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Non-Aligned Alliance Movement

Printed From: Illyriad
Category: The World
Forum Name: Politics & Diplomacy
Forum Description: If you run an alliance on Elgea, here's where you should make your intentions public.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=4273
Printed Date: 17 Apr 2022 at 01:46
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Topic: Non-Aligned Alliance Movement
Posted By: Janosch
Subject: Non-Aligned Alliance Movement
Date Posted: 01 Oct 2012 at 01:46
Silverlake from H? commented here: http://forum.illyriad.co.uk/larger-alliances-taking-advantage-of-smaller-ones_topic4153.html" rel="nofollow - http://forum.illyriad.co.uk/larger-alliances-taking-advantage-of-smaller-ones_topic4153.html
Originally posted by <span style=font-family: Calibri, sans-serif; font-size: 14.545454025268555px; line-height: 16.363636016845703px;>Silverlake</span> Silverlake wrote:


I find it reprehensible that larger alliances are taking advantage of smaller alliances by harvesting resources from the smaller alliance's sov squares, attacking their camped armies, and not even following their own rules! If you say you are going to attack anyone camped or harvesting within 5 squares of your cities, but your members do this to others, that is the height of hypocrisy... shame of you!!!!

And Hadus replied:
Originally posted by <span style=font-family: Calibri, sans-serif; font-size: 14.545454025268555px; line-height: 16.363636016845703px;>Hadus</span> Hadus wrote:


Perhaps the smaller alliances could work together and craft their own confederation, in order to protect each other in the event larger alliances exert their power in an unbecoming manner.


There are other reasons why we think this is necessary. We would love to join any such organisation, if it would exist, but it is hard to bring “the small” alliances together (which have founded variouse small organisations). It is even hard to get an overview what all this alliances do. They do have various quarrels among themselves (who else should they fight against?) and eventually do not trust each other. Also given the poor ingame communication possibilities between alliances, it makes it hard to get people to know each other. So I propose to form the:

Non-Aligned Alliance Movement (NAAM)

We imagine a loose (and maybe sometimes closer) community of alliances with good intentions that aim to cooperate for the good of their alliances and all of Illyriad, without being pushed around by large alliances or annihilated for whatever reason. This would also avoid that small alliances need to run to this forum in order to get some help (which they might get or not). Internal and external conflicts should be solved peaceful (if possible). And finally there will be no force to participate in any decision that you do not support. We propose to agree on a declaration of intention which covers the following points:

1. Cooperate in peace;

2. Support in conflicts (if appropriate);

3. Form a large alliance (of large players) in the next tournament or for war effort; and

4. Be open to more members that like to see how a Non-Aligned Movement can work in Illyriad and extend the voluntary cooperation to areas our members are interested in.

We are not sure if this will work, but we would be happy to see it work. We are however sure we need to attract some more alliances to make this a meaningful movement. If you are interested, feel free to contact Gaia Nutella Tulips, Naxos or Janosch.

Now is the time to form the Non-Aligned Alliance Movement, join together to participate in the tournament and use the time to get to know each other.

Check out the public part of our trade policy:  http://forum.illyriad.co.uk/trade-Event-creation-of-trade-alliance_topic4536.html" rel="nofollow - http://forum.illyriad.co.uk/trade-Event-creation-of-trade-alliance_topic4536.html

NOTE: This movement is not created to bully other alliances but to stand together against bullies.

Update: Link added.


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Replies:
Posted By: Brids17
Date Posted: 01 Oct 2012 at 06:22
Originally posted by Janosch Janosch wrote:

Internal and external conflicts should be solved peaceful (if possible).

Why?


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Posted By: Rill
Date Posted: 01 Oct 2012 at 06:41
Originally posted by Brids17 Brids17 wrote:

Originally posted by Janosch Janosch wrote:

Internal and external conflicts should be solved peaceful (if possible).

Why?

To save armies for the conflicts that are not possible to solve peacefully.


Posted By: Brids17
Date Posted: 01 Oct 2012 at 07:58
Originally posted by Rill Rill wrote:

To save armies for the conflicts that are not possible to solve peacefully.

What are the odds of a multiple conflicts happening so closely together that a player would not be able to rebuild their army before the next conflict arose? 


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Posted By: Rill
Date Posted: 01 Oct 2012 at 13:57
Originally posted by Brids17 Brids17 wrote:

Originally posted by Rill Rill wrote:

To save armies for the conflicts that are not possible to solve peacefully.

What are the odds of a multiple conflicts happening so closely together that a player would not be able to rebuild their army before the next conflict arose? 

If people stopped trying to solve most conflicts peacefully, pretty darn good.


Posted By: ES2
Date Posted: 01 Oct 2012 at 14:15
Originally posted by Brids17 Brids17 wrote:

Originally posted by Janosch Janosch wrote:

Internal and external conflicts should be solved peaceful (if possible).

Why?

If newbies want to fight, let them fight. 


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Eternal Fire


Posted By: Faenix
Date Posted: 01 Oct 2012 at 14:30
Quote Non-Aligned Alliance Movement

The problem that I see with this is .. If you align yourself with this movement, then you're no longer a Non-Aligned Alliance .. So perhaps you should refer to yourselves as the "Movement of Previously Non-Aligned Alliances?"   Or maybe .. Tenuously Aligned Potentially Defensive Agreement of The Autonomous Sovereign Subjects?


Posted By: Hadus
Date Posted: 01 Oct 2012 at 14:48
It's nice to know my words did not go unheard! Sounds like a good plan you have proposed, however, I caution you to take care how you go about this.

If i may suggest, you need to consider a few things:
- I would recommend you advertise this system as a "Network," rather than an Alliance. An alliance usually assumes or implies a sense of unity between the members; thus, the member alliances might presume that joining entails submitting to the unified values of the parent organization. A network, on the other hand, merely provides each member alliance with a list of contacts who have indicated a willingness to defend other small alliances if the need arises.

- What defines a "small" alliance? Will there be a maximum number of members, population, land claimed, or alliance rank? Will setting a maximum dissuade alliances from continuing to grow? Will the absence of a maximum allow bigger alliances to control the network to meet their own goals?

- Are the member alliances bound by any agreements? Are members required to take part in any aspect of the network? Will they be forced to aid other alliances or forced to end a conflict with another member? Will the network become so large that small alliances feel forced to join, or else have no allies to protect them?

- How will the network be run? A hierarchy based on size? A democratic approach based on group votes? An election-based system? Does the network even need leadership, or simply administration/organization?

All these things must be answered before beginning such an ambitious project. I wish you the best of luck!


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Posted By: BlindScribe
Date Posted: 01 Oct 2012 at 15:07
I like the goals set forth here, but feel that the best way of dealing with such things is down at the local level.  

What I mean is this:

Let's say you're a small alliance based largely in Middle Kingdom, and I'm a small alliance based largely in Kumala.  

You get bullied.

Exactly what can I do to assist you, other than make a few rumblings in the forums?

Small alliances are (by their very nature as, well...small) limited in their response options to begin with, and would find mounting a credible response to an infraction half a world away to be daunting indeed.

Instead of having an overarching system that covered the whole of Elgea with a blanket of protection for small alliances, I feel that perhaps the best response would be to move in a different (more localized) direction.

True...there are some wampum big alliances out there.

