Print Page | Close Window

Remove Gifting Medals Outside Alliance

Printed From: Illyriad
Category: Miscellaneous
Forum Name: Suggestions & Game Enhancements
Forum Description: Got a great idea? A feature you'd like to see? Share it here!
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=3828
Printed Date: 17 Apr 2022 at 13:38
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: Remove Gifting Medals Outside Alliance
Posted By: Auraya
Subject: Remove Gifting Medals Outside Alliance
Date Posted: 20 Jul 2012 at 16:49
So, as many people are aware, the ability to gift medals outside the alliance is now being abused so that when an alliance loses a war, they have to gift medals to the winning side. A lot of people feel strongly about this and I'd like to keep the TLR/TRO bashing to a minimum.. but do people agree this should be allowed and is fair play? Or do we want it removed before the problem escalates?

I personally love medals and it's a shame that it's come to this.. but I have to say I'd like the option removed to prevent abuse. 



Replies:
Posted By: Bard
Date Posted: 20 Jul 2012 at 16:51
They don't HAVE to give medals.  That's totally false.  In one particular instance the terms of a surrender included an agreement on this as part of the ceasefire.  I doubt it's really a trend we'll be seeing.


Posted By: SugarFree
Date Posted: 20 Jul 2012 at 16:53
^^ quote for truth 
indeed. the real problem are that there are things like medals in the first place.


-------------
Nuisance


Posted By: dunnoob
Date Posted: 20 Jul 2012 at 16:55
The vote link was posted in GC without explanation, and clicking on it casted a vote for I don't know what.Dead


Posted By: Twist
Date Posted: 20 Jul 2012 at 16:55
personally, I think medals can be used as an incentive, and reward, within an alliance,
fullfilling certain roles, reaching set targets....
to award medals to anyone outside an alliance, there's too much chance of the system being abused, in various ways


Posted By: Rill
Date Posted: 20 Jul 2012 at 16:56
I'm not sure about removing the ability to gift medals, but this is a VERY good reason to avoid having medals confer any additional benefits (like spells or something).  As we have seen, this would be very easy to turn the wrong way.

I have gotten medals from alliances other than mine, and I have been very honored by it.  At the same time, I would rather it not be an option given how it has recently been used.

I would rather it not be an option, but I'm not sure it shouldn't be -- in general I am supportive of more choices rather than fewer.

On the other hand, I wouldn't mind if medals went away entirely.


Posted By: Auraya
Date Posted: 20 Jul 2012 at 17:03
Originally posted by dunnoob dunnoob wrote:

The vote link was posted in GC without explanation, and clicking on it casted a vote for I don't know what.Dead

If Rill voted no, I'm not sure but I'd suspect you voted yes. If Rill voted yes, you've voted no. Please just state opinion here and I apologise for not double checking my link. If you can still vote on the poll, you've simply not voted. 


Posted By: geofrey
Date Posted: 20 Jul 2012 at 17:05
medals can be used as an incentive to agree upon peace, and a request to end war. This just adds another layer of depth to our sandbox. 

An alliance is perfectly entitled to say "buy me a medal, or else!" But by doing so they could risk becoming a huge target for white knights. It all comes down to diplomacy, and game play persona. Two aspects that Illyriad shines at. 




-------------
http://elgea.illyriad.co.uk/a/p/45534" rel="nofollow">


Posted By: Bonaparta
Date Posted: 20 Jul 2012 at 17:10
Auraya please stop making fuss about nothing. First of all how other alliances negotiate for cease fire and peace is none of your concern and second you have no idea what was going on in negotiations, perhaps TRO proposed medals in the first place...

-------------
http://elgea.illyriad.co.uk/a/p/95216" rel="nofollow">


Posted By: Tordenkaffen
Date Posted: 20 Jul 2012 at 17:14
Personally I find it disgusting to mix real money issues into the game. 

Not making an example out of the current strife I'll stick to plain speculation.

