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Mr. Ubiquitous Feral View Drop Down
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Direct Link To This Post Posted: 11 Jan 2011 at 20:35
Huh?  I'm still trying to get used to pretending to be human.  I would like to try a new account as a fluffy little bunny, but that option is not available.  Can you see my Bunny Cavalry racing across Illyriad?  Would I breed shorter horses so they can get back on, knowing that bunnies don't ride horses that well?  Or Bunny sabatage units droping carrot pipe bombs at the gates of my enemies?  The possibilities are not only seemingly endless, but mind boggling as well, although that may not take much.  See you in the carrot patch!
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Direct Link To This Post Posted: 11 Jan 2011 at 20:22
Originally posted by Createure Createure wrote:

None taken.

And it's an interesting discussion... but probably a little off topic by now. Wink

@T.D: yep H? has held quite a lead for some time... have we really influenced the way other alliances want to play the game at all though? In my mind the only exception was White, who had to disband because their leadership's goal was to defeat H? and manufacture a totally polarised power structure in Illyriad with them at the top of it.
 
What was the topic?LOL  Just going with the flow of a very stimulating conversation that is really crossing a lot of threads today.Clap
 
Oh no, Createure.  I am not suggesting that H? has influenced the play of others.  That's not my point at all.
 
H? has held the lead for my entire exisitence in Illy beginning April 4, 2010.  And even then, the lead was more than the #2 and #3 alliances combined.  So by week 6 or 7 of Illy, competition for the #1 alliance spot was settled.  This is a comment on Illy design, not H? play.
 
My following comments are also about Illy design and not about the people or alliances mentioned.
 
I'm just guessing, but I suspect that White developed thier strategy on 2 pilars - each a mistake.
 
Pilar 1: A fixed life to Illy.  That the round was 1 year in length, and then a new round.  This encouraged shorter-term strategies like fighting the bigger alliance.  While I never saw the Devs declare a change to this design element, by June it was apparent that Illy would be perpetual and not have a fixed round structure.
 
Pilar 2: Illy is a wargame.
 
Were those 2 pilars correct, then White's strategy would have been sound, even if facing long-odds.  However, those pilars were false.  
 
This much is known to me as fact by reason of my presence in the discussion: by July, White were bored by the absence of things to do in Illy and tired of the extreme personal time commitment war in Illy requires.  So the suicide strategy became their Modus Operandi. 
 
This part is just my guess: The Suicide Strategy gave White something to do, provided a finality that arrived in what, 6 weeks or so, and...from thier perspective, a sense of defiant pride for standing up to H?.  I see today that most of White simply abandoned Illy.  But I do recognize some White that opted to stay in Illy and join other alliances.
 
I intend no personal judgments on any player or alliance.  This is just my perspective [much of it being from the other side of the fence from H? which was from circumstances rather than personal choice] of historical events in Illy.
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Direct Link To This Post Posted: 11 Jan 2011 at 20:13
I agree... nothing wrong with wanting to be first, and nothing wrong with defending a title. If that was all it was though then H? would most likely not have gone on a seige/raze mission against White's leaders. (diablito/wuzzle/laurachristine etc.)

But the thing is there was much more to it than that. White was formed around a meta-gaming core which had none of the best interests of the Illyriad community in general at heart... it goes to show how little they really cared about the game that so many of them quit after being beaten just once.

But again, make a new thread or read the old threads if you want to talk about it more, this thread is for the tournament. Big smile


Edited by Createure - 11 Jan 2011 at 20:15
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Direct Link To This Post Posted: 11 Jan 2011 at 19:47
Originally posted by Createure Createure wrote:

None taken.

And it's an interesting discussion... but probably a little off topic by now. Wink

@T.D: yep H? has held quite a lead for some time... have we really influenced the way other alliances want to play the game at all though? We're way out in the fringes mostly, tho we could have held onto a strong central position. This tournament is the first time H? has been involved in any major conflict since the destruction of White... and I hope everyone else sees this tourny as I do: a bit of fun for a month.

Again no offence intended to Harmless.

To be fair to White there is nothing wrong in trying to be number 1 in Illyriad, that said I congratulate Harmless on defending their titleClap


Edited by Lord Loss - 11 Jan 2011 at 19:50
Have a nice day :)
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Direct Link To This Post Posted: 11 Jan 2011 at 19:42
None taken.