True, they sometimes throw their weight around, but I do not believe it to be a radical concept that a small, highly localized alliance can be quite effective at holding its own IN that localized area.  If the small alliance is relatively tightly clustered for mutual defense, and ardent about standing up for its rights in the region they operate in, most larger alliances (all the "big boys" are far flung affairs, with interests scattered all over the map) would probably find it too thorny an issue to be profitable tackling.  (not to say that the sheer weight of the larger alliance *couldn't* crush the small, tightly defended group...they very likely could, but the effort required to do so would be far greater than the effort needed to swat at 30 widely scattered towns that had little hope of actually helping one another in times of genuine trouble or need).

$0.02

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Posted By: Janosch
Date Posted: 01 Oct 2012 at 16:11

Thank you for the interest. I try to comment on some of the posts. There is multiple negotiation running atm and it is not really possible to answer all the questions because this is supposed to be a movement of many alliances and I do not want to speak for them. But I am happy to present my perspective:

 

Originally posted by Brids17 Brids17 wrote:

Originally posted by Janosch Janosch wrote:

Internal and external conflicts should be solved peaceful (if possible).

 

Why?

Strange comment from a Crowalition member, I thought this would be also the aim of Crow policy, not to let conflicts escalate to something seriously violen, if possible.

 

However, I wanted to imply three things with this sentence:

First, if multiple members within NAAM have a quarrel and they decide to fight about it that might be fine with me (and other NAAM members), depending on the precise circumstances. It is not the aim that NAAM members fight against each other, though. So we will try to solve things peacefully.

Second, if there is a conflict with any third party, the idea is not to blindly escalate, but mediate between the involved parties and get to a fair solution. Every alliance is eventually forced to defend the freedom of its members together with friends. But we aim to solve things peacefully.

Thirdly, NAAM is not about joining together to attack third parties. Sometimes it is hard to clearly see and interpret what is an attack and what is a defence though, so each situation must be judged individually and together with the other NAAM members. Also words like bully or troll are open to interpretation, as it has been discussed in this forum before. But I believe there is a solution for most, if not all, situations and we will try to get things solved peacefully.

 

The members that have joined so far (I might publish a list here soon), are in principal peaceful alliances. And we want to stay peaceful alliances. That is why we want to solve things peacefully.I intend not to get involved unasked but only consider to get involved, if another movement member is going to ask for assistance.

Originally posted by Hadus Hadus wrote:


If i may suggest, you need to consider a few things:
- I would recommend you advertise this system as a "Network," rather than an Alliance. An alliance usually assumes or implies a sense of unity between the members; thus, the member alliances might presume that joining entails submitting to the unified values of the parent organization. A network, on the other hand, merely provides each member alliance with a list of contacts who have indicated a willingness to defend other small alliances if the need arises.

 Indeed that was more or less what we were thinking about. The Non-Aligned Alliance Movement is supposed to be a movement of alliances, so in fact some sort of Network, not a Confederation System/Network like Consone or Crow(?). If participating alliance make in-game confeds, that is perfectly fine with the idea.

Originally posted by Hadus Hadus wrote:


- What defines a "small" alliance? Will there be a maximum number of members, population, land claimed, or alliance rank? Will setting a maximum dissuade alliances from continuing to grow? Will the absence of a maximum allow bigger alliances to control the network to meet their own goals?

This depends on what the alliances decide that will join in the Network. We will need to decide together who we like to join and who we do not accept as a member. It might be an advantage if a larger alliance is going to join. I do not think we will kick alliances that grow (so I do not demand the right to kick an alliance for myself (or any other special rights) but there will be the possibility to exclude alliances from the movement if they show certain behaviour or try to drag NAAM in unprovoked wars). It will not be possible for anyone to control the network and all involved alliances have one vote in the movement, no matter what size they do have. I do not want to make this decisions for the Network participants.

Originally posted by Hadus Hadus wrote:


- Are the member alliances bound by any agreements? Are members required to take part in any aspect of the network? Will they be forced to aid other alliances or forced to end a conflict with another member? Will the network become so large that small alliances feel forced to join, or else have no allies to protect them?

We did prepare a Memorandum of Understanding to clarify some aims and organisational aspects. Members are not forced to take part in any actions of the movement, they do not support (I cannot see how else this should work anyway). So if a (large) alliance wants to use the network for anything tresures, it will only be possible, if there is sufficient support from participating smaller alliances (and I do not expect this to be the case). In fact, I hope rather many smaller alliances will dominate the Network. It is possible for any participating alliance to have additional relations with other alliances. We will see how many alliances will join, but I do not think there will be no protection left for alliances that decide not to join. If alliances decide to leave the movement, they are free to do so.

 

Originally posted by Hadus Hadus wrote:


- How will the network be run? A hierarchy based on size? A democratic approach based on group votes? An election-based system? Does the network even need leadership, or simply administration/organization?

There is not supposed to be any leadership. We might elect some mediators to assist in larger negotiations and organisational efforts. Each alliance will have one vote and things are supposed to work democratically. I incresingly have the feeling that Illy is based on quite a few very active players. So this players could eventually excersise more influence then others, I do not know how to change that fact. However, I expect the rest (or parts) of NAAM only to support actions they really want to support, no matter what kind of

 BlindScribe, I was thinking about local solutions. But first of all TOR is not very well concentrated. Secondly, I believe the organisational effort of multiple smaller alliance networks/movements will be much harder to handle. And in the end also forum support might be valuable. Also the idea to found a large alliance with only large players from small alliances, for excample for tournament participation, will not work with many local solutions (which would have multiple overlaps).

Thanks for wishing us luck. I think we will need it. Wink



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Posted By: Kumomoto
Date Posted: 01 Oct 2012 at 18:17
Originally posted by Faenix Faenix wrote:

Quote Non-Aligned Alliance Movement

The problem that I see with this is .. If you align yourself with this movement, then you're no longer a Non-Aligned Alliance .. So perhaps you should refer to yourselves as the "Movement of Previously Non-Aligned Alliances?"   Or maybe .. Tenuously Aligned Potentially Defensive Agreement of The Autonomous Sovereign Subjects?


LMAO. Clap


Posted By: ES2
Date Posted: 01 Oct 2012 at 18:35
Originally posted by BlindScribe BlindScribe wrote:

I like the goals set forth here, but feel that the best way of dealing with such things is down at the local level.  

What I mean is this:

Let's say you're a small alliance based largely in Middle Kingdom, and I'm a small alliance based largely in Kumala.  

You get bullied.

Exactly what can I do to assist you, other than make a few rumblings in the forums?

Small alliances are (by their very nature as, well...small) limited in their response options to begin with, and would find mounting a credible response to an infraction half a world away to be daunting indeed.

Instead of having an overarching system that covered the whole of Elgea with a blanket of protection for small alliances, I feel that perhaps the best response would be to move in a different (more localized) direction.

True...there are some wampum big alliances out there.

True, they sometimes throw their weight around, but I do not believe it to be a radical concept that a small, highly localized alliance can be quite effective at holding its own IN that localized area.  If the small alliance is relatively tightly clustered for mutual defense, and ardent about standing up for its rights in the region they operate in, most larger alliances (all the "big boys" are far flung affairs, with interests scattered all over the map) would probably find it too thorny an issue to be profitable tackling.  (not to say that the sheer weight of the larger alliance *couldn't* crush the small, tightly defended group...they very likely could, but the effort required to do so would be far greater than the effort needed to swat at 30 widely scattered towns that had little hope of actually helping one another in times of genuine trouble or need).

