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Quackers
Forum Warrior
Joined: 19 Nov 2011 Location: Jeff City Status: Offline Points: 435 |
Posted: 31 Jan 2012 at 23:42 |
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The only thing I am for is knowing the time to the destination.
Even then I would like to wait until trade version 2 to see what they have implemented. Who knows, they probably already have this in the works for trade version 2 but are waiting for trade version 2 to release it. You never know. If trade version 2 is what they say it is, then I see no point to implement this in the mean time. I am not sure how they will implement trade version 2, but from the way it sounded a year ago, it seems like they will be re-working the whole caravans stuff.
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 01 Feb 2012 at 01:27 |
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You don't get that much notification of incoming diplos, so it would depend on you being online when they were coming in. Of the multiple times I've been thieved, I've never been online when they arrived or in time to see them coming in, and I'm online more than most people. And again, people can already send out caravans of goods in order to avoid having them be thieved, this would just mean it's less inconvenient to retrieve the goods vs. sending them all to your own city or a nearby ally. Many ultra-cautious people such as myself would probably still choose to send them to an ally or nearby city rather than having to time the sending and recall around the time of the thieves' arrival. Not to mention that when you get to be fairly big, most players have more advanced resources than they can fit in a city's max caravans.
Edited by Rill - 01 Feb 2012 at 01:32 |
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Jane DarkMagic
Postmaster
Joined: 10 Sep 2011 Location: Tennessee Status: Offline Points: 554 |
Posted: 01 Feb 2012 at 02:32 |
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+5,892,321 I know most people do this already when being thieved and their online. I send adv res in caravans to another of my cities. Safe. Players SHOULD have someway to safeguard goods from incoming thieves... Hearing "awww man, thieving would be complicated and take planning" is pretty bunk. To do everything effectively in Illy you need planning and strategy, it would really not have any major impact. Especially since we are suggesting a 1-2 minute window to recall like with military and diplos... Not unlimited recall ability. So stop hating on this wonderful thread!
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Tordenkaffen
Postmaster
Joined: 16 Oct 2010 Location: Denmark Status: Offline Points: 821 |
Posted: 01 Feb 2012 at 19:09 |
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Well excuse us for pointing out the flaws in your reasoning!
Rill, its not too long ago we had advanced diplo buiuldings introduced, and these will have an impact on the game next time people get in a fight. I get the feeling you really want this, but maybe youd want to inquire with the devs first if your idea somehow undermines their original plan. It has been suggested before and rejected before - by DEV's themselves. Dare I suggest? Maybe there are other areas that merit more attention? |
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 01 Feb 2012 at 20:27 |
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Actually it's not super high priority for me, falls more into the "nice to have" category. The last time I heard the devs talk about it, they said it was something they would give serious consideration. If it's something that can be built into trade v2, I think it's worth doing.
I likely am tempted to recall caravans a lot less than other people, since most of the vans I send are long-range trips of 1 caravan of goods to new players. It is possible for people to contribute to the discussion for the good of the game rather than for some personal interest.
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