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Unspoken Codes: Having Fun vs. Being Nice?

Printed From: Illyriad
Category: The World
Forum Name: Elgea
Forum Description: For everything related to the Elgea Continent
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=5331
Printed Date: 17 Apr 2022 at 20:21
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Topic: Unspoken Codes: Having Fun vs. Being Nice?
Posted By: fronfor
Subject: Unspoken Codes: Having Fun vs. Being Nice?
Date Posted: 24 Nov 2013 at 01:17
I'm relatively new to Illyriad, and I am wondering about something.

There are obviously some general unspoken rules to the competition in Illyriad, accurately summarized by "Don't be a jerk." But how far does this rule of thumb go?

Obviously, a legendary-city player should not go around raiding noobs for the fun of it. But when is competition and hostility accepted? This is a game after all, a game with armies and looting, and I feel like a good portion of the fun is lost if we stick to a "prosperity for all" mindset while playing.

How can I have some imperialistic/conqueror's fun without being seen as douchey warmonger? Or is that type of competition reserved for only the higher-up players?

Can anyone plz share their ideas on how things work around here?



Replies:
Posted By: Brandmeister
Date Posted: 24 Nov 2013 at 02:29
Originally posted by fronfor fronfor wrote:

How can I have some imperialistic/conqueror's fun without being seen as douchey warmonger?

You can join an alliance that competes in tournaments. Basically, one square in every region is a tournament square that can be held king-of-the-mountain style. Small awards are given to alliances who can hold the squares with their troops during official tournaments.

The overall Illy community tends to discourage PvP. The warfare game mechanics are adequate, but peace is just the prevailing atmosphere here. The current server war is basically to decide whether or not small and medium sized alliances can engage in wars with each other, or perhaps the conventions of limited warfare when large alliances get involved. Other than the present conflict, war is a very uncommon occurrence in Illyriad. I'd wager that three-quarters of the current players will be wholly unaffected by the server war.

Factions may offer more opportunities for PvE warfare, but they are not fully active yet.


Posted By: Aurordan
Date Posted: 24 Nov 2013 at 03:14
Illyriad is a pretty slow paced game, and even the most cutthroat PvP players will spend most of their time building, organizing, and plotting rather than being able to just maraud around the countryside.  There are war focused or imperialistic alliances hanging around, and there are tournaments every so often.  It's not a 
constant thing, is what I'm trying to say, conflict comes in fits and starts, in between lots of preparation and rebuilding.  

Also, for the record, I disagree with like half of what Brand said.   


Posted By: HATHALDIR
Date Posted: 24 Nov 2013 at 03:16
Greeting Fronfor, could you please tell me how some who registered with the  forums some 84 days after the launch of Illy can be considered a newb?


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There's worse blokes than me!!


Posted By: Rill
Date Posted: 24 Nov 2013 at 03:19
That was close, almost got sucked in here.  Thanks Hath.


Posted By: Lumelthien
Date Posted: 24 Nov 2013 at 03:53
Originally posted by Rill Rill wrote:

You know, like it's an actual game, not some sort of expression of your inner need to express power and domination.


I don't know what does or does not qualify as an actual game, but I do know that rules must exist in order for a thing to be considered a game.

The problem here is that some folks tend to import rules that they insist exist, and then resort to ad hominem when others don't agree that such rules are inherent to Illyriad.

This is all so very trivial and the stakes are raised by addiction to Illy as well as the time it takes to build something of any meaning. A pity.

I reckon it's far easier to go out and play any number of the thousands of actual games (whatever that may be) than it is to try to argue ethics with individuals who may have drastically different world-views from me.


Posted By: Angrim
Date Posted: 24 Nov 2013 at 04:35
Originally posted by Lumelthien Lumelthien wrote:

Originally posted by Rill Rill wrote:

You know, like it's an actual game, not some sort of expression of your inner need to express power and domination.


The problem here is that some folks tend to import rules that they insist exist, and then resort to ad hominem when others don't agree that such rules are inherent to Illyriad.
i'm thinking that Rill's edit denied me a lot of context for this.