And it's an interesting discussion... but probably a little off topic by now. Wink

@T.D: yep H? has held quite a lead for some time... have we really influenced the way other alliances want to play the game at all though? We're way out in the fringes mostly, tho we could have held onto a strong central position. This tournament is the first time H? has been involved in any major conflict since the destruction of White... and I hope everyone else sees this tourny as I do: a bit of fun for a month.


Edited by Createure - 11 Jan 2011 at 19:45
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Direct Link To This Post Posted: 11 Jan 2011 at 19:12
Harmless have no need to fear others surpassing them in pop, they use prestige a lot which helps and they will all win more prestige for the kings tournament. In fact i think they only way they will be surpassed is if five large alliances on the first page merge together and that is not likely to happen .

N.B no offence towards Harmless or any alliance was intended in my post.


Edited by Lord Loss - 11 Jan 2011 at 19:15
Have a nice day :)
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Createure View Drop Down
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Direct Link To This Post Posted: 11 Jan 2011 at 18:51
I'm not even gonna try for 150k pop anyways.. I'll probably max out around 100k or even less... too much simming and prestige to get maxed number of cities in any reasonable time. Just 7 cities is about as much micro-management as I'm prepared to put in aswell... maybe I will get city 8 eventually but i'm in no hurry.

And I agree TD that development has appeared pretty slow for the last 2-3 months in Illyriad. I think the rate of development for the first 4 months or more of UK1 are proof enough of the capabilities of the development team, and considering the size of the update that we've been promised (which will allow for much larger game-changing updates in the future) I think it is reasonable to expect them to be taking care to get it right, since so much hinges on it.

Besides, we have screen shots now... we can't be too far off from exciting things I hope. ^^
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Direct Link To This Post Posted: 11 Jan 2011 at 18:47
K - How can they surpass?  If everyone is maxed out, then the best possible is a tie.  H? can easily expand to the full compliment of 100 members if a true threat of being overtaken ever presents itself several years down the road.  But no alliance has ever come close to approaching H? population.  All H? players are very active, heavy users of Prestige.  Competing alliances will have some players with those traits, but the bulk will be casual, non-prestige players.
 
And since the world is perpetual, any wars between the 2 large competing alliances would not make a lasting difference.  Just a momentary ebb-flow.  But never victory.  To my thinking, all games must have a victory condition.  The current tourney is a game within the social network of Illy.
 
And, hey, I mean no offense or commentary on H?...I'm just saying what Illy (not H?) looks like to me.
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Direct Link To This Post Posted: 11 Jan 2011 at 18:35
TD-- There is a hard limit on Pop. It's extremely hard to get over 150k pop and you can't have more than 100 people in your alliance... The biggest players are already starting to max pop out...
 
Therefore, other alliances can surpass H?...
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Direct Link To This Post Posted: 11 Jan 2011 at 18:28
I don't understand why the GM's hold the formulas secret.  This gives a large edge to the experienced players that have had the opportunity, through their experiences, to at least development some very useful "guestimates".
 
And by allowing this knowledge to gained only through experience, it serves as a deterrent to attracting new players.  Especially now that Illy is nearly 1 year old.  And even more important, is that the original idea for Illy was this server to run for 1 year and a winner to be declared and then a restart.  Of course, this game idea, while very sound, was contrary to the business model of Prestige rather than advertizing.
 
However, this has created a situation where the game parameters are incompatible with the perpetual virtual world.   I would cite this as the primary reason for the boredom that experienced players encounter.  There is simply no victory condition to strive for.  No new player can ever hope to outscore an active player of 1 year.  Allliances compete only for player population, primarily through recruiting.  Yet, everyone knows that H? will never be overtaken in population.
 
The only true challenge in Illy is the inescapable human trait of irrational behavior which is magnified in the virtual world because of the insignificant consequences.  Hence the "suicide syndrome" of being bored, deciding to leave the game, and thus engaging in wars that will lead to certain death.
 
So I am still anxiously awaiting the release of full Trade V2 with trading hubs and NPC AI which is the only reason I returned to Illy ... 3 MONTHS AGO!  Hurry up, fellas.  Please!
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