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Surrender terms for wars in Illyriad

Printed From: Illyriad
Category: The World
Forum Name: Politics & Diplomacy
Forum Description: If you run an alliance on Elgea, here's where you should make your intentions public.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=5451
Printed Date: 17 Apr 2022 at 04:39
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: Surrender terms for wars in Illyriad
Posted By: Sir A
Subject: Surrender terms for wars in Illyriad
Date Posted: 17 Feb 2014 at 20:05
At the risk of sounding like a troll and probably angering a lot of my allies/enemies/neutral players in the process I am going to make a suggestion about surrender terms in Illyriad wars. 

When an alliance surrenders they should be the ones that receive reparations.  So the "winning" side of the war pays the "losing" side of the war gold/res after the war is over so they can rebuild.  

I realize how crazy and even unrealistic this suggestion sounds since the losing side of a war has always had to pay reparations since...forever.  So I do not really expect anyone to agree with this but I thought it would be worth putting it up for discussion since Illyriad is so different from other games in this genre.  Here are a few reasons why this *could* be a good tradition to start in Illyriad.  

1. Generally speaking the side that surrenders has already endured more losses than the other side so having them pay reparations is kind of like beating a dead horse.  

2. Would make players/alliances less scared of PvP since they would know that if they lose a war they would not be crippled by having to pay reparations after they have already lost towns/players. 

3. Players would be less inclined to hold grudges for months/years.

4. The winning side of the war would not gain so much power so they would not easily be able to dominate the server for years (which is one of the causes of this big server war right now in my opinion) thus making the game more balanced.  

5. This could work for Illyriad since it is so different from other games in its genre.  Think about it; there is no end game in sight and we are already known as one of the "nicest" and most helpful communities since we give instead of take from new players and it seems to work out in everyone's best interest.  So why not apply this to alliance warfare?  Its kind of like the wining side saying "Good fight mate, here's some things so you can rebuild, see you at the rematch!"  

I was going to post why this *could* be a bad idea also but I'm sure some of you can come up with way more reasons than I can so I will leave that up to you guys to discuss.  And I know there are many good reasons not to do this but personally I think more good would come of this than harm.  

Like I said I know this is pretty unrealistic even for Illyriad because there is no way that most alliance leaders on the winning side would ever agree to pay the losing side since it is not profitable or even logical for most players.  Also some players on the losing side might even be offended by someone even making this suggestion because of pride etc.,

But to both sides I just have this to say; this is a game and even if you have spent hundreds of $ on it the whole point is to have fun.  Please don't bring greed or pride into a game because that ruins the whole point of it being a game that you play for your entertainment.  We have enough greed/pride in real life and I think most people use this as an outlet to escape some of that stuff.  Some people play because they are bored and just like the GC community, some love strategy games and this should not really affect war strategy since all reparations would be made after a war is over. 

The only players that I think this would hurt is the ones that use an online game as a way to become "rich" or "powerful" because it makes them feel better about themselves and their shortcomings in their real life which is not really healthy at all if you ask me.  It's normal for human beings to get attached to something after having it in their lives for months/years but I hope that attachment is to the relationships formed with other people and not the pixel cities or gold on your screen.  If you are insulted by what I just said I'm sorry but that's what I think.  

Lastly, everything I have said is my own personal opinion and is by no means endorsed by my alliance.  I have absolutely no say in surrender terms for any player or alliance but am merely making a suggestion since there seems to be a lot of greed and wounded pride in this and past wars.  



Replies:
Posted By: Rill
Date Posted: 17 Feb 2014 at 20:54
I have said something similar in the past.  This would never occur in reality, but it makes a lot of sense.  One of the main problems is that it would disincentivize the party that is winning from wishing to end the war, since it might be cheaper for them to just have the war continue.

Personally I think it would be more fun if prior to a war there were agreed-upon parameters for what it means to "win" and what the consequences of "winning" or "losing" would be.  Some people would probably find this to be annoyingly bureaucratic though.


Posted By: Brandmeister
Date Posted: 17 Feb 2014 at 20:54
Perhaps the winners should require the losers to transfer their advanced resources, so they cannot rebuild troops. The winners would then supply the basic resources necessary to rebuild cities. Letting a defeated enemy keep a full military stockpile seems like a terrible idea.


Posted By: Aurordan
Date Posted: 17 Feb 2014 at 21:51
I gotta say, as someone who enjoys his politics and role playing, this sounds like the lamest idea ever.  We have tournaments for soft-core, low stakes PvP.  That's not really the purpose of wars.   I would maybe get it if there weren't so many neutral/non-PvP alliances all over the place and people were being trapped in conflicts, but they mostly aren't.   


Posted By: Deranzin
Date Posted: 17 Feb 2014 at 22:07
So what is the point of winning .?. "Oh, we fought and we finally won ... here guys, we will pay for your trouble and do not mind our damages and expenses ... " LOL 

This is the most unreasonable thing I have ever heard ...


Posted By: Miklabjarnir
Date Posted: 18 Feb 2014 at 03:05
This sounds like the Marshal plan. Of course, people who want to fight more wars will not go for it. Grudges and desire for revenge do not thrive when the winner treats the loser decently.

