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Gromsh
New Poster
Content & Lore
Joined: 19 Aug 2010
Location: Århus, Denmark
Status: Offline
Points: 68
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Posted: 27 Aug 2010 at 15:07 |
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Well all due respect to warcraft, which I've played since Warcraft I, but they didn't invent either the term "greenskins" or the names for the species in that race. But if you have some suggestions as to what alternative subgroups could be in the "greenskin" race then I'm all ears (and eyes).
Sincerely Gromsh
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All we have learnt from history is that we haven't.
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Shrapnel
Wordsmith
Joined: 01 Jun 2010
Status: Offline
Points: 180
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Posted: 27 Aug 2010 at 13:51 |
Maybe you deliberately don't want to make the greenskin names like Warcraft, but I like the name goblin sapper for a saboteur.
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Gromsh
New Poster
Content & Lore
Joined: 19 Aug 2010
Location: Århus, Denmark
Status: Offline
Points: 68
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Posted: 27 Aug 2010 at 06:06 |
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I respect you preference, but Kobolds, being of the Dragonkin race, has little buisiness being with the greenskins. My instinct is to gather the greenskins and having the names reflect that. If you have other ideas please post them and we'll talk it out.
Sincerely Gromsh
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All we have learnt from history is that we haven't.
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some random guy
Forum Warrior
Joined: 26 Aug 2010
Location: saturn
Status: Offline
Points: 378
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Posted: 27 Aug 2010 at 00:41 |
i'd prefer "kobold sentry" or "kobold ranger" for the basic ranged unit.
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Gromsh
New Poster
Content & Lore
Joined: 19 Aug 2010
Location: Århus, Denmark
Status: Offline
Points: 68
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Posted: 25 Aug 2010 at 23:12 |
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A quick answer to Zangi: 1: Wether or not Goblins and Ogres will have their own small or large NPC factions isn't in issue here, the NPC factions are still under creation so if you see a Goblin village on the map some day don't be surpriced. The hiearchy is to generalize who is usually ontop within the greenskin "race" and the Orc player race.
2: As of right now slaves has only been talked about loosely, I probaply shouldn't have mentioned them. If they are ever introduced then there is nothing to say that any race wouldn't be able have slaves... IF, and that's a big if.
3: That Orcs are allied with other greenskins combined with equal population rate isn't anything you should be reading too much into. Greenskins are a "classical" combination of races that are often seen in fantasy books, games and roleplaying and this is all it reflects. Usually greenskins are a lot more "productive" in the area of producing new offspring than most other races but for the purposes of this games gamemechanics and balance their buildings produce the same population as all other races'. If you want an explanation past that think of it as there in fact being a lot more greenskins than any other major race but that most choose to live in tribes or warparties instead of cities.
4: The orcs aren't relying on others for military strength, they are them selves a part of the military, but are, as I said, keeping the good positions for them selves. The "throwaway" units are littered with Goblins and to some extent Hobgoblins, while the "knight" positions (such as cavalry 2) are reserved for Orcs.
5: As regard other races... humans doesn't use nobles for the front lines, and elves doesn't use their oldest and most experienced men on the front lines. Same goes for dwarves. This "class distinction" is all that's apparent in the greenskin "system" there are a lot of goblins and they do as they are told (when told by a bigger meaner person) therefore they are in the frontlines. Its a question of suitabillity, not having to "rely" on other races, it's what's most cost efficient for all races. After all, a knight takes a lot of money and time to train, and therefore you don't send him in with the attackwave you expect to get wiped out.
6: Your last point has nothing to do with the topic and isn't my "departement". I'm here to do Lore and History and general background. The only thing discussed here is renaming the Orc units to be more fitting to the classic view of orcs and greenskins and ofc a bit about what variations on that view could be.
As always keep the comments, questions and ideas comming, its how we keep this game the best around: Player generated content.
Sincerely Gromsh
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All we have learnt from history is that we haven't.
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Zangi
Forum Warrior
Joined: 15 Jul 2010
Status: Offline
Points: 295
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Posted: 25 Aug 2010 at 21:46 |
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So... yea.. 1. This is confirmation that:
Troll Hobgoblin Goblins Ogres
Do not have their own race/faction?
2. As for Slaves... why can't all races have them? >.> Where do they fit, as you mention em just once...
3. Considering the way Orcs have been portrayed in Illyriad... it does seem to infer that humans, elves, and dwarves are more... populous then orcs are...
Seeing as Orcs rely on other races for its military strength... And population rate is still the same as the other races of Illyriad... Even if Orcs take all the good jobs and spots... the other races can fill that out well enough on their own. Do you take that into account when you are writing about the Orcs? >.> Will orcs have more spam capable units down the line...? Unburdened by the need for bottleneck equipment like the Kobolds we have now?
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Gromsh
New Poster
Content & Lore
Joined: 19 Aug 2010
Location: Århus, Denmark
Status: Offline
Points: 68
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Posted: 25 Aug 2010 at 20:26 |
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Greetings lords and ladies of Illyriad. I've recently been added to the Illyriad team with a mandate to help in the development of lore and background for the Illyriad factions. Stormcrow asked me to read this forum and get cracking on renaming the orc units. I will ofc be bringing my own ideas to this, but I'm loving a lot of your thought and ideas already. In fleshing out the orc faction I've had these thoughts so far:
The faction will still be named Orc but be put under the overall race group called Greenskins. This means that it's the Orcs who are in charge (numbers plus, and I'm using the term loosely here, brains makes them the natural leaders) but all greenskins will be a part of the faction.
