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What do you want next?

Printed From: Illyriad
Category: Miscellaneous
Forum Name: Suggestions & Game Enhancements
Forum Description: Got a great idea? A feature you'd like to see? Share it here!
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=5664
Printed Date: 17 Apr 2022 at 14:01
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: What do you want next?
Posted By: geofrey
Subject: What do you want next?
Date Posted: 11 Jun 2014 at 21:23
Now that Broken Lands is out, which of the rumored future content are you most interested ?

List any others that I am missing. 




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Replies:
Posted By: Sir Bradly
Date Posted: 11 Jun 2014 at 21:49
New Magic.  Need a use for all these rare herbs and gems...

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[04:46]<HATHALDIR> okay,I'm a bully


Posted By: Chaos Armor
Date Posted: 11 Jun 2014 at 21:53
New Schools of Magic

I'd like to see the Dwarven Druids hurl huge magic nukes at everyone.


Posted By: geofrey
Date Posted: 11 Jun 2014 at 21:59
Rumored schools of magic are Necromancy and Animal Magic. 

Both involve using rare herbs and gems to create new units with magic. Also some defensive abilities would be involved. 


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http://elgea.illyriad.co.uk/a/p/45534" rel="nofollow">


Posted By: Brandmeister
Date Posted: 12 Jun 2014 at 01:21
Factions, and associated interesting quests.


Posted By: GM Rikoo
Date Posted: 12 Jun 2014 at 02:59
I went with ships.

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Illyriad Community Manager / Public Relations / community@illyriad.co.uk


Posted By: Neytiri
Date Posted: 12 Jun 2014 at 05:55
Need more poll questions!
:D


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"It is well that their bodies know the heat and the cold; it will make them strong warriors and mothers." - Absaroke elder (from Edward S. Curtis's book 'The North American Indian')


Posted By: Epidemic
Date Posted: 12 Jun 2014 at 07:35
I vote we wipe out all permasits before continuing on further, we still have wars going on and it may change if permasits are gone.


Posted By: geofrey
Date Posted: 12 Jun 2014 at 14:42
Originally posted by Epidemic Epidemic wrote:

I vote we wipe out all permasits before continuing on further, we still have wars going on and it may change if permasits are gone.

I tend to agree. Clearing out the permasit accounts first makes all of the other options more fair to all players. 

I thinking clearing out the permasit accounts would be especially difficult though. Even if the Devs come up with a really fantastic algorithm for determining permasit accounts, they will still get bombarded with petitions as soon as they announce/implement it. 

And even just 1 badly timed error in the algorithm could mean the loss of a major battle/siege for an alliance. 

I understand the benefits of removing the permasit, but I see a lot more negatives on the community as a whole. 




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Posted By: Albatross
Date Posted: 12 Jun 2014 at 16:06
Re: Permasat accounts

I have faith that any solution will be well-thought out. As I've inferred from what devs have said about the way they store transactional data on the Illy servers, they will be able to see which users have benefited from permanently-sat accounts, and the effect that permanent sitting has on the game. So from that, they define what 'harmful permasitting' is, and design suitable defence mechanisms, which also includes checking for loopholes in the proposed solution.

It's about creating a very sharp tool with the tiniest set of false positives and a tolerable number of false negatives. It'll take time and care. So I think it unlikely that anecdotal complaints and solutions would be taken up without first being weighed against data. The data will speak louder than forum posts.


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Posted By: Korben Dallas
Date Posted: 13 Jun 2014 at 21:31
Reworking Diplomats.


Posted By: geofrey
Date Posted: 13 Jun 2014 at 23:50
Originally posted by Korben Dallas Korben Dallas wrote:

Reworking Diplomats.

How so? Do you mean more uses of the current diplomats? 

New advanced diplomats? 




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http://elgea.illyriad.co.uk/a/p/45534" rel="nofollow">


Posted By: abstractdream
Date Posted: 14 Jun 2014 at 04:30
Other: I want to see real Pathfinding. By that I mean traveling on routes using roads and waterways for speed bonuses and over rough terrain for penalties. The ability to intercept would be the game changer. It would enable players and alliances to control areas of the map. Those are the things I want to see under the name of Pathfinding.

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Bonfyr Verboo


Posted By: Brids17
Date Posted: 21 Jun 2014 at 03:34
I want them to fix all the things they said they were going to but never did. I like new content as much as the next person but this game has *a lot* of bugs and exploits in it and many have gone unfixed for far too long.  

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Posted By: dantem
Date Posted: 22 Jun 2014 at 11:54
Originally posted by Brids17 Brids17 wrote:

I want them to fix all the things they said they were going to but never did. I like new content as much as the next person but this game has *a lot* of bugs and exploits in it and many have gone unfixed for far too long.  

Like what??

I voted for the factions...that will make the game interesting again...


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I believe that if life gives you lemons, you should make lemonade... And try to find somebody whose life has given them vodka, and have a party.



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