I think a better solution would be to make the cost of offensive warfare more realistic. In the pre-gunpowder era, succeeding in a siege was a very iffy thing. An army far from home could run out of supplies long before any besieged city. Sieges would take months, not days. They would also lose part of the army every day away from home - to disease, accidents, hunger and desertion. 

A change in that direction would balance the situation between the winners and losers, and might also make the winners more likely to offer decent terms in order to limit their own expenses.


Posted By: Epidemic
Date Posted: 18 Feb 2014 at 03:09
This would be a good idea in a community that cares about the game, but we need to come to terms with the fact that Illy has changed for the worse.
Sure, we still feed the newbs because sending basic res to dozens of players every day has no effect on fully built accounts.

The part that has changed is the destruction of accounts, the trolling in gc, the revenge and all around negative feelings that take root in most games that become stagnant.

Are the devs to blame for hyping up new updates and then not bringing them out? Are the vets responsible because they're bored and just want to have 'fun', regardless of consequences?

Who really knows anymore.


Posted By: Angrim
Date Posted: 18 Feb 2014 at 05:37
Originally posted by Sir A Sir A wrote:

Like I said I know this is pretty unrealistic even for Illyriad because there is no way that most alliance leaders on the winning side would ever agree to pay the losing side since it is not profitable or even logical for most players.
it's unrealistic mostly because of the way the majority of illyriad policy makers approach war and peace. the threat of crippling reparations is used as a deterrent to conflict, and peace with former opponents is ensured by depriving them of the means to field a credible force (via forced razings and penalties in res and gold). for all its friendliness, illy's dominant approach to inter-alliance relationships is mired in theory x.

assisting a defeated opponent in rebuilding is only appropriate in certain situations. it will be much easier to scoff at this suggestion than to assess how the conditions might be created that would make it effective.


Posted By: ES2
Date Posted: 18 Feb 2014 at 12:25
Originally posted by Epidemic Epidemic wrote:

This would be a good idea in a community that cares about the game, but we need to come to terms with the fact that Illy has changed for the worse.




Who says? You?

I long have preferred Illyriad to it's first year than the cold war climate it faced for such a long time, imo, it is far better in recent times than it has been for a very long bit.


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Eternal Fire


Posted By: Sir A
Date Posted: 18 Feb 2014 at 16:00
Originally posted by Rill Rill wrote:

I have said something similar in the past.  This would never occur in reality, but it makes a lot of sense.  One of the main problems is that it would disincentivize the party that is winning from wishing to end the war, since it might be cheaper for them to just have the war continue.

Personally I think it would be more fun if prior to a war there were agreed-upon parameters for what it means to "win" and what the consequences of "winning" or "losing" would be.  Some people would probably find this to be annoyingly bureaucratic though.

Yeah I know this would never occur in reality and honestly don't expect anyone from either side to take this suggestion seriously (not even sure that I can lol) but was just curious to see where some people stand.  Its way too nice even for Illyriad, and also the fact that some alliances are choosing to fight until their total destruction means that they don't care what the terms are.  Its just annoying that some of them choose to cry in GC about their cities getting wrecked when they chose to fight to the end.  You would think someone who chooses to fight to the end has come to terms with what that means but I guess not everyone has.  So lets keep fighting and see what happens.  


Posted By: ickyfritz
Date Posted: 18 Feb 2014 at 17:16
I think simply eliminating reparations might be the better strategy. Everyone takes their licks and bears the brunt of their own costs for waging war.  Wars would be shorter since the pain of surrender reenforces the reluctance to do so.  If you grind them into the dust you won't have any problems later, but then you have dust for a neighbor.  Terms don't have to be generous, just not punitive.

I can easily see how reparations to the loser could be used as a twisted tool of the truly Machiavellian.  I see how it would induce wars that wouldn't naturally occur in the natural order of things.  Smaller alliances with nothing to lose could in fact achieve certain strategic goals during the course of the war (even as a loser) and receive reparations to boot. 

just another opinion...



Posted By: ES2
Date Posted: 18 Feb 2014 at 17:19
Originally posted by ickyfritz ickyfritz wrote:

I think simply eliminating reparations might be the better strategy. Everyone takes their licks and bears the brunt of their own costs for waging war.  Wars would be shorter since the pain of surrender reenforces the reluctance to do so.  If you grind them into the dust you won't have any problems later, but then you have dust for a neighbor.  Terms don't have to be generous, just not punitive.

I can easily see how reparations to the loser could be used as a twisted tool of the truly Machiavellian.  I see how it would induce wars that wouldn't naturally occur in the natural order of things.  Smaller alliances with nothing to lose could in fact achieve certain strategic goals during the course of the war (even as a loser) and receive reparations to boot. 

just another opinion...


Can people keep the resources stored in hubs even when they lose their cities? If so, then they could just stash all the advanced resources they want in hubs, then when they rebuild their cities they could pull them out of the hubs. 


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Eternal Fire


Posted By: Brandmeister
Date Posted: 18 Feb 2014 at 17:31
I was under the impression that when your last city is destroyed, all your items in the hubs are destroyed as well. Is that not the case?


Posted By: ES2
Date Posted: 18 Feb 2014 at 17:35
Originally posted by Brandmeister Brandmeister wrote:

I was under the impression that when your last city is destroyed, all your items in the hubs are destroyed as well. Is that not the case?

