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matiez
New Poster
Joined: 31 Oct 2011
Status: Offline
Points: 30
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Posted: 18 Nov 2011 at 15:53 |
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It doesn't make any game sense to move within 10 of someone. If you do, you are only hurting yourself. By moving in closer than 10 squares, you get less sov to claim. The "10 square rule" is not about territory or alliance claims. It's about the production of your city. Settling closer than 10 squares is about as equivelant as settling a 3 food plot. You can do it, but you'd be better off finding somewhere else to go.
The extreme hard cut off would have to be 7 squares. Any closer than that and it's only a matter of time for hostilities to break out. Between 7 and 10 you could probably work something out, but someone is losing at least 3 sov squares.
This discussion should be about the game effects of moving within 10 squares. That's the true underlying issue that everyone seems to be avoiding.
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Ander
Postmaster General
Joined: 24 Apr 2011
Status: Offline
Points: 1269
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Posted: 18 Nov 2011 at 16:40 |
matiez wrote:
It doesn't make any game sense to move within 10 of someone. If you do, you are only hurting yourself. By moving in closer than 10 squares, you get less sov to claim. The "10 square rule" is not about territory or alliance claims. It's about the production of your city. Settling closer than 10 squares is about as equivelant as settling a 3 food plot. You can do it, but you'd be better off finding somewhere else to go.
The extreme hard cut off would have to be 7 squares. Any closer than that and it's only a matter of time for hostilities to break out. Between 7 and 10 you could probably work something out, but someone is losing at least 3 sov squares.
This discussion should be about the game effects of moving within 10 squares. That's the true underlying issue that everyone seems to be avoiding.
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matiez, you can have production only on 20 sovereign squares. Just two rounds of tiles around your towns will add up to 24 squares (8 immediate squares touching your city and the 16 around them). Additional sovereignty squares come at very high costs without any particular use.
That said, I do not have any problems with H wanting new neighbors to contact them first.
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SunStorm
Postmaster
Joined: 01 Apr 2011
Location: "Look Up"
Status: Offline
Points: 979
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Posted: 18 Nov 2011 at 21:36 |
I have avoided this thread for numerous reasons - but today thought I might peek.Mostly, I am seeing circular arguments - so I would like to direct you to a quote from page 6.
Rill wrote:
Let's fight over it when it becomes an actual problem, not just a theoretical one. |
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"Side? I am on nobody's side because nobody is on my side" ~LoTR
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STAR
Greenhorn
Joined: 11 Jun 2010
Status: Offline
Points: 99
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Posted: 22 Nov 2011 at 21:29 |
KillerPoodle wrote:
H? has recently found itself increasingly involved in diplomatic discussions around city proximity.
While it seems as though most players are courteous enough to contact prospective new neighbors before they move or settle in their vicinity, we've also had to deal with folks who just don't think or even deliberately try to cause a problem.
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At present the alliance i am with is currently having the same problems, and not sure if it is a ploy to get a reaction from our alliance. Its fair enough that you have concerns about this sort of thing.
KillerPoodle wrote:
To avoid future disappointment players who wish to move their cities or settle within 10 squares of an existing Harmless? player's city are advised to contact the player concerned and an H? diplomat/director before the move to discuss it and reach an agreement.
Thanks for your attention.
KP
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Its polite and fair player gaming to make contact with a person whos area that your are moving into and within a several sq's of the players city. I still contact those whos area i am moving into and will continue to do so out of respect and common courtesy. Rather have friendly neighbors then one im constantly at wars with What i wouldnt agree with is, if an alliance has moved into an area that has or was already being occupied by another alliance and expected the 10 sq thing from the alliance who was already there first.
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Kumomoto
Postmaster General
Joined: 19 Oct 2009
Status: Offline
Points: 2224
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Posted: 03 Jul 2012 at 17:44 |
KillerPoodle wrote:
H? has recently found itself increasingly involved in diplomatic discussions around city proximity.
While it seems as though most players are courteous enough to contact prospective new neighbors before they move or settle in their vicinity, we've also had to deal with folks who just don't think or even deliberately try to cause a problem.
To avoid future disappointment players who wish to move their cities or settle within 10 squares of an existing Harmless? city are advised to contact the player concerned and an H? diplomat/director before the move to discuss it and reach an agreement.
