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This ****ing war

Printed From: Illyriad
Category: The World
Forum Name: Politics & Diplomacy
Forum Description: If you run an alliance on Elgea, here's where you should make your intentions public.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=4767
Printed Date: 17 Apr 2022 at 05:29
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: This ****ing war
Posted By: Captain Kindly
Subject: This ****ing war
Date Posted: 10 Feb 2013 at 16:20
I am not sure if the powers that be are aware. I am though. People are leaving this game because of it, and I am thinking of doing the same, because I am disgusted.

There has been enough slanter from both sides in these forums, in many threads, so choosing right or wrong is no longer an issue.

This war has effected the game.

H?, you have won. But your demands are so ridiculous that I think you do not want to end this war. Are you aiming for anniliating?

If not, get reasonable. You always say you are not bullies. Prove it.







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http://elgea.illyriad.co.uk/a/p/60249" rel="nofollow">



Replies:
Posted By: bansisdead
Date Posted: 10 Feb 2013 at 16:32
I think this post is ridiculous, I am disgusted! and I'm leaving..... the forums...... for now!

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http://elgea.illyriad.co.uk/a/p/124253" rel="nofollow">


Posted By: Gemley
Date Posted: 10 Feb 2013 at 17:44
Captain you really think acting like this will help you?

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�I do not love the bright sword for it's sharpness, nor the arrow for it's swiftness, nor the warrior for his glory. I love only that which they defend� - J.R.R. Tolkien


Posted By: wolfeater
Date Posted: 10 Feb 2013 at 17:49
the game if meant to be fun not stressfull  as for the war that illy in a nut shell if you dont like it start a trade alliance thats not war minded simple Clap


Posted By: The_Dude
Date Posted: 10 Feb 2013 at 17:53
CK,

What do you think the demands are?  Why do you think those demands are ridiculous?

The essential element of war is breaking the will of the opponent to continue to resist.  

Players that choose to leave Illy because their will has been broken are free to do so.  Many players have simply exited the warring alliances to non-warring alliances when their will has been broken.  

In Illy, only the player himself can take himself out of the game by quitting.

CK, if you are not enjoying Illy for what it is - entertainment - then you should either find a way to enjoy Illy or move on to a new entertainment venue.  

Emotional Blackmail will not work, though.


Posted By: Starry
Date Posted: 10 Feb 2013 at 17:54
Good grief, you aren't even fighting in the war......stop complaining.

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CEO, Harmless?
Founder of Toothless?

"Truth never dies."
-HonoredMule



Posted By: RatuJone
Date Posted: 10 Feb 2013 at 18:06
@ Captain Kindly (a character from a 'warring' world) 
Seems to me your 'mother' alliance was one of the earliest aggressors. If aggressors are vanquished they're usually required to make reparation to the victors. Fairly straightforward, and normal practice.


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I'm pretty Harmless, really :)


Posted By: jeantall
Date Posted: 10 Feb 2013 at 20:15
Bringing this to the forums helps no one and even further drags it out even further.  If you don't like their terms suggest new ones that are worth it but more agreeable for your side.   They do have a mediator to talk to about it and try to come up with better options. 

There are many options to consider for both sides and I doubt they are so single minded that that is the only option they would even be willing to accept.  Be reasonable with your reply's and don't get frustrated with them.   For Example if someone pulled a gun on you and you happened to take it form him.  If the man who originally had  gun just wanted to bygones now that you have the gun would you let him?(This is not in any example to how the war happened in anyway)  All and all they have won the war and now have you at gun point.


Posted By: abstractdream
Date Posted: 10 Feb 2013 at 22:09
Originally posted by Captain Kindly Captain Kindly wrote:


There has been enough slanter
assume you mean slander?
Originally posted by Captain Kindly Captain Kindly wrote:

from both sides in these forums,
...but you figured, why not add more?
Originally posted by Captain Kindly Captain Kindly wrote:

....choosing right or wrong is no longer an issue.
Really? So why does Consone fight on?

Originally posted by Captain Kindly Captain Kindly wrote:

H?... your demands are so ridiculous that I think you do not want to end this war.
It WOULD extend their fun...let's face it, when you hit 10 cities, what else is there to do?

Originally posted by Captain Kindly Captain Kindly wrote:

... get reasonable. You always say you are not bullies. Prove it.
Why? Why should they prove anything...beyond the fact that they have already defeated all comers.


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Bonfyr Verboo


Posted By: Deranzin
Date Posted: 10 Feb 2013 at 22:37
Suppose now that your alliance uses 100000 Knights to break a siege from an unalliagned player and then retaliates on that player who then asks for peace terms.

You say then : "One knight costs 5800 gold, we lost 100000, so we want  580.000.000 gold !!!" Lamp

The other player goes in the forums to nag on how "unreasonable" you are ... and people that do not know the facts might take him for face value, but anyone that does notice the actual COST of building troops and then does a simple multiplication immediately knows better. 

So, I do not know what terms you find unreasonable, but I mention that particular one because some time ago I had some IGMs from your side nagging about it, and thought to simply point out some small facts. Smile

On a side note : If anyone explains to me in a REASONABLE way why someone would abandon the whole game because of this war, instead of moving to a peaceful/training/trading alliance, I 'd be very grateful.


Posted By: The_Dude
Date Posted: 10 Feb 2013 at 22:50
Originally posted by Deranzin Deranzin wrote:

***

On a side note : If anyone explains to me in a REASONABLE way why someone would abandon the whole game because of this war, instead of moving to a peaceful/training/trading alliance, I 'd be very grateful.
The only thing I come up with is damaged ego prevents them from changing course in Illy from warrior to trader.


Posted By: Grego
Date Posted: 10 Feb 2013 at 23:24
Oh please, can't we at least have a short break from this subject?I think everything is already said, numerous times, from all sides. Let's wait and see what happen next before next round of forum debates.

btw, war is not won by anyone yet


Posted By: The_Dude
Date Posted: 10 Feb 2013 at 23:38
Originally posted by Grego Grego wrote:

Oh please, can't we at least have a short break from this subject?I think everything is already said, numerous times, from all sides. Let's wait and see what happen next before next round of forum debates.

btw, war is not won by anyone yet
Attaboy! Clap


Posted By: Rill
Date Posted: 11 Feb 2013 at 01:53
With regard to the question of why someone might quit the game as a result of this war ...

I can only speak for myself in saying that this war has definitely been revealing with regard to the characters of some of the other folks who play this game.  Since this is a game played with other people, a person might decide they do not enjoy playing with people who either perpetrate or condone such attitudes or express them in actions.

I personally prefer to focus on the many lovely people who play Illyriad rather than the few folks who are unpleasant or distasteful.  Others might decide that the balance is such that they are no longer willing to do so.


Posted By: Hadus
Date Posted: 11 Feb 2013 at 02:39
I would like to pose a question, with regards to players quitting Illyriad because of the war:

When those who enjoy peace are in power in Illyriad, they resist requests from vocal players to change their ways for the sake of retaining more war-oriented players. No one looks down on them for doing this, and many like to point out that there are alternate forms of PvP available. Why, then, are those who enjoy warfare being looked down upon for refusing to change for the sake of keeping peaceful players in the game? And why do some find it hard to see that those who desired peace above all had every opportunity to do when the war was in it's infancy?

CK, you are a good friend of mine and I would hate so see you leave Illyriad, and I hope that you and the others who have been wrapped up in this terrible conflict are able to stay and continue to enjoy the game. You have many allies who can help the damaged to rebuild and return to their former states. We still have the power, as members of the community, to shape the future values of this community. I hope you can ignore the unpleasant corners of Elgea and continue to enjoy the wonderful majority.


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http://elgea.illyriad.co.uk/a/p/157483" rel="nofollow">


Posted By: Rill
Date Posted: 11 Feb 2013 at 02:55
Hadus, I do not object to warfare per se.  I do believe that some participants in this war are trying to have their cake and eat it too -- proclaiming that they seek positive aims when in fact their goal is to beat up on other people.  It is the disingenuous posturing that I find most distasteful.

As for no one looking down on peaceful players, nothing is further from the truth.  I have frequently been jeered, insulted and singled out simply for proposing that those who enjoy war should war and leave those who don't enjoy war out of it.  And that is merely for expressing my opinion -- not for any actions I took that would limit the freedom of others to engage in the game as they see fit.


Posted By: Hadus
Date Posted: 11 Feb 2013 at 03:05
Originally posted by Rill Rill wrote:

As for no one looking down on peaceful players, nothing is further from the truth.  I have frequently been jeered, insulted and singled out simply for proposing that those who enjoy war should war and leave those who don't enjoy war out of it.  And that is merely for expressing my opinion -- not for any actions I took that would limit the freedom of others to engage in the game as they see fit.


Mm, very true. A pretty blatant error on my end. It goes both ways then: who should be expected to change: the dissenters, or the dissented?