I have no idea


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Eternal Fire


Posted By: Ander
Date Posted: 18 Feb 2014 at 17:50
Originally posted by Brandmeister Brandmeister wrote:

I was under the impression that when your last city is destroyed, all your items in the hubs are destroyed as well. Is that not the case?

There is no reason for that to happen. You could store resources in hubs without even having a trader. What is the connection with city getting destroyed?



Posted By: Rill
Date Posted: 18 Feb 2014 at 18:22
My understanding is that possessions in the hub remain even if your cities are destroyed.  I am not going to volunteer to test that theory, though.


Posted By: Brandmeister
Date Posted: 18 Feb 2014 at 18:23
Because when your last city is destroyed, you are kicked back to the newb ring. I understood that to basically be an account reset.


Posted By: Deranzin
Date Posted: 18 Feb 2014 at 19:12
Originally posted by Brandmeister Brandmeister wrote:

Because when your last city is destroyed, you are kicked back to the newb ring. I understood that to basically be an account reset.


It all boils down to whether the account ID is reset as well or not ... I do not think it is, ergo you keep your stuff in the hubs ... Smile




Posted By: Epidemic
Date Posted: 18 Feb 2014 at 19:31
Why are we talking about accounts being wiped out and forced to restart in the newb circle like it's an everyday thing?

...and some of you still think this is a better Illy.

Go find a real wargame and leave Illy in peace!


Posted By: Rill
Date Posted: 18 Feb 2014 at 19:38
Although it is a rare event, it has happened in the past and will likely happen again in the future.  The fact that after more than a year of trade hubs being active no one has tested this question yet (so far as we know) speaks to how rare the occurrence is.

We DO know that it's not the same as an account reset, since the 0 population city retains all the research of the last city to be sieged.  Basically what keeps a player in the system's "memory" is the existence of a capital city on the map somewhere.  There are no circumstances under which an active account will not have at least one active city on the map -- this suggests that ownership of materials in hubs, which are not dependent on any particular city but are owned by the account, will be continuous even if all cities are sieged.


Posted By: abstractdream
Date Posted: 18 Feb 2014 at 20:08
Hub possessions are kept by the account regardless of the number or population of cities. As long as the account exists they remain.

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Bonfyr Verboo


Posted By: Brandmeister
Date Posted: 18 Feb 2014 at 20:10
And yet the city itself does not retain advanced materials or trade units like caravans or traders. I wouldn't bet everything in a hub that it will survive account destruction.

@Epidemic: As I've said in other threads, I believe this war is a break with Illyriad's prior tradition of gallantry. We are discussing the results of obliteration because alliances have now put that option on the table. I also believe that future conflicts will not happen between alliances; everything will immediately escalate to the mega-alliance level, which will ensure the focused destruction of opposing accounts, starting with the weakest links (and not necessarily alliance leaders or warriors). In other words, Illyriad will come to resemble most other MMORTS, where the biggest guilds and confederations can dictate all terms, backed by the threat of destruction. Broken Lands won't change that. In fact, I expect it to accelerate the phenomenon, since power on new servers depends primarily on critical mass.


Posted By: Brandmeister
Date Posted: 18 Feb 2014 at 20:11
Originally posted by abstractdream abstractdream wrote:

Hub possessions are kept by the account regardless of the number or population of cities. As long as the account exists they remain.
Can you verify that from experience getting kicked to the newb ring?


Posted By: Caconafyx
Date Posted: 18 Feb 2014 at 20:54
I think what we will see in BL is far greater nucleation of alliances and that the PvP side of the map will be split in half based on the current meta-alliances.

However, rather than turn Illy in to a.n.other MMO I think it will stagnate the game into a spiral of self-destruction.

Once monster hubs of aligned alliances take shape I think that not only will there be less war as the power will be with the defenders but also the tournaments will become redundant as each alliance that has claimed a region will just sit on their tourny square.

When even friendly combat becomes impossible I think Illy will just collapse 



Posted By: Brandmeister
Date Posted: 18 Feb 2014 at 21:23
Caco, with all due respect, we are already at the point where "friendly combat" was impossible. The same alliances dominated the same tournament squares in the same regions. I believe this server war was sparked by inter-alliance politics. But huge troop stockpiles were the dry tinder. Everything in this sandbox is for the purpose of constructing, enhancing, or supporting troops. NPCs offer very little challenge. Tournaments are dominated by large alliances in their hubs. What else are you going to do with troops? If you add in the permasat accounts, you have risk-free military assets (because who cares if permasat accounts are destroyed?) and infinite gold and armaments (because who cares if permasat farms are poor?).


Posted By: Chaos Armor
Date Posted: 18 Feb 2014 at 23:56
Originally posted by Caconafyx Caconafyx wrote:

I think what we will see in BL is far greater nucleation of alliances and that the PvP side of the map will be split in half based on the current meta-alliances.

However, rather than turn Illy in to a.n.other MMO I think it will stagnate the game into a spiral of self-destruction.

Once monster hubs of aligned alliances take shape I think that not only will there be less war as the power will be with the defenders but also the tournaments will become redundant as each alliance that has claimed a region will just sit on their tourny square.