$0.02

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Hey buddy, thats what they get for joining a small alliance. want real protection? join an established one. 


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Eternal Fire


Posted By: Janosch
Date Posted: 01 Oct 2012 at 19:08
Originally posted by Kumomoto Kumomoto wrote:

Originally posted by Faenix Faenix wrote:

Quote Non-Aligned Alliance Movement

The problem that I see with this is .. If you align yourself with this movement, then you're no longer a Non-Aligned Alliance .. So perhaps you should refer to yourselves as the "Movement of Previously Non-Aligned Alliances?"   Or maybe .. Tenuously Aligned Potentially Defensive Agreement of The Autonomous Sovereign Subjects?


LMAO. Clap


The idea of a non-aligned movement is to be not aligned formally with or against any major power bloc. This might or might not be a fitting comparison for the political world of Illyriad. It is created because of the desire not to be aligned within a geopolitical/military structure and therefore itself does not have a very strict organizational structure, which is why we choose the name.




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Posted By: Brids17
Date Posted: 01 Oct 2012 at 19:10
Originally posted by Janosch Janosch wrote:

Strange comment from a Crowalition member, I thought this would be also the aim of Crow policy, not to let conflicts escalate to something seriously violen, if possible.

I don't particularly like how stagnant the crow alliances are and how fearful people are to get involved in a conflict with one due to the chance they'll all get involved, so it's really not as strange as you might think. 

The aim of your non-aligned alliance movement seems to be to prevent war whenever possible. This is silly. Newbies of all people are the single best suited players to go to war. Unlike many of the vets, they don't have a whole lot to lose. So what if they lose their 750 man army? So what if their 2k city with 200 cows and 10 saddles get's sieged? It's not a lot to lose. And while you may not stop them, the fact that they're in the huge confed of alliances is enough to stop it alone. Inter-confed conflicts are obviously going to be pressured to stop because that would defeat the purpose of it. So the entire thing is anti-war and I just want to know specifically:

Why?


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Posted By: ES2
Date Posted: 01 Oct 2012 at 19:25
They desire to be anti war because this game has turned itself into a "everything has to be fair" mindset. Therefor alliance A can defend itself but alliance B can't therefor alliance B should receive the help "it deserves".

In my opinion it's high time there should be consequences to being a part of a newbie alliance as compared to an established one, for starters, not having someone bail you out should someone decide to annex you. 


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Eternal Fire


Posted By: Naxos
Date Posted: 01 Oct 2012 at 19:42
Originally posted by ES2 ES2 wrote:

In my opinion it's high time there should be consequences to being a part of a newbie alliance as compared to an established one, for starters, not having someone bail you out should someone decide to annex you. 

Interesting as almost a year ago you started your own alliance.  All alliances had newbie beginnings and to state that all newbie alliances should just be absorbed by established ones sounds a bit arrogant.  How would you feel when you started your alliance and let's say Big Alliance A comes over and says, "you are weak, join us or we'll stomp you." Personally I would be irritated at the attitude of it all.  This game runs on alliances, alliances which come from humble beginnings, and then become great.  You eliminate the creation of new alliances the game will stagnate like many other games online.  

I feel new alliances help add flavor to the melting pot that is Illyriad.  I have heard "this isn't fair mindset" from the Aesir and TLR war plenty of times (not saying you personally but others threw it around).  Due to everyone believing that there rose a coalition against Aesir to stop them from "picking on the little guy".  


Posted By: ES2
Date Posted: 01 Oct 2012 at 20:00
Originally posted by Naxos Naxos wrote:

Originally posted by ES2 ES2 wrote:

In my opinion it's high time there should be consequences to being a part of a newbie alliance as compared to an established one, for starters, not having someone bail you out should someone decide to annex you. 

Interesting as almost a year ago you started your own alliance.  All alliances had newbie beginnings and to state that all newbie alliances should just be absorbed by established ones sounds a bit arrogant.  How would you feel when you started your alliance and let's say Big Alliance A comes over and says, "you are weak, join us or we'll stomp you." Personally I would be irritated at the attitude of it all.  This game runs on alliances, alliances which come from humble beginnings, and then become great.  You eliminate the creation of new alliances the game will stagnate like many other games online.  

I feel new alliances help add flavor to the melting pot that is Illyriad.  I have heard "this isn't fair mindset" from the Aesir and TLR war plenty of times (not saying you personally but others threw it around).  Due to everyone believing that there rose a coalition against Aesir to stop them from "picking on the little guy".  

Interesting as almost a year ago you started your own alliance.  All alliances had newbie beginnings and to state that all newbie alliances should just be absorbed by established ones sounds a bit arrogant.

I know when I started my alliance, of course all alliances had newbie beginnings and read what I wrote. 

How would you feel when you started your alliance and let's say Big Alliance A comes over and says, "you are weak, join us or we'll stomp you." 

Well I can say that no doubt I'd attempt to fight the opposition then if winning looked impossible I'd consider serving that alliance, I've come across people who have fought against TLR, lost and then entered in my alliance. 

 Personally I would be irritated at the attitude of it all.  This game runs on alliances, alliances which come from humble beginnings, and then become great.  You eliminate the creation of new alliances the game will stagnate like many other games online.  

I doubt I will ever gain enough power to enforce my opinions, so your fear of newbie alliances having to forge it on their own won't ever become reality. 

I feel new alliances help add flavor to the melting pot that is Illyriad.  I have heard "this isn't fair mindset" from the Aesir and TLR war plenty of times (not saying you personally but others threw it around).

Your feelings are noted, as that may be seeing as this is Eternal Fire typing out these comments on his forum account, we can note that these are my thoughts and therefor what someone else says does not mean I said it. 

Due to everyone believing that there rose a coalition against Aesir to stop them from "picking on the little guy".  

I believe there was a coalition rising because there widespread thinking that Aesir was attacking TLR for resources and therefor a coalition rose to protect their economic interests. Happens all the time, I believe STEEL for example has had quite a hand in trading and some are protecting them because they are holding desirable items. 


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Eternal Fire


Posted By: Naxos
Date Posted: 01 Oct 2012 at 20:17
Hmm I'm sorry if you took my reply as an insult.   I merely wanted to point out the holes in your argument, just as you pointed out the holes in my argument.

But getting back to the subject at hand, NAAM is a movement geared toward smaller alliances.  My alliance has been around for well over a year and is still growing but it can not compare to any of the Crow alliances or Consone alliances.  While NAAM is currently tooled for smaller alliances there will come a time that larger alliances will be welcomed into the organization, shoulder to shoulder with smaller alliances and bigger alliances alike.  

NAAM's foreign policy can be compared to the League of Armed Neutrality of old.  We will not seek out conflict but we will defend ourselves if conflict seeks out our members (support by choice of member alliances)


Posted By: ES2
Date Posted: 01 Oct 2012 at 20:26
Originally posted by Naxos Naxos wrote:



NAAM's foreign policy can be compared to the League of Armed Neutrality of old.  We will not seek out conflict but we will defend ourselves if conflict seeks out our members (support by choice of member alliances)
No hostility meant by this comment but isn't that what is advertised by easily half of Illyriad's alliances? "We are peaceful but do not seek conflict". If so many are peaceful do you need a union?




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Eternal Fire


Posted By: Naxos
Date Posted: 01 Oct 2012 at 20:35
Originally posted by ES2 ES2 wrote:

 
No hostility meant by this comment but isn't that what is advertised by easily half of Illyriad's alliances? "We are peaceful but do not seek conflict". If so many are peaceful do you need a union?

