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Resistance against Ta2in// SS dealer

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eowan the short View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote eowan the short Quote  Post ReplyReply Direct Link To This Post Posted: 31 Jul 2017 at 16:53
'When are people going to wake up and realize that Elgean politics are strangling the game?'

That is debatable, it certainly reduces the amount of pvp. However, at the same time the Broken Lands is a whole continent where elgean politics holds little sway. Why not play your unstrangled game there and give people the choice of what they want?

'The TA2IN cartel is mostly to the detriment of the large, old alliances who previously monopolized the mines. Those alliances dominate damn near everything in this game--tournaments, trade, politics, entire regions. '
 
Please explain to me exactly how the TA2IN cartel doesn't dominate trade in a much more controlling way than the old alliances ever did, As for entire regions, surely that is much more the preserve of the land claimers than the older alliances. In both instances, the old alliances certainly were dominant but they were dominant in a way which was softer and made more sense. They dominated trade by being bigger than everyone else but they didn't stop others from trading with this power. Small players could trade easily and without any restrictions. They dominated regions by being there, that is fair in my opinion. They didn't bar others from those regions and if you found a spot which didn't interfere with the 10 square rule it was fine.

'What's good for Big Brother isn't necessarily good for you, people. Think for yourselves.'

Yes, and what is good for TA2IN isn't necessarily good for everyone else. 

'People complain that the game needs more content, but then when players step up with bold actions, the mega-alliances react immediately to smother those moves. '

I'm not sure where you got that conspiracy theory from given that neither RoFC nor MoV are old large alliances. They are both relatively new and have few ties outside themselves. 



You make a general point that the status quo is bad for most players. I'd argue that whilst it is imperfect it is probably better than a system where you can be barred from whole areas of the game, both physically and in trade, just because you are in the wrong alliance. 
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Post Options Post Options   Thanks (2) Thanks(2)   Quote Ten Kulch Quote  Post ReplyReply Direct Link To This Post Posted: 31 Jul 2017 at 16:09
Originally posted by eowan the short eowan the short wrote:

If we allow big military alliances to dominate trade and control who gets silversteel
...
For too long, the big alliances of elgea have allowed themselves to be chipped away 1 by 1. They want to divide us and to conquer us.

When are people going to wake up and realize that Elgean politics are strangling the game? For the majority of their existence, all five (now ten) of the Silversteel mines were controlled by big alliances. Almost nobody crafts with Silversteel at a large scale. At the small scale, how many commander swords do you really need?

The TA2IN cartel is mostly to the detriment of the large, old alliances who previously monopolized the mines. Those alliances dominate damn near everything in this game--tournaments, trade, politics, entire regions. It is mind numbing how so many players just parrot the worship of the Elgean mega-alliances without ever considering if it's genuinely good for the game, or even for themselves. What's good for Big Brother isn't necessarily good for you, people. Think for yourselves.

This new cartel is disruptive. But it's also something interesting that people are doing within the sandbox. A small, aggressive team has acted to monopolize a rare resource, and disrupt trade of that commodity through menace. That's exciting! How many other alliances are doing genuinely interesting things in this game? People complain that the game needs more content, but then when players step up with bold actions, the mega-alliances react immediately to smother those moves. Wake up, people. The status quo is a system where the mega-alliances get to decide what you are allowed to do, and what you aren't allowed to do, in this video game sandbox. When they get their way, you guys don't have anything to talk about except soap and lurker trees. Loosen up a little. This game is much more interesting when Big Brother isn't forcing everyone to play Illy FarmVille while they police the community with implied force, under the guise that the community has endorsed them as warden.