If a leader had lost a war/conflict, and his/her members were under the threat of annihilation, there is no determinable length as to how far said leader could be pushed into paying "protection money" for his alliance. In fact the consequences can end up turning this game into something it was never intended.

I find the new usage of the medals rather provocative and offensive, tho to be fair I don't think it should have consequences for the involved parties this time around. 
But in the future, making such demands should imo have quite tangible consequences.

Thats all.


Posted By: dunnoob
Date Posted: 20 Jul 2012 at 17:16
Originally posted by Auraya Auraya wrote:

 If you can still vote on the poll, you've simply not voted. 
Good idea, testing it again I could vote NO.  Maybe it's a bug, and I've now voted twice...Confused   

Ob on topic:  I'm no big fan of the medals, but some folks like it.  Giving medals to folks outside of my own alliance is the only feature I like.  But not for a lost war, any P including the daily free P is real money.


Posted By: geofrey
Date Posted: 20 Jul 2012 at 17:21
Originally posted by Bonaparta Bonaparta wrote:

Auraya please stop making fuss about nothing. First of all how other alliances negotiate for cease fire and peace is none of your concern and second you have no idea what was going on in negotiations, perhaps TRO proposed medals in the first place...

It seems very likely that an alliance with a large alliance pool would offer a medal as compensation to end a war. Medals, after all, aren't something people just throw around like cattle. 

Medals provide flexibility to the game. You can flex them however you want. 



-------------
http://elgea.illyriad.co.uk/a/p/45534" rel="nofollow">


Posted By: GM Luna
Date Posted: 20 Jul 2012 at 17:35
For the sake of clarity of discussion, in what ways would one player "force" another to buy a medal? With a threat of siege or attacks? And if so, how is that different than someone "forcing" another player to do anything else in game (name a city after something, move a city, sing a song in global chat)? 

Basically, if someone attempted to "force" another player to do something they don't want to do, and there is no game mechanic that actually allows for them to force the action, the option is always there to say "no." Then if someone says "no, I won't do this thing you are trying to force me to do" then if players continue to attack one another (or whatever else the condition was) is that not a legitimate use of game mechanics? And then wouldn't the community, rather than the dev team, be able to determine what the norm would be as a response to this action. Much like how the community tends to disfavor a larger player attacking a new player. There's no game mechanic saying you shouldn't do this, but the community constructs and enforces what it considers to be the norm or the "right" way of acting. 

Whether or not this is a very nice thing to do another player, is a matter of opinion in which the dev team would remain neutral. With the exception being that if one player could show that another was harassing them in a manner that was against the code of conduct. 

This is an interesting discussion for sure and something for us all to think about. I do appreciate hearing from people their opinions on the matter. Certainly not a way in which I'd predicted the medals would be used, to say the least.

Luna


-------------
GM Luna | Illyriad Community Manager | community@illyriad.co.uk



Posted By: Thordor
Date Posted: 20 Jul 2012 at 17:45
Luna, is there a reason you can't trade Prestige? If there is I would assume it's because prestige is paid for with real money, it supports the game, and having the ability to 'bully' players out of their prestige will make people more reluctant to buy it.

This could be seen as the prelude to a bigger problem. The community frowns quite a bit but you would be surprised how many people wouldn't actually do anything. Everyone has an opinion but that's as far as it goes. The GM's are the rule makers of Illyriad and I think should make said rules in the players interests as new problems arise.

Imagine you've spent a year or so building up your own characters cities, and working on an alliance, now imagine all that work is being undone before your eyes, it's very demoralizing. I care for my own account, but care for the people in my alliance much more then that, and when the ToS came through I rushed through the 'acceptance' of them to stop my players being slammed.

This is just one incident, there will be more, you can count on it, and if you're expecting the community to step up and police the game for you, I'm afraid it wont happen, there are too many ingame things to worry about including political backlashes that the higher ups of the bigger alliances might not think are worth it.