Might as well make a club for them right? XD

But back to a serious note, this movement was created to help keep it peaceful (for smaller alliances at least).  Many larger more aggressive alliances tend to shake off the rules (no written law but law of GC mob rule to not pick on the "little guy") and target smaller alliances to push around especially over resources.

Through this movement smaller alliances can help keep everything peaceful due to having other alliance to help support them if the occasion does arise that military forces are put into the field.  Illy is based around a peaceful mentality but it is an aggressive peace when you whittle down to it.


Posted By: Janosch
Date Posted: 01 Oct 2012 at 21:15
Originally posted by Brids17 Brids17 wrote:

Originally posted by Janosch Janosch wrote:

Strange comment from a Crowalition member, I thought this would be also the aim of Crow policy, not to let conflicts escalate to something seriously violen, if possible.

I don't particularly like how stagnant the crow alliances are and how fearful people are to get involved in a conflict with one due to the chance they'll all get involved, so it's really not as strange as you might think. 

The aim of your non-aligned alliance movement seems to be to prevent war whenever possible. This is silly. Newbies of all people are the single best suited players to go to war. Unlike many of the vets, they don't have a whole lot to lose. So what if they lose their 750 man army? So what if their 2k city with 200 cows and 10 saddles get's sieged? It's not a lot to lose. And while you may not stop them, the fact that they're in the huge confed of alliances is enough to stop it alone. Inter-confed conflicts are obviously going to be pressured to stop because that would defeat the purpose of it. So the entire thing is anti-war and I just want to know specifically:

Why?


I am the last one that wants to stick my nose into affairs that are none of my business. So if people want to fight, I do not mind. I do know that creatures like trolls or the definition of bully and self-defence are significantly shaped by power constellations here in this forum. So particularly small alliances do need friends. They can eventually come here and find assistance, if they need it (and as I said, they might find it or not). But as some players do not like to beg for resources, some players do not like to beg for military assistance. So the idea NAAM is not entirely about peace. If the game became stagnant, that is certainly not the fault of NAAM or the “small” alliances. But there are reasons why “small” alliances should join together and be it tournament participation or forum support. How precisely the policy of NAAM will look like and if the aim of NAAM is to prevent war whenever possible, depends on the alliances that will join. So I cannot predict what will happen and how this will influence the game.




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Posted By: ES2
Date Posted: 01 Oct 2012 at 21:17
Originally posted by Janosch Janosch wrote:

Originally posted by Brids17 Brids17 wrote:

Originally posted by Janosch Janosch wrote:

Strange comment from a Crowalition member, I thought this would be also the aim of Crow policy, not to let conflicts escalate to something seriously violen, if possible.

I don't particularly like how stagnant the crow alliances are and how fearful people are to get involved in a conflict with one due to the chance they'll all get involved, so it's really not as strange as you might think. 

The aim of your non-aligned alliance movement seems to be to prevent war whenever possible. This is silly. Newbies of all people are the single best suited players to go to war. Unlike many of the vets, they don't have a whole lot to lose. So what if they lose their 750 man army? So what if their 2k city with 200 cows and 10 saddles get's sieged? It's not a lot to lose. And while you may not stop them, the fact that they're in the huge confed of alliances is enough to stop it alone. Inter-confed conflicts are obviously going to be pressured to stop because that would defeat the purpose of it. So the entire thing is anti-war and I just want to know specifically:

Why?


I am the last one that wants to stick my nose into affairs that are none of my business. So if people want to fight, I do not mind. I do know that creatures like trolls or the definition of bully and self-defence are significantly shaped by power constellations here in this forum. So particularly small alliances do need friends. They can eventually come here and find assistance, if they need it (and as I said, they might find it or not). But as some players do not like to beg for resources, some players do not like to beg for military assistance. So the idea NAAM is not entirely about peace. If the game became stagnant, that is certainly not the fault of NAAM or the “small” alliances. But there are reasons why “small” alliances should join together and be it tournament participation or forum support. How precisely the policy of NAAM will look like and if the aim of NAAM is to prevent war whenever possible, depends on the alliances that will join. So I cannot predict what will happen and how this will influence the game.



So in short you are combating large confeds with a large confed?


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Eternal Fire


Posted By: Janosch
Date Posted: 01 Oct 2012 at 21:22
Originally posted by Janosch Janosch wrote:


The idea of a non-aligned movement is to be not aligned formally with or against any major power bloc.



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You like Democracy? Join the http://forum.illyriad.co.uk/topic3448_post42792.html#42792" rel="nofollow - Old Republic !


Posted By: dunnoob
Date Posted: 01 Oct 2012 at 21:58
Originally posted by ES2 ES2 wrote:

 I believe there was a coalition rising because there widespread thinking that Aesir was attacking TLR for resources and therefor a coalition rose to protect their economic interests. 
No, I don't think that ~KV~ or the Nightbringers Confederation had any "economic interests" in whatever TLR considers as Greater Ursor, let alone before trade v2.  It was a perfectly non-aligned alliance mess, some last minute NAPs throw in just in time before folks could click attack.  Tongue


Posted By: STAR
Date Posted: 02 Oct 2012 at 11:48
Originally posted by Janosch Janosch wrote:


Non-Aligned Alliance Movement (NAAM)

We imagine a loose (and maybe sometimes closer) community of alliances with good intentions that aim to cooperate for the good of their alliances and all of Illyriad, without being pushed around by large alliances or annihilated for whatever reason. This would also avoid that small alliances need to run to this forum in order to get some help (which they might get or not). Internal and external conflicts should be solved peaceful (if possible). And finally there will be no force to participate in any decision that you do not support. We propose to agree on a declaration of intention which covers the following points:

1. Cooperate in peace;

2. Support in conflicts (if appropriate);

3. Form a large alliance (of large players) in the next tournament or for war effort; and

4. Be open to more members that like to see how a Non-Aligned Movement can work in Illyriad.


NOTE: This movement is not created to bully other alliances but to stand together against bullies.

Just a few Suggestions 

5. Trading opportunities - arrangements for alliances to inter-trade with one another at "special rates"
6. Basic Resource support between NAAM members if in a position to do so.
7. Friendly military operations (for training purposes)

etc etc......

Its great that you want to gather smaller alliances together as a collective but the incentive to join is limited to war scenrios more so then anything else....

I just think there is more benefits to be reaped from this situation or venture then what you have put forth in your proposal and if explored further you may get the desired results you are trying to achieve








Posted By: Naxos
Date Posted: 02 Oct 2012 at 15:09
NAAM is closely linked with Illyriad Trade Union so that will provide inter trade between members and also at discount prices.


Posted By: Janosch
Date Posted: 02 Oct 2012 at 20:48
Originally posted by STAR STAR wrote:

5. Trading opportunities - arrangements for alliances to inter-trade with one another at "special rates"
6. Basic Resource support between NAAM members if in a position to do so.
7. Friendly military operations (for training purposes)


I think these are great ideas and indeed we are already cooperating economically. FTG obviously and also TOR are relatively trade oriented. NAAM will be open to whatever ideas the members will contribute. So if the game will provide further cooperation opportunities (i.e. roads), we are happy to include such things.

 

We are currently considering forming an alliance for tournament participation. It will also be open to players/alliances that are not sure if they want to join NAAM. I think this would be a great opportunity to get to know each other and how NAAM can eventually work.




