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GM Luna
New Poster
Community Manager
Joined: 22 Oct 2011
Location: Illyriad
Status: Offline
Points: 2042
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Posted: 15 Mar 2013 at 18:29 |
I'll need to get some petitions with specific examples if you really think there is something wrong. Thanks.
Luna
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GM Luna | Illyriad Community Manager | community@illyriad.co.uk
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Darkwords
Postmaster General
Joined: 23 May 2011
Status: Offline
Points: 1005
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Posted: 15 Mar 2013 at 18:10 |
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Seems to be effecting basic herbs at least
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ulap
New Poster
Joined: 15 Mar 2013
Status: Offline
Points: 2
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Posted: 15 Mar 2013 at 18:00 |
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Is this glitch back or is it just me?
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Trentonus
New Poster
Joined: 10 Sep 2012
Status: Offline
Points: 35
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Posted: 04 Nov 2012 at 19:22 |
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Possibly the moral of this story is "don't assume, scout first". I always as a precaution scout my closest herb patches - this is how I detected that something was wrong.
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The_Dude
Postmaster General
Joined: 06 Apr 2010
Location: Texas
Status: Offline
Points: 2396
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Posted: 03 Nov 2012 at 18:18 |
DeathDealer89 wrote:
Were the herbs that were partly depleted during this time permanently depleted to a new level or will they respawn to their previous size? From what I've seen it seems that if you depleted a square to 1 herb during this time it won't respawn back up to its previous size. |
The herbs/grapes that were not exhausted have regenerated to their former base level.
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DeathDealer89
Postmaster
Joined: 04 Jan 2012
Status: Offline
Points: 944
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Posted: 03 Nov 2012 at 15:38 |
Were the herbs that were partly depleted during this time permanently depleted to a new level or will they respawn to their previous size? From what I've seen it seems that if you depleted a square to 1 herb during this time it won't respawn back up to its previous size.
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Raatalagk
Wordsmith
Joined: 13 Dec 2011
Location: Canada
Status: Offline
Points: 154
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Posted: 03 Nov 2012 at 14:46 |
I tend to agree with TD (that's twice now! :o) ... this sucks, for some players more than others, but sometimes things suck and you just have to deal with it. It won't be the last time things change in Illy, planned or not. But surprise glitches like this one are fairly infrequent, in my experience.
However, my earlier question "Why not?" was meant to be more substantial and less whiney than it was apparently taken. Sorry if it came across as the latter. I would like to know, if the devs don't mind telling, why they decided not to replace all the depleted patches. Presumably, there are some bugs severe enough that they would be retroactively "fixed" in some manner. Why not in this case? Is is too much work? Does the coding make it near impossible? Is there a worry that the "fix" would generate new unfairnesses? Is the bug viewed as not important enough to bother accounting for? I really am just curious---I'm not trying to be inflammatory. :)
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Loud Whispers
Wordsmith
Joined: 31 Jul 2012
Location: Saltmines
Status: Offline
Points: 196
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Posted: 03 Nov 2012 at 09:06 |
Gon wrote:
Personally I wouldn't mind something like this happening every couple months or so. Call it drought, famine, flooding, or a good ol' fashion act of god. I lost herb patches like many others to this bug, but I think a little random events like this could help keep things spiced up. |
Providing there was at least a *little* heads up ;)
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Gon
Wordsmith
Joined: 14 Oct 2012
Status: Offline
Points: 117
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Posted: 03 Nov 2012 at 07:31 |
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Personally I wouldn't mind something like this happening every couple months or so. Call it drought, famine, flooding, or a good ol' fashion act of god. I lost herb patches like many others to this bug, but I think a little random events like this could help keep things spiced up.
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Cranky
New Poster
Joined: 02 Nov 2012
Status: Offline
Points: 7
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Posted: 03 Nov 2012 at 07:12 |
GM Luna wrote:
I'm not interested in discussing "what if" scenarios. We deal with each situation individually and this is the resolution that we have come to for this situation.
I'm sympathetic to how frustrating this may be for you, and again, all I can say is I'm sorry.
Luna aka "the messenger"
Please don't shoot. ;) |
Well if you're just the messenger then what do we care what you are interested in discussing or not? When things happen, past behavior is an indicator of future action. If things go wrong I expect the devs to fix them, if that's not happening then I have to ask myself "what if" this happens in the future. The devs are gods, and the best we can get from their prophet is 'sorry'? I'm building my sandcastles in the sandbox and the gods come by and kick them down.
I recognize that I am not the customer to the devs, never spent money, probably never will. But I am part of the product they are selling, without the community of people for the customers to play with, their product offering isn't as good. That's all part of the free to play model.
Biggest thing for me is the game suddenly became not fun, guess I either leave or wait to see if becomes fun again. That was the choice the devs made.
No reply necessary.
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