, they
hear rumours of cloaked assassins riding out from the fortress, carrying
death in the name of the god Ten Kulch. They also hear of a few select
people being granted admission.
How does one get in? "Only the closest allies of the Hashashin may
enter. If you are not amongst their allies, you should be pleased: to be
allies of the Hasashin is to lose your souls to Ten Kulch!"
Unable to glean any further information, your diplomatic mission is now heading home.
Ten Kulch?
Edit: Removed the coords 
Edited by Faldrin - 03 Oct 2011 at 06:32
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Manannan
Postmaster
Joined: 22 Mar 2011
Location: Mystical Mists
Status: Offline
Points: 576
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Posted: 20 Sep 2011 at 13:58 |
Faldrin wrote:
Anyone have any news on this one?
Anyone have seen a NPC place where you can send resources to? |
I've been trying to work on it the last couple of weeks but everytime I donate some time to it something happens (not mentioning ANY incidents, but a member of the alliance trying to claim sovereignty half the map away and not being able to reverse it was my favourite  ). If the alliance and Illy behaves for a little while I'll get some more time on it with my motley crew of map searchers and mystery solvers and start dropping some MAJOR hints if we solve it.
No I've not not seen any NPC sites you can deliberately drop resources at (other than in quests).
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Doesn't look good... doesn't look bad either!
"Manananananananananan, so long Sir, and thanks for all the fish." ~ St.Jude
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Faldrin
Forum Warrior
Joined: 03 Sep 2010
Status: Offline
Points: 239
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Posted: 20 Sep 2011 at 09:38 |
Anyone have any news on this one?
Anyone have seen a NPC place where you can send resources to?
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Erik Dirk
Wordsmith
Joined: 01 Jun 2011
Status: Offline
Points: 158
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Posted: 27 Aug 2011 at 14:27 |
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Oh, you used to be able to send caravans to faction hubs by first sending an army/diplomat then on the military movement screen click the location and send res, but as I said it's probably a glitch and you can no longer send anything to the hasashin, I hadn't noticed the new mechanics, and harvesting does nothing?
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Nokigon
Postmaster General
Player Council - Historian
Joined: 07 Nov 2010
Status: Offline
Points: 1452
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Posted: 27 Aug 2011 at 09:02 |
Damn, I swear you used to be able to :-/
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