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Posted By: BlindScribe
Date Posted: 02 Oct 2012 at 21:17
Originally posted by ES2 ES2 wrote:

Originally posted by BlindScribe BlindScribe wrote:

I like the goals set forth here, but feel that the best way of dealing with such things is down at the local level.  

What I mean is this:

Let's say you're a small alliance based largely in Middle Kingdom, and I'm a small alliance based largely in Kumala.  

You get bullied.

Exactly what can I do to assist you, other than make a few rumblings in the forums?

Small alliances are (by their very nature as, well...small) limited in their response options to begin with, and would find mounting a credible response to an infraction half a world away to be daunting indeed.

Instead of having an overarching system that covered the whole of Elgea with a blanket of protection for small alliances, I feel that perhaps the best response would be to move in a different (more localized) direction.

True...there are some wampum big alliances out there.

True, they sometimes throw their weight around, but I do not believe it to be a radical concept that a small, highly localized alliance can be quite effective at holding its own IN that localized area.  If the small alliance is relatively tightly clustered for mutual defense, and ardent about standing up for its rights in the region they operate in, most larger alliances (all the "big boys" are far flung affairs, with interests scattered all over the map) would probably find it too thorny an issue to be profitable tackling.  (not to say that the sheer weight of the larger alliance *couldn't* crush the small, tightly defended group...they very likely could, but the effort required to do so would be far greater than the effort needed to swat at 30 widely scattered towns that had little hope of actually helping one another in times of genuine trouble or need).

$0.02

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Hey buddy, thats what they get for joining a small alliance. want real protection? join an established one. 

It would seem you could use this rationale to basically write off the entire point and purpose of this thread.  

Not that I think that'd be a good idea, cos I think what they're trying to do has merit...just feel that their approach is off.  Still, I like the idea in principle.


Posted By: ES2
Date Posted: 02 Oct 2012 at 21:24
Originally posted by BlindScribe BlindScribe wrote:

Originally posted by ES2 ES2 wrote:

Originally posted by BlindScribe BlindScribe wrote:

I like the goals set forth here, but feel that the best way of dealing with such things is down at the local level.  

What I mean is this:

Let's say you're a small alliance based largely in Middle Kingdom, and I'm a small alliance based largely in Kumala.  

You get bullied.

Exactly what can I do to assist you, other than make a few rumblings in the forums?

Small alliances are (by their very nature as, well...small) limited in their response options to begin with, and would find mounting a credible response to an infraction half a world away to be daunting indeed.

Instead of having an overarching system that covered the whole of Elgea with a blanket of protection for small alliances, I feel that perhaps the best response would be to move in a different (more localized) direction.

True...there are some wampum big alliances out there.

True, they sometimes throw their weight around, but I do not believe it to be a radical concept that a small, highly localized alliance can be quite effective at holding its own IN that localized area.  If the small alliance is relatively tightly clustered for mutual defense, and ardent about standing up for its rights in the region they operate in, most larger alliances (all the "big boys" are far flung affairs, with interests scattered all over the map) would probably find it too thorny an issue to be profitable tackling.  (not to say that the sheer weight of the larger alliance *couldn't* crush the small, tightly defended group...they very likely could, but the effort required to do so would be far greater than the effort needed to swat at 30 widely scattered towns that had little hope of actually helping one another in times of genuine trouble or need).

$0.02

chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow - chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow -

Hey buddy, thats what they get for joining a small alliance. want real protection? join an established one. 
chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow -

It would seem you could use this rationale to basically write off the entire point and purpose of this thread.  

Not that I think that'd be a good idea, cos I think what they're trying to do has merit...just feel that their approach is off.  Still, I like the idea in principle.

It does appear you(rhetorical you) could use that rationale to write off the entire point and purpose of this thread. I appear to possess rare thoughts among this player base with the belief that the best benefits should go to those in established alliances whereas those who venture out into the "new world" alliances.. so to speak, should be content battling for scraps. 




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Eternal Fire


Posted By: BlindScribe
Date Posted: 02 Oct 2012 at 21:29
Originally posted by ES2 ES2 wrote:

Originally posted by BlindScribe BlindScribe wrote:

Originally posted by ES2 ES2 wrote:

Originally posted by BlindScribe BlindScribe wrote:

I like the goals set forth here, but feel that the best way of dealing with such things is down at the local level.  

What I mean is this:

Let's say you're a small alliance based largely in Middle Kingdom, and I'm a small alliance based largely in Kumala.  

You get bullied.

Exactly what can I do to assist you, other than make a few rumblings in the forums?

Small alliances are (by their very nature as, well...small) limited in their response options to begin with, and would find mounting a credible response to an infraction half a world away to be daunting indeed.

Instead of having an overarching system that covered the whole of Elgea with a blanket of protection for small alliances, I feel that perhaps the best response would be to move in a different (more localized) direction.

True...there are some wampum big alliances out there.

True, they sometimes throw their weight around, but I do not believe it to be a radical concept that a small, highly localized alliance can be quite effective at holding its own IN that localized area.  If the small alliance is relatively tightly clustered for mutual defense, and ardent about standing up for its rights in the region they operate in, most larger alliances (all the "big boys" are far flung affairs, with interests scattered all over the map) would probably find it too thorny an issue to be profitable tackling.  (not to say that the sheer weight of the larger alliance *couldn't* crush the small, tightly defended group...they very likely could, but the effort required to do so would be far greater than the effort needed to swat at 30 widely scattered towns that had little hope of actually helping one another in times of genuine trouble or need).

$0.02

chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow - chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow -

Hey buddy, thats what they get for joining a small alliance. want real protection? join an established one. 
chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow -

It would seem you could use this rationale to basically write off the entire point and purpose of this thread.  

Not that I think that'd be a good idea, cos I think what they're trying to do has merit...just feel that their approach is off.  Still, I like the idea in principle.

It does appear you(rhetorical you) could use that rationale to write off the entire point and purpose of this thread. I appear to possess rare thoughts among this player base with the belief that the best benefits should go to those in established alliances whereas those who venture out into the "new world" alliances.. so to speak, should be content battling for scraps. 

But if this was not already the current state of affairs, it would seem that an idea like this one would gain little in the way of traction? (I mean...were the opposite case true, I'm not sure anybody would be motivated to form a group like this...)




Posted By: ES2
Date Posted: 02 Oct 2012 at 21:35
Which is why it's a rare thought, because you have groups like NAAM emerging to bring forth more support for newbies in newbie groupings.

There are lots of different illyriad political parties, in this server. You are bound to have conflicting ideas. 


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Eternal Fire


Posted By: BlindScribe
Date Posted: 02 Oct 2012 at 21:37
Heh...okay, we'll have to agree to disagree on that one. 

Seems like (to me), given the current state of affairs (big alliances get what they want...little guys protest at their peril), then your position (which essentially is a bid for the status quo) is the majority line of thought--and therefore, not rare-- (else, the gaming community would have already changed/moved away from the status quo, right?)

Just sayin... ;)

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Posted By: ES2
Date Posted: 02 Oct 2012 at 21:41
Originally posted by BlindScribe BlindScribe wrote:

Heh...okay, we'll have to agree to disagree on that one. 

Seems like (to me), given the current state of affairs (big alliances get what they want...little guys protest at their peril), then your position (which essentially is a bid for the status quo) is the majority line of thought--and therefore, not rare-- (else, the gaming community would have already changed/moved away from the status quo, right?)