If you want people to buy prestige, then you need some kind of 'official' safe guard in place.


Posted By: geofrey
Date Posted: 20 Jul 2012 at 17:49
Excellent points Luna. 

If medals/prestige were attainable by sending 30,000 thieves, that would be something to complain about. 

As is, it is a choice an alliance member with the appropriate authority has to make. And these choices can all be partially influenced by in-game actions and meta-game coercion, but the choice is still up to the user on what to do with their prestige. 

I do think this is the equivalent of asking the devs implement players with population > 100,000 not be able to send attacks against players with <100,000. 

These sort of decisions are community opinions. If the bulk of the community agrees on common practices, it is up to the community to encourage those practices. The Dev team is not responsible for representing and carrying out the communities opinions. They are the builders of the world. (Hopefully they will track their approval rating and build really cool things.) 


-------------
http://elgea.illyriad.co.uk/a/p/45534" rel="nofollow">


Posted By: Rill
Date Posted: 20 Jul 2012 at 17:55
I would think that the dev team would very much have an interest in this issue.  If medals are used in this way, one way the community could respond would be by seeing them as a mark of dishonor rather than honor; this would probably lead to people purchasing fewer medals than they would otherwise, which would limit their potential as a source of income.

I am not predicting that this will occur, I am simply pointing out that the developers might have a very real interest in protecting the idea of medals as something that are good and honorable rather than a mark of shame.


Posted By: Tordenkaffen
Date Posted: 20 Jul 2012 at 17:57
Luna - As an example - imagine the situation where 1 player - the leader of a loosing alliance - takes on responsability for those he lead - in a much stronger sense than simply the alliance structure - but in terms of friendship. 

With that enters the ability for another alliance to force a "submission fee", from the defeated party, in order to spare his also defeated allies. The fee would be very compelling for the loser, if not to spare his own account, then out of a guilty conciousness to his friends who likewise loose their accounts.

Right now the event of it happening may seem implausible, but in 12-15 months+ this discussion will be long forgotten, and alliances will have actively searched out ways to use the medalsystem as a means of "creative extortion" simply because prestige IS such a desired commodity and the "transaction" is possible.


Posted By: geofrey
Date Posted: 20 Jul 2012 at 17:59
Originally posted by Thordor Thordor wrote:

Luna, is there a reason you can't trade Prestige? If there is I would assume it's because prestige is paid for with real money, it supports the game, and having the ability to 'bully' players out of their prestige will make people more reluctant to buy it.

This could be seen as the prelude to a bigger problem. The community frowns quite a bit but you would be surprised how many people wouldn't actually do anything. Everyone has an opinion but that's as far as it goes. The GM's are the rule makers of Illyriad and I think should make said rules in the players interests as new problems arise.

Imagine you've spent a year or so building up your own characters cities, and working on an alliance, now imagine all that work is being undone before your eyes, it's very demoralizing. I care for my own account, but care for the people in my alliance much more then that, and when the ToS came through I rushed through the 'acceptance' of them to stop my players being slammed.

This is just one incident, there will be more, you can count on it, and if you're expecting the community to step up and police the game for you, I'm afraid it wont happen, there are too many ingame things to worry about including political backlashes that the higher ups of the bigger alliances might not think are worth it.

If you want people to buy prestige, then you need some kind of 'official' safe guard in place.

Thordor, I understand your blight, If you think you or your alliance were wronged and others would back you up, I strongly suggest you create a separate post on the Elgea forums saying why you did what you did, and what you wish the outcome could of been. 

This is a sandbox. Threats of in-game action should be expected. I consider asking for a medal for peace a creative bargaining chip, just like i think offering a medal for agreeing to peace to be creative. 

Medals certainly add a new layer to Illyriad, and I like the, even tho I don't have one yet Disapprove



-------------
http://elgea.illyriad.co.uk/a/p/45534" rel="nofollow">


Posted By: Granlik
Date Posted: 20 Jul 2012 at 18:07
Medals are here to stay and like most new things will become just another aspect of the game (reminder: this is a game, a very good game but just a game)

I expect to see someone selling medals via GC or the forums soon and they will become rather like the "Tattoos" that half the RL population now seem to have somewhere on their body.