Posted By: Rill
Date Posted: 24 Nov 2013 at 05:00
Just ignore it Angrim, write it down to a temporary breach on my part.  I had forgotten that it's really pointless to try to discuss something rationally here.

Carry on all.


Posted By: Angrim
Date Posted: 24 Nov 2013 at 05:58
Lumelthien's response seems fairly rational and evidently inspired support.

editing posts out from under responses would seem to be a "rule" i'd like to insist exists, but that others might not agree is inherent to the forum.  but, of course, i would be one of those who sees value in conventions that go beyond the rules.


Posted By: fronfor
Date Posted: 24 Nov 2013 at 18:04
Originally posted by HATHALDIR HATHALDIR wrote:

some who registered with the  forums some 84 days after the launch of Illy


I got a town to about a village size, then got bored and went inactive for a couple of years :P Point is, I haven't been around the community enough to get a sense of it.

Originally posted by Aurordan Aurordan wrote:

conflict comes in fits and starts, in between lots of preparation and rebuilding.


Oh, I definitely agree with that. The thing is, I feel like my preparation is kind of futile since I'm never going to be challenged to use it.

In fact, if someone were to raid me right now, kill my army, and steal half my resources, not out of any animosty but simply because he/she wanted the resources, I wouldn't mind it. I might even applaud it. Shame on me for not being prepared, and now I know there's a weak point in my defenses I need to work on.

Problem is, I don't know whether someone else would feel that way if I were to raid him.

Originally posted by Lumelthien Lumelthien wrote:

The problem here is that some folks tend to import rules that they insist exist, and then resort to ad hominem when others don't agree that such rules are inherent to Illyriad.


Thank you for your thoughts, Lumelthien, and everyone else. I think I'm going to play Illyriad how I think it should be played, and if I accidentally anger some alliance and they all descend on me and burn all my towns, oh well. It's a game; I'll start over. I hope people understand I'm not trying to ruin their enjoyment of the game.


Posted By: Myzel
Date Posted: 24 Nov 2013 at 19:21
Rules. There are no such things of course, beyond those that the devs have put up. Just consequences to actions.

I commend your stance toward the game. To not take military action personally or intentionally try to ruin someone else's experience. If only more people saw it that way. Alas, many people are so personally invested in this game they no longer really see it as 'just a game'. At this point an attack becomes a personal affront in their eyes. That is the reason why major war in this game is not often a fun experience. It is accompanied by personal attacks and insults that cross all lines of decency. I wish that was the only universal rule we had: To treat others with respect even if you don't see eye to eye. It makes nothing but sense to me, since it is the most basic rule of social interaction. Alas, it is but a dream.

I'm sorry, I guess this has become a rant.


Posted By: Angrim
Date Posted: 25 Nov 2013 at 00:54
Originally posted by Myzel Myzel wrote:

I wish that was the only universal rule we had: To treat others with respect even if you don't see eye to eye. It makes nothing but sense to me, since it is the most basic rule of social interaction.
it also makes good strategic sense, as there are only two ways to end an illyriad conflict:  make peace or make the opponent so disgusted (s)he leaves the game.


Posted By: st aug
Date Posted: 25 Nov 2013 at 03:26
Just play your game the way you wish. Cant please everybody anyway. No idea who's on the other side of the screen either. You can be nice or all you want. Just remember you dealing with other humans not machines they have feelings and get touchy so tread carefully. And some of them are very nice or not nice at all. Depends are why your here to play a game or please people ?. So just play the game anyway you want.


Posted By: Diva
Date Posted: 25 Nov 2013 at 05:40
Originally posted by Myzel Myzel wrote:

Alas, many people are so personally invested in this game they no longer really see it as 'just a game'. At this point an attack becomes a personal affront in their eyes. That is the reason why major war in this game is not often a fun experience. It is accompanied by personal attacks and insults that cross all lines of decency. I wish that was the only universal rule we had: To treat others with respect even if you don't see eye to eye. It makes nothing but sense to me, since it is the most basic rule of social interaction. Alas, it is but a dream.