Just sayin... ;)

chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow - chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow - chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow - chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow -

Not really, my thoughts go as far as to say newbies in newbie alliances shouldnt be given military protection or economic aid from other players, of course then comes in the "free will" tidbit. but that thought, I can assure you is not so common in this hugglebear community. 

I'd welcome a reply from janosch on my thoughts, or anyone for that matter. As it is on the forums I am assuming all of this is open for debate, all comments pertaining to original subject line open for debate. 


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Eternal Fire


Posted By: BlindScribe
Date Posted: 02 Oct 2012 at 21:43
Originally posted by ES2 ES2 wrote:

Originally posted by BlindScribe BlindScribe wrote:

Heh...okay, we'll have to agree to disagree on that one. 

Seems like (to me), given the current state of affairs (big alliances get what they want...little guys protest at their peril), then your position (which essentially is a bid for the status quo) is the majority line of thought--and therefore, not rare-- (else, the gaming community would have already changed/moved away from the status quo, right?)

Just sayin... ;)

chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow - chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow - chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow - chrome-extension://fcdjadjbdihbaodagojiomdljhjhjfho/css/atd.css" rel="nofollow -

Not really, my thoughts go as far as to say newbies in newbie alliances shouldnt be given military protection or economic aid from other players, of course then comes in the "free will" tidbit. but that thought, I can assure you is not so common in this hugglebear community. 

I'd welcome a reply from janosch on my thoughts, or anyone for that matter. As it is on the forums I am assuming all of this is open for debate, all comments pertaining to original subject line open for debate. 
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right, but now you're moving WAY beyond the scope of the original discussion - we can surely debate it, but giving help to newbs in GC is a totally separate thing, really - 

Gotta say tho...I disagree with that too.  You might prefer it personally, but there is that niggling free will thing.  ;)

OTOH, there are games like that....Evony, to name one.

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Posted By: Kumomoto
Date Posted: 02 Oct 2012 at 21:46
I'm probably reading this wrong, but are folks suggesting that an alliance of newbies named NumNum be created?

That might perhaps give hungry vets the wrong idea... ;)


Posted By: Rill
Date Posted: 02 Oct 2012 at 22:29
Originally posted by Kumomoto Kumomoto wrote:

I'm probably reading this wrong, but are folks suggesting that an alliance of newbies named NumNum be created?

That might perhaps give hungry vets the wrong idea... ;)

/me looks at STEEL's member list.

/me has sudden insight

So THAT's what was up with Sir Bradly!  A severe case of the munchies!

Dude, lay off the herb.


Posted By: bansisdead
Date Posted: 02 Oct 2012 at 22:38
small alliances doesn't mean newbies.  If newbs want protecting there is already existing avenues, for instance BSHx or for pointy ears, stunties and stinkin' ummies T? DSA, and all the other training alliances Ofc.

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http://elgea.illyriad.co.uk/a/p/124253" rel="nofollow">


Posted By: NAAM Spokesman
Date Posted: 28 Oct 2013 at 23:21

Greetings,

We want to remind the interested audience that NAAM is nothing new. We are a group of peaceful small and mid-sized alliances that have joined together for cooperation and self-defence more than a year ago. Until now we managed to handle our affairs with the necessary discretion and successfully avoided to get involved in wars. Some of the NAAM-alliances have decided to join together to handle the current crisis and we created the NAAM-alliance.

XckX is a member of NAAM. RE has decided to violate standards of courtesy (settled within ten squares, military occupation of sovereignty and T3 resources, failed to reply to messages, attempted to siege “inactive” players and tried to recruit spies within XckX). What started as XckX's short and punitive expedition would certainly not have been a NAAM operation. Even RES intervention against XckX would not have been a reason to constitute the NAAM-Alliance. From NC there was clearly no approach to get to a reasonable solution but sieges were sent straight away against XckX.

The main problem about NC intervention is the fact that NAAM already has a history with them. When they declared on II (a war that ended in March this year), they attacked a close friend from different NAAM alliances. TFS decided to aid II by sending over some players. When II accepted surrender and TFS players returned, NC sent out armies to TFS. Although NC stopped hunting TFS-players when TFS collapsed, NC intervention against TFS led to the collapse of the entire alliance, and a valued NAAM-Member.

II was considering NAAM participation before but was afraid of being dragged us into something larger. So they were attacked and had no friends to help them. Consequently, II went looking for serious allies after they lost the war, negotiations with NAAM started again and a merger with BANE was negotiated. In this moment NC (being bored without PvP-combat) declared on BANE using the most ridiculous reason they could find. BANE not being an official NAAM-member, was only backed by II who decided to aid them since they were planning to merge. When NC got into trouble they asked TCol to intervene against II (who were defenceless at the time...) to force II-players out of BANE. This incident brought NAAM-alliances close to war participation. The rest of the story is known due to DARK intervention and forum post.

We cannot tolerate further aggressive movements against NAAM alliances and have therefore declared war against NC. We certainly have the right and the duty to defend our confed when NC keeps playing this game like that. We are a group of seven (and more) small, tiny and mid-sized alliances. The current events do give us reason to worry. NC is more or less randomly attacking growing alliances. The fact that those alliances have a higher population size is void because many factors play a much more important role. NC has developed into a crucial threat to a few NAAM alliances and many others in this game.

Already in the BANE/NC war it became apparent that this way of gameplay is supported by very influential alliances. While I cannot confirm any sort of plot between NAAM and the Crowalition (or whatever alliances), to me it rather appears like NC and those alliances that support this sort of gameplay to drag Illyriad to server war.

As the forum sometimes is an unfriendly place, you are certainly welcome to contact our alliance directly, if you have any questions or comments on this post.

Respectfully,

The NAAM-Council



Posted By: DeathDealer89
Date Posted: 28 Oct 2013 at 23:45
How are you non-aligned?  You have a confed and are seeking another.  Name should be changed to Aligned Alliance Movement to prevent confusion.


Posted By: NAAM Spokesman
Date Posted: 28 Oct 2013 at 23:55
Currently we only have a confed with CK which is a member of the Non-Aligned Aliance Movement. Please stay with the truth.


Posted By: DeathDealer89
Date Posted: 28 Oct 2013 at 23:58
So you created a confed of Aligned alliances in support a movement of Non-Aligned Alliances?  Then declared war on other alliances. 

Your the exact thing your name says your not.  


Posted By: NAAM Spokesman
Date Posted: 29 Oct 2013 at 00:01
You can think about our name whatever you want. I do not care about it. We are a group of alliances that promised to protect each other and NC has attacked one of us. That is the reason why some of us have assambled to protect CK.


Posted By: Tordenkaffen
Date Posted: 29 Oct 2013 at 12:45
I think this is a classic bandwagon example and I think it is poor form as I doubt many of your members are really geared for war.

-1


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"FYI - if you had any balls you'd be posting under your in-game name." - KP


Posted By: Starry
Date Posted: 29 Oct 2013 at 12:49
Really?   Did you make your concerns known to NC before you declared or did you find it easier to declare war after the other five alliances piled on?      While we are talking about "fairness", you don't have an issue that your group of buddies outnumber NC 10:1 in pop?      Rather hypocritical on your part.

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CEO, Harmless?
Founder of Toothless?