Thanks for your attention.
KP
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H? has seen a recent increase in people not contacting us prior to settling within 10 squares of our cities. This is a friendly reminder to do so. Please, if you are planning on moving to within 10 squares of an H? city, do not fail to contact a representative of H? prior to moving. Thank you, H?
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Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
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Posted: 03 Jul 2012 at 18:09 |
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I would like to put my pennies worth in here.... 10 squares? yeah I think this is a little extreme, 4 or 5 squares I consider more than appropriate, however.....
H are a large and often aggresive alliance, so in my mind if anyone that is not allied to them who settles within 10 squares is a bit stupid. However....
The map is becoming constricted, so perhap long standing players need to give some more allowance to people settling within proximity of their cities. Considering this fact though, H are merely requesting contact regarding people settling so close, they are not saying you can not do it, although knowing H I expect concetions would be expected from anyone doing such a thing.
Despite these details, this is a game and a fairly militaristic one after all, so if H feel the need to militarily prevent people from doing such a thing, then they can. However (and yes I do like that word)... If H expect this from others then they should set the example by doing the same themselves... rather than demanding that players do not settle that close, they should have addressed this issue by saying their members and the members of the confeds would contact anyone within 10 squares of where they want to settle to check its OK and that in turn they expect others to return that respectfull policy.
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Kumomoto
Postmaster General
Joined: 19 Oct 2009
Status: Offline
Points: 2224
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Posted: 03 Jul 2012 at 18:36 |
Darkwords wrote:
I would like to put my pennies worth in here.... 10 squares? yeah I think this is a little extreme, 4 or 5 squares I consider more than appropriate, however.....
H are a large and often aggresive alliance, so in my mind if anyone that is not allied to them who settles within 10 squares is a bit stupid. However....
The map is becoming constricted, so perhap long standing players need to give some more allowance to people settling within proximity of their cities. Considering this fact though, H are merely requesting contact regarding people settling so close, they are not saying you can not do it, although knowing H I expect concetions would be expected from anyone doing such a thing.
Despite these details, this is a game and a fairly militaristic one after all, so if H feel the need to militarily prevent people from doing such a thing, then they can. However (and yes I do like that word)... If H expect this from others then they should set the example by doing the same themselves... rather than demanding that players do not settle that close, they should have addressed this issue by saying their members and the members of the confeds would contact anyone within 10 squares of where they want to settle to check its OK and that in turn they expect others to return that respectfull policy.
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Please get knowledgeable about your subject matter prior to posting. H? has allowed dozens of non-H? cities to settle within our 10 square rule. In fact, when asked prior, most of the time the answer has been to welcome the newcomer. And, for the record, H? members almost always ask others before settling within 10 squares of them. And, if you think we are an "often aggressive" alliance, you are deluded. We have refrained from aggression a thousand times more than taking any sort of action. Again. Please educate yourself prior to discourse. It will make the conversation that much more valuable.
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 03 Jul 2012 at 19:23 |
H? has normally been pretty agreeable to requests from players in my alliances who wished to settle within 10 squares (but at a reasonable distance, usually around 8 squares) from an existing H? city.
I think that most alliances like to be consulted within 10 squares, but in my experience if it's 6 or more squares then most are fairly agreeable, as long as there isn't some compelling sov 4 squares out or something. I certainly try to hold that policy in nCrow and Ryelle does in HUGcr.
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geofrey
Postmaster General
Joined: 31 May 2011
Status: Offline
Points: 1013
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Posted: 03 Jul 2012 at 20:00 |
H?, I hear this new confederation CONSONE thinks your idea smells bad! Like Crow-poo bad!
(yes I'm trying to start WW3)
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Llyorn Of Jaensch
Postmaster
Joined: 31 Mar 2010
Location: Sydney
Status: Offline
Points: 924
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Posted: 04 Jul 2012 at 22:16 |
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Although thanking third parties for what they think is reasonable/appropriate/fair etc, this is not a request for discussion rather a statement of policy.
Harmless's position is clear and this thread was bumped as a reminder to all regards our stance in light of a recent multitude of issues deriving from player naievitv.
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"ouch...best of luck." HonoredMule
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