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Posted By: Rill
Date Posted: 11 Feb 2013 at 03:09
Originally posted by Hadus Hadus wrote:

Originally posted by Rill Rill wrote:

As for no one looking down on peaceful players, nothing is further from the truth.  I have frequently been jeered, insulted and singled out simply for proposing that those who enjoy war should war and leave those who don't enjoy war out of it.  And that is merely for expressing my opinion -- not for any actions I took that would limit the freedom of others to engage in the game as they see fit.


Mm, very true. A pretty blatant error on my end. It goes both ways then: who should be expected to change: the dissenters, or the dissented?

There are those who believe in attempting to impose their will through brute force and there are those who choose instead to employ persuasion.  Others might use a mixture of these strategies.  This is a sandbox.  I'm not sure there is a "should" about it.  What will be, will be.  The only question is whether one wishes to hang around to see what it becomes.  Very much up to the individual.


Posted By: The_Dude
Date Posted: 11 Feb 2013 at 03:16
Originally posted by Rill Rill wrote:

Originally posted by Hadus Hadus wrote:

Originally posted by Rill Rill wrote:

As for no one looking down on peaceful players, nothing is further from the truth.  I have frequently been jeered, insulted and singled out simply for proposing that those who enjoy war should war and leave those who don't enjoy war out of it.  And that is merely for expressing my opinion -- not for any actions I took that would limit the freedom of others to engage in the game as they see fit.


Mm, very true. A pretty blatant error on my end. It goes both ways then: who should be expected to change: the dissenters, or the dissented?

There are those who believe in attempting to impose their will through brute force and there are those who choose instead to employ persuasion.  Others might use a mixture of these strategies.  This is a sandbox.  I'm not sure there is a "should" about it.  What will be, will be.  The only question is whether one wishes to hang around to see what it becomes.  Very much up to the individual.
Illy will always swing between periods of relative calm/peace and turmoil/war.


Posted By: KillerPoodle
Date Posted: 11 Feb 2013 at 06:18
Originally posted by Rill Rill wrote:

I do believe that some participants in this war are trying to have their cake and eat it too -- proclaiming that they seek positive aims when in fact their goal is to beat up on other people.


I'm so glad you've finally come to see Consone's originally stated goals for what they really are.




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"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill


Posted By: Deranzin
Date Posted: 11 Feb 2013 at 07:17
Originally posted by Rill Rill wrote:

With regard to the question of why someone might quit the game as a result of this war ...

I can only speak for myself in saying that this war has definitely been revealing with regard to the characters of some of the other folks who play this game.  Since this is a game played with other people, a person might decide they do not enjoy playing with people who either perpetrate or condone such attitudes or express them in actions.

I personally prefer to focus on the many lovely people who play Illyriad rather than the few folks who are unpleasant or distasteful.  Others might decide that the balance is such that they are no longer willing to do so.

Excuse me, but in this huge map populated by thousands of players, this makes no sense. 

Similar things that make no sense are : 
  • Quitting your job because the parking guy in the lobby - 30 stories down - is a jerk and mistreats people.
  • Getting a divorce because two blocks away there is a drunk who is making his wife miserable.
  • Selling your car because you hate cruise ships down in the harbor
  • Demolishing your house because in the woods you saw someone living in a cave.

etc etc ... 

Would you take these people seriously .?. Really .?.

In such a huge map you can't say "hey I do not like a couple of people out of all those thousands, so I am outta here" and expect anyone to take that into consideration. So many people to meet, so many different alliances with many different purposes, so many things to do and enjoy and IN SAFETY, but somehow they are bothered by a war fought by others so they pack up and leave .?. 

Don't they know that in any amount of people (let alone a few thousands like here) there will be an assortment of the characteristics that one sees in real life .?. Do they quit their real life and go become hermits just because some people far away do things they do not like .?. No, they do not !

But here they demand everyone to behave in a saintly manner (of their definition, of course Tongue) or else they'll leave !! ( maybe they'd like to venture in other communities and take a look at the veritable trollstorm and jerkmaelstorm that is raging in most of the internet and appreciate that this community here is imho among the best in such games )

If they are so unreasonable what are we supposed to do about that .?.  Send players they do not like in behavioural rehab .?. Bribe those players back and promise them millions of gold or a couple of free cities  .?. Should we enwall a place in the server were PvP is prohibited (the DEVs did that for the expansion, so this makes their excuses even thinner ) .?. 

If the people's personalities are their problem, war or peace, those personalities will still be around, so what exactly do these people want in this case .?.


Posted By: Rill
Date Posted: 11 Feb 2013 at 07:38
People have a lot of choices for what they want to do with their free time.  If there are substantial elements who make Illyriad an unpleasant place to be, some people will choose not to be here.


Posted By: Diomedes
Date Posted: 11 Feb 2013 at 07:53
It is a sad fact that there are unpleasant people here, as indeed there are unpleasant people in real life. It is also a truth that war has a tendency to generate bitterness, and to increase the bitterness of those who were bitter before the war started.
However, we all have choice in Illy and in real life, and people are free to move from the hostilities of war and into move peaceful alliances if they wish. Some might even want to do that as a form of temporary sanctuary from the war - this too is a possibility in real life and in Illy.
Let those who want to rant and rave and drag on a war ad nauseum do so, and those who don't want to participate find other ways to enhance their enjoyment of the game.


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"Walk in the way of the good, for the righteous will dwell in the land"


Posted By: Mayflower
Date Posted: 11 Feb 2013 at 08:30
CK, it saddens me to see that you may be planning to leave. I think that you should reconsider. No matter what a good game Illy is, it's just that: a game. And there are always respawn buttons in games. 




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http://elgea.illyriad.co.uk/a/p/105635" rel="nofollow">


Posted By: abstractdream
Date Posted: 11 Feb 2013 at 08:56
A few players want to play Illy in a way that virtually ignores the conflict causing mechanisms built into the game. They build their cities, trade and chat. Because of their peaceful nature and the general friendliness in Global Chat they assume their own desires are the norm and anyone opposing their view must be wrong.

A few players play Illy with aggression. They build a war machine and want to use it. They don't care what others think of them and have no interest in socializing. They don't give a hoot about the politics of the meta-game. They see a good spot and take it. If they join an alliance it is because it will further their own goals.

Most of us fall somewhere in between these two extremes. Most of us build with the possibility of conflict in mind, join alliances for friendship and protection and occasionally pop into GC and/or AC to say "Hi" and see what's up.

People who post on a public forum that unless others stop using their armies they and others like them will quit a game which has a strong focus on armies are just being silly. They may feel serious, but it is not so. No one can take them seriously and no one should.

Regardless of in-game actions, there is no way to determine the character of other players. It may be that you are seeing their true personality, it may not. There is no way to tell.

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Bonfyr Verboo


Posted By: Deranzin
Date Posted: 11 Feb 2013 at 09:05
Originally posted by Rill Rill wrote:

People have a lot of choices for what they want to do with their free time. 

Noone said the opposite.

Originally posted by Rill Rill wrote:

 If there are substantial elements who make Illyriad an unpleasant place to be, some people will choose not to be here.

Cool, I am all for that and I am just pointing out that what people claim to find "unpleasant" actually exist EVERYWHERE and there is no way to participate in any social interaction (even in something as innocuous hobby like joining a church choir) and not meet some people that will be petty or arrogant or selfish or pure jerks. It is a simple fact of life (and it is only enhanched in the internet)

So, I am just pointing out that using a war that OTHERS FIGHT is a very poor excuse for leaving the game. I respect their decision, but I cannot sympathize with it. I would by all means sympathize with someone getting attacked and pushed out of the game, but people that are not even IN the war, nagging and leaving about it .?. Sorry, but I just can't take them seriously ... 


Posted By: bansisdead
Date Posted: 11 Feb 2013 at 09:07
Is it helpful that we are throwing words around like bitter, unpleasent or distasteful when we are talking about certain facets of the games mechanics.  Trying to segregate groups off as the bitter crowd or the unpleasent lot will do no good in the long term.


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http://elgea.illyriad.co.uk/a/p/124253" rel="nofollow">


Posted By: RatuJone
Date Posted: 11 Feb 2013 at 12:08
Everything that happens in Illy is a result of choices people have made. If you want a different result, make a different choice!

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I'm pretty Harmless, really :)


Posted By: scaramouche
Date Posted: 11 Feb 2013 at 12:51
Originally posted by KillerPoodle KillerPoodle wrote:

Originally posted by Rill Rill wrote:

I do believe that some participants in this war are trying to have their cake and eat it too -- proclaiming that they seek positive aims when in fact their goal is to beat up on other people.


I'm so glad you've finally come to see Consone's originally stated goals for what they really are.
Why Kumo...do I detect a hint of Trolling here?  Tongue

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NO..I dont do the Fandango!


Posted By: Kumomoto
Date Posted: 11 Feb 2013 at 15:53
Originally posted by scaramouche scaramouche wrote:

Originally posted by KillerPoodle KillerPoodle wrote:

Originally posted by Rill Rill wrote:

I do believe that some participants in this war are trying to have their cake and eat it too -- proclaiming that they seek positive aims when in fact their goal is to beat up on other people.


