Establishing New Alliances:Pointless?
Printed From: Illyriad
Category: Miscellaneous
Forum Name: The Caravanserai
Forum Description: A place to just chat about whatever takes your fancy, whether it's about Illyriad or not.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=4971
Printed Date: 17 Apr 2022 at 17:53 Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com
Topic: Establishing New Alliances:Pointless?
Posted By: Vraol
Subject: Establishing New Alliances:Pointless?
Date Posted: 09 Apr 2013 at 21:06
I've been thinking for a while about the current alliance hierarchic and it seems to me that establishing a new alliance would be rather pointless at the moment. I say this because the most dedicated active illyriad gamers are already in established and organised alliances and so would be unlikely to move to a fresh and upcoming alliance. With this in mind new alliances would be left with occasional gamers and those who are active but have limited experience. As a result of this new alliances would be very hard pressed to make any impact in Illyriad. Therefore I conclude with the belief that establishing a new alliance would be a waste of 500,000 gold which could be used to build troops to destroy your foes 
Discuss, if you wish.
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Replies:
Posted By: Rorgash
Date Posted: 09 Apr 2013 at 21:08
meh, its true. no real need to discuss, so unless you just want a group chat for you and your friends or for RP reasons, then no there isnt much of a reason.
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Posted By: Kumomoto
Date Posted: 09 Apr 2013 at 21:19
I believe that is completely untrue. A player can get up to serious military strength in 3/4 of a year. If you and a group of new players got together and got organized, you could have a hard hitting alliance in less than a year. Also, plenty of vets move around alliances for a wide variety of reasons. Not saying it's easy, but if you are motivated, there is absolutely no reason why new alliances can't grow strong today. This is doubly true for when BL comes out and everyone is starting from scratch in that continent...
Just my two cents.
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Posted By: abstractdream
Date Posted: 09 Apr 2013 at 21:40
Kumomoto wrote:
I believe that is completely untrue. A player can get up to serious military strength in 3/4 of a year. If you and a group of new players got together and got organized, you could have a hard hitting alliance in less than a year. Also, plenty of vets move around alliances for a wide variety of reasons. Not saying it's easy, but if you are motivated, there is absolutely no reason why new alliances can't grow strong today. This is doubly true for when BL comes out and everyone is starting from scratch in that continent...
Just my two cents.
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------------- Bonfyr Verboo
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Posted By: Brandmeister
Date Posted: 09 Apr 2013 at 22:32
Vraol, what is the purpose of an alliance? Since you haven't stated it explicitly, I have to assume you're referring to scale. In most MMOs, the first few successful alliances tend to attract subsequent new players who want the safety or power of numbers. It's a critical mass thing. Usually it happens within a week or two of a new server release. Unless something catastrophic occurs, those original big alliances will always remain large. So, if you're one of those new players who wants size, activity and existing success--and many MMO players do--then that's where you apply.
I do, however, believe that there are lots of other valid reasons to start an alliance. Not all new alliances have scale as a goal; in fact, most don't, because if those players wanted scale, they'd join the existing big alliances. They might be oriented around trade, crafting, regional alliances, real-life friendships or specific aspects of the game.
What you're basically implying is that we shouldn't form any new music bands. There are a few superstar bands out there now, and they've made billions of dollars. They're very popular, highly successful and universally appreciated... therefore, we probably don't need any new music in the future. If you're a Top 40 radio listener, maybe you don't. But not all bands want to be multi-platinum recording acts. And you'll never see another smash hit band if nobody ever starts a new one.
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Posted By: The Duke
Date Posted: 09 Apr 2013 at 22:37
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Elysian Fields(Shade) was founded September 1, 2012 and is currently in the top 5 overall alliance listings
New alliances can be great. And remember every member can add something and bring something to the table. If you stay dedicated to having an active roster- those small members turn into big members and eventually your really taking off.
As with most things in illy- theres not a "quick fix". Everything takes time I agree that with BL coming this could be a better time than normal for ppl looking to band together
------------- "Our generation has had no Great Depression, no Great War. Our war is spiritual. Our depression is our lives."
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Posted By: Aurordan
Date Posted: 09 Apr 2013 at 23:03
The Duke wrote:
Elysian Fields(Shade) was founded September 1, 2012 and is currently in the top 5 overall alliance listings
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True, though you didn't exactly start from zero did you? That said, I agree with the general consensus here. I have not, relatively speaking, been here all that long, and I've seen new alliances started up from the ground and multi-wing alliance families fade away. It can be done.
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Posted By: Beltaine
Date Posted: 09 Apr 2013 at 23:54
Posted By: Vraol
Date Posted: 10 Apr 2013 at 00:12
Brandmeister wrote:
Vraol, what is the purpose of an alliance? Since you haven't stated it explicitly, I have to assume you're referring to scale. In most MMOs, the first few successful alliances tend to attract subsequent new players who want the safety or power of numbers. It's a critical mass thing. Usually it happens within a week or two of a new server release. Unless something catastrophic occurs, those original big alliances will always remain large. So, if you're one of those new players who wants size, activity and existing success--and many MMO players do--then that's where you apply.