In fact I saw a chap with his whole arm coloured a light green last week in Brixtom market UK.


Posted By: Quackers
Date Posted: 20 Jul 2012 at 18:16
With the current game mechanics we do not need the developers to allow us to give medals outside the alliance. Taking away this feature will not harm the sales of medals, if anything, it will only deter them.

Before you could gift medals to people outside the alliance you would have to invite someone into said alliance and give the medal that way. Putting them under a rank that could/couldn't see AC chat. But even with taking away gifting prestige outside the alliance this feature can still be abused.

As Luna said the only way this can be moderated is by the people on Illyriad. We need to stand together to protect other players from abuse like this. Then if it starts happening enough hopefully the developers will finally step in.

Question we need to ask is; is it worth losing a member then someone gaining a forced medal?


-------------
Make it your ambition to lead a quiet life, to mind your own business and to work with your hands, so that your daily life may win the respect of outsiders and so you will not be dependent on anybody.


Posted By: Rorgash
Date Posted: 20 Jul 2012 at 18:45
Originally posted by Bonaparta Bonaparta wrote:

Auraya please stop making fuss about nothing. First of all how other alliances negotiate for cease fire and peace is none of your concern and second you have no idea what was going on in negotiations, perhaps TRO proposed medals in the first place...


that and ITS UP TO THE LOSER TO ACCEPT OR DECLINE, SHUT THE F UP AND GO BACK TO YOUR CAVE!

now you see, this is what real life is, and this game is played as "real" life, just in a different world with some different functions, and its always up to the people what to do. 


Demanding that the world change to fit you seems extremely childish to me.


-------------


Posted By: Kumomoto
Date Posted: 20 Jul 2012 at 18:49
Interesting thread. Imo, the solution is never to take away functionality. This is a sandbox. Right or wrong, one can extort medals. If it is wrong (to the same extent that we feel newbie is wrong, for example), then I suspect the community will take action. If not then not. That is part of being a sandbox.

I think it is incredibly dangerous and I am vehemently opposed to removing functionality just because it has the potential to be abused by in game actions. If people feel strongly about this, work to make its abuse anathema to the Illy community. It is a model that has worked very well with newbie bashing in the past and can with other abuses in the future if enough people agree.



Posted By: bansisdead
Date Posted: 20 Jul 2012 at 18:53
Originally posted by GM Luna GM Luna wrote:

"force"


Isn't forcing some one to do  something they do not wish to do a form of bullying or harassment, which would be forbidden according of the ToS?


-------------
http://elgea.illyriad.co.uk/a/p/124253" rel="nofollow">


Posted By: Rill
Date Posted: 20 Jul 2012 at 19:12
Originally posted by bansisdead bansisdead wrote:

Originally posted by GM Luna GM Luna wrote:

"force"


Isn't forcing some one to do  something they do not wish to do a form of bullying or harassment, which would be forbidden according of the ToS?

Bullying is not forbidden by the code of conduct; the code is silent on the issue.  Abuse, harassment and name-calling are forbidden.  Although it is not specifically stated, this seems to refer to verbal (chat, forum or mail) interactions rather than use of game mechanics.

Burning someone's cities to the ground, constantly blighting them, sending multiple waves of thieves and diplos are all types of "harassment" that seem to be allowable under game rules.  The only limitations on this sort of activity are community norms, as Kumomoto referenced.

Everything* is permissible. Not all things are beneficial.  Hopefully the collective wisdom of the community will navigate the best course in this situation.

*As limited by game mechanics and the code of conduct.


Posted By: geofrey
Date Posted: 20 Jul 2012 at 19:16
Originally posted by bansisdead bansisdead wrote:

Originally posted by GM Luna GM Luna wrote:

"force"


Isn't forcing some one to do  something they do not wish to do a form of bullying or harassment, which would be forbidden according of the ToS?