I'm so glad you've finally come to see Consone's originally stated goals for what they really are.
Why Kumo...do I detect a hint of Trolling here?  Tongue


??? Do you guys even know the difference between KP and me?


Posted By: Sliveen
Date Posted: 11 Feb 2013 at 16:04
There is some value to the OP comments, I think. However my perspective was not included in his examples. I think that when people have spent a long time building up their accounts and cities, it is a reason to get upset when attacked. I don't agree that the attitude that it is just a game and it shouldnt matter if your down is razed by another player. When the precious commodity of personal time has been consumed, there in turn becomes a reason to value those things. I have recently come across a player who told me that since Illy is just a game, dont take it hard when your city is attacked , your res stolen, etc. But then I came across a player who has used an enormous amount of prestige to build their cities up. They have used not just the commodity of personal time, but also RL money. For them, the loss of a city is felt differently. To dismiss others perspectives can be insensitive and foolhardy. It can lead to bitter feelings. 

 As for the person who asked how does the war affect those of us not directly involved in it? Well. The trade alliances are definitely affected. There have been tense moments in the very verbal war where trade and traiining alliances were afraid of trading with anyone involved in the war due to being seen as a sympathizer and get pulled into the war. Is it fair to other players not affiliated with the war to be singled out for hostile intentions?

Another part of this is that many people previously in accounts in the war have abandoned and then come back. Some started new alliances prop or con the war movements. Others have tried sneaking into the sides camps with alts. This has created distrust in dealings with strangers. Does that affect non affiliated players or peaceful alliances? I say yes.

The longer the war goes on, the more far reaching do the effects of this war have on the entire Illy community. Therefore, I do not find it offensive in hearing a player say they just want it to end. Because whether you are an affiliated member or a silent unaffiliated player, the war has definitely affected players. From trade to hostilities in gc. 

I too would like to see this war ended. Not necessarily taking sides on right but rather that the effects have become tiresome.


Posted By: Rorgash
Date Posted: 11 Feb 2013 at 16:06
nope, its just getting started :D much more fun coming in the future!

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Posted By: Darkwords
Date Posted: 11 Feb 2013 at 16:36
Personnaly I feel that the original post in this thread seemed to be appealing to the Dev's to stop this
 war in some way, in CK's reference to The Powers That Be.  Perhaps I mis-read that, but if not I feel this is rediculous.

Regarding whether the war should or not continue, it is clearly not strictly for me to say, being a neutral party, however from what I see over and over agin in these forum posts, there are players on both sides that wish it to continue and propegate it.  Therefore, clearly aslong as this happens the war will continue.

For anyone involved that wants out, the only option is either to find a new alliance (if a number of members of yours still propegate the war), or to kick those few players that do, so that your alliance can move forward in a peacefull direction.


Posted By: bansisdead
Date Posted: 11 Feb 2013 at 16:49
Originally posted by Sliveen Sliveen wrote:

There have been tense moments in the very verbal war where trade and traiining alliances were afraid of trading with anyone involved in the war due to being seen as a sympathizer and get pulled into the war.


BSHx is directly affiliated with BSH, we have not been living in fear of WE attacks.  Cannot say anyone at BSHx is afraid in anyway.  If a trade alliance cannot make a killing during war time, they're in the wrong business!!!


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http://elgea.illyriad.co.uk/a/p/124253" rel="nofollow">


Posted By: The_Dude
Date Posted: 11 Feb 2013 at 16:51
The war will continue until objectives have been achieved.


Posted By: Aurordan
Date Posted: 11 Feb 2013 at 17:08
Originally posted by Kumomoto Kumomoto wrote:

Originally posted by scaramouche scaramouche wrote:

Originally posted by KillerPoodle KillerPoodle wrote:

Originally posted by Rill Rill wrote:

I do believe that some participants in this war are trying to have their cake and eat it too -- proclaiming that they seek positive aims when in fact their goal is to beat up on other people.


I'm so glad you've finally come to see Consone's originally stated goals for what they really are.
Why Kumo...do I detect a hint of Trolling here?  Tongue


??? Do you guys even know the difference between KP and me?

LOL

I think the consensus around here is that anyone posting with a name that starts with a K is you. 


Posted By: scaramouche
Date Posted: 11 Feb 2013 at 17:09
Originally posted by Kumomoto Kumomoto wrote:

Originally posted by scaramouche scaramouche wrote:

Originally posted by KillerPoodle KillerPoodle wrote:

Originally posted by Rill Rill wrote:

I do believe that some participants in this war are trying to have their cake and eat it too -- proclaiming that they seek positive aims when in fact their goal is to beat up on other people.


I'm so glad you've finally come to see Consone's originally stated goals for what they really are.
Why Kumo...do I detect a hint of Trolling here?  Tongue


??? Do you guys even know the difference between KP and me?
hahaha...my apologies to Kumo....so use to seeing him all I saw was the K in the name.

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NO..I dont do the Fandango!


Posted By: scaramouche
Date Posted: 11 Feb 2013 at 17:13
Originally posted by bansisdead bansisdead wrote:

Originally posted by Sliveen Sliveen wrote:

There have been tense moments in the very verbal war where trade and traiining alliances were afraid of trading with anyone involved in the war due to being seen as a sympathizer and get pulled into the war.


BSHx is directly affiliated with BSH, we have not been living in fear of WE attacks.  Cannot say anyone at BSHx is afraid in anyway.  If a trade alliance cannot make a killing during war time, they're in the wrong business!!!
hmmm...with so many alliances that have declared on us..I dont even know if we're at war with you guys...we're too outnumbered to go attacking all the alliances against us anyway.
and we dont live in fear even if we're being attacked by your affiliations.


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NO..I dont do the Fandango!


Posted By: KillerPoodle
Date Posted: 11 Feb 2013 at 17:43
Originally posted by scaramouche scaramouche wrote:

hahaha...my apologies to Kumo....so use to seeing him all I saw was the K in the name.


I'm quite happy to keep posting and have Kumo take the blame ;)


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"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill


Posted By: bansisdead
Date Posted: 11 Feb 2013 at 17:45
Originally posted by scaramouche scaramouche wrote:

Originally posted by bansisdead bansisdead wrote:

Originally posted by Sliveen Sliveen wrote:

There have been tense moments in the very verbal war where trade and traiining alliances were afraid of trading with anyone involved in the war due to being seen as a sympathizer and get pulled into the war.


BSHx is directly affiliated with BSH, we have not been living in fear of WE attacks.  Cannot say anyone at BSHx is afraid in anyway.  If a trade alliance cannot make a killing during war time, they're in the wrong business!!!
hmmm...with so many alliances that have declared on us..I dont even know if we're at war with you guys...we're too outnumbered to go attacking all the alliances against us anyway.
and we dont live in fear even if we're being attacked by your affiliations.


You won't be attacked by any BSHx members, and if you are inform Rorgash or myself.


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http://elgea.illyriad.co.uk/a/p/124253" rel="nofollow">


Posted By: WeeAshley
Date Posted: 11 Feb 2013 at 17:52
Prologue: I'm a complete newb, and admittedly feel a little out of my league posting in this thread with some of the big heavy hitters in here.

Having played some intense sand box type games before, thinking mainly of Eve-Online and DarkFall, I don't understand the side that says, "stop attacking us or we will leave the game."  I want to understand and I am listening.

My current perspective is summed up in a few points:
- If everyone else has to play a certain way for you to have fun, you are going to have a bad time.
- As Illyriad's popularity continues to grow there will more often be players who will not accept your community rules, ideals, ethos. (edit: By community rules, I mean the rules that the community has made up, like the 10-square rule, and the no attacking me rules - not the rules enforced by the devs/community managers)
- If this is a sandbox game, then people playing differently then you are not wrong.
- If your character in a game is at war, you can still be civil to the people behind the characters.
- Dying is fun. (Dwarf Fortress Trademark)
- If you build something you don't want destroyed in a game that allows annoymous people to destroy it, you are going to have a bad time.
- The sweet spots in Illyriad are finite.  Other people do/will want yours.
- Interesting conflicts will make more people join then leave.

No doubt some will agree and disagree strongly.  I reserve the right to change my mind.

Yours humbly,
--The player behind WeeAshley


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http://elgea.illyriad.co.uk/a/p/226073" rel="nofollow">


Posted By: Rorgash
Date Posted: 11 Feb 2013 at 18:04
"- As Illyriad's popularity continues to grow there will more often be players who will not accept your community rules, ideals, ethos."

This part is protected by the ancient gods of Illyriad, and as such will be protected. but being gods and not written stone tablets these might change over time.

Soup tried and failed in challenging the gods, and in so failed to implement their own rules, ideals and ethos.


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Posted By: scaramouche
Date Posted: 11 Feb 2013 at 18:43
Originally posted by Rorgash Rorgash wrote:

"- As Illyriad's popularity continues to grow there will more often be players who will not accept your community rules, ideals, ethos."

This part is protected by the ancient gods of Illyriad, and as such will be protected. but being gods and not written stone tablets these might change over time.

