Tournament The October Tournament "Dark Harvest" is now live. You can read the http://forum.illyriad.co.uk/main-circle-of-five-announce-tournament_topic4272.html" rel="nofollow - story behind it and checkout the http://forum.illyriad.co.uk/tournament-vi-dark-harvest-rules-and-prizes_topic4270.html" rel="nofollow - rules and prizes here. It has its http://forum.illyriad.co.uk/tournament-vi-dark-harvest_forum42.html" rel="nofollow - own sub-forum if you can to create any threads or commentary regarding it.
Post-Live Tournament Changes
Graphs For this tournament we wanted to improve the information we provided on how it was progressing and how the leaderboard changed over time. To this end we have added a graph to the main and square tournament pages that give you a breakdown, by day, of the Souls gathered by the current top 10 alliances.
The total combat casualties are also shown on a graph on both pages, broken down by day, and for the last 12 hours.
Last Reaper The last Alliance to collect souls from that square is now shown on the Tournament squares page.
Current Occupier The current occupying alliance is now shown on the individual square's page, along with the details of the square.
Your Alliance's Armies On Square If your alliance is occupying the square currently, you will also now see a break down of the armies from your alliance on that square, who they are from, when they arrived and when they will be leaving - and their unit count. This should help you get a handle on where is over defended and where is stretched thin.
Hovering over the general time (e.g. in 10 hours) will give you the exact time. (Note you may need to refresh if the Departing time shows "Just Now")
Fixes
Stuck Armies Armies in occupation of a square (reinforcing, occupying, sieging, blockading) that have all of their commanders killed but still have troops remaining should now return home on schedule according to their original orders, and will also respond to messengers with recall orders.
Unable to rescind sov claims after settling A buglet which left player unable to rescind sovereignty claims after settling on a sovereign square has been resolved. You can now claim sovereignty on a square to "reserve" it, and then settle a city on it, and then cancel the sovereign claim on that square.
Herald Attacks The spurious attack for 267,760 by yositune [~N~], caused by a looping bug, has been removed from the herald stats.
Friend list Now will no longer show players that have left the game.
Server stats Are now updating again after upping the size of the trade field numerics (you trade a lot!).
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