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Chance to Identify diplomatic units..

Printed From: Illyriad
Category: Miscellaneous
Forum Name: Suggestions & Game Enhancements
Forum Description: Got a great idea? A feature you'd like to see? Share it here!
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=729
Printed Date: 17 Apr 2022 at 03:29
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: Chance to Identify diplomatic units..
Posted By: belargyle
Subject: Chance to Identify diplomatic units..
Date Posted: 29 Jun 2010 at 07:25
I was considering this option and thought I would just toss it up for discussion.
 
I will set it out as follows:
The more diplomatic units sent against you have an either success or fail ratio. In this understanding we will deal with the 'failed' aspect. We know in a 'failed' attempt a city captures or kills the invading units. My suggestion is that the higher the amount of diplomatic units sent  the higher the probability to gleen enough information as to whom to sending party was.
 
This could be done as part of the counter-intelligence research that is already in game or another research option that can be added.
 
Again, my suggestion is that this additional aspect does not not guarantee knowledge each and every time only a higher probability to gain information in relation to the amount that was either captured and killed in the attempt.
 
Just some thoughts.
Belargyle



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