Soup tried and failed in challenging the gods, and in so failed to implement their own rules, ideals and ethos.
Big talk from someone...who along with 8 other alliances attack one alliance!

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NO..I dont do the Fandango!


Posted By: Rorgash
Date Posted: 11 Feb 2013 at 18:56
oh, im no more then a footsoldier.

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Posted By: The_Dude
Date Posted: 11 Feb 2013 at 18:57
Originally posted by scaramouche scaramouche wrote:

***
Big talk from someone...who along with 8 other alliances attack one alliance!

Shocked


Posted By: Deranzin
Date Posted: 11 Feb 2013 at 19:14
Originally posted by WeeAshley WeeAshley wrote:

My current perspective is summed up in a few points:
- If everyone else has to play a certain way for you to have fun, you are going to have a bad time.
- As Illyriad's popularity continues to grow there will more often be players who will not accept your community rules, ideals, ethos. (edit: By community rules, I mean the rules that the community has made up, like the 10-square rule, and the no attacking me rules - not the rules enforced by the devs/community managers)
- If this is a sandbox game, then people playing differently then you are not wrong.
- If your character in a game is at war, you can still be civil to the people behind the characters.
- Dying is fun. (Dwarf Fortress Trademark)
- If you build something you don't want destroyed in a game that allows annoymous people to destroy it, you are going to have a bad time.
- The sweet spots in Illyriad are finite.  Other people do/will want yours.
- Interesting conflicts will make more people join then leave.

No doubt some will agree and disagree strongly.  I reserve the right to change my mind.

Yours humbly,
--The player behind WeeAshley

Clap

Well, I totally agree on those and I'd like to add something about the people that say "we spent money/time on our towns, we do not want to see them destroyed." 

Ok, this is reasonable, BUT why should they be destroyed .?. It is not set in stone that you will lose ! Don't you want the challenge to make your towns better and better and better .?. How will this be achieved if someone doesn't challenge you .?. 

I attacked someone with a larger account during the war and he was without ANY defence whatsoever - no wards, no thieves, no blights (no mana blights landed on him O_o), no assassins, no sabs, no spears ... just plain cavalry aaaaall the way, so he counter-attacked and smashed all my cities.

And now .?. He fixed most of all those problems and his defence is rock solid and he immediately raised the antes and we are still at it and with a great spirit, I'd say, and in a quite polite manner between us ( as you said a conflict in a game, does not equate rudeness nor bad behaviour ). Didn't the war make him use his knowledge of the game and actually implement more and more of the game mechanics instead of sitting placidly on his huge population account thinking that noone will ever attack him .?. 

It did and frankly I am happy about it because instead of the usual nag one can meet in such cases, he behaved honourably and we are both enjoying the challenge of trying to outwit each other and this is FUN ! What is a game without a challenge, anyway .?.  

Just my two cents on the matter ... 


Posted By: Kumomoto
Date Posted: 11 Feb 2013 at 19:22
Originally posted by KillerPoodle KillerPoodle wrote:

Originally posted by scaramouche scaramouche wrote:

hahaha...my apologies to Kumo....so use to seeing him all I saw was the K in the name.


I'm quite happy to keep posting and have Kumo take the blame ;)


Let's harken back to our standardized testing and do a little word association:

"Kumo" is to "Blame" as "Swiffer" is to "Dust"... ;)


Posted By: belargyle
Date Posted: 11 Feb 2013 at 19:25
Originally posted by scaramouche scaramouche wrote:

Big talk from someone...who along with 8 other alliances attack one alliance!
Oh, would you STOP... You declared war, you got involved, and now you are AT war.
Initially you had 6 Consone alliances against one (Harmless).. didn't here you shouting how unfair that was. Let's look at another ... How many are at war with VIC, that is us against one well... OH WAIT, no it isn't, because you are all basically one big confederation of allaince who work together yet are separate to some undefinable extent. 

Therefore, you being at war, makes those who are IN the war also against you. So it isn't just us against WE and you complaining how unfair it is.. it is us against Consone alliances. WE does not wish to get out of the war, WE desires to stay and in continue IN the war. If you wanted out you could have taken the myriad of opportunities we gave you (more than any other alliances in this war) and the initial negotiations were very very reasonable.

War is what War is, it is one group(s) stating we will militarily force you to submit or wipe you down to a point where whether or not you verbally will submit, your reduction forces places you in a position where logistical opposition is almost non-existent.

When Consone chose to go 6 on 1 against Harmless, that was their intent. When Harmless friends got involved, we said we will take your challenge and make it our own goal. 

You stepped into the war, as did we... surrender and make peace, or continue till peace is made. In either case.. peace will come.. soon or eventually.. it is your decision as to when. We offer it now - surrender.. or you can choose to continue the war.. that is YOUR choice and thus the war continues based on YOU.




Posted By: Rorgash
Date Posted: 11 Feb 2013 at 19:59
now now, no need to get serious about these people bel argyle, we enjoy making fun of them and we enjoy their talks :)

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Posted By: WeeAshley
Date Posted: 11 Feb 2013 at 20:15
Originally posted by scaramouche scaramouche wrote:

Big talk from someone...who along with 8 other alliances attack one alliance!

See, having more allies in the attack just sounds smart to me - not insulting at all.  I mean, if you are going to battle it makes sense to stack the deck in your favour. No?  I'd hate to play other games with someone that said stuff like this:

Risk: "Big talk from someone... who has more armies than me."
Monopoly: "Big talk from someone... who has more money than me."
Tennis: "Big talk from someone... who has taken more lessons than me."
Football: "Big talk from someone... who has more superbowl wins than me."
Crazy 8s: "Big talk from someone... who has more 8s than me."

I admittedly don't get it.  My best guess is that it has something to do with those parents who let their child win at games too often.

“Never fight fair with a stranger, boy. You'll never get out of the jungle that way.”
―  http://www.goodreads.com/author/show/8120.Arthur_Miller" rel="nofollow - Arthur Miller http://www.goodreads.com/work/quotes/6556574" rel="nofollow - Death of a Salesman

Edit: quote formatting.


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http://elgea.illyriad.co.uk/a/p/226073" rel="nofollow">


Posted By: Deranzin
Date Posted: 11 Feb 2013 at 20:18
Originally posted by WeeAshley WeeAshley wrote:

 
I admittedly don't get it.  My best guess is that it has something to do with those parents who let their child win at games too often.
.

http://www.youtube.com/watch?v=h6wOt2iXdc4 " rel="nofollow - http://www.youtube.com/watch?v=h6wOt2iXdc4 

In the words of George Carlin ... Wink


Posted By: asr
Date Posted: 11 Feb 2013 at 20:40
http://www.imdb.com/name/nm0000216/" rel="nofollow - Arnold Schwarzenegger : Have fun. 

from "The Rundown"


Posted By: Grego
Date Posted: 11 Feb 2013 at 21:15
http://www.youtube.com/watch?v=K91bQiGgjBU


Posted By: Jane DarkMagic
Date Posted: 11 Feb 2013 at 22:27
Maybe I'm missing something here...

But why don't those who don't want war just find a new alliance that isn't fighting?  H? and company seem more interested in ending consone than tracking down it's individual members who choose to flee.  I'm sure it wouldn't be an easy choice, but no one is forcing anyone to stay and fight!


Posted By: scaramouche
Date Posted: 11 Feb 2013 at 22:29
Originally posted by belargyle belargyle wrote:

[QUOTE=scaramouche]
. So it isn't just us against WE and you complaining how unfair it is..
 
You obviously mis-understood what i said...FYI...I wasnt complaining.. only making a statement to a high and mighty remark made by Rorgash.

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NO..I dont do the Fandango!


Posted By: Aristeas
Date Posted: 11 Feb 2013 at 22:40
Originally posted by WeeAshley WeeAshley wrote:

Originally posted by scaramouche scaramouche wrote:

Big talk from someone...who along with 8 other alliances attack one alliance!

See, having more allies in the attack just sounds smart to me - not insulting at all.  I mean, if you are going to battle it makes sense to stack the deck in your favour. No?  I'd hate to play other games with someone that said stuff like this:

Risk: "Big talk from someone... who has more armies than me."
Monopoly: "Big talk from someone... who has more money than me."
Tennis: "Big talk from someone... who has taken more lessons than me."
Football: "Big talk from someone... who has more superbowl wins than me."
Crazy 8s: "Big talk from someone... who has more 8s than me."

I admittedly don't get it.  My best guess is that it has something to do with those parents who let their child win at games too often.

“Never fight fair with a stranger, boy. You'll never get out of the jungle that way.”
―  http://www.goodreads.com/author/show/8120.Arthur_Miller" rel="nofollow - Arthur Miller http://www.goodreads.com/work/quotes/6556574" rel="nofollow - Death of a Salesman

Edit: quote formatting.

To take up on our discussion from this morning, I don´t think it is THAT easy, due to different causes:

As you said yourself, and the threads with copious ammounts of posts trying to proof that the own side is the "right one", there is a code of civility involved that "should" be kept up. But quite obviously the notion of civility, and more important here, the extent of it, might be percieved quite differently. In many cases in real-life the ganging up of many persons against another single persion would be percieved as the epitome of anti-civilizedness, because it is so obviously unfair, no matter how logical it may be from the point of realpolitics.