When even friendly combat becomes impossible I think Illy will just collapse 


http://dwarffortresswiki.org/index.php/DF2012:Tantrum" rel="nofollow - Tantrum Spiral


Posted By: KillerPoodle
Date Posted: 19 Feb 2014 at 00:43
Originally posted by Rill Rill wrote:

Although it is a rare event


Not any more.

P.S. I fnd it ironic that a member of nCrow is making that erroneous statement.


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"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill


Posted By: Angrim
Date Posted: 19 Feb 2014 at 01:01
Originally posted by Sir A Sir A wrote:

the fact that some alliances are choosing to fight until their total destruction means that they don't care what the terms are.  Its just annoying that some of them choose to cry in GC about their cities getting wrecked when they chose to fight to the end.  You would think someone who chooses to fight to the end has come to terms with what that means but I guess not everyone has.
again, this false dilemma. am i the only one who remembers Hathaldir suing for peace without surrender? there are middle states between war and surrender; they occur constantly irl, whether or not illy has ever made use of them. rejecting surrender terms is not the same as choosing extinction unless the victor wills it so.


Posted By: KillerPoodle
Date Posted: 19 Feb 2014 at 01:05
Originally posted by Angrim Angrim wrote:

it's unrealistic mostly because of the way the majority of illyriad policy makers approach war and peace. the threat of crippling reparations is used as a deterrent to conflict, and peace with former opponents is ensured by depriving them of the means to field a credible force (via forced razings and penalties in res and gold). for all its friendliness, illy's dominant approach to inter-alliance relationships is mired in theory x.

assisting a defeated opponent in rebuilding is only appropriate in certain situations. it will be much easier to scoff at this suggestion than to assess how the conditions might be created that would make it effective.


In the Consone war settlement terms were specifically designed to set alliances back by a month or two at most.  Primarily to ensure that those surrendering weren't using it as an excuse to take a breather.

Judging by the approach being taken in this war letting those alliances off lightly was actually a strategic error....




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"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill


Posted By: ES2
Date Posted: 19 Feb 2014 at 01:12
Originally posted by Epidemic Epidemic wrote:

Why are we talking about accounts being wiped out and forced to restart in the newb circle like it's an everyday thing?

...and some of you still think this is a better Illy.

Go find a real wargame and leave Illy in peace!

We were talking to see if just having cities eliminated would be punishment enough, or if the accounts would also need to send resources as reparations. If they can just easily store the resources in hubs then the accounts can just reclaim their advanced resources when they have traders and be closer to war once more (as opposed to having to produce/buy all the equipment again).

I do think this is a far better illyriad. Last I checked, we weren't massacring every new account that we see in chat or in the world. It was a boring illyriad for quite a while, but  now there is something beyond orchestrated duels and tournaments on a global scale. That my friend, is when it gets interesting.

Why don't you join a collation of peaceniks and wage war on everyone who dares to use troops and diplomats beyond attacking NPC's? I think you should if this current environment bothers you so much, or, you could just play Farmville. 


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Eternal Fire


Posted By: KillerPoodle
Date Posted: 19 Feb 2014 at 01:13
Originally posted by Sir A Sir A wrote:

You would think someone who chooses to fight to the end has come to terms with what that means but I guess not everyone has.  So lets keep fighting and see what happens.  


The side that is winning has the choice - to cripple/destroy their opponent, or not.

The fact that you also chose to blame the ones who are being destroyed just compounds your lack of honor.


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"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill


Posted By: Qaal
Date Posted: 19 Feb 2014 at 02:32
Reparations to losers is a noble idea, but I think it misses the point with regard to what most puts the losing side of an Illy war behind the curve. Reparations are generally negotiable, but attrition isn't. And in the end, attrition hit us harder in the wake of the Trove War than did reparations. 


Posted By: Elmindra
Date Posted: 19 Feb 2014 at 02:43
Wait, losing 37 more towns on top of gold and T2 resources is designed to only set an alliance back a month or 2 at most?  On top of towns lost during war, not counting towns exodus'd during war?

Not sure how you come back from that in a month or two, unless you have very large stocks of basics already stored in hubs and are willing to use quite a bit of prestige.


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Posted By: jcx
Date Posted: 19 Feb 2014 at 04:03
Surrender Terms - must always favor the winning side.

Losing side should always pay reparations demanded by the winning side.

don't vent the logic. LOL


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Disclaimer: The above is jcx|orcboy's personal opinion and is not the opinion or policy of Harmless? [H?] or of the little green men that have been following him all day.

jcx in H? | orcboy in H?


Posted By: Deranzin
Date Posted: 19 Feb 2014 at 07:25
Originally posted by Elmindra Elmindra wrote:

Wait, losing 37 more towns on top of gold and T2 resources is designed to only set an alliance back a month or 2 at most?  On top of towns lost during war, not counting towns exodus'd during war?

Not sure how you come back from that in a month or two, unless you have very large stocks of basics already stored in hubs and are willing to use quite a bit of prestige.


Weeeelll ... if you see the timeline of the two wars it is apparent that this is exactly what happened ... besides aren't you the one who has been bragging for a couple of months now of how battleworthy your account is, about at least 300% troop sov and how you are "stronger than ever" and in such a short time .?. Wink

Sometimes bragging can seriously cripple your future arguments. Keep that in mind next time LOL



Posted By: Epidemic
Date Posted: 19 Feb 2014 at 09:13
Originally posted by ES2 ES2 wrote:

Why don't you join a collation of peaceniks and wage war on everyone who dares to use troops and diplomats beyond attacking NPC's? I think you should if this current environment bothers you so much, or, you could just play Farmville. 