"Truth never dies."
-HonoredMule



Posted By: Redfist
Date Posted: 29 Oct 2013 at 13:41
Originally posted by Tordenkaffen Tordenkaffen wrote:

I think this is a classic bandwagon example and I think it is poor form as I doubt many of your members are really geared for war.


Originally posted by Starry Starry wrote:

Really?   Did you make your concerns known to NC before you declared or did you find it easier to declare war after the other five alliances piled on?      While we are talking about "fairness", you don't have an issue that your group of buddies outnumber NC 10:1 in pop?      Rather hypocritical on your part.

Why is it that these questions concerning NC are being asked by members of a totally different alliance.  Is it because you are seeking to paint them in a bad light so that you can make up some fictional cause to declare war on them as you have done with EE?  

Give it a rest both of you. Everybody has soon through H? by now. All you are doing is creating more bad feeling in the forums. It's not fun, and you don't get kudos from it so leave it out.


Posted By: Gaius Rufius Tullus
Date Posted: 29 Oct 2013 at 14:13
I have forgotten the password for my GNT forum account, so will blab on here with this account.

@Torden - NAAM has prepared, I am not sure in our military capabilities but we have troops.. Does that count? Cool

@Starry - NAAM made known that this would not stand, and after several failed agreements to halt this rather silly war (and other alliances declaring on NC and wanting to use NAAM as reserves) we decided to declare war to make sure the little ones would not be picked on anymore.

This is not hypocritical, because most large alliances have done this at some point in time - and much as I would love to declare NAAM to be unique etc, it really is no different.

I think I covered everything..

Happy to pass on evidence IG, send GNT or GRT a mail! Thumbs Up


Posted By: DeathDealer89
Date Posted: 29 Oct 2013 at 14:18
"We imagine a loose (and maybe sometimes closer) community of alliances with good intentions that aim to cooperate for the good of their alliances and all of Illyriad, without being pushed around by large alliances or annihilated for whatever reason."


So in your support of alliances not being pushed around by larger alliances.  You join together with a bunch of other large alliances to push around a smaller one?  Will you start targeting new players next?


Posted By: Gaius Rufius Tullus
Date Posted: 29 Oct 2013 at 14:29
Hey there,
Say you are in a family group, and someone is beating your little sibling. Granted, you may be bigger than the bully - but that should not stop you from helping your younger sibling and stopping the conflict.

I think you are under the impression that NAAM is out for an extermination campaign, I would deny this - but you seem to have made up your mind about this already so whatever I say would be wrong.

Instead I shall give you a picture of a fish through this link :  http://www.practicalfishkeeping.co.uk/custom/images/large/4bfaa319d6775.jpg" rel="nofollow - http://www.practicalfishkeeping.co.uk/custom/images/large/4bfaa319d6775.jpg


Posted By: Tordenkaffen
Date Posted: 29 Oct 2013 at 14:50
Originally posted by Gaius Rufius Tullus Gaius Rufius Tullus wrote:


...
@Torden - NAAM has prepared, I am not sure in our military capabilities but we have troops.. Does that count? Cool

No. It annoys me to no end that you market yourselves as "the non aligned (neutral)" confederation - strongly implying to your average recruit, that the driving motivation is pacifism, and then drag your members into this war. The fact that they have joined you strongly implies they have NO CLUE about warfare, yet you are placing them in situations far beyond your own control.

So no, it doesn't count that they have troops, because everyone else have more. And I find it remarkably indifferent and irresponsible simply to place all those small accounts between yourself and the siege engines.

This is bad leadership, plain and simple.


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"FYI - if you had any balls you'd be posting under your in-game name." - KP


Posted By: DeathDealer89
Date Posted: 29 Oct 2013 at 14:52
If by beating on your sibling you mean your sibling and 5 buddies fight this one person.  Then sure your analogy holds.  I guess its ok for a group of larger alliances to push around an alliance.  

Oh wait thats what you guys formed to prevent.  So I guess the best way for you to prevent that now would be to disband.  The other option being just telling the truth on what you really stand for.


Posted By: twilights
Date Posted: 29 Oct 2013 at 15:08
this is so awesome, this is going to be a riot of fun, a barrel of monkeys...true cat in the hat stuff....thanks!


Posted By: Binky the Berserker
Date Posted: 29 Oct 2013 at 15:09
If we may only fight wars against alliances with even numbers in this game then how come H? was involved in so many? They're way ahead of everyone else in size, experience and strategic location. To me it seems the point you're trying to make all the time mostly counts against you.


Posted By: Ander
Date Posted: 29 Oct 2013 at 15:15
Are you talking about the valar war Binky, where 7 or 8 alliances piled upon Valar? Somewhere there must be an elegant explanation for that. Ying Yang



Posted By: DeathDealer89
Date Posted: 29 Oct 2013 at 15:20
You mean the ones where H?/Coalition has been outnumbered?  Consone outnumbered Coalition.  So if you were trying to brand H? has hypocrites then it still wouldn't work.  Plus H? didn't form for the purpose of not "being pushed around by large alliances"  






Posted By: Binky the Berserker
Date Posted: 29 Oct 2013 at 15:25
the point of fair or unfair isn't the question. As long as everybody obeys the laws of the server it's fair. Ganging up 10 on 1 is fair, because it isn't forbidden. Maybe the 1 shouldn't have pissed off so many others. Then again, maybe those others shouldn't have pissed of H?. I don't understand why people think their constant complaining and whining on the forums helps their cause


Posted By: Angrim
Date Posted: 29 Oct 2013 at 17:23
Originally posted by Gaius Rufius Tullus Gaius Rufius Tullus wrote:

Say you are in a family group, and someone is beating your little sibling. Granted, you may be bigger than the bully - but that should not stop you from helping your younger sibling and stopping the conflict.
before further charges of hypocrisy begin...this is more or less the scenario that got NC into the war on the side of RE.  so at least two heads in this many-headed conflict have used this same rationale.  it should be clear to any who follow it to its natural conclusion that it ends when Elgea runs out of bigger, stronger alliances willing to assist their smaller kin.

it is not a moral failure to ask allies to assist one in time of crisis; it is not a moral failure to seek advantage in an armed conflict; and it is not impossible for a smaller alliance to act in a way that invites "fair" military retribution from a larger one.  where diplomacy is insufficient to settle an argument, there is war.  of ends to that, there are only victory and defeat, and they will occur on the map, not on the forum.

[23 Sep 2012 12:40]<Innoble> a fair fight is a fight both parties are dumb to start, so fair fights are fought by idiots



Posted By: Deranzin
Date Posted: 29 Oct 2013 at 17:33
Originally posted by Binky the Berserker Binky the Berserker wrote:

the point of fair or unfair isn't the question. As long as everybody obeys the laws of the server it's fair. Ganging up 10 on 1 is fair, because it isn't forbidden.


What laws of the server .?. This game is an open-ended sandbox, it has no "laws" apart from a "how to play" tutorial LOL

And since when is Illyriad - you know, the game where the older members protect the newbies and send them stuff and help them grow (unlike most other games of this kind) - ruled by the ethics of power and might .?. Shocked Dead



Posted By: Gaius Rufius Tullus
Date Posted: 29 Oct 2013 at 21:05
Originally posted by Tordenkaffen Tordenkaffen wrote:

Originally posted by Gaius Rufius Tullus Gaius Rufius Tullus wrote:


...
@Torden - NAAM has prepared, I am not sure in our military capabilities but we have troops.. Does that count? Cool

No. It annoys me to no end that you market yourselves as "the non aligned (neutral)" confederation - strongly implying to your average recruit, that the driving motivation is pacifism, and then drag your members into this war. The fact that they have joined you strongly implies they have NO CLUE about warfare, yet you are placing them in situations far beyond your own control.