You may say, that this is just a game, but again the character of the game and the extent of it might be seen quite differently. This game is complex enough to be played by players just interested in building up towns, trading, crafting and interacting with NPC´s, Tournaments and chatting with friends. For people that are playing it (mainly) for those reasons it can get quite uncomfortable and "unfair" (because against the perceived character of the game) to be "draged" into a war as a "victim" (of course a matter of perception again, for all of us here. And frankly, I don´t buy the account of any of those two opposing factions here to 100% though i tend to believe H? more. Just to reveal where I am standing in this issue). I would not be suprised or really pissed off if I would play a game of Risk (hope the game has that name in english too^^), or for that matter any strategy game, and the others are fighting me or even banging up on me. But i would very surly not play a game of Settlers of Catan (or other building-up-games) again with people that are just playing against me.

To the issue of the extent of the game: your notion of civility seems to be aiming at the meta-level, but other people might be taking the game-level much more serious than you. And I don´t think it´s dump or an error of category, but I think humans usually do it least to some degree with made-up things like games or the arts (obviously you are taking "real" fun in the game here, wich is of course good :) others take fictious novels somehow seriously and can get something for their RL out of it on this account, what is of course also a good thing. I am starting my paper for University I am working on with a citation from Frank Herberst "Dune" for example^^). But players taking for example their towns much more serious than you can really have big problems with other players destroying their towns (because they see them as under the protection of civility (that is on the "real" sinde of the game), they extend it to the towns, you just refer to the meta-level with your notion. So you end up in disagreement without anybody beeing "right" or "irrational" in my humble opinion). And I am not saying this because my parents let me win, I lost for more than a year chess against my father before stopping it, and more often than not I am not even the 2nd in my playing-evenings with 3 other friends nowerdays.

That leeds to the motivation, and a more general remark on what some other distinguished players have written here. Of course persons can play games for the challange and contest (never understood that, I seem to be a reborn egalitarian stone-age hunter-gatherer), but another motivation is to have fun interacting with the environment and other players. And there are quite obviously players NOT enjoying that part of Illy if war and agressive interaction is involved. There were niches for those players in the past and now, and I really hope there will be niches for them in the future (that´s why I will stick to the training alliance, of course next to the joy of helping others), otherwise I would leave here, not because the other players are mean (they are just playing what they perceive a fair game), but because I just don´t enjoy playing war and challenging other people or be challenged by them. From personal and intellectual experience I can just say that I don´t think that that tend to make a person better in any aspects of existence i deem productive (totally personal judement of course, probably at least partially wrong, because it worked somehow for quite some time in human history). And I think that´s at least to some part that what Rill and Sliveen also pointed out, when people see there perception of the character of this game falsified (for example because they beleif the Consone-cause and see "innocent victims" beeing pushed out without having done anything wrong (and so see themselves as no-wrong-doers endangered)) or there way of playing and enjoying this game (trade/chatting) impinged upon, they could quit. 

Sorry for the bad english, but reading and writing are different things Confused


Posted By: The_Dude
Date Posted: 11 Feb 2013 at 23:06
Originally posted by Jane DarkMagic Jane DarkMagic wrote:

Maybe I'm missing something here...

But why don't those who don't want war just find a new alliance that isn't fighting?  H? and company seem more interested in ending consone than tracking down it's individual members who choose to flee.  I'm sure it wouldn't be an easy choice, but no one is forcing anyone to stay and fight!

Jane, You are partly correct.

There are certain players that will lose cities so the war will follow them.

There are certain cities that must Exodus so the war will follow them.

Now keep in mind, if most players in an alliance exit and leave behind a small core of warring members, those remaining members will not have the economic wherewithal to pay the reparations required for peace.  So this could result in a "death spiral."  This is not the goal of the Coalition but if these alliances choose the path of White I doubt the Coalition will blink an eye in hesitation.

"Consone", to be or not to be.  Wink  Once all warring parties have made peace, no one cares about what Confeds/NAPs are made (AFTER the war is concluded.)  

As to the Nom d'Guerre "Consone" -The Coalition does not want to hear about how great, mighty, and fearsome Consone is anymore.  

From the perspective of the Coalition, Consone came to being with a lot of bragging about being invincible and, soon, many in Illy began experiencing a dramatic spike in attacks from Consone players.  From the perspective of the Coalition, Consone appeared to think it was above reproach. 

My personal experience was that Consone had ZERO interest in behaving nicely - RES was attacked many times and Consone refused at every turn to make reparations or even agree to cease such wanton aggression against RES.  Consone even asked RES to join the war with them against Coalition - despite refusing to make things right with RES - and when that request was refused, Consone sent a siege against RES.

So, I think it would be wise for the survivors to abandon the brand name "Consone."  Their misbehavior destroyed the brand and it will never represent a peaceful confederation.

The foregoing is not a topic for debate.  I am simply advising as to how peace will come - whether sooner (by accepting the terms on the table) or later (through destruction).


Posted By: Samalander
Date Posted: 11 Feb 2013 at 23:06
  This war started the same way wars start in all these games. 4 or 5 top players in a few alliances got together   and    had the great idea that we can dominate the server.  Then  they got a few of alliance mates to go along.  But probably as in most cases they didn't  tell their own alliance what was  going to happen til the war started.  After all it is their alliance and they are the leaders of it. 
  That is why I am  in a training alliance tired of leaders never saying anything or asking  their allince if it want's to go to war.



Posted By: blazingwolfeyes
Date Posted: 12 Feb 2013 at 00:41
there may or may not be thousands of players in Elgea based on alts and inactive account sitting. new players, who will provide stable, strategic, potential long-term players in the game, may leave the game based on lost opportunities due to an expensive and ineffective conflict based on a lack of a strong underlying cause.


Posted By: Riurk
Date Posted: 12 Feb 2013 at 01:25
An arrogant proclamation from the Leader of the 8th ranked Alliance who is ONLY making war on a single Alliance.  That Alliance being ranked 25th and also at war with 8 others must be quite a handful for you.   Regardless of the outcome for the Consone Confederation, you will have had very little to do with it Thedude, excepting of course your arrogant dictates on the forum.

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Posted By: Sisren
Date Posted: 12 Feb 2013 at 01:35
Originally posted by scaramouche scaramouche wrote:

Originally posted by bansisdead bansisdead wrote:

Originally posted by Sliveen Sliveen wrote:

There have been tense moments in the very verbal war where trade and traiining alliances were afraid of trading with anyone involved in the war due to being seen as a sympathizer and get pulled into the war.


BSHx is directly affiliated with BSH, we have not been living in fear of WE attacks.  Cannot say anyone at BSHx is afraid in anyway.  If a trade alliance cannot make a killing during war time, they're in the wrong business!!!
hmmm...with so many alliances that have declared on us..I dont even know if we're at war with you guys...we're too outnumbered to go attacking all the alliances against us anyway.
and we dont live in fear even if we're being attacked by your affiliations.

You may be somewhat forgetful...
but WE entered the war on their own volition...

http://elgea.illyriad.co.uk/#/Alliance/Diplomacy/165

This is not a lesson in physics- actions do not always equal, nor opposite reactions...


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Illy is different from Physics-
Reactions are rarely Equal, and rarely the opposite of what you'd expect...


Posted By: ES2
Date Posted: 12 Feb 2013 at 01:35
Originally posted by Riurk Riurk wrote:

An arrogant proclamation from the Leader of the 8th ranked Alliance who is ONLY making war on a single Alliance.  That Alliance being ranked 25th and also at war with 8 others must be quite a handful for you.   Regardless of the outcome for the Consone Confederation, you will have had very little to do with it Thedude, excepting of course your arrogant dictates on the forum.

Arrogance is a spoil of war.


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Eternal Fire


Posted By: Brandmeister
Date Posted: 12 Feb 2013 at 01:39
Are neutral players leaving the game because they're being attacked? I hadn't heard that. The community still seems to have a strong reaction against small players and uninvolved bystanders getting mauled by big players and large alliances.

My two cents? I could care less about your war. I just wish the parties involved would STFU about it in General Chat. Trash talkers, bleeding hearts, wannabe Roman orators--please just keep it on the forums where I can ignore it. The new continent will have the Care Bear Forest, and that will resolve everyone's problems about unwanted PvP.


Posted By: WeeAshley
Date Posted: 12 Feb 2013 at 02:16
Originally posted by Aristeas Aristeas wrote:

 To take up on our discussion from this morning...

You're english is 100 times better than most English speakers that post on the internet Ari! :)

I think every reasonable person would agree that (and what follows I mean in the most literal sense):
All things are permitted except things explicitly forbidden by:
  1. The mechanics of the game
  2. The rules from the developers.
We can philosophize about what people see as fair; inevitably it doesn't matter.  If the mechanics and developers permit it, then it is permitted.  Players can make whatever rules they'd like about what is fair. They can try to enforce these rules in game.  They can't, however, stop a stronger group of players from doing something else.