Luna's whole point was that this kindof "enforcement" is no different than any other form of conflict in the game. 

Before medals were introduced, the terms of a ceasefire could include requiring you to make me a sitter on your account. This is far more intrusive than a medal, and no one has complained about that. 




-------------
http://elgea.illyriad.co.uk/a/p/45534" rel="nofollow">


Posted By: bansisdead
Date Posted: 20 Jul 2012 at 19:27
Bullying is harassment imo Rill.  Abuse and harassment is both forbidden from in-game and forums according to the CoC.  There is a difference between sieging a city and demanding prestige indirectly.  

-------------
http://elgea.illyriad.co.uk/a/p/124253" rel="nofollow">


Posted By: bansisdead
Date Posted: 20 Jul 2012 at 19:31
I think a more in depth explanation of the meaning of words like 'harassment' and 'bullying' from the rule makers would add clarification to this debate.

-------------
http://elgea.illyriad.co.uk/a/p/124253" rel="nofollow">


Posted By: Rill
Date Posted: 20 Jul 2012 at 19:46
The devs make no statement about bullyng, at least that I've seen.  That is community-defined.

If you are concerned that you are being harassed or that you see someone else being harassed but are not sure whether it is harassment, you could file a petition.  The devs will make their decision.  Not really for us to debate.


Posted By: SugarFree
Date Posted: 20 Jul 2012 at 19:51
ban, the condict stuff is not a "in game rule of conduct" more like a communication rule.
this kind of rule have no effect on gameplay, as gameplay is not regulated. like rill said, no written rules can or should, for all what matters, stop a player from acting as he likes in game, even if he stomps your towns to dust, he is not bullying you if in PMs and on forums he is polite to you and doesn't lack respect/ doesn't insult. 
you can feel abused by such a in-game behavior but it's not against the technical rules. ( thanks gosh to that)


-------------
Nuisance


Posted By: geofrey
Date Posted: 20 Jul 2012 at 19:55
Originally posted by SugarFree SugarFree wrote:

ban, the condict stuff is not a "in game rule of conduct" more like a communication rule.
this kind of rule have no effect on gameplay, as gameplay is not regulated. like rill said, no written rules can or should, for all what matters, stop a player from acting as he likes in game, even if he stomps your towns to dust, he is not bullying you if in PMs and on forums he is polite to you and doesn't lack respect/ doesn't insult. 
you can feel abused by such a in-game behavior but it's not against the technical rules. ( thanks gosh to that)

lol i could see it now... DEVS! I submitted a petition because sugarfree sent thieves to rob me! He's harassing me! make it so no one can harass me with diplomats or armies!!!!

...soon...

DEVS!!!!! your game sucks, it has became farmville


-------------
http://elgea.illyriad.co.uk/a/p/45534" rel="nofollow">


Posted By: GM Luna
Date Posted: 20 Jul 2012 at 20:02
I have no interest in say who can attack (in game mechanic terms) who, when and for what reason in game. And using your armies or diplos against another player is not harassment, it is PVP. If you are feeling harassed in other ways, please contact me though.

Luna


-------------
GM Luna | Illyriad Community Manager | community@illyriad.co.uk



Posted By: scottfitz
Date Posted: 20 Jul 2012 at 20:09
I do not think there should be a GM prohibition of such an action, that feels like something the community should work out for ourselves. (I do think the whole idea is despicable though)


Posted By: The_Dude
Date Posted: 20 Jul 2012 at 20:10
Medals used as tribute payment to end hostilities means real money is required for a player to play Illy.  This is exactly the opposite of the single most attractive element of Illy as an MMO - you can succeed without spending money.  This system reverses that.  There is a real danger that soon players will be demanding Medals from others to avoid attacks - what Luna calls PvP.  If this happens in RL, it is called Extortion.