I'm sorry, I guess this has become a rant.
OMG ++1, I wondered if I should have posted earlier the exact same sentiment. G A M E, have a doughnut, tell me if my hit did any good, basically the war is only as good as you know #'s and how they work.. 
it's not like I'm torturing your dog --- or anything REAL. Why the insults toward good people behind keyboards -- why so engrossed in personal opinions from or to some stranger? Play the game, it's a distraction from real life. I'm a gamer, sorry, no clue what a real life is.

To rebuild and play again. win some, lose some... if you've sunk coins into the game, you will again.. no matter when you started or how much you have already. If not this one, another one.

Watchout, Myzel, posting such good thoughts is not without its detractors -- I was warned, post -- but be ready for the backlash....

ps: please don't hit me up for the grammatical errors.. I just hope folks get my drift.


Posted By: Epidemic
Date Posted: 25 Nov 2013 at 08:46
Yes, it is just a game...

I love playing games with friends, here and in rl.

The thing is, if i'm shooting a game of pool and someone comes by and messes up some of the balls or if i'm playing chess and someone comes by and knocks over some of the pieces i'm not going to smile at them, laugh and say good job for messing up my game!

If i'm in a bad mood i'm liable to knock them on their back, if i'm in a good mood i'll just verbally insult them.

After all, it is just a game...Wink


Posted By: BellusRex
Date Posted: 25 Nov 2013 at 10:23
Originally posted by Epidemic Epidemic wrote:

...

The thing is, if i'm shooting a game of pool and someone comes by and messes up some of the balls or if i'm playing chess and someone comes by and knocks over some of the pieces i'm not going to smile at them, laugh and say good job for messing up my game! ...



2 player games are in no way an analogy to what we have here...the truth is anything that is not against the rules as given by the devs is a perfectly viable option. We do not have to like or agree with the options others choose, but they are still valid. The variable is how others react to the options you chose. If enough people don't like the way things are being played, then they can take their own actions in opposition. Thus our current situation...


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"War is the father of all things..."


Posted By: Thexion
Date Posted: 25 Nov 2013 at 14:46
Two options: He might be up to the challenge, but most likely he will send a email to nanny alliance which will send bored big boys to siege your town. 



Posted By: Epidemic
Date Posted: 25 Nov 2013 at 19:12
Originally posted by BellusRex BellusRex wrote:

Originally posted by Epidemic Epidemic wrote:

...

The thing is, if i'm shooting a game of pool and someone comes by and messes up some of the balls or if i'm playing chess and someone comes by and knocks over some of the pieces i'm not going to smile at them, laugh and say good job for messing up my game! ...



2 player games are in no way an analogy to what we have here...the truth is anything that is not against the rules as given by the devs is a perfectly viable option. We do not have to like or agree with the options others choose, but they are still valid. The variable is how others react to the options you chose. If enough people don't like the way things are being played, then they can take their own actions in opposition. Thus our current situation...



It's a perfect analogy. People are saying its just a game, have fun and get over it. I'm trying to use common sense to let players know there are consequences to your actions, even in a virtual game such as this. It is logical to think if you mess with my game i'm going to mess with yours.

"Play the game any way you want, but be prepared to get virtually knocked on your back if you mess with my game."


Posted By: Aurordan
Date Posted: 25 Nov 2013 at 20:10
You're comparing actions within the game to outside interference though.  There's difference between flipping over a chess board and, say, capturing your knight.  


Posted By: abstractdream
Date Posted: 25 Nov 2013 at 20:11
It's not, really. If you were playing pool by yourself and a couple guys came along and played a game on your table while you messed around in the corner, then you'd get closer to what Illy is but you're not making your own balls and cue. Well, maybe. You could call some guys to come and take over the table for you. Getting closer.