This is the farmville of wargames, no wonder you only lasted 7 days on Tribal Wars. You 'warmongers' don't understand just how good you have it here. This is a joke.

Go find a real wargame and see how far you get tough guy...


Posted By: Nokigon
Date Posted: 19 Feb 2014 at 10:14
I don't really see why everyone is wailing about how the current environment is leading to the ruin of all of Illy. Joining in a war is not, by any means, a necessity. Epidemic himself is proof that you don't have to fight in a war if you don't want to.



Posted By: Elmindra
Date Posted: 19 Feb 2014 at 11:54
Originally posted by Deranzin Deranzin wrote:

Originally posted by Elmindra Elmindra wrote:

Wait, losing 37 more towns on top of gold and T2 resources is designed to only set an alliance back a month or 2 at most?  On top of towns lost during war, not counting towns exodus'd during war?

Not sure how you come back from that in a month or two, unless you have very large stocks of basics already stored in hubs and are willing to use quite a bit of prestige.


Weeeelll ... if you see the timeline of the two wars it is apparent that this is exactly what happened ... besides aren't you the one who has been bragging for a couple of months now of how battleworthy your account is, about at least 300% troop sov and how you are "stronger than ever" and in such a short time .?. Wink

Sometimes bragging can seriously cripple your future arguments. Keep that in mind next time LOL


I know basic math is hard, but that war concluded almost a full year ago.  Last I saw, a year had 12 months instead of 1 or 2.  I personally did not lose as much as many of my alliance mates, but it was 6 months after the war before I was back up to near full strength.  Timeline of the two wars my left foot, if the above happened we would have been back at war in a month or two as Kp stated, not over 7 months later.


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Posted By: Deranzin
Date Posted: 19 Feb 2014 at 12:32
Originally posted by Elmindra Elmindra wrote:

 
I know basic math is hard, but that war concluded almost a full year ago.  Last I saw, a year had 12 months instead of 1 or 2.  I personally did not lose as much as many of my alliance mates, but it was 6 months after the war before I was back up to near full strength.  Timeline of the two wars my left foot, if the above happened we would have been back at war in a month or two as Kp stated, not over 7 months later.


Indeed math seems hard ... let us check the facts then Tongue

Topic by Hathaldir: Eagles Eyrie surrenders to Harmless?
    Posted: 03 Apr 2013 at 12:25
Link : http://forum.illyriad.co.uk/eagles-eyrie-surrenders-to-harmless_topic4935.html

Next topic by Aral :Topic: Discussing the Current War
    Posted: 27 Oct 2013 at 02:24
Link : http://forum.illyriad.co.uk/discussing-the-current-war_topic5289.html

So this means that April - May- June you were back on your feet, so the timeline/prediction of setting "alliances back by a month or two at most" is accurate.
July - August - September you had returned to full battle readiness (troops do take time to build in this game) and were confident to wage war again.

Am I counting something wrong .?. And since when 6 months is a year .?.  Wink


Posted By: scaramouche
Date Posted: 19 Feb 2014 at 16:54
Originally posted by KillerPoodle KillerPoodle wrote:


Originally posted by Angrim Angrim wrote:

it's unrealistic mostly because of the way the majority of illyriad policy makers approach war and peace. the threat of crippling reparations is used as a deterrent to conflict, and peace with former opponents is ensured by depriving them of the means to field a credible force (via forced razings and penalties in res and gold). for all its friendliness, illy's dominant approach to inter-alliance relationships is mired in theory x.

assisting a defeated opponent in rebuilding is only appropriate in certain situations. it will be much easier to scoff at this suggestion than to assess how the conditions might be created that would make it effective.


In the Consone war settlement terms were specifically designed to set alliances back by a month or two at most.  Primarily to ensure that those surrendering weren't using it as an excuse to take a breather.

Judging by the approach being taken in this war letting those alliances off lightly was actually a strategic error....




So..knowing this now.. and if you could turn time back, would your terms have been much harsher?
Surely you should have known that the consone war would create bitter people with a grudge?
I have no doubt that this war will have created very much the same people that will one day in the future look for the same retribution.

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NO..I dont do the Fandango!


Posted By: Sir A
Date Posted: 19 Feb 2014 at 18:14
Originally posted by Angrim Angrim wrote:

Originally posted by Sir A Sir A wrote:

the fact that some alliances are choosing to fight until their total destruction means that they don't care what the terms are.  Its just annoying that some of them choose to cry in GC about their cities getting wrecked when they chose to fight to the end.  You would think someone who chooses to fight to the end has come to terms with what that means but I guess not everyone has.
again, this false dilemma. am i the only one who remembers Hathaldir suing for peace without surrender? there are middle states between war and surrender; they occur constantly irl, whether or not illy has ever made use of them. rejecting surrender terms is not the same as choosing extinction unless the victor wills it so.

Thats actually a really good idea Angrim, so create a peace treaty per say right?  The only problems I can see with that is that:

1. The winning side right now has no interest in doing that unless they were running out of gold/troops which is not really the case in this war. 

