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Ragmanon View Drop Down
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Direct Link To This Post Posted: 21 Mar 2010 at 15:54
A Lucky Mercenary lvl1: cost 500g; reward 15 spears  NO leather armour!
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Wuzzel View Drop Down
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Direct Link To This Post Posted: 21 Mar 2010 at 15:58
Originally posted by Wuzzel Wuzzel wrote:

Subject: A Lucky Mercenary Completed!

Taking advantage of other people's misfortune is still potentially profitable. Ike has delivered 7 Leather armour and 7 Spears.


I did this quest 3 days ago.
So are you sure?
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Ragmanon View Drop Down
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Direct Link To This Post Posted: 21 Mar 2010 at 16:03
sorry mate, was a bit confused by seeing the words 'marital' and 'bliss' in the same sentence - this was of course the Marital Bliss quest - i'll have the real A Lucky Mercenary facts in another 12 mins
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Direct Link To This Post Posted: 21 Mar 2010 at 16:08
The guide is complete with my addons.

I am going to mail Sarky now :P
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GM Stormcrow View Drop Down
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Direct Link To This Post Posted: 21 Mar 2010 at 16:16
Originally posted by bow locks bow locks wrote:

Oh divine stormcrow - one question - all these quests are at level 1, and i've been bashing away at them religiously, and levelling up my tavern etc.

But all to no avail.

They dont seem to respawn any quicker and they also dont level up.

Also the quest research is very poorly populated.

I'm sure you are well aware of the above?

Any hints?  Also i hope that if, sorry, WHEN levelling up and further research is introduced, our work to date wont just be lost, if indeed that is in the mechanic.

Anyhow - i look forward to the update.

Bow


Here's a sneak peak, copied over from one of the "hidden" devs/GM/testers forums, with much information removed:

Tavern Level: 1
Skill Open: Trade Contacts (Trade L1)
Mostly requires / rewards: [deleted]

Tavern Level: 2
Skill Open: Diplomatic Contacts (Diplomatic L1)
Mostly requires / rewards: [deleted]

Tavern Level: 3
Skill Open: Bar-Room Brawling (Military L1)
Mostly requires / rewards: [deleted]

Tavern Level: 4
Skill Open: Privateer Contacts (Mercenary L1)
Mostly requires / rewards: [deleted]

Tavern Level: 5
Skill Open: Marketplace Gathering (Trade L2)
Mostly requires / rewards: [deleted]

Tavern Level: 6
Skill Open: Bar-room Gossip (Diplomatic L2)
Mostly requires / rewards: [deleted]

Tavern Level: 7
Skill Open: Mess Hall (Military L2)
Mostly requires / rewards: [deleted]

Tavern Level: 8
Skill Open: Mercenary Gathering (Mercenary L2)
Mostly requires / rewards: [deleted]

Tavern Level: 9
Skill Open: Business Council (Trade L3)
Mostly requires / rewards: [deleted]

Tavern Level: 10
Skill Open: Dark Corners (Diplomatic L3)
Mostly requires / rewards: [deleted]

Tavern Level: 11
Skill Open: Officer's Mess (Military L3)
Mostly requires / rewards: [deleted]

Tavern Level: 12
Skill Open: Soldiers Of Fortune (Mercenary L3)
Mostly requires / rewards: [deleted]

Tavern Level: 13
Skill Open: Merchants Guild (Trade L4)
Mostly requires / rewards: [deleted]

Tavern Level: 14
Skill Open: Diplomatic Council (Diplomatic L4)
Mostly requires / rewards: [deleted]

Tavern Level: 15
Skill Open: Knight's Gathering (Military L4)
Mostly requires / rewards: [deleted]

Tavern Level: 16
Skill Open: Mercenary Guild (Mercenary L4)
Mostly requires / rewards: [deleted]

Tavern Level: 17
Skill Open: Chambers of Commerce (Trade L5)
Mostly requires / rewards: [deleted]

Tavern Level: 18
Skill Open: Council of Elders (Diplomatic L5)
Mostly requires / rewards: [deleted]

Tavern Level: 19
Skill Open: Council of War (Military L5)
Mostly requires / rewards: [deleted]

Tavern Level: 20
Skill Open:  Legendary Quests
Mostly requires / rewards: [deleted]


Diplomatic & Military Quests you can probably work out :)

Mercenary quests will be "Player-driven" quests (think of it like a player-vs-player contract system with the server holding "escrow" to guarantee payout).

We have multi-part quests as well (escalations), so some of these will cross the subtype boundaries (ie a multi-part trade quest might have one or two parts of it that involve something other than trade).

The quests will not all reward you with goods/resources; many of them will provide other things such as units or Commander XP,  rare (and non-racial) units, hidden ("discovery") technologies and spells that cannot otherwise be gained, and a whole lot more goodness besides.

We are also thinking about collaborative (ie Alliance) quests that would be multi-part, and would need participation from a number of players to achieve the objectives in time <-- but this is for later down the road.

We're quite excited about the upcoming changes to quests, and hope you are too!
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Ragmanon View Drop Down
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Direct Link To This Post Posted: 21 Mar 2010 at 16:16
well, now that i've adjusted my bifocals and got my head around "marital bliss" here are the facts for A Lucky Mercenary lvl1 : reward - 7 spears + 7 suits of leather armour
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Wuzzel View Drop Down
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Direct Link To This Post Posted: 21 Mar 2010 at 16:29
Wow nice one SC.
I am going to lvl my tavern! :P
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Direct Link To This Post Posted: 21 Mar 2010 at 16:29
thanks for the info sc, i cant wait.

Bow
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Corual View Drop Down
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Direct Link To This Post Posted: 21 Mar 2010 at 16:38
Sounds awesome SC, I was worried if the quests were going to be limited to only resources that won't matter much at much at "end game". looking forward to it!
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Direct Link To This Post Posted: 21 Mar 2010 at 17:06
Appologies for the late updating chaps.
For a while there was no feedback at all. So wasn't visiting that often to update and wasn't prestiging quests anymore :P
 
Fingers crossed we canall addto the thread when the newquests come,:-)
 
No doubt the old ones will change yet again lol.
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