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Createure View Drop Down
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Direct Link To This Post Posted: 12 Jan 2011 at 16:24
Originally posted by Lord Loss Lord Loss wrote:

I would also like to see some Vampires to that list

ya... add tomatoes, a dozen eggs, a pint of milk and a pack of Marlboro lites to the list aswell...

wait... we are writing a shopping list right? I don't think they stock vampires in my local. Unhappy
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Direct Link To This Post Posted: 12 Jan 2011 at 15:09
I would also like to see some Vampires to that list
Have a nice day :)
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Direct Link To This Post Posted: 12 Jan 2011 at 14:57
Originally posted by The_Dude The_Dude wrote:

And since the world is perpetual, any wars between the 2 large competing alliances would not make a lasting difference.  Just a momentary ebb-flow.  But never victory.  To my thinking, all games must have a victory condition.  The current tourney is a game within the social network of Illy.

re: this and your comments on the mistakes of White:

Yeh I agree that the perpetual world was not one that I expected when I first signed up to Illyriad, I can see now that it does make alot of sense, both in terms of membership, revenue and community. If Illyriad becomes as much a 'social network' as a plain war-game then I'm all for that.

I vaguely remember one of the devs mentioning something about 'new' servers perhaps, many months ago...

In my experience of games like this, opening new servers slowly kills the old servers. I'd much rather have a game with one big world that everyone is involved in, and in which new players DO have a chance to play catch-up successfully thrive in, and where the influx of new players, new alliances and new politics never dries up.

If the devs do open new servers I hope they will not be for at least another year, so they have a good chance to develop many of the intresting updates proposed... and if they do open new servers I hope they will just be 'fast combat/tournament servers' that have a much smaller world map set closing date from the time they are opened. Possibly you could have a tournament type style which would appeal to many people because it gives everyone the same starting conditions. Perhaps plot-wise you could say "a new island is discovered and many races/rulers all rush/compete to control it"... perhaps with some kind of special resource to control or some kind of very powerful NPC to overcome... really there's alot of possibilities for temporary tournament servers, but keeping the main server as perpetual is the best way to have a solid base for the community and revenue type aspects of the game. Temporary serevers ful-fills the desire for 'victory conditions' that i'm sure many people harbour.

Since i'm just rambling on and not thinking about what i'm writing much i'm sure there's loads of holes in the above ideas but they're only ideas anyways.

Though really I know the dev team are trying to build a well rounded, dynamic, complex and self contained world and strategy game that avoids many of the pit-falls that make other strategy games as mundane as hell after 1-3 years playing, which is part of reason we all play I hope, so I guess they will do their best to make the current game awesome rather than worrying about new servers too much.

Tl:dr version: it's an idea...

-For people that want to compete against the top players starting on a level playing field and people who want a sense of finality/victory: make temporary servers with smaller maps (and interesting victory conditions/semi-developed cities/faster clock etc.)...
-Keep the current server as the only perpetual server to encourage a strong community and avoid killing old servers with new servers though.


Edited by Createure - 12 Jan 2011 at 15:04
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Direct Link To This Post Posted: 12 Jan 2011 at 11:31
If they came out with any of those I would restart my 2nd account and be one of those! Beer
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Direct Link To This Post Posted: 12 Jan 2011 at 06:18
XD brids stay away from the pot!
minotaurs and centaurs would be awesome............id drop my dwarven account no questions asked i chose dwarves cause they haz axes but minotaurs haz bigger axes its like O.o u know like in dawn of war bigga choppa research ftw!
well make things more orkie!
uhm seriously minotaurs and centaurs!
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Direct Link To This Post Posted: 12 Jan 2011 at 03:25
We should be able to play as Justin Bieber, our T1 units could be 14 year old girls and our T2 units could be 12 year old girls. Diplo units like paparazzi's who take pictures of Justin Bieber look-a-likes and blights like Bieber Fever could be introduced too. It'd be horribly overpowered since a single Bieber Fever infested cow can easily infect an entire city (just ask H?) but I think it would be balanced out since so few people who actually play the race.
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Direct Link To This Post Posted: 12 Jan 2011 at 02:08
Originally posted by Kumomoto Kumomoto wrote:


I love it!
 
So we have some who think the Humans are the best, some the Elves, some the Orcs and now some the Dwarves...
 
Makes me think the Devs actually got it right?

Couldn't agree more Hug
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Direct Link To This Post Posted: 12 Jan 2011 at 02:02
True Story
ugggh Mutant Gerbils, my lil sister had some gerbils in a ten gallon tank, well they had gerbils, and then more gerbils, and then more, then all of a sudden there was a bloodbath. Gerbil parts everywhere, she wouldnt sleep or go in her room once she saw the aftermath. I kept the survivor until he died, he was a twitchy lil somofabeech.
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Direct Link To This Post Posted: 12 Jan 2011 at 01:59
It is also interesting to note that only Dwarves and Orcs have race-specific alliances...
Soon, very soon, my name will become synonymous with chicken alfredo.... mmm.... chicken alfredo....
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Direct Link To This Post Posted: 12 Jan 2011 at 01:56
Go Mutant Gerbils!!!
"It's hard to know until you're a Crow"
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