So it seems wise to me that, if you don't like what is permitted in the game you shouldn't invest a lot of yourself in it.  Of course you can do whatever you'd like, but you may have the (aforementioned) "bad time".

I empathize with people that have lost time/money, but I find it ridiculous when they complain that what is permitted to happen happened.  Particularly people that then say they'll quit because of it.  Of these posts I think, "Probably best for them in the long run if they do quit!"

I also empathize with people who want to retain the "civility" as the game grows.  I would love to see that as well.  However, as you said - everyone has a definition of civility, and the only one that matters is the one described by the moderators.

tldr; If you don't like what the mechanics/devs permit in the game, you're gonna have a bad time.


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Posted By: blazingwolfeyes
Date Posted: 12 Feb 2013 at 02:26
Originally posted by WeeAshley WeeAshley wrote:


Originally posted by Aristeas Aristeas wrote:

 <span style="line-height: 1.4;">To take up on our discussion from this morning...</span>


You're english is 100 times better than most English speakers that post on the internet Ari! :)

I think every reasonable person would agree that (and what follows I mean in the most literal sense):
All things are permitted except things explicitly forbidden by:
  1. <span style="line-height: 1.4;">The mechanics of the game</span>
  2. <span style="line-height: 1.4;">The rules from the developers.</span>
<span style="line-height: 1.4;">We can philosophize about what people see as fair; inevitably it doesn't matter.  If the mechanics and developers permit it, then it is permitted.  Players can make whatever rules they'd like about what is fair. They can try to enforce these rules in game.  They can't, however, stop a stronger group of players from doing something else.</span>

So it seems wise to me that, if you don't like what is permitted in the game you shouldn't invest a lot of yourself in it.  Of course you can do whatever you'd like, but you may have the (aforementioned) "bad time".

I empathize with people that have lost time/money, but I find it ridiculous when they complain that what is permitted to happen happened.  Particularly people that then say they'll quit because of it.  Of these posts I think, "Probably best for them in the long run if they do quit!"

I also empathize with people who want to retain the "civility" as the game grows.  I would love to see that as well.  However, as you said - everyone has a definition of civility, and the only one that matters is the one described by the moderators.

tldr; If you don't like what the mechanics/devs permit in the game, you're gonna have a bad time.


Posted By: blazingwolfeyes
Date Posted: 12 Feb 2013 at 02:30
WeeAshley ten days into the game? you may rethink this post as you progress in the game.


Posted By: WeeAshley
Date Posted: 12 Feb 2013 at 02:56
Originally posted by blazingwolfeyes blazingwolfeyes wrote:

WeeAshley ten days into the game? you may rethink this post as you progress in the game.


Definite possibility. But I think people can change their minds even if they have been in a game for 10 years.

And thankfully, the ability that one has to change their mind at some future date doesn't invalidate the point they are making now. If it did, some players here could say the same to you.

I can tell you this for certain, the potential for time/monetary loss in this game is tame compared to some of the games I have loved. :)

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Posted By: Rill
Date Posted: 12 Feb 2013 at 02:57
WeeAshley, one of the things that makes Illyriad interesting for many of us:  Just because you CAN doesn't mean you SHOULD.  And likewise, just because other people CAN do certain things under game mechanics doesn't mean that you shouldn't attempt to influence them not to do so.

Use of brute force is, in my opinion, one of the least interesting (and ultimately least effective) ways to get things done in Illyriad.

Whether my opinion turns out to be validated by the events of this particular war or the longer arc of Illyrian history remains to be seen.  In fact, it may be one of those things about which reasonable people will perpetually disagree.


Posted By: The_Dude
Date Posted: 12 Feb 2013 at 03:07
Originally posted by Riurk Riurk wrote:

An arrogant proclamation from the Leader of the 8th ranked Alliance who is ONLY making war on a single Alliance.  That Alliance being ranked 25th and also at war with 8 others must be quite a handful for you.   Regardless of the outcome for the Consone Confederation, you will have had very little to do with it Thedude, excepting of course your arrogant dictates on the forum.

 
From WLR Alliance Profile: "We ask that all members follow these few rules.
  • Be considerate and kind to other players."
LOL

When WE launched siege on RES in October, 2012, WE had pop of about 5.5 million.  WE had and still has the confed backing of Consone.  RES had pop of about 2.8 million.  RES had no Confeds at the time of the attack and still has no Confeds.  

RES has been attacked by VIC, VICX, ABSA, VALAR and WE during this war.  Honestly, I don't recall if EE has engaged RES during the war or not.  I know EE attacked RES prior to formal hostilities.

Please ignore RES armies at all times.  They are mere gnats to the mighty Consone and friends.  Also, I recommend that all Consone ignore my counsel and continue fighting until they crush RES.  It should be very simple for such a powerful and just organization to squish such an insignificant opponent.

Riurk, I am sure Consone would love to have WLR join them.  Y'all can change the tide of the war and forever be hailed as the Champions of Consone. Alternatively, you could switch to a Consone alliance on your own.  You have so many ways to make your armies meaningful in this war, why limit yourself to provocative forum posts as an uninvolved player?  

Put some skin in the game!  There's plenty of war to go around.  LOL


Posted By: The_Dude
Date Posted: 12 Feb 2013 at 03:13
Originally posted by Rill Rill wrote:

WeeAshley, one of the things that makes Illyriad interesting for many of us:  Just because you CAN doesn't mean you SHOULD.  And likewise, just because other people CAN do certain things under game mechanics doesn't mean that you shouldn't attempt to influence them not to do so.

Use of brute force is, in my opinion, one of the least interesting (and ultimately least effective) ways to get things done in Illyriad.

Whether my opinion turns out to be validated by the events of this particular war or the longer arc of Illyrian history remains to be seen.  In fact, it may be one of those things about which reasonable people will perpetually disagree.
 Brute force solved my problem with Nige in Illy.  100% effective.


Posted By: WeeAshley
Date Posted: 12 Feb 2013 at 03:27
Hey Rill!  Hope everything is awesome! :)

I think you and I agree overall.  And I'm not just saying that because you are one of my favourite people in the game.  Thanks again for helping me out so much in the first couple days!

Originally posted by Rill Rill wrote:

one of the things that makes Illyriad interesting for many of us:  Just because you CAN doesn't mean you SHOULD.  And likewise, just because other people CAN do certain things under game mechanics doesn't mean that you shouldn't attempt to influence them not to do so. 
This for sure makes it interesting from my perspective!  I particularly like the influencing bit.  My only footnote would be: there are lots of equally permissible ideas of what you should do.  Mine is one of them.  Listening to others ideas is only going to make my position stronger and/or better.

Originally posted by Rill Rill wrote:

 Use of brute force is, in my opinion, one of the least interesting (and ultimately least effective) ways to get things done in Illyriad.
I personally agree here as well.  Although I appreciate that many people like the war mechanics more than the schmoozing, and they are no more right than I am.

I think we are on the same page, if you agree with this: It is in your best interest that you be prepared for anything the mechanics/devs of the game allow.  If you aren't prepared for that you could have a really bad time.

I would suggest that posts along the line of "I'm quitting because I don't like war games and omg some people play this as a war game wtf they are playing it wrong!!!"  would indicate that someone was not prepared for what is clearly part of the game.

I think of it as a favour to influence people away who would be upset by some of the game mechanics, and/or to help others see a bigger picture that allows them to appreciate the game mechanics in ways they previously wouldn't.

I don't know - are we really that different in our view points?


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Posted By: Ander
Date Posted: 12 Feb 2013 at 03:57
Originally posted by Rorgash Rorgash wrote:

Soup tried and failed in challenging the gods, and in so failed to implement their own rules, ideals and ethos.

BSH is fast learning from RES! First "Masters" and now "Gods"? Tongue

I mean, 'abiding' was not enough for you, now you need to worship them? Shocked




Posted By: The_Dude
Date Posted: 12 Feb 2013 at 04:01
Originally posted by Ander Ander wrote:

Originally posted by Rorgash Rorgash wrote:

Soup tried and failed in challenging the gods, and in so failed to implement their own rules, ideals and ethos.

BSH is fast learning from RES! First "Masters" and now "Gods"? Tongue

I mean, 'abiding' was not enough for you, now you need to worship them? Shocked


The whose-it did what?Confused


Posted By: Ander
Date Posted: 12 Feb 2013 at 04:07
Anybody who doesnt like the war is free to join a trade alliance or something. The trade alliance will not be in a war until one of  the wannabe wargamers decide that you are an easy target, or decide that they want that sovereignty of yours, or that mineral mine, or whatever..

Wannabe wargamers never wage war between them, they always go for someone who doesn't want war. If you are not prepared for war, it will find you. It is as simple as that.



