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After 10months of hard work,i finally raised an 100k knights army.This was done to break hyo record of 98k knights,and 308k kills,i sent them out to tourney sq. which according to my scout report had 400k troops,it was a 4 days trip.but when my army arrived there was only 40k on the tourney sq,and all my knights ended up in defending.
I planned to get 1st or 2nd in attack stats overall but i ended up in making 1st def stats.(of 167k xp points).
yesterday was the worst day in my illy life,i was really upset that my army ended up like this,thanks for duke who tried to make me happy by saying my def record in gc.i thought posting this in forum will make me little more happy and keep me continue playing illy instead of quitting it.
Making this army costed me 1 billion gold,i was running 212k negative in gold while having this army.
I was waiting to use it in war,if h? puts a siege against us but they didnt do so, i didnt use it on them and im no more in war.
And to anyone who wants to make 100k knights army like this.It is very hard to make it and you will bleed in gold dont commit to do this if u dont have support from allaince.
Atleast im little happy i was able to break hyo record of troops ( not kills.).and get 1st in def stats.
I will try again to break hyo record or mogul record.
Failure is the first step to success.
I sent it to tourney sq to get shade 2nd place back and it also worked so im 30% happy.
Victorious battle against Mahaut's forces at [748|-853] in Larn by manochandar's forces from 6.Promise | | Sent By: | System | | Received By: | manochandar [Shade] | | Date: | 23 May 2014 03:50 | | Two opposing forces clash against each other. Even the smaller crags in this mountainous area will hinder attacking cavalry, as well as more heavily armoured swordsmen. Unlike cavalry - who suffer from the difficulties in mustering a coherent defence in mountainous terrain - defending ranged units find every advantage in the high lookouts and rocky ground. Your army has defeated the defenders and your occupation of this location has begun. | Attackers: | Unit: | Quantity: | Casualties: | Survivors: |
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| Commander: mano kinght | Knight | 1 | Damaged for 11, 289 health remains. | | Troops: | Knights | 102092 | 12169 | 89923 | | Commander: knight 3 | Knight | 1 | Damaged for 11, 89 health remains. | | Commander: m | Charioteer | 1 | Damaged for 11, 89 health remains. |
| Defenders: | Unit: | Quantity: | Casualties: | Survivors: |
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| Troops: | Militiamen | 61 | 61 | 0 | | Troops: | Militiamen | 5999 | 5999 | 0 | | Troops: | Pikemen | 5749 | 5749 | 0 | | Troops: | Pikemen | 2000 | 2000 | 0 | | Commander: 1 | Protector | 1 | Damaged for 450, 0 health remains. | | Troops: | Phalanxes | 946 | 946 | 0 | | Commander: 3. Shemhazai | Phalanx | 1 | Damaged for 100, 0 health remains. | | Troops: | Phalanxes | 359 | 359 | 0 | | Troops: | Kobold Cohorts | 1285 | 1285 | 0 | | Troops: | Kobold Cohorts | 1602 | 1602 | 0 | | Commander: Commander 2 | Kobold Cohort | 1 | Damaged for 100, 0 health remains. | | Troops: | Kobold Cohorts | 510 | 510 | 0 | | Commander: 1 | Kobold Cohort | 1 | Damaged for 100, 0 health remains. | | Troops: | Kobold Cohorts | 1000 | 1000 | 0 | | Commander: 1 | Kobold Cohort | 1 | Damaged for 100, 0 health remains. | | Troops: | Kobold Cohorts | 1000 | 1000 | 0 | | Commander: 1 | Swordsman | 1 | Damaged for 100, 0 health remains. | | Troops: | Swordsmen | 1323 | 1323 | 0 | | Commander: man | Man-at-Arms | 1 | Damaged for 100, 0 health remains. | | Troops: | Men-at-Arms | 424 | 424 | 0 | | Commander: 4. Will Scarlet | Man-at-Arms | 1 | Damaged for 100, 0 health remains. | | Troops: | Men-at-Arms | 3000 | 3000 | 0 | | Troops: | Archers | 17 | 17 | 0 | | Commander: Shooty | Archer | 1 | Damaged for 400, 0 health remains. | | Commander: 2 | Archer | 1 | Damaged for 100, 0 health remains. | | Troops: | Archers | 7999 | 7999 | 0 | | Troops: | Longbowmen | 3000 | 3000 | 0 | | Troops: | Longbowmen | 6533 | 6533 | 0 | | Commander: 5 | Longbowman | 1 | Damaged for 350, 0 health remains. | | Commander: 5. Sibeal mab Necthana | Elven Trueshot | 1 | Damaged for 150, 0 health remains. | | Troops: | Elven Trueshots | 50 | 50 | 0 | | Commander: 4. Camael | Elven Trueshot | 1 | Damaged for 100, 0 health remains. | | Troops: | Elven Trueshots | 320 | 320 | 0 | | Commander: 5. Merisette | Elven Trueshot | 1 | Damaged for 100, 0 health remains. | | Troops: | Elven Trueshots | 616 | 616 | 0 | | Commander: 5. Quintilius Rousse | Elven Trueshot | 1 | Damaged for 150, 0 health remains. | | Troops: | Elven Trueshots | 484 | 484 | 0 | | Commander: 2 | Elven Trueshot | 1 | Damaged for 250, 0 health remains. | | Troops: | Elven Trueshots | 99 | 99 | 0 | | Troops: | Elven Trueshots | 100 | 100 | 0 | | Commander: Emrys | Charioteer | 1 | Damaged for 100, 0 health remains. | | Troops: | Charioteers | 7 | 7 | 0 | | Commander: Humphrey Repton | Knight | 1 | Damaged for 250, 0 health remains. | | Troops: | Knights | 2000 | 2000 | 0 | | Commander: Taranis | Swiftsteed | 1 | Damaged for 100, 0 health remains. | | Troops: | Swiftsteeds | 59 | 59 | 0 | | Commander: 4 | Marshal | 1 | Damaged for 500, 0 health remains. | | Commander: Comandant 1 | Wolfrider | 1 | Damaged for 100, 0 health remains. | | Commander: Comandant 1 | Wolfrider | 1 | Damaged for 100, 0 health remains. |
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