I do, however, believe that there are lots of other valid reasons to start an alliance. Not all new alliances have scale as a goal; in fact, most don't, because if those players wanted scale, they'd join the existing big alliances. They might be oriented around trade, crafting, regional alliances, real-life friendships or specific aspects of the game.
What you're basically implying is that we shouldn't form any new music bands. There are a few superstar bands out there now, and they've made billions of dollars. They're very popular, highly successful and universally appreciated... therefore, we probably don't need any new music in the future. If you're a Top 40 radio listener, maybe you don't. But not all bands want to be multi-platinum recording acts. And you'll never see another smash hit band if nobody ever starts a new one. |
A very insightful argument. I was merely giving my two cents on the matter. I apologize to anyone who has be offended by this post, it was never my intention
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Posted By: Brandmeister
Date Posted: 10 Apr 2013 at 00:21
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I don't think anyone was offended. It's a fair question that has been asked in most big MMOs at some point or another.
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Posted By: The_Dude
Date Posted: 10 Apr 2013 at 03:11
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Not impossible, but an alliance formed around a core of vets has a better outlook than an alliance formed with no vets. Gold cost is immaterial.
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Posted By: Sir Bradly
Date Posted: 10 Apr 2013 at 03:45
The Night Crusaders were formed June 2012.
4 months later we were confeds with Harmless and proud members of The Coalition. So I don't believe for a moment that new alliances are pointless.
Alot of older alliances in the game are loaded with inactive players. They are merely an illusion of strength. Never underestimate a small, nimble group of active players.
SB
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Posted By: Kumomoto
Date Posted: 10 Apr 2013 at 04:11
And, imo, there are few alliances in this game who have more combat capability than NC...
All within less than one year. Makes you think...
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Posted By: The_Dude
Date Posted: 10 Apr 2013 at 04:28
Makes me think I don't wanna irritate NC.
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Posted By: Rill
Date Posted: 10 Apr 2013 at 04:47
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I have some experience in starting up new alliances, both independently (in the case of HUGS, which later decided to affiliate with Crows) and as a branch of a confederation (Crows Nest). It is helpful to have 2-3 established players to form a core of an alliance, but from that point on many alliances grow by attracting and growing new players. That has certainly been the case with Crows Nest, as our "newbs" of yesterday are our Rooks of today, serving as primary leaders.
I have also watched a number of alliances such as Roads, Of The Relic, Chosen and Honour get their start over the past couple of years. Some began with a core of new players, others were started by players who chose to leave existing alliances.
I think the bottom line is that just as there are many paths in Illy there are many ways to grow good alliances, and there will always be room for more folks with vision and energy to succeed.
I do think that one thing that distinguishes successful alliances is having a strong sense of what the alliance is -- the alliance's "niche" as it were. This doesn't have to be a specific goal such as the one Roads has, but a common purpose and a shared sense of what the alliance is about seems to distinguish those that have been successful.
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Posted By: Kumomoto
Date Posted: 10 Apr 2013 at 05:27
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Very, very well said, Rill!
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Posted By: Mr Damage
Date Posted: 10 Apr 2013 at 06:29
Kumomoto wrote:
I believe that is completely untrue. A player can get up to serious military strength in 3/4 of a year. If you and a group of new players got together and got organized, you could have a hard hitting alliance in less than a year. Also, plenty of vets move around alliances for a wide variety of reasons. Not saying it's easy, but if you are motivated, there is absolutely no reason why new alliances can't grow strong today. This is doubly true for when BL comes out and everyone is starting from scratch in that continent...
Just my two cents.
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+2
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Posted By: Mayflower
Date Posted: 10 Apr 2013 at 12:31
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Just look at Shade :P Started in Sep last year, and look where we are now,
------------- http://elgea.illyriad.co.uk/a/p/105635" rel="nofollow">
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Posted By: Angrim
Date Posted: 11 Apr 2013 at 17:36
Rill wrote:
I do think that one thing that distinguishes successful alliances is having a strong sense of what the alliance is -- the alliance's "niche" as it were. This doesn't have to be a specific goal such as the one Roads has, but a common purpose and a shared sense of what the alliance is about seems to distinguish those that have been successful. |
qft. what would be pointless is to found an alliance for the sake of founding one.
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Posted By: asr
Date Posted: 11 Apr 2013 at 18:27
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I would like to see a union full of players with very diplomatic and politic skills with hidden trait: overly manipulative drama queen/king!!
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Posted By: Myzel
Date Posted: 11 Apr 2013 at 18:27
Was I the only one who read the topic title and thought H? made a new sister?
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Posted By: Cilcain
Date Posted: 11 Apr 2013 at 19:58
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No Myzel - I thought it was a new addition to the Less? family too.....
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