Newbie Bully
Printed From: Illyriad
Category: The World
Forum Name: Politics & Diplomacy
Forum Description: If you run an alliance on Elgea, here's where you should make your intentions public.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=805
Printed Date: 16 Apr 2022 at 21:46 Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com
Topic: Newbie Bully
Posted By: Souran
Subject: Newbie Bully
Date Posted: 17 Jul 2010 at 15:03
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A newbie friend of mine has recently been attacked over and over again by a player named The Z0rglub.
I offered my help but a war with Mightymark and his village being 2 days from me makes it hard to punish him. I would appreciate it if someone could attack him and stop him attacking active newbies.
I can pay gold if you want.
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Replies:
Posted By: AlDjotte
Date Posted: 17 Jul 2010 at 17:49
If your friend joined an alliance in the area, they would protect him - "Council of The Wise" is in that area and well able to help him ;-) If I were to hit "The Z0rglub" myself it would be bullying an active player in turn... but at around 6-8 hours, he's certainly close enough to get involved...
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Posted By: sityviper
Date Posted: 17 Jul 2010 at 18:29
I sent an army already at him, but it will take 3 days to get to him, some gold would be appreciated, but not mandatory
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Posted By: Souran
Date Posted: 17 Jul 2010 at 20:36
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Thank you for the support. He is so arrogant that he thinks can can take on the combined might of all the veteran players.
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Posted By: sityviper
Date Posted: 18 Jul 2010 at 01:45
i know, i called him a... male part... in global chat and got silenced for 3 days =( it was a fair punishment i suppose, but i still dont like it!
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Posted By: The z0rglub.
Date Posted: 18 Jul 2010 at 17:06
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Hahaha can't wait to get "crushed" by the might of all the veteran players! no seriously, the noob I farm has like 3 pop, he should just start over and he'll grow faster.
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Posted By: Souran
Date Posted: 18 Jul 2010 at 17:12
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He cant get higher because of you. You have already peeved off most of us. Even people who dont care about the newbie want to kill you.
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Posted By: Souran
Date Posted: 20 Jul 2010 at 17:10
Managed to get an attack in
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Posted By: sityviper
Date Posted: 20 Jul 2010 at 21:16
my first attack got in
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Posted By: Shrapnel
Date Posted: 21 Jul 2010 at 14:12
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I can't find this player. I tried the letter "O" and the number zero. Do you have his coordinates? Also what is your friend's coordinates? Perhaps he can join FDU.
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Posted By: Souran
Date Posted: 21 Jul 2010 at 14:32
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My friend has agreed to join the NOS. His coordinates however are -317|178. Those are the good person coordinates just to avoid a mistake.
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Posted By: Grego
Date Posted: 25 Aug 2010 at 08:24
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Phoenix decided to destroy Tubana, not allowing him to gather few settlers and move. Well, he is not newbie, but thi is kind of bully behavior too, didnt want to open new topic. I think its fair to let player go before destruction, no matter newbie or old one. It seems that hubs are not allways good choice..
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Posted By: ShugarFree
Date Posted: 25 Aug 2010 at 14:51
tubana asked for it... and he started bulling so... do you know that PX is former MK? ( the alliance tubana founded?)
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Posted By: Shrapnel
Date Posted: 25 Aug 2010 at 16:10
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Really? Tubana is beset by enemies everywhere and he suddenly decided it would be a good idea to just start bullying his own alliance? He left to spare his alliance destruction. You're going to need proof first. Either way, it makes so sense not to let him get a settler out. He's going to relocate anyway, no matter what PX does. If they let him settle, they might have control over where he goes. Otherwise it's up to the server random generator. I consider Tubana my friend and I consider members of PX as my friend. Regardless of who is at fault, this is disgusting behavior for people who used to play together. Since PX are the aggressors against a weaker "foe" however, I feel the burden of proof is on them.
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Posted By: ShugarFree
Date Posted: 25 Aug 2010 at 16:32
tubana farmed MK members that clustered next to his cities! so who is wrong?
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Posted By: Grego
Date Posted: 25 Aug 2010 at 22:54
There can be no glory or satisfaction in such action, no matter Tubana's guilt. Its not about who is wrong, but style you play. I believe every player should be allowed to go, if he lay arms...
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Posted By: ShugarFree
Date Posted: 25 Aug 2010 at 23:36
Posted By: Shrapnel
Date Posted: 26 Aug 2010 at 01:56
ShugarFree wrote:
tubana farmed MK members that clustered next to his cities! so who is wrong?
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Prove it. That's what I'm saying. And again, that's no reason to stop him from settling somewhere else. He has a right to play this game as much as anyone else regardless of how he chooses to play it. There is nothing inherently wrong with being a warmonger in this game, it just means people will eventually get tired of it and kick your butt. That doesn't mean you did something "wrong" though. He's paying for being a warmonger, but trying to drive him from the game really is wrong.
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Posted By: Zangi
Date Posted: 26 Aug 2010 at 01:58
Driving people from the game seems to be all the rage these days...