Posted By: Rill
Date Posted: 12 Feb 2013 at 04:12
WeeAshley: 

I think the main difference between our ostensible positions is that I would advocate for interfering as little as possible in other people's way of playing Illyriad.  There are those who would contend that me advocating for this view is a way of interfering, by attempting to influence; they are correct.  However, others also have to freedom to mock me, insult me or completely tune me out -- as many do.  There are those who would say that I could achieve my aims more effectively by acting directly, such as by joining one side or another of the war.  Those people miss my point, or possibly deliberately ignore it, I'm not sure with.

My own personal path is to use persuasion rather than force whenever possible, to accept that things will therefore not always go my way, and to persist in spite of that fact.

But it is also not my path to demand that others see the game as I see it.  Therefore I do not say to the people who are waging a destructive, pointless war "there is no place for you in Illy."  Likewise, I don't say to those who say they would rather not play in a game where people wage pointless, destructive wars "that just shows that you shouldn't be here/aren't playing the game right."

I say "this is what I would rather see happen, and this is why."  Some people end up agreeing with me.  Others do not.  My way of being in Illyriad is, rather than to attempt to achieve the greatest amount of power over the greatest area, to seek to express the least amount of power over the smallest area that I can and still enjoy playing a competitive game -- to encourage those around me to express the greatest degree of freedom. 

 I constantly challenge myself as to whether I am acting out of anger or greed or an attempt to control other people.  In many ways, I am playing Illyriad as much against or with myself as I am against or with other people.  Some days I "win" by being accepting and encouraging of others' maximum freedom (as limited by the freedom of others), other days I "lose" by expressing power in order to get my own way.

That is my way of playing.  I imagine there are many people who would find it to be stultifyingly boring, or who might even miss the point entirely.  I am not here to try to make everyone play "my" way -- but part of my fun IS pointing out that there are numerous ways of approaching Illyriad and to contest the idea that there is any singular way of looking at what the game is.

With all of that said, yes I agree that it is wise to be prepared for the likelihood that those who do not agree with me will someday express their disagreement by force.  I certainly use game mechanics as well as meta-gaming (friendships, confederacies, etc.) to prepare for that end.  However, in many ways my ultimate protection is that my goals in the game do not require me to have any armies or diplomatic units or indeed any cities -- I can "win" without any of those.


Posted By: The_Dude
Date Posted: 12 Feb 2013 at 04:30
Originally posted by Rill Rill wrote:

WeeAshley: 

I think the main difference between our ostensible positions is that I would advocate for interfering as little as possible in other people's way of playing Illyriad.  ****
 You might "advocate" that but by no stretch of the imagination do you _practice_ that, Rill.  
LOL



Posted By: abstractdream
Date Posted: 12 Feb 2013 at 04:47
Rill: I would like to ask you to try to articulate your views without contradicting yourself immediately. For me, when the thesis flies in the face of logic it is difficult to comprehend. I do not understand what you mean by "interfering as little as possible." On the face of it, I would expect such a philosophy to require one to refrain from much of what you do. Is there some other meaning to it, besides the plain definitions of the words?

-------------
Bonfyr Verboo


Posted By: Rill
Date Posted: 12 Feb 2013 at 04:51
Most of what I do in Illyriad is provide information about game mechanics, although I also send modest care packages to new players.  The information I provide, as well as the opinions I express, do probably influence the choices many people make.  There is a big difference between providing information and some minor amount of resources that enable people to make their own decisions and in attempting to force people to do things my way.  Or at least I see a difference ... unless I have some abilities in mind control of which I was not aware?

I also acknowledged that this is a standard that I attempt to meet -- I do not claim to have perfected it.  It is, as I attempted to articulate, a struggle for balance.


Posted By: Aurordan
Date Posted: 12 Feb 2013 at 05:21
I've noticed people Rill is agreeing with never try to tell her to butt out.  then when she disagrees, those same people do.  Just an observation.  

To keep it on topic, I'll reiterate what I and others have said before.  The war will end when both sides want peace enough to be able to agree on terms.  This will likely happen sometime in the next year or two, but maybe not.  

And by the way, calling yourselves the gods of Illyriad is kind of obnoxious, in my opinion.  I can't imagine it will be helpful in the long term.  


Posted By: The_Dude
Date Posted: 12 Feb 2013 at 05:23
Originally posted by Aurordan Aurordan wrote:

****

And by the way, calling yourselves the gods of Illyriad is kind of obnoxious, in my opinion.  I can't imagine it will be helpful in the long term.  
Who called themselves "gods of Illyriad?"


Posted By: Aurordan
Date Posted: 12 Feb 2013 at 05:26
Originally posted by Rorgash Rorgash wrote:

"- As Illyriad's popularity continues to grow there will more often be players who will not accept your community rules, ideals, ethos."

This part is protected by the ancient gods of Illyriad, and as such will be protected. but being gods and not written stone tablets these might change over time.

Soup tried and failed in challenging the gods, and in so failed to implement their own rules, ideals and ethos.

Rorgash


Posted By: The_Dude
Date Posted: 12 Feb 2013 at 05:45
Auro, Rorgash is in BSH.  Consone challenged H?, not BSH.  BSH is not formally at war with Consone, just WE (similar to RES).  I think Rorgash is referring to H? as "the gods."  But maybe I misread him.

And I like how Rorgash says the gods will change over time - how obnoxious is that?!




Posted By: belargyle
Date Posted: 12 Feb 2013 at 06:00
Originally posted by scaramouche scaramouche wrote:

You obviously mis-understood what i said...FYI...I wasnt complaining.. only making a statement to a high and mighty remark made by Rorgash.
Fair enough.. I will back out and leave the rest to you all


Posted By: Aurordan
Date Posted: 12 Feb 2013 at 06:02
Originally posted by The_Dude The_Dude wrote:

Auro, Rorgash is in BSH.  Consone challenged H?, not BSH.  BSH is not formally at war with Consone, just WE (similar to RES).  I think Rorgash is referring to H? as "the gods."  But maybe I misread him.

And I like how Rorgash says the gods will change over time - how obnoxious is that?!



This is, frankly, an absurd portrayal of current events.  BSH, RES, and H? are all coalitionally at war with the alliances of Consone.  Your all fighting everyone on the other side, as I believe you have actually said, directly or indirectly.  In turn, they are all directly or indirectly fighting you.

I can't read in to what exactly he might have meant, and I won't try.  But a reasonable, unbiased reading would not be able to avoid the conclusion that he was referring to himself and his allies.    


Posted By: The_Dude
Date Posted: 12 Feb 2013 at 06:11
Originally posted by Aurordan Aurordan wrote:

 

This is, frankly, an absurd portrayal of current events.  BSH, RES, and H? are all coalitionally at war with the alliances of Consone.  Your all fighting everyone on the other side, as I believe you have actually said, directly or indirectly.  In turn, they are all directly or indirectly fighting you.

I can't read in to what exactly he might have meant, and I won't try.  But a reasonable, unbiased reading would not be able to avoid the conclusion that he was referring to himself and his allies.    
You are not a participant so I am curious as to how you are in a superior position to know these things.

Your comments betray your claims of being unbiased.

But if you think the only reasonable God of Illyriad is me, OK.  I can live with that.  LOL



Posted By: Aurordan
Date Posted: 12 Feb 2013 at 06:17
Originally posted by The_Dude The_Dude wrote:

 You are not a participant so I am curious as to how you are in a superior position to know these things.

Your comments betray your claims of being unbiased.

But if you think the only reasonable God of Illyriad is me, OK.  I can live with that.  LOL


What, to know it's harder to fight a war when there are more people attacking you?  My vast network of spies and minions told me this after months of exhaustive research.  

Of course I have some biases, every human does.  But I would hazard the guess I have fewer than the leader of an engaged alliance, who would have absolutely no interest at all in spinning the potential missteps of his allies.  

I'm not sure what you mean by this.  


Posted By: KillerPoodle
Date Posted: 12 Feb 2013 at 06:42
Originally posted by Rill Rill wrote:

WeeAshley: 

I think the main difference between our ostensible positions is that I would advocate for interfering as little as possible in other people's way of playing Illyriad.  


Two things:

1) I disagree with your characterization of using the varied, flexible and complex war mechanics in this game as "brute force" - it's handy for you to do so to justify your argument but it's fundamentally BS.

2) You constantly try to interfere with the way people play - you have been doing so throughout this entire thread - you are, as always, a hypocrite of the worst kind.

KP


-------------
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill


Posted By: Rill
Date Posted: 12 Feb 2013 at 06:50
Originally posted by KillerPoodle KillerPoodle wrote:

Originally posted by Rill Rill wrote:

WeeAshley: 

I think the main difference between our ostensible positions is that I would advocate for interfering as little as possible in other people's way of playing Illyriad.  


Two things:

1) I disagree with your characterization of using the varied, flexible and complex war mechanics in this game as "brute force" - it's handy for you to do so to justify your argument but it's fundamentally BS.

2) You constantly try to interfere with the way people play - you have been doing so throughout this entire thread - you are, as always, a hypocrite of the worst kind.

KP

So, expressing an opinion is interfering with how people play, but sieging people is not using brute force?

Seriously?