I think it's pretty cool that overnight, these guys have become the mafia crossed with De Beers. It's probably the most interesting tale to come out of Illyriad this year.
Check out my blog, Warmongering in Illyriad for self-defense techniques, military city construction, and PvP strategies.
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Silea View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Silea Quote  Post ReplyReply Direct Link To This Post Posted: 31 Jul 2017 at 01:04
#boycott SilverSteel
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eowan the short View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote eowan the short Quote  Post ReplyReply Direct Link To This Post Posted: 30 Jul 2017 at 22:32
It seems that there are 2 valid definitions of the word noob. He-man thought I meant wilfully ignorant players whilst I meant new players. The terms I have been sent regarding new players are reasonable and we intend to reciprocate with TA2IN players. Terms are below:


I look at an account and I will deem it to small if I think it is. There is no need to hide the small players. 

Will they be attacked? Yes probably, but this will be after I or someone else mails them to find out what they have ( beats sending scouts) and we can structure an attack that they can easily dispatch. For example, a 2 city player that makes cav or infantry, if they have 200 infantry we might put a 200 block on them with spears. They get to kill it and keep playing. If they make spears we can send small direct attacks of 5-50 cav, inf or bows depends what they have in the city. 

I am happy for two city players or less to do whatever they want with no worry about losing cities in  retaliation. They can attack sieges, attack our cities etc. My players will know the drill. Maybe 3 city players as well. I can't imagine many 3 city players having large armies. 

Thats where I am at with this. 

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bulani Quote  Post ReplyReply Direct Link To This Post Posted: 30 Jul 2017 at 20:21
The rules are stated simply on our alliance profile. Consider your request denied.
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eowan the short View Drop Down
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Post Options Post Options   Thanks (1) Thanks(1)   Quote eowan the short Quote  Post ReplyReply Direct Link To This Post Posted: 30 Jul 2017 at 19:56
We didn't declare war until we had attacks inbound and IK had tried to talk to he-man to prevent the rest of MoV being involved. I actually left because I thought it might help divert the attack towards me rather than my alliance mates. He-man said he was going to attack the noobs well before we declared war.
Stop trying to twist the facts.

I would ask that you accept their surrenders as they have no part in this fight. Your quarrel is with me and I would have preferred to keep it that way.  
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Snagglepuss Quote  Post ReplyReply Direct Link To This Post Posted: 30 Jul 2017 at 19:38
Your alliance is PCing me and sending me IGMS to not be attacked and trying to surrender...Why do you make them suffer for something you disagree with?? You put others in danger by declaring on us. IF there are noobs in your alliance, declaring war puts them in danger and makes them fair game. Your noobs should be afraid of their leaders not Ta2in... You are simply performing to the crowd like you always do... "I care!!! Look at my big banner, everyone follow me!!" Pathetic!

Edited by Snagglepuss - 30 Jul 2017 at 19:52
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eowan the short View Drop Down
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Post Options Post Options   Thanks (1) Thanks(1)   Quote eowan the short Quote  Post ReplyReply Direct Link To This Post Posted: 30 Jul 2017 at 19:00
He-man made a choice when he decided to go after my alliances and the noobs, don't blame me for that. He could have chosen to just go after me but he did not.

I disagree with his actions around the silversteel claim and feel that it sets a worrying precedent. 

As for the screaming for help, I'm fully expecting to get completely noob ringed in this. No amount of help will prevent that. However, I will speak out and I will recruit people and alliances to my cause. 

TA2IN may not be a big alliance but we both know that it has the support of the SINdicate so don't try to bs me on that.


Edited by eowan the short - 30 Jul 2017 at 19:16
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Gragnog View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Gragnog Quote  Post ReplyReply Direct Link To This Post Posted: 30 Jul 2017 at 18:49
Lets be very honest here eowan. Firstly ta2in is not a big alliance. Secondly you knew very well what would happen. The aftershock of your actions are your doing. Trying to play the victim card now and screaming for help is pathetic. You caused the firestorm and now you fix it. Innocent players yet again suffer from your actions.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tink XX Quote  Post ReplyReply Direct Link To This Post Posted: 30 Jul 2017 at 18:31
 
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