Medals are being used purely to divide players between Medals and Non-Medals: Money players and Non-money players.  Medals are the single most obnoxious element of Illy.

Introduction of Medals indicates that the Dev team is trying to permanently alter to community of Illy towards the typical play-to-win MMO.  That's a shame.


Posted By: SugarFree
Date Posted: 20 Jul 2012 at 20:27
^agree fully.
medals where really uncalled for. 


-------------
Nuisance


Posted By: GM Luna
Date Posted: 20 Jul 2012 at 20:29
As I described earlier, no player can actually force anyone to spend any prestige on anything. No more than they can make me buy them a cupcake. They can say it, but they cannot make me do it. Not with game mechanics. There is nothing about medals that is pay to win. 

Luna


-------------
GM Luna | Illyriad Community Manager | community@illyriad.co.uk



Posted By: SugarFree
Date Posted: 20 Jul 2012 at 20:32
no but it creates classism and other not so pretty things, like the known issue of "medals or die" kind of things.

-------------
Nuisance


Posted By: Tordenkaffen
Date Posted: 20 Jul 2012 at 20:37
Originally posted by GM Luna GM Luna wrote:

As I described earlier, no player can actually force anyone to spend any prestige on anything. No more than they can make me buy them a cupcake. They can say it, but they cannot make me do it. Not with game mechanics. There is nothing about medals that is pay to win. 

Luna
Maybe so, but I nevertheless find myself disagreeing with you on what level of psychological pressure can constitute a "forced"action. The problem would simply be solved if you kept it within alliances.




Posted By: Kumomoto
Date Posted: 20 Jul 2012 at 20:43
Originally posted by SugarFree SugarFree wrote:

no but it creates classism.


Dangit! I always knew I was a peace loving simple farmer peasant until these medals came around and now because I don't have one, everyone else knows it too... ;(


Posted By: vty
Date Posted: 20 Jul 2012 at 20:55
In response to the original thread:

The option should remain to give a medal as a gift to others, Absaroke has been pondering giving medals to players that join us to play in tournaments or assist with a siege. 

If someone "forces" you to give a medal, and you don't want to, send a giant army to their doorstep. I think that sometimes we forget what our armies are for, besides drinking beer and spending our gold.


Posted By: bansisdead
Date Posted: 20 Jul 2012 at 21:00
When I started playing this game the only 'force' available was military attacks, diplo attacks et cetera, but there was was no real chance of financial lose.  Now force can have a real money price in game, the term force implies no choice, imo. 

-------------
http://elgea.illyriad.co.uk/a/p/124253" rel="nofollow">


Posted By: vty
Date Posted: 20 Jul 2012 at 21:02
Well, like I said, if the answer is no, that is the answer. Forcing someone to spend money on you is actually a crime. But, that is not where I am going with it and I don't think that is what people mean, but it is something that popped into my head. 

This topic is out of control, send an army or diplo, it's only a game!


Posted By: Kumomoto
Date Posted: 20 Jul 2012 at 21:10
Originally posted by bansisdead bansisdead wrote:

When I started playing this game the only 'force' available was military attacks, diplo attacks et cetera, but there was was no real chance of financial lose.  Now force can have a real money price in game, the term force implies no choice, imo. 


Unless you didn't count the money someone spent on building their cities up that you just torched... One could argue that would be financial loss, no?


Posted By: bansisdead
Date Posted: 20 Jul 2012 at 21:33
Originally posted by Kumomoto Kumomoto wrote:

Originally posted by bansisdead bansisdead wrote:

When I started playing this game the only 'force' available was military attacks, diplo attacks et cetera, but there was was no real chance of financial lose.  Now force can have a real money price in game, the term force implies no choice, imo. 


Unless you didn't count the money someone spent on building their cities up that you just torched... One could argue that would be financial loss, no?


That's if there was any real world money spent building the City, but yes in some cases I concede .  Though you enter into the game knowing your cities may well be sieged, but I bet you didn't imagine medals being demanded off you, well that's if you can afford one.