Posted By: KillerPoodle
Date Posted: 12 Feb 2013 at 07:03
http://en.wikipedia.org/wiki/Brute_force

Inigo Montoya: You keep using that word. I do not think it means what you think it means. 

-------------
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill


Posted By: blazingwolfeyes
Date Posted: 12 Feb 2013 at 07:12
Originally posted by Aurordan Aurordan wrote:

I've noticed people Rill is agreeing with never try to tell her to butt out.  then when she disagrees, those same people do.  Just an observation.  

To keep it on topic, I'll reiterate what I and others have said before.  The war will end when both sides want peace enough to be able to agree on terms.  This will likely happen sometime in the next year or two, but maybe not.  

And by the way, calling yourselves the gods of Illyriad is kind of obnoxious, in my opinion.  I can't imagine it will be helpful in the long term.  


year or two? broken lands will be up and running; the players will no longer remember this war or the participants in the conflict, why it ever started or lasted so long.


Posted By: Aristeas
Date Posted: 12 Feb 2013 at 07:17
Originally posted by WeeAshley WeeAshley wrote:

Originally posted by Aristeas Aristeas wrote:

 To take up on our discussion from this morning...

You're english is 100 times better than most English speakers that post on the internet Ari! :)

I think every reasonable person would agree that (and what follows I mean in the most literal sense):
All things are permitted except things explicitly forbidden by:
  1. The mechanics of the game
  2. The rules from the developers.
We can philosophize about what people see as fair; inevitably it doesn't matter.  If the mechanics and developers permit it, then it is permitted.  Players can make whatever rules they'd like about what is fair. They can try to enforce these rules in game.  They can't, however, stop a stronger group of players from doing something else.

So it seems wise to me that, if you don't like what is permitted in the game you shouldn't invest a lot of yourself in it.  Of course you can do whatever you'd like, but you may have the (aforementioned) "bad time".

I empathize with people that have lost time/money, but I find it ridiculous when they complain that what is permitted to happen happened.  Particularly people that then say they'll quit because of it.  Of these posts I think, "Probably best for them in the long run if they do quit!"

I also empathize with people who want to retain the "civility" as the game grows.  I would love to see that as well.  However, as you said - everyone has a definition of civility, and the only one that matters is the one described by the moderators.

tldr; If you don't like what the mechanics/devs permit in the game, you're gonna have a bad time.

Human nature does allow for many things I don´t like, that does not stop me from being a human being and quitting my existence. We are not gas that fills out every possible corner of the given room, we can think and thereby restrain from some things and open up other things. And usually that is what humankind is doing, even in "bad times" (at least to a certain degree), so from my knowledge of my race and my experience here I am playing here because i feel I am quite secure where I actually am, even the parties of this war tried to make that clear (as they still wanted to be the good guys). But right now you are the only person telling me I am going to get crashed no matter how civilized I am bevaing, I can live with that, as long as the majority and the big guys are saying it. So right now my communal declaration this game is not like you discribe it and thats why some players are here...


Posted By: Garth
Date Posted: 12 Feb 2013 at 07:20
Originally posted by KillerPoodle KillerPoodle wrote:

http://en.wikipedia.org/wiki/Brute_force

Inigo Montoya: You keep using that word. I do not think it means what you think it means. 


Wow, you even spin your posts which are spinning the posts of others to claim that they're spinning their own posts.
And yes, it almost does seem like you're trolling at this point. I know you're aware that the Wikipedia entry on the computer science reference to "brute force" is not a complete representation of the term and its use for the last couple of hundred years or whatnot.
This link is more complete: http://en.wiktionary.org/wiki/brute_force

-------------
Garthen


Posted By: KillerPoodle
Date Posted: 12 Feb 2013 at 07:31
Not a fan of the princess bride huh?

Ah well - cannot please everyone :p

The formula goes like this - post snide remarks and try to cover them as "I'm just giving my opinion" then deserve everything that comes back.




-------------
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill


Posted By: Epidemic
Date Posted: 12 Feb 2013 at 08:14
Are people still reading this thread? I gave up midway through page 2.


Posted By: RatuJone
Date Posted: 12 Feb 2013 at 11:34
Originally posted by Epidemic Epidemic wrote:

Are people still reading this thread? I gave up midway through page 2.


why are you back on page 10 :)


-------------
I'm pretty Harmless, really :)


Posted By: abstractdream
Date Posted: 12 Feb 2013 at 11:37
Originally posted by Rill Rill wrote:



Most of what I do in Illyriad is provide information about game mechanics, although I also send modest care packages to new players.  The information I provide, as well as the opinions I express, do probably influence the choices many people make.  There is a big difference between providing information and some minor amount of resources that enable people to make their own decisions and in attempting to force people to do things my way.  Or at least I see a difference ... unless I have some abilities in mind control of which I was not aware?

I also acknowledged that this is a standard that I attempt to meet -- I do not claim to have perfected it.  It is, as I attempted to articulate, a struggle for balance.



I acknowledge the difference between persuasion and force but neither is trying to interfere as little as possible. To do that one would do nothing for anyone, period. The result of both "paths" influences other's experience.

I don't see how anyone can use just one or the other of these tactics, exclusively. Force is used in varying degrees by all sides, just as is persuasion. Arguing over semantics (brute force) is distracting from the point.

-------------
Bonfyr Verboo


Posted By: Dvalin
Date Posted: 12 Feb 2013 at 11:37
Originally posted by Epidemic Epidemic wrote:

Are people still reading this thread? I gave up midway through page 2.


Please keep it going, I'm having a good time reading it...
LOL

Edit for quotation


Posted By: Ossian
Date Posted: 12 Feb 2013 at 12:55
This war has been going on for around 5 months now and whilst the Coalition appears to have all but won it militarily they seem unable to deliver the final blow.  Even so I think it is fair to say that Consone are no longer capable of maintaining any aggressive actions neither against Coalition nor against any other alliance that the Coalition ( and lets be honest when we use the term Coaltion we really mean H?) chooses to support. Those are the hard facts and it amounts to the conclusion that militarily H? have all but won this war.
 
I think it is fair to say that Consone no longer have any military clout in Illyriad ( which is probably the reason a number of leaders from lesser alliances have joined H? in the prosecution of their war).
 
However, if Consone are no longer a threat militarily then why prolong the war any longer?  Various peace offers have been made but it seems that the Coalition ( or rather H?) will not accept them because they want Consone as an entity to cease to exist. I would understand this position if Consone were capable of becoming a military threat in the future  but as we have seen , in practise, they are no longer able to do that Therefore it seem logical , to me that peace negotiations should at least begin without the bitterness and rancour that we have seen over the last few weeks.
 
As this war drags on and the forums continue to become inflammed with bitter and provocative threads -  so the eminity and anger between to the sides seems to grow and it times it is becoming very personalised. Without doubt players are starting to quit the game because of the way this war is dragging on.  I think that there is real danger more players will quit and perhaps alliances may disband when there was no need nor justification for that to happen.
 
There is more to success in the sandbox, that is Illyriad,  than just knowing how to prosecute a war.  If a leader really wants positive success for his/her alliance then s/he must also know how to bring about "peace and reconciliation" . This is not Travian. This is "Illyriad"!
 
If both protagonists seem unable to negotiate peace directly then I support the idea of peace being brokered by an intermediatory and the sooner the better.
 
I think the community in Illy would all rather be looking forward to the impact and opportunities of the new Broken Lands expansion than they would reading inflammatary posts about this war. Lets solve it get it out the way and move on....
 
 
 


Posted By: Deranzin
Date Posted: 12 Feb 2013 at 13:02
Originally posted by Ander Ander wrote:

Anybody who doesnt like the war is free to join a trade alliance or something. The trade alliance will not be in a war until one of  the wannabe wargamers decide that you are an easy target, or decide that they want that sovereignty of yours, or that mineral mine, or whatever..

Wannabe wargamers never wage war between them, they always go for someone who doesn't want war. If you are not prepared for war, it will find you. It is as simple as that.


Please do not project your thoughts and innermost wishes to other people. Tongue

Originally posted by Aurordan Aurordan wrote:

Originally posted by Rorgash Rorgash wrote:

"- As Illyriad's popularity continues to grow there will more often be players who will not accept your community rules, ideals, ethos."

This part is protected by the ancient gods of Illyriad, and as such will be protected. but being gods and not written stone tablets these might change over time.

Soup tried and failed in challenging the gods, and in so failed to implement their own rules, ideals and ethos.

Rorgash

I could be wrong, but Rorgash is roleplaying an orc, so I have noticed that he he is prone to such over-the-top remarks ... or at least that is how I perceive them ... as role-playing. 

Apart from that noone is considering, or claiming, to be neither "master" nor "god" nor any such similar epithet of the game, apart from the DEVs. Smile


Posted By: Brandmeister
Date Posted: 12 Feb 2013 at 14:19
Originally posted by RatuJone RatuJone wrote:

Originally posted by Epidemic Epidemic wrote:

Are people still reading this thread? I gave up midway through page 2.
why are you back on page 10 :)

Moth, meet flame.

http://www.youtube.com/watch?v=TTUQyEr-sg0



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