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Topic ClosedSheilds

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bartimeus View Drop Down
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Direct Link To This Post Posted: 07 Oct 2010 at 20:05
I'm An elf, I dont mind if trueshot ar the best


Ho and why didn't anyone mention wooden sheild?


Edited by bartimeus - 07 Oct 2010 at 20:07
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G0DsDestroyer View Drop Down
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Direct Link To This Post Posted: 07 Oct 2010 at 20:04
Originally posted by Taron Taron wrote:

I agree with G0DsDestroyer. Shields should be thought about to be added. Maybe not to this server but the next ( If There will Be another.

 
Big smileI agree
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Direct Link To This Post Posted: 07 Oct 2010 at 19:58
Translated:
"Eh, Infantry are already assumed to have shields, so I don't think its useful.

I do, however, think that infantry should have better defense vs. bows (and bows should have weaker defense vs. infantry).

If there was a unit that could counter trueshots that might stop being hands down the best units in the game."
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Direct Link To This Post Posted: 07 Oct 2010 at 19:57

I agree with G0DsDestroyer. Shields should be thought about to be added. Maybe not to this server but the next ( If There will Be another.

I am Responsible for what I say.
I Am not responsible for what you understand.
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Direct Link To This Post Posted: 07 Oct 2010 at 19:54
Just shooting off a couple of ideas which i liked.

In another free game I played (empire universe 2), millitary units aren't actually "fully made".

What they do is have different chassi and different weapon and module (cargo, cloacking, sheilds) and we get to choose what we equipe our units with (depending on availability and efficiecy).

the chassis could also be reequiped with better stuff once they are researched. 

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Direct Link To This Post Posted: 07 Oct 2010 at 19:46
The GM's could make something work if they really wanted to as i said it is a suggestion your opinions are welcome.Hug
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Direct Link To This Post Posted: 07 Oct 2010 at 19:42
@G0DsDestroyer:   Are you trying to double the length of your thread by simply copying posts? Confused
                      If you go on with it, you could reach those (currently) 27 pages of the H? thread LOL

Crafting would perhaps enable shields, but would it really be better having variable troop types, as we yet don't even know the entire mechanism of battle? (troopnumbers, terrain,...).
I think it's complex enough for this game, else that would be really hard reballancing all the troopstats.
After some thinking, I need to redraw my +1 on this topic Cry
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Direct Link To This Post Posted: 07 Oct 2010 at 19:21
Originally posted by Shrapnel Shrapnel wrote:

I don't think the GMs are looking to add more resource types.  My memory could be playing tricks on me, but I think they've shot ideas like this down before.  I like the idea of having optional equipment though that adds bonuses to your troops.  This may be implemented in the form of crafting, which is unfortunately at the bottom of the Newness list. Cry
 
 
 
CryCryCryCryCryCryCry
DeadDeadDeadDeadDeadDeadDead
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Direct Link To This Post Posted: 07 Oct 2010 at 19:13
I don't think the GMs are looking to add more resource types.  My memory could be playing tricks on me, but I think they've shot ideas like this down before.  I like the idea of having optional equipment though that adds bonuses to your troops.  This may be implemented in the form of crafting, which is unfortunately at the bottom of the Newness list. Cry
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Direct Link To This Post Posted: 07 Oct 2010 at 18:53
Originally posted by Ethelion Ethelion wrote:

Shields are implied in the game, otherwise the units doing the "Tortoise Formation" would look rather dorky. 
 
However I do like the idea of making them explicit and optional for troops using one handed weapons. 
 
Shields would increase defense with penalty to carrying capacity and movement speed.
 
The units that could use shields would be as follows:
 
Spearman: Would also penalize attack, since without a shield it would likely be wielded as a two-handed weapon.
 
Ranged (Orc): Orcs could still throw their spears while bearing a shield.
 
Infantry(Basic): Production cost implies that advanced infantry wield two swords, which is way cool, but would prevent a shield.
 
Good things to add on as well
 
 
 
Cavalry
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