-------------
http://elgea.illyriad.co.uk/a/p/124253" rel="nofollow">


Posted By: Muristie
Date Posted: 20 Jul 2012 at 22:07
Kumomoto, it's a choice, and a risk, you take when purchasing prestige. Lacking the choice (thus- forced) to spend it, is a different thing.


Removing medal gifting outside alliances will not "solve the problem", it's quiet simple to go around it.

Drawing examples from other MMOs- correct me if I'm wrong, but isn't it forbidden to trade 'game items' for real money, in WoW for example?

I think that in this case the GMs should interfere with an artificial, out of the game law.
Isn't it the same as walking down a street and mugging someone?

Sure, they have a choice, but in a case where it's a losing alliance vs. a winning alliance, they don't really have a choice other than the community [which in turn has lots of other motives rather than just fair play, nothing wrong with that].

In other games bullying is forbidden by the GMs {"give me xyz or I'll raid you" etc. }, to which I disagree.  I like the option to be able to bully someone's gold out of them, but when this becomes real money, that's just wrong. 




Posted By: geofrey
Date Posted: 20 Jul 2012 at 22:11
Originally posted by The_Dude The_Dude wrote:

Medals used as tribute payment to end hostilities means real money is required for a player to play Illy.  This is exactly the opposite of the single most attractive element of Illy as an MMO - you can succeed without spending money.  This system reverses that.  There is a real danger that soon players will be demanding Medals from others to avoid attacks - what Luna calls PvP.  If this happens in RL, it is called Extortion.

Medals are being used purely to divide players between Medals and Non-Medals: Money players and Non-money players.  Medals are the single most obnoxious element of Illy.

Introduction of Medals indicates that the Dev team is trying to permanently alter to community of Illy towards the typical play-to-win MMO.  That's a shame.

Not to offend you, but I believe the divide between medal and non-medal players is being pushed mostly by you. I know you claim to block anyone who has a medal in global chat as a form a protest. You are creating the very divide you are opposed to. And I don't have a problem with that, just getting it out there. 

Medals are cool, just like elvish archers are cool. If you don't think elvish archers are cool, ignore them. 




-------------
http://elgea.illyriad.co.uk/a/p/45534" rel="nofollow">


Posted By: geofrey
Date Posted: 20 Jul 2012 at 22:13
Originally posted by Muristie Muristie wrote:

Kumomoto, it's a choice, and a risk, you take when purchasing prestige. Lacking the choice (thus- forced) to spend it, is a different thing.


Removing medal gifting outside alliances will not "solve the problem", it's quiet simple to go around it.

Drawing examples from other MMOs- correct me if I'm wrong, but isn't it forbidden to trade 'game items' for real money, in WoW for example?

I think that in this case the GMs should interfere with an artificial, out of the game law.
Isn't it the same as walking down a street and mugging someone?

Sure, they have a choice, but in a case where it's a losing alliance vs. a winning alliance, they don't really have a choice other than the community [which in turn has lots of other motives rather than just fair play, nothing wrong with that].

In other games bullying is forbidden by the GMs {"give me xyz or I'll raid you" etc. }, to which I disagree.  I like the option to be able to bully someone's gold out of them, but when this becomes real money, that's just wrong. 



actually wow sells "vanity items" for real money. They just don't want anyone else getting in on the action, so they put it in their terms of service for others not to sell goods for real money. 



-------------
http://elgea.illyriad.co.uk/a/p/45534" rel="nofollow">


Posted By: invictusa
Date Posted: 20 Jul 2012 at 22:14
A person can attain prestige via purchasing it with RL money.  Therefore all prestige is only attained by money.  
Anyone can use prestige to purchase a medal for someone else.  Sometimes newbies will be visited by thieves because they are a typically easier target.  Therefore newbies will be forced to buy medals for other people.



-------------
...and miles to go before I sleep.