2. How long would a peace treaty last and even if both sides agreed to it would they honor it?

But other than that I think that is a great solution to ending the current war (at least for now).  It definitely is more logical than the winners giving the losers reparations :P.  

Originally posted by KillerPoodle KillerPoodle wrote:

Originally posted by Sir A Sir A wrote:

You would think someone who chooses to fight to the end has come to terms with what that means but I guess not everyone has.  So lets keep fighting and see what happens.  


The side that is winning has the choice - to cripple/destroy their opponent, or not.

The fact that you also chose to blame the ones who are being destroyed just compounds your lack of honor.

KP you really are the spinmaster, would you accept a medal titled "Spinmaster" if I made one for you?  I would be honored.  

Anyway the way I see it in war the objective is to destroy your enemy until they lose the will or ability to fight.  So far your allies have taken the majority of losses in this war since they were the main focus.  It does make of sad that TCol had to take so much damage since they were the main focus and one of the biggest military powerhouse alliances in the game.  They were pretty much the main reason NC has hardly lost any cities.  And instead of helping them they selfishly used them to buy themselves time.  And then after TCol finally surrendered after putting up an amazing fight Rorgash from NC thanked them by sending multiple sieges against them within hours after they surrendered.  So don't talk to me about honor pls.  

As far as blaming players that are being targeted; if you offer terms to an enemy and they reject those terms would you stop attacking them?  That would defy all logic and be really counterproductive.  So yes I blame the ones that are being targeted because they know the risks of being in a war when they entered the war.  And they also know that they can get out of the war at any time they choose and many individual players and 3 alliances have already done that.  But anyone that chooses to stay in the war are targets and should not expect their enemies to stop attacking them.  That is how war works and for me it really is as simple as that.  


Posted By: Aurordan
Date Posted: 19 Feb 2014 at 18:53
Originally posted by Deranzin Deranzin wrote:

Originally posted by Elmindra Elmindra wrote:

 
I know basic math is hard, but that war concluded almost a full year ago.  Last I saw, a year had 12 months instead of 1 or 2.  I personally did not lose as much as many of my alliance mates, but it was 6 months after the war before I was back up to near full strength.  Timeline of the two wars my left foot, if the above happened we would have been back at war in a month or two as Kp stated, not over 7 months later.


Indeed math seems hard ... let us check the facts then Tongue

Topic by Hathaldir: Eagles Eyrie surrenders to Harmless?
    Posted: 03 Apr 2013 at 12:25
Link : http://forum.illyriad.co.uk/eagles-eyrie-surrenders-to-harmless_topic4935.html

Next topic by Aral :Topic: Discussing the Current War
    Posted: 27 Oct 2013 at 02:24
Link : http://forum.illyriad.co.uk/discussing-the-current-war_topic5289.html

So this means that April - May- June you were back on your feet, so the timeline/prediction of setting "alliances back by a month or two at most" is accurate.
July - August - September you had returned to full battle readiness (troops do take time to build in this game) and were confident to wage war again.

Am I counting something wrong .?. And since when 6 months is a year .?.  Wink

Not only is the actual estimate, seven months, right there in the very section you quoted, It was also previously state that this was without heavy prestige use or stored basics, which Elmindra may well have had.  Anecdotal evidence of one players recovery is cannot be generalized.  

The terms levied against EE where by any measure among the most brutal in the game's history.  That you think making them harsher would have helped you now is a testament to Harmless? hubris and arrogance.  

  




Posted By: Deranzin
Date Posted: 19 Feb 2014 at 19:14
Originally posted by Aurordan Aurordan wrote:

 
The terms levied against EE where by any measure among the most brutal in the game's history.  That you think making them harsher would have helped you now is a testament to Harmless? hubris and arrogance.



As in GC, it would appear that here as well where the speed of the dialogue is slower you fail to understand texts ... can you point WHERE I SAID THAT .?.

And as in GC you cannot, because I did not say such a thing ... LOL

All I did is point out that KillerPuddle's estimation of setting an alliance for a couple of months back was accurate, else the new war would not have started so fast/soon (6 months) right after the previous one and the intervening tournament.  Had the war stopped and no terms where given, you would have needed 3-4 months to get to full battle readiness anyway due to the time troops take to be built. As it is with the terms of the war it took you 3-4 months PLUS a couple of months. These are the facts and the topics I quoted prove it to be so ...

Apart from that, I am not privy to the terms given to EE, so I couldn't have claimed what you accuse me of doing anyway ... Tongue

Better luck next time with the mud-flinging Clap

EDIT:
That is all from me ... btw do finally stop that horrible practice of branding and judging whole alliances from individual members' opinions ... if you wanna be over-reacting to everything people say fine by me, but you have to understand that it is getting a bit ridiculous ...  Tongue


Posted By: Aurordan
Date Posted: 19 Feb 2014 at 19:54
That second paragraph was a response to statements by your Director in this very thread.  Not everything is about you.  


Posted By: Deranzin
Date Posted: 19 Feb 2014 at 20:42
Originally posted by Aurordan Aurordan wrote:

That second paragraph was a response to statements by your Director in this very thread.  Not everything is about you.  


Then quote that part or at least refer to that poster ... if you quote only me, then how is someone reading your post supposed to understand what you have in your mind and who you are talking to .?. Tongue
 


Posted By: Qaal
Date Posted: 19 Feb 2014 at 22:40
Originally posted by Deranzin Deranzin wrote:

 
All I did is point out that KillerPuddle's estimation...