So no, it doesn't count that they have troops, because everyone else have more. And I find it remarkably indifferent and irresponsible simply to place all those small accounts between yourself and the siege engines.

This is bad leadership, plain and simple.

Hey mate, I was against the name change from ECOSA and voted against it, I prefer the Elgean Confederation of Sovereign Alliances. That is not mismarketing now is it? I tried twice to change its name back, but what is a name (in this game)? Something to hide behind to justify your actions.

And the small accounts stay in the respective alliances, only those wanting to participate in the war have joined NAAM. Plus NAAM does not recruit, players can only join via a NAAM member alliance.  We never claim to be passive, that is inviting alliances to mistreat us - we try to be peaceful but even a.. I bet even butterflies get angry when constantly provoked ^^

Bad leadership would be something along the lines of... Well, there is no bad leadership - merely opinions. I have played these games and this game for a long time and have been in oligarchies, democracies, anarchies (great fun) and dictatorships. They can all work well and be fun!


Originally posted by DeathDealer89 DeathDealer89 wrote:

Oh wait thats what you guys formed to prevent.  So I guess the best way for you to prevent that now would be to disband.  The other option being just telling the truth on what you really stand for.

Like I said, I still want the name change to ECOSA, that would change nothing but the flag (which will not turn white) and will not ease your criticism either. So meh.  

You do however raise a point, and I may be under the false impression that NAAM fully disbands after the war and our goal has been reached.. I do hope we stick to the original agreement though.

But like Derazin stated "What laws of the server .?. This game is an open-ended sandbox, it has no "laws" apart from a "how to play" tutorial LOL"  That is the reason we are posting on this forum now. To justify yourself and seem in the right. 

I have done my fair share, so before criticizing again - justify your action/inaction first.

Though well done for the constructive criticism, have a link to a picture of a cake.  http://farm3.staticflickr.com/2152/2218017260_961efa8e12.jpg" rel="nofollow - http://farm3.staticflickr.com/2152/2218017260_961efa8e12.jpg


Posted By: Hora
Date Posted: 29 Oct 2013 at 22:01
Two sibblings in a sandbox throwing sand molds at each other, 

both running away crying 

and now their mothers start a fight (obviously with the aid of many expensive wannabe star lawyers, looking at the EE thread LOL)

...have fun! Thumbs Up


Posted By: Badur Agamak
Date Posted: 29 Oct 2013 at 22:29
Why not bring NAAM down to a local level? If all the alliances in Middle Kingdom for example come together as a unified body and elect a council made up of one member of each alliance in the area . The council would then discuss trade, military policies etc . That way a select few members of each area can debate if conflict arises in illyriad instead of everyone getting on the forum and having heated discussions that don't solve the conflict and result in it becoming personnel and people form vendetta's in their conflicts. This then leads to the destruction of cities and people leaving the game.
What do you think?


Posted By: Hora
Date Posted: 29 Oct 2013 at 22:41
Would be interesting, but utopic if more than, let's say, two alliances are involved... Wink

This has been often proposed, sometimes tried, but small alliances don't want to listen, and big alliances don't need to... where war is cheap it always goes down to size of armies... sadly so.


Posted By: Darmon
Date Posted: 30 Oct 2013 at 02:58
Is population count really the best metric for relevant military strength?  Isn't it possible to be a huge player but have sub-par troop counts because you focus on other aspects of game play?  Maybe that analogy falters once you're talking about big alliances, because most players in those likely focus their attention on martial pursuits.

Also, I doubt any 2 alliances are exactly the same size.  So where do you draw the line?  How big of a difference does it have to be before you consider it bullying?  I imagine being able to agree on actual numbers might go a long way towards getting people to agree if impossible or unreasonably odds are involved in a conflict.


Posted By: Meagh
Date Posted: 30 Oct 2013 at 03:05
Originally posted by Hora Hora wrote:

Would be interesting, but utopic if more than, let's say, two alliances are involved... Wink

This has been often proposed, sometimes tried, but small alliances don't want to listen, and big alliances don't need to... where war is cheap it always goes down to size of armies... sadly so.

Pleased to know that Tamarin is indeed utopia where the weather is always mild, the wine flows freely, the men act honorably and the women are always sexy and most active alliances work together under the The Lancetia treaty or a local agreement with the parties of that treaty (which is for mutual defense and trade only).

imho these confederations made to protect the little guy are silly. Smaller alliances need to understand that confederations are as much a liability as they are anything else. If you agree to aid another group militarily you can expect to find yourself in exactly the same situation as the non-alligned alliance movement [which just confuzzles this Dwarf... this whole the non-aligned alliance confederation thing... How can u be non aligned and neutral when you are in a large confederation (of smaller alliances?).]  To keep neutrality, a smaller group must avoid unnecessary liabilities and obligations. Take an ally or two and that's it - make it a big ally if you're worried about big groups unnecessarily battling you (which shouldn't be a worry if your small group is smart and has a strong active military).. but most important is to make it local and make your obligations defensive in nature so that you aren't drawn into any wars they get into...

finally, even with one or two confeds Hora is right.. size of armies does matter! But player numbers matter less (as Darmon points out). five or six good active members in one locality is a force to be reckoned with and it is respected locally (where it counts).  Diplomacy first but keep your axe sharp as I say. - M.


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Posted By: ToWhomItMayConcern
Date Posted: 30 Oct 2013 at 05:05
I thank the players of NAAM for clarifying to all of Illyriad the bully tactics of the said alliance they have decided to declare war on.

It is a great idea for small alliances to group up in times of need to defend each other and rid themselves of aggressors.


Posted By: Gaius Rufius Tullus
Date Posted: 30 Oct 2013 at 13:13
Originally posted by Badur Agamak Badur Agamak wrote:

Why not bring NAAM down to a local level? If all the alliances in Middle Kingdom for example come together as a unified body and elect a council made up of one member of each alliance in the area . The council would then discuss trade, military policies etc . That way a select few members of each area can debate if conflict arises in illyriad instead of everyone getting on the forum and having heated discussions that don't solve the conflict and result in it becoming personnel and people form vendetta's in their conflicts. This then leads to the destruction of cities and people leaving the game.
What do you think?

I personally love the idea, but that would surely mean moving members across the map to the alliance.  If someone would be willing to take me and covered my area (a city in Norweld and the rest in Keshalia) then I would run at them like a bouncy-ball possessed. Sadly there are not a lot of those alliances, but if there were.. I would try to join ASAP :)  You get something started and I'll join! (If it falls under the local category) Smile

Originally posted by ToWhomItMayConcern ToWhomItMayConcern wrote:

I thank the players of NAAM for clarifying to all of Illyriad the bully tactics of the said alliance they have decided to declare war on. 

It is a great idea for small alliances to group up in times of need to defend each other and rid themselves of aggressors.

When you say "rid themselves of aggressors", I hope you are not implying that we would kick the living [profane word] out of them. I just want to be nice and safe in a big world *enter Ms World/Universe Speech about world peace etc*

I for one do not want to push people out of the game, but would like to be free of the people harming other small alliances. I walk the line! Hug



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