A hiearchy order:
Orc Troll (not just a dumb monster in my book) Hobgoblin (Fierce militarized goblins, also slightly larger and stronger than their cousins) Goblins Ogres Slaves
This is not to say that a goblin cannot rise higer than a hobgoblin, he can like any other unit become a commander, or a troll fall to being a slave. It's simply a generalized order within the orc faction.
here are the units as I see them so far, feel free to comment on them and come with suggestions to alterations:
Spearman 1: Made of Goblins, called Stabbers or Swarmers Spearmen 2: Made of Hobgoblins, called Green fists (they are the backbone of any greenskin army)
Infantry 1: Made of lightly armoured orcs, Orcfangs as suggested by GlyphGryph Infantry 2: Made of heavily armoured orcs and trolls, called *insert orc god for war's name* 's fists (Lore on gods comming soon (tm) Or possibly Deathbringers, Destroyers, Scourges.
Archery 1: Made of Goblins, called Goblin archers. Archery 2: Made of Ogres throwing spears (javelins really seeing as they are so big), called... I have no clue really, suggestions are very welcome.
Cavalry 1: Made of Hobgoblins on Wolves [Name TBC], called [Name TBC]. Nicknamed "lunchers" by the goblins seeing as so many riders gets eaten by their mount. Cavalry 2: Made of heavily armoured Orcs on Dire Worgens, called Dark Riders.
Siege 1: Made of heavily armoured Ogres with bigass clubs (trees really), called Iron Rammers, or just Rammers. Siege 2: made of tons of goblins, alive dead or wounded and several catapults, called Goblin Catapult. It's really operated by either orcs or hobgoblins, but the goblins are the ammunition more often than not.
Thieves 1: Goblin unit called Scavanger. Thieves 2: Hobgoblin unit called Plundere.
Spy 1: Goblin unit called Goblin Spy Spy 2: Hobgoblin unit called Dark Spy (uses a bit of magic)
Saboteur 1: Goblin unit called Detonater. Saboteur 2: Goblin unit called Bomber. (Hobgoblins aren't dumb enough to take this job)
Assasin 1: Hobgoblin unit called Deathdealer (goblins, although sneaky, are not to be trusted with important tasks like these) Assasin 2: hobgoblin unit called Hand of *insert proper orcgod name here*
Scouts stay the same Goblin for lvl 1 and 2.
Messenger: Hobgoblin unit called Messenger or Rider.
I considered using more appropiate names for the Orc faction, ie. what they would call the units them selves, as in Warhammer (Goblins = Gobbos) but would rather leave it up to the players to name their divisions and armies. I know that Goblins and Hobgoblins are overepresented, but the orcs have the important jobs such as blacksmiths, carpenters and so on. They only join the "good" ranks of the military. Now before you start screaming about why the ogres aren't in the mix of the infantry, let me add that we are considering adding Elite units (considering meaning that this is very far down the line so far) and I'm holding them back in case of this becomming a fact.
All of this is more or less of off the top of my head. None of this is set in stone and I would welcome your suggestions and thoughts on the whole thing: Am I missing an important greenskin race? Is a name completely off the block?
Sincerely Gromsh
Edited by GM Stormcrow - 25 Aug 2010 at 22:27
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Laccy
Greenhorn
Joined: 26 Apr 2010
Location: Spain
Status: Offline
Points: 56
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Posted: 28 Jul 2010 at 13:45 |
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Love it love it love it. Well done GlyphGryph.
Can't have Troll Heavy Infantry? So instead of Troll Blades make 'em Orc Blades!
Just to throw a chicken into the mix, the Elfquest series has elves riding wolves...
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Vytek
Greenhorn
Joined: 13 Jul 2010
Status: Offline
Points: 44
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Posted: 28 Jul 2010 at 13:15 |
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Wargs while Tolkien are in every major FRP and FRP tactical pretty much: so using them isnt defining a setting. Orcs dont ride bears: in fact if bears were useful as a mount we would have had the Mongols riding them. Orcs r evil by nature so something bent and warped is probably more suitable and something bred to used as a mount. Orcs are also pretty basic in their thinking. Now while cool names sound good. a basic military structure is needed.
Since the Tier 1 ranged for orcs uses a spear in construction then .. Goblin Thrower's would be a more suitable name. The idea is for a correct unit structure and decent names. So that in the end we know what we are building and the use. At least thats how I percieve it.
Uruk is actually a Race name in Tolkeins world: hence Uruk-Hai .. the Race of Uruk's. Orcs there breed like rats and are very darwinisticaly adaptable. So area effects the breed. There is even a Black Orc breed that Sauron bred specifically and magically enhanced to be pretty much invincible. Contrary to most orc breeding lines.
Edited by Vytek - 28 Jul 2010 at 13:20
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lep
Greenhorn
Joined: 15 Jul 2010
Status: Offline
Points: 64
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Posted: 28 Jul 2010 at 13:00 |
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Uruks would be a good name for Heavy Infantry but as with Wargs I think it may very well be Tolkienian. So as the basic one is Kobold Cohort why not just Orcish Cohort for the advanced. Cohort keeps the link showing they're basically same type.
Beastmaster's good but keep with Wolves, bears just silly, the biggest and baddest wolves can only be ridden by Orcs that have mastered the beast.
Lobbers is OK, or Hurlers. Perhaps Javelineers but that doesn't sound, to me, very Orcish nor does Peltasts.
Sappers way better than the mouthful Demolishonist.
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