Unintentional I know, but, my god that's funny. KillerPuddle is totally my next username.

Thanks for the moment!


Posted By: Aurordan
Date Posted: 19 Feb 2014 at 22:42
Well, because it clearly relates to what he said, and as you so astutely pointed out, with lots of headache-inducing font changes and emotes, you weren't discussing that particular issue?    


Posted By: Rill
Date Posted: 19 Feb 2014 at 22:51
I thought it was deliberate, Qaal, like an affectionate nickname.


Posted By: Qaal
Date Posted: 20 Feb 2014 at 01:35
Originally posted by Rill Rill wrote:

I thought it was deliberate, Qaal, like an affectionate nickname.
I can see you're right. I don't get out much these days...


Posted By: BellusRex
Date Posted: 20 Feb 2014 at 03:45
While we're discussing surrender terms, I'd like to point out we have never demanded cities from players because we didn't like their forum posts or something they said in GC was deemed trollish. If such was the case, we would have some very obvious demands as part of terms.

I don't believe the same can be said of other alliances


-------------
"War is the father of all things..."


Posted By: HonoredMule
Date Posted: 21 Feb 2014 at 01:08
Originally posted by BellusRex BellusRex wrote:

I don't believe the same can be said of other alliances


Well you would be quite wrong.  I'm pretty sure no such justification was ever used by any alliance.  There's a case where Harmless would certainly like to, regarding someone who has been the most passive-aggressive and damaging force in the game.  But we've never been in direct conflict with this socially destructive player whose slander and direct personal attacks far outweigh what any army could do.

We've certainly complained about such reprehensible behavior and sometimes even within the same discussion.  But our in-game punishments have always been measured against a combination of personal military involvement and active participation through political or strategic leadership.  The loss of cities has always been reserved for key players who held the bulk of responsibility for conflicts which should not have happened, and when taken post-war, particularly in cases where those key players led from back lines and let others suffer the losses for them.

That is what can no longer be said of other alliances.

-------------
"Apparently, quoting me is a 'thing' now."
- HonoredMule


Posted By: BellusRex
Date Posted: 21 Feb 2014 at 04:18
Honored Mule, you may have forgotten, but H? demanded loss of cities from EE members for exactly the reasons I stated. Their posts were deemed "offensive" and "trollish". We do still have the actual correspondence which stated those demands in as arrogant an insulting way as possible.

I would like to see where any terms offered or accepted in this conflict made any similar demands, or delivered them in such a disparaging manner.


-------------
"War is the father of all things..."


Posted By: HonoredMule
Date Posted: 21 Feb 2014 at 06:54
Why don't you send me some names/specifics in-game?  A lot of things were said mostly in a non-official capacity, but with specific account and alliance names I can probably find the records of final terms and the actual specific reasons we worked out internally.  I can't really speak for whatever other reasons were piled on for good measure during likely heated discussions.

In this current war, you would be hard pressed to find any on our side trolling even remotely so hard as both sides did to a deeply regrettable degree in the last war.  Even in the last war, you'll have a harder time finding people on our side lashing out with hurtful personal attacks or pure slander.  If they did intentionally and repeatedly, I would consider it a perfectly reasonable grounds for substantial reprisal anyway.


-------------
"Apparently, quoting me is a 'thing' now."
- HonoredMule


Posted By: scaramouche
Date Posted: 21 Feb 2014 at 07:47
Originally posted by HonoredMule HonoredMule wrote:








Why don't you send me some names/specifics in-game?  A lot of things were said mostly in a non-official capacity, but with specific account and alliance names I can probably find the records of final terms and the actual specific reasons we worked out internally.  I can't really speak for whatever other reasons were piled on for good measure during likely heated discussions.

In this current war, you would be hard pressed to find any on our side trolling even remotely so hard as both sides did to a deeply regrettable degree in the last war.  Even in the last war, you'll have a harder time finding people on our side lashing out with hurtful personal attacks or pure slander.  If they did intentionally and repeatedly, I would consider it a perfectly reasonable grounds for substantial reprisal anyway.



Wrong HM.....I witnessed atrocious personal attacks in GC from KP and another alliance leader on your side against RMY that disgusted me...that two so called mature adults could resort to behaving the way they did to a female player in a " GAME " was and is totally beyond me.

-------------
NO..I dont do the Fandango!


Posted By: KillerPoodle
Date Posted: 21 Feb 2014 at 16:08

Regarding RMY - all I ever did was point out where she was lying, trolling and generally displaying rank hypocrisy.

Show me any log where I did otherwise.



-------------
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill


Posted By: Starry
Date Posted: 21 Feb 2014 at 16:16
I'm going to stop you right now, unless you were in Toothless and witnessed the abuse and controversy she created in that peaceful training alliance, you don't know the full story.   I was Chancellor of T?, Luvs was also in T and I still have records of all the deception and yes, abusive behavior she created against the alliance, staff and members (new players).

RMY was a drama queen who liked to paint herself as the wounded party when, in fact, she created the problems herself.    Any comments posted by T or H staff were fully justified.   Find something else to dredge up, this one doesn't cut it.  




