did an account really need more than 10 cities?
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Forum Name: General Questions
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URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=6503
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Topic: did an account really need more than 10 cities?
Posted By: twilights
Subject: did an account really need more than 10 cities?
Date Posted: 14 Jul 2015 at 14:42
did an account really need more than 10 cities? I am still on the fence on this....what are other players thoughts? what do other players believe is the purpose behind this expansion..I don't believe we were ever given a game explanation for the addition? maybe the devs should explain why it was needed and please players share their thoughts
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Replies:
Posted By: TheBillPN
Date Posted: 14 Jul 2015 at 15:17
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erm...we asked for it?
more than ten cities means that a player doesnt have to constantly switch between themselves and a n alt, and it also removes permasat accounts as they are absorbed into the mains. it also shows who uses lots of prestige, and who wants extra cities.
for as long as i have been in the game (about 1 1/2 years now) people have always been asking whether they could have more than 10 cities...
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Posted By: Rill
Date Posted: 15 Jul 2015 at 04:50
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Some people want more than 10 cities. Other people don't. Just as there are people who don't have 10 cities yet (and may not be very motivated to reach 10), there will be some people who are satisfied at 10 cities and won't want to grow further.
That said, once the push is made for 10 cities, the additional population for 11 is not as strenuous as the jump from 9 to 10, so I think it's likely that we'll eventually mainly see a divide between people who have 9 cities and people who have 11 or more. That remains to be seen, though.
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Posted By: jcx
Date Posted: 15 Jul 2015 at 06:44
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I believe most players wanted to have more than 10 Cities..
The benefits of having more than 10 cities are: - You'll double your res production (gold, t1, t2 and t3 res).
- You'll double your fire power capability - more cities means more troops.
- You can explore Elgea/BL... since you can modify each cities based on your preference, like creating a mil, craft, quest, trade, geo citiesl, etc.. You became limitless.. :)
- The funny part is when you are at war and the winning confed declares each losing players will lose 50% of their current number cities.. plot: If you have 20 cities - you'll lose 10 (50%) and left with 10 that's not bad at all. more cities will make you newbie ring proof. LMAO.
- Lastly, you'll be spending more time and ahem! (prestige) while playing illy because you have more cities that needs development and remember prestige points make things easier. :)
Lets not talk about the cons, we will cross the bridge when we get there.
Happy building and grow more!
------------- Disclaimer: The above is jcx|orcboy's personal opinion and is not the opinion or policy of Harmless? [H?] or of the little green men that have been following him all day.
jcx in H? | orcboy in H?
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Posted By: Dungshoveleux
Date Posted: 15 Jul 2015 at 22:46
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The main reason was to retain the prestige spenders - gives them something to do and they get more money - a valid game design decision.
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Posted By: twilights
Date Posted: 15 Jul 2015 at 23:04
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gosh they have to add something more to the game...research..quests...mysteries...more and better troop types....I hope they something more than sos....any response from dev ....hint hint hint
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Posted By: Jax
Date Posted: 16 Jul 2015 at 03:49
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I don't got time for that :P But others do and I'm one of the "newer" players, so I'm okay with it.
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Posted By: Ashleigh Jayne
Date Posted: 16 Jul 2015 at 16:10
I find the idea of having more cities more desirable than trying to juggle two accounts. As such, although I'm a small player with only one village, I look forward to being able to grow! :D
------------- ^^^ Ashleigh Jayne (AKA) AJJ
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Posted By: Mona Lisa
Date Posted: 19 Jul 2015 at 07:52
Dungshoveleux wrote:
The main reason was to retain the prestige spenders - gives them something to do and they get more money - a valid game design decision. |
Most likely the only explanation, that coupled with the fact that "adding" it to the game required likely very little more than changing a value in a couple lines of code for the population needed at each increment... not exactly a massive investment in coding resources.