Posted By: surferdude
Date Posted: 20 Jul 2012 at 22:28
Originally posted by invictusa invictusa wrote:

A person can attain prestige via purchasing it with RL money.  Therefore all prestige is only attained by money.  
Anyone can use prestige to purchase a medal for someone else.  Sometimes newbies will be visited by thieves because they are a typically easier target.  Therefore newbies will be forced to buy medals for other people.
So someone will thieve a newbie until they give in; then send them 500k gold so they can set up an alliance to award a medal? Sounds a bit round about and a medal doesn't give you any advantage in game.

Sieging and capturing someone's prestiged city is therefore sure a far worse crime? You've disadvantaged them, advantaged yourself and taken their money? Or is raising worse as you are just throwing away their hard work?


Posted By: bansisdead
Date Posted: 20 Jul 2012 at 22:33
Originally posted by geofrey geofrey wrote:


If you don't think elvish archers are cool, ignore them.


Or bite off their ears and wear them as medals, which is also cool.


-------------
http://elgea.illyriad.co.uk/a/p/124253" rel="nofollow">


Posted By: Kumomoto
Date Posted: 21 Jul 2012 at 00:14
Originally posted by bansisdead bansisdead wrote:

Originally posted by geofrey geofrey wrote:


If you don't think elvish archers are cool, ignore them.


Or bite off their ears and wear them as medals, which is also cool.


Now you are thinking like a true Orc! Bravo!


Posted By: Albatross
Date Posted: 21 Jul 2012 at 01:07
I'm not against gifts of inter-Alliance medals, but participation (in the giving of, and receipt of) medals should be on an 'opt-in, case-by-case basis', because it costs Prestige, which carries real-world monetary value (or cost). Players must never be coerced into to parting with their Prestige.

Every reasonable attempt should be made to avoid extortion, involving anything of real-world value.

If it's evident that a settlement was made, involving Prestige, then it's possible that someone was pushed into a reluctant choice of paying 'consequential damages'. If those damages have tangible monetary value, then we're in very uncomfortable territory.

This game has no 'give Prestige to player X' functionality, precisely to avoid a legal minefield. Let's not test the boundaries of this principle.

You cannot use the "free prestige" argument here.

(which argues that people receive free prestige every day, therefore it costs nothing to give Prestige, as medals). If you 'paid out' your 'free' Prestige on a compensation agreement, then you don't receive the benefit of that Prestige, and to receive that benefit you'd need to replace it, at a monetary cost.


-------------


Posted By: Brids17
Date Posted: 21 Jul 2012 at 01:57
Originally posted by GM Luna GM Luna wrote:

As I described earlier, no player can actually force anyone to spend any prestige on anything. No more than they can make me buy them a cupcake. They can say it, but they cannot make me do it. Not with game mechanics. There is nothing about medals that is pay to win. 

Luna

If someone told you they had embarrassing photos of you in real life and said they'd spread them around your workplace if you didn't give them money, would that be acceptable? You could say no, they couldn't force you to give them money right? You would just have have extremely negative consequences that might result in you losing or quitting your job. 

Same thing here. They can wipe out all your cities, even siege and attack you non-stop until you either quit the game altogether or pay up. And the reason this is different then changing your city name or sending gold or advanced resources is because saddles don't pay the bills or buy you food. I shouldn't have to lose all by cities or be forced to quit a game because I can't afford to pay someone off using real money. The problem with this is that it's not just a gameplay mechanic, it's something that starts to get mixed into my real life money situation. 


Posted By: GM Luna
Date Posted: 21 Jul 2012 at 02:15
And with that extremely offensive example directed at me, this discussion is finished. 

Luna


-------------
GM Luna | Illyriad Community Manager | community@illyriad.co.uk




Print Page | Close Window

Forum Software by Web Wiz Forums® version 12.03 - http://www.webwizforums.com
Copyright ©2001-2019 Web Wiz Ltd. - https://www.webwiz.net