-------------
CEO, Harmless?
Founder of Toothless?

"Truth never dies."
-HonoredMule



Posted By: scaramouche
Date Posted: 21 Feb 2014 at 19:05
I do not know the past history before I started playing illy of what has happened with you and RMY and drama queen or not, there is NO excuse for anyone to be treated like she was that particular night
KP you was obviously drunk that night and on one of your infamous GC rants...some of the things said made me wince and I aint no angel.
My point is HM stated things have not been said on your side that was ever personal...and I can witness he is wrong!

-------------
NO..I dont do the Fandango!


Posted By: KillerPoodle
Date Posted: 21 Feb 2014 at 19:22
I think you are confusing me with someone else.  I actually have the logs saved from that night and nothing I said was improper.

-------------
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill


Posted By: Sir A
Date Posted: 21 Feb 2014 at 20:01
Originally posted by KillerPoodle KillerPoodle wrote:

I think you are confusing me with someone else.  I actually have the logs saved from that night and nothing I said was improper.

Heres some quotes taken from a thread Angrim made about the nature of the Crowfed a few months back that shows some "not-so-subtle" threats made by KP to people that posted in that thread.  This was a few weeks before the current war began, I wont comment on what was said because I don't want to put any of my spin on it.  The thread is locked so I don't think you can edit your posts on there anymore but I know KP can be such a tricky poodle so I took screenshots in case Sleepy.  
 

Originally posted by KillerPoodle KillerPoodle wrote:

Originally posted by Redfist Redfist wrote:


blah blah blah   


Hi Ossian - nice new name you have there.

P.S. Redfist had written 2 paragraphs that KP was amazingly able to shorten to blah blah blah for our reading convenience Shocked.  

Originally posted by KillerPoodle KillerPoodle wrote:

Originally posted by Le Roux Le Roux wrote:

it is nearly impossible to paint the crowfed with a single brush . . .


That may be true, however many folk in this thread seem to be speaking on behalf of the entire crowalition ("The crowfed does this" , "the crowfed did that") and in that context they are painting themselves with a single brush.

Originally posted by KillerPoodle KillerPoodle wrote:


Originally posted by Le Roux Le Roux wrote:


"Bloc Quebecois" 


Is that a kind of cheese?  Wink

These are just a few highlights but you can check out the original thread if you want to read some of the interesting things that were discussed on the forums just before this war began.  The thread is locked so its like a bit of history frozen in time.  You can find it here:
http://forum.illyriad.co.uk/the-nature-of-the-crows_topic5268_page1.html


Posted By: Nokigon
Date Posted: 21 Feb 2014 at 21:10
I don't see anything wrong with those posts. The third one was a joke.


Posted By: scaramouche
Date Posted: 22 Feb 2014 at 14:02
Originally posted by KillerPoodle KillerPoodle wrote:

I think you are confusing me with someone else.  I actually have the logs saved from that night and nothing I said was improper.


my bad....you are right.....I totally apologise to you KP...I meant to say Kumo

-------------
NO..I dont do the Fandango!


Posted By: realist
Date Posted: 23 Feb 2014 at 23:38
Originally posted by HonoredMule HonoredMule wrote:




Well you would be quite wrong.  I'm pretty sure no such justification was ever used by any alliance.  There's a case where Harmless would certainly like to, regarding someone who has been the most passive-aggressive and damaging force in the game.  But we've never been in direct conflict with this socially destructive player whose slander and direct personal attacks far outweigh what any army could do.




Who is this someone? I think it may be Rill because Kumo always insults her. Whoever it is, HM made this person seem like some Thor God stronger than all the armies in the world. Marvel should make a movie about this. Avengers 3: The Age of Rill coming soon summer 2016.


Posted By: Angrim
Date Posted: 24 Feb 2014 at 01:28
Originally posted by Sir A Sir A wrote:

Heres some quotes taken from a thread Angrim made about the nature of the Crowfed a few months back that shows some "not-so-subtle" threats made by KP to people that posted in that thread.
i am also not seeing the threats. the first was to say that Ossian had been recognised as Redfist and would be given no more attention than he had under his old name; the second raised a (imo) pretty valid point about trying to parse information about the confederation; and the third was a (apparently ineffective) joke.

the point about individual members seeming to speak for an alliance or confederation ought to be a cautionary tale for all. even now in another thread H? is accused of having staked out a position that only one director (to my knowledge) has espoused. many players have adopted an attitude about crows based on their contact with a single member.


Posted By: Neytiri
Date Posted: 25 Feb 2014 at 08:14
Originally posted by Rill Rill wrote:

I have said something similar in the past.  This would never occur in reality, but it makes a lot of sense.  One of the main problems is that it would disincentivize the party that is winning from wishing to end the war, since it might be cheaper for them to just have the war continue.

Personally I think it would be more fun if prior to a war there were agreed-upon parameters for what it means to "win" and what the consequences of "winning" or "losing" would be.  Some people would probably find this to be annoyingly bureaucratic though.


So incredibly logical.
Land, for instance.  Mining rights.  All the things people fight over.
It sounds so much more motivating than fighting over the size of one's . . . alliance.


-------------
"It is well that their bodies know the heat and the cold; it will make them strong warriors and mothers." - Absaroke elder (from Edward S. Curtis's book 'The North American Indian')



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