It succeeded in bleeding a burst of prestige from me certainly, and I had hoped that something more was in the offing.... a vain hope given the resulting vacuum ... all of the last series of game advances required little work on the technical side, and seemed like stopgap measures at best.... more akin to the little dutch boy sticking a finger in the the dike rather than actually investing the capital to rebuild it.
... its dripping again... and me thinks the little dutch boy is rapidly running out of fingers . . .
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Posted By: Corwin
Date Posted: 19 Jul 2015 at 17:41
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As a little dutch boy I know there's more things then just fingers you can stick in a dike.
Maybe all you complainers should be thinking about the time you're allready playing this game. It's not easy to keep people interested in a single game for several years, no matter how much you change. Or it is fun for us veterans but no fun to new players.
I don't think accounts really needed more then 10 cities. On the other hand I don't see any downside to it either.
And to remind some of you: this year there have been several changes, and for me they've made things interesting again. Sorry if you get bored with it, and the changes made couldn't change that, but maybe it's just time for you to see other games. Or hope the devs got something left to stick in somewhere... 
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Posted By: Mona Lisa
Date Posted: 19 Jul 2015 at 21:20
Corwin wrote:
...
Maybe all you complainers should be thinking . . . |
Why is it anytime anyone suggests that all may not be well in Illy, people come out of the woodwork and attempt to tell us what we really should be thinking about . . . last I checked there is no prohibition on discussing what is clearly lacking in Illy . . . no need to classify those of us who may think the tradition of ignoring the playerbase is not a good long term plan ...
Simple fact, throughout Illy history there has never been a span of lack of DEV sponsored involvement that even remotely approaches the present period of "inertness" . . . yea many find the present state unfortunate, and perhaps, just perhaps . . . if enough voices cry out... somthing might change . . .
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Posted By: Corwin
Date Posted: 20 Jul 2015 at 08:31
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get your facts right. It's been only couple of months since last dev sponsored involvement. There have been times before where it lasted longer.
I'm not saying you shouldn't voice your thoughts, I was trying to make people aware of the good things that have been done, also lately, rather then to focus on the things that didn't happen.
People cried a long time about permasats, but a few weeks after their dismissal everybody had forgotten the work of the devs. And now, a few months later, we're complaining about the side effect of that, the chance to build more then 10 cities. Everyone may speak their minds about how they feel the game should change, and what they feel the devs should do, but some people just sound ungratefull.
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Posted By: Mona Lisa
Date Posted: 20 Jul 2015 at 14:55
Corwin wrote:
get your facts right. .... |
Really? I point you towards the nearest calendar you can see.... you do realize the last tourney began on 25 Apr 2014... last i checked, today is 20 July 2015 . . . kindly inform me of the last 15 month gap between official events...
.. and .. you honestly want to take the position that adjusting the account decay parameters to theoretically release permasats amounts to major game evolution? (sarcasm rarely translates well in forum banter, so perhaps i am missing your edge and in reality you are making such a weak point in order to highlight the vapidness of all of the recent efforts...)
If you never press for improvement (or even signs of life), be careful, the DEVs may actually meet your expectations.
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Posted By: twilights
Date Posted: 20 Jul 2015 at 15:16
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well I was hoping that additional cities would unlock some new playing functions....players should be rewarded with additional functions when putting in additional effort...hopefully it just wasn't just added for prestige spending...it bothers me we hear no rational reason for changing city amount limits...I have to get back to building trade building and playing the out of whack ranking system........
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Posted By: Brandmeister
Date Posted: 20 Jul 2015 at 15:21
Mona Lisa wrote:
Why is it anytime anyone suggests that all may not be well in Illy, people come out of the woodwork and attempt to tell us what we really should be thinking about . . . |
Complaining is passé. Complaining about complaining is trending on Twitter.
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Posted By: asr
Date Posted: 20 Jul 2015 at 20:38
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Mona Lisa why not to declare war on Twilights, Corwin, Brandmeister etc.
Get the adrenaline pump started.
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Posted By: Orin
Date Posted: 20 Jul 2015 at 21:50
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No (to the actual question which I believe the people here may be straying from.
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