Good show people, good show. It'll definitely help Illyriad in the long run. /sarcasm
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Posted By: ivyleaves
Date Posted: 26 Aug 2010 at 07:34
Most warmongers that have got people ready to forcibly move them out are not going to be trusted as patience has run out. Sometimes you just need to know that the thorn in your side is moving far, far, away. The only way that can happen is to raze or conquer their cities near you. Waiting for them to send a settler to an acceptable location could be a stalling tactic that would allow further mischief as there is no way to verify this is happening or where the location is, and it can take a long time to supposedly march there or to build settlers, and then, you still need to siege their current city to remove it. It is better for them to be wiped out as they will move instantly with the research from their last city intact. Settlers only allow you to start from nothing, although in a location of your choosing.
Perhaps a change to the game mechanics to allow the defeated player to pick an alternate quadrant would be a good idea, maybe even the actual spawn location that is a minimum of X number of squares away from the current location. In general, I am not in favor of blaming the victims for the consequences faced by a warmongering player. I am in favor of finding a way for the besieged player to start elsewhere with more than they get now. The truth is, an unchecked bully is far more likely to drive people from the game.
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Posted By: Grego
Date Posted: 26 Aug 2010 at 12:13
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City option of building secret passage might be good change. Besieged player would have 50 % chance to get away and pick new location, if he have a settler ready.
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Posted By: Ivorich Von Forge
Date Posted: 26 Aug 2010 at 12:46
While I have no love or respect for the leaders of PX (please note I specify the leaders, not the rank and file), I agree with anyone who gives Tubana a taste of his own medicine. It is well known that he, personally, has deliberately driven many players from Illyriad for no other reason than that they refused to be coerced into joining MK and slaving to provide them with resources at a rate which would cripple their own growth.
If anyone ever deserved to be driven from Illyriad, Tubana is at the top of the list, along with those former MKs who willingly cooperated with his coersions. The irony is that many of those in PX who are now weilding this sword of justice seem to be unaware that they deserve and someday will receive the same treatment for having participated in his evil when they were all in MK.
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Posted By: Zangi
Date Posted: 26 Aug 2010 at 13:02
ivyleaves wrote:
Most warmongers that have got people ready to forcibly move them out are not going to be trusted as patience has run out. Sometimes you just need to know that the thorn in your side is moving far, far, away. The only way that can happen is to raze or conquer their cities near you. Waiting for them to send a settler to an acceptable location could be a stalling tactic that would allow further mischief as there is no way to verify this is happening or where the location is, and it can take a long time to supposedly march there or to build settlers, and then, you still need to siege their current city to remove it. It is better for them to be wiped out as they will move instantly with the research from their last city intact. Settlers only allow you to start from nothing, although in a location of your choosing.
Perhaps a change to the game mechanics to allow the defeated player to pick an alternate quadrant would be a good idea, maybe even the actual spawn location that is a minimum of X number of squares away from the current location. In general, I am not in favor of blaming the victims for the consequences faced by a warmongering player. I am in favor of finding a way for the besieged player to start elsewhere with more than they get now. The truth is, an unchecked bully is far more likely to drive people from the game.
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Fun Fact: Settlers have this cute little red castle icon thing on their back. While caravans don't. Tubana can easily point out the settler location if they ask via coords.
Action can be taken to clear all attempts at amassing a military by periodic and multiple attacks during the day. Especially in this case where PX is right next door.
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Posted By: Shrapnel
Date Posted: 26 Aug 2010 at 14:41
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It is my opinion that Tubana is actually innocent in this case. Yes, he is a warmonger, but no he did not warmonger against his own alliance. Unless Tubana is the biggest moron in the game, why would he attack his own alliance when DLORD and H? were coming to destroy him? As a former member of MK, I saw Tubana as brutal to outsiders, but the most friendly and helpful of people to alliance members. He wanted PX to farm his towns, but a mistake was made somewhere. Either he did something wrong or PX did something wrong and things fell apart. I think this is all a misunderstanding though each side thinks this is a devious manipulation by the other. Conspiracy theories run wild in this conflict. It's just a game. Let him go. He's no longer a threat to anyone regardless of where he ends up. If he ever even thinks about bullying someone again, I'm sure most of Illyriad will graciously pounce on him again.
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Posted By: ivyleaves
Date Posted: 26 Aug 2010 at 16:08
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A lot of speculation going on here. I haven't heard Tubana or any PX members speak a word about what is going on right now. In this situation perhaps they are actually cooperating. Some of you may know more, but if PX conquers his towns in their cluster, it could help them out quite a bit, and Tubana, in the end, loses little besides the ability to change direction from helping to hurting them there, and the chance to pick a spot to move.
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Posted By: Redfist
Date Posted: 26 Aug 2010 at 18:07
High Hooo! High Hooo!
The kinds and types of practises that Tubana and others readily indulged while members of [MK] are justly punishable. Since he was leader of that alliance the burden of responsibility fell upon him. As players of illyriad we all have a duty to ensure that this game doesn't descend into a personalised self indulgence of the worst kind. Tubana was a tyrant and he has suffered a tyrant's fate. 
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