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Bonfyr Verboo


Posted By: Brandmeister
Date Posted: 25 Nov 2013 at 21:02
These analogies are badly strained guys. A massively multiplayer online game has many unique aspects from traditional games. There exist a rules dimension and a community dimension. Many things are possible by the rules (such as attacking newbs) that might not be viewed favorably by the community. As with any large game, illy has sub-cultures. Two of those sub-cultures are clashing right now. Drawing some kind of deep moral lesson from that conflict is ridiculous. It is permissible to play the Vikings in a video game; it is not permissible to play the Vikings in real life.


Posted By: abstractdream
Date Posted: 25 Nov 2013 at 22:36
That I can agree with.

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Bonfyr Verboo


Posted By: Rill
Date Posted: 26 Nov 2013 at 04:55
/me puts away horned hat and dismantles dragonboat sadly


Posted By: Bomshanka
Date Posted: 26 Nov 2013 at 13:53
I agree completely with all the above notions about Illy being a game and that it should be treated as such.

Back when I started playing in the summer of 2011, I was pleased by the apparent stance of the community to protect new players and make the game accommodating. The gist I got from that was that it seemed important to the community to distinguish itself from other similar MMOs. It was not a set rule, but a mindset propagated by a core of engaged players, namely Lorre and Amroth, who roleplayed their way through the rescue of many a lost newb. 

The precedence set by this, and probably by earlier similar examples, has led the community to believe that it is a stoneset rule. The primary difference, as I see it, is that today we have alot of metagame talk about how the game should be played, while back then the behavioural adjustments were applied through actual action and roleplay.

So I say go and have fun with building an empire and play the game as you think it should be played, dont listen too much to all the talk about social rules etc. Just be prepared to be stopped by the random vigilantes or mastodon friends of those you try to subjugate.


Posted By: fronfor
Date Posted: 27 Nov 2013 at 00:54
Originally posted by Thexion Thexion wrote:



Two options: He might be up to the challenge, but most likely he will send a email to nanny alliance which will send bored big boys to siege your town. 





Oh, joy, that sounds like fun...

Can anyone answer me this then:

If you, as a long-standing and well-developed player, received a request for aid in a contest between two unaffiliated players with roughly the same potential and size, would you interfere?

Not asking for what most people would, just curious: would you?


Posted By: Brandmeister
Date Posted: 27 Nov 2013 at 03:32
Depends on the size. Two newbs? Probably break up the fight. Two mid-sized players? I'd recommend that whoever got attacked should probably join an alliance to discourage the attacks. Size is irrelevant, though--there are lots of 8-10 city players with almost no troops. A mid-sized military player with basic skills could beat them into the ground in a few days.


Posted By: Rill
Date Posted: 27 Nov 2013 at 07:44
I was actually in the situation of being asked to intervene in conflicts many times during my time in Illy.  Most of the time I gave suggestions about how the player who was asking the question could handle the situation.

A sampling of my responses in approximate order of their frequency are:

1)  Put a rune up! (probably used in 50% or more of cases -- I know, people get tired of me harping about runes)
2) And what did YOU do to contribute to this situation?  Try not doing that anymore.
3)  Just ignore him, he'll probably go away
4)  Join an alliance -- perhaps a training alliance if involved person were a newb
5)  Use the ScottFitz model.  Build up your city and pwn his ass(ets).  (In reference to SF's adventures as a newb in Illy, not to anything more current.)
6)  Move somewhere else
7)  That person has done this before and I don't like him anyway -- join my alliance so we can beat his ass(ets).  (I don't recall any specific instance of making this recommendation but I know I was tempted to do it at times!  In general I required people to resolve any outstanding conflicts before joining an alliance in which I was a leader, as those who joined from such situations can attest.  Possibly having me contact another player on behalf of someone wishing to join had the effect of quelling disputes or making someone more likely to come to reasonable terms.  However, this situation did not occur frequently.)
8) Smack him back, he'll probably go away.
9) Ask someone else, I can't deal with any more of these situations today!
9a) Go ask Harmless?



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