Coastal Sov, Where Are We Now?
Printed From: Illyriad
Category: Strategies, Guides & Help
Forum Name: General Questions
Forum Description: If your gameplay question isn't answered in the help files, please post it here.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=3611
Printed Date: 17 Apr 2022 at 18:54 Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com
Topic: Coastal Sov, Where Are We Now?
Posted By: Salararius
Subject: Coastal Sov, Where Are We Now?
Date Posted: 31 May 2012 at 00:22
on April 21, 2012 - GM Stormcrow wrote:
Players will soon be able to send armies to coastline squares and claim sovereignty on them.
They will then be able to build a new structure "Fishing Hut" and claim additional food sovereign bonuses. There will be new sovereign technologies for building Fishing Huts of various sovereign levels up to 5, and these will need to be researched before the structures can be built.
We will also be adding new NPC squares and unique NPC graphics onto Coastline squares.
Coastline remains unsettlable, and - whilst you can send armies to occupy coastline squares - we are going to continue to prohibit players from using coastline squares to Siege or Blockade a town. Please be advised, however, that this will change in the future with semi-amphibious naval units.
We anticipate that we will be releasing the new technologies and allowing players to claim Coastline Sovereignty and get food bonuses from these squares within the week. |
on May 12, 2012 - GM Luna wrote:
Sorry for the lack of updates on this. We've had some unexpected delays in fully releasing coastline sovereignty. The latest update that I have on timing is sometime in the next 2 weeks. Thanks for being patient with us. |
on May 16, 2012 - GM Luna wrote:
Another quick update on coastline sovereignty. GM SC and I discussed this today and (as someone in another thread put it) the team is going to focus on fixing sov before adding new features to it. So, at this time we are going to work on some existing bugs within the system as well as adding in the new coastline sov feature. We are still, at this time, on track for the schedule I posted last week and this should not extended the delay any further. Again, thanks for understanding and being patient with us, as always. |
I copied these information releases here to keep the sov releases together (if anyone else is interested).
Is "the team" fixing bugs with sov or are you re-working the present system? I didn't realize there were bugs with sov and if there are and the team is fixing it "soon" can you release the bugs so we can avoid them? If it's not bugs then are you re-working the entire concept?
The first and last anticipated times came and went. Is there a new anticipated time for the sov "stuff release" (whatever that includes  ) or has this process gotten completely FUBAR?
Thanks 
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Replies:
Posted By: Rill
Date Posted: 31 May 2012 at 00:26
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Some of the current sov bugs that I've heard about are potentially exploitable. I don't think they're going to rush to advertise them.
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Posted By: GM Luna
Date Posted: 31 May 2012 at 00:51
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We are very aware that we are still late on this. I remind the dev team as often as I can without beating any dead horses about it. As soon as there is some good news, I'll be the happiest person in the world to post it. :)
Luna
------------- GM Luna | Illyriad Community Manager | community@illyriad.co.uk
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Posted By: Anjire
Date Posted: 31 May 2012 at 01:01
GM Luna wrote:
We are very aware that we are still late on this. I remind the dev team as often as I can without beating any dead horses about it. As soon as there is some good news, I'll be the happiest person in the world to post it. :)
Luna |
speaking of a dead horse, perhaps a stronger sort of reminder is needed? :)
/joking
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Posted By: DDL
Date Posted: 31 May 2012 at 01:45
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While waiting for my fishing lessons to begin, I've been feeding my minions the rats I've been stomping on. "Bite sized little morsels of goodness", is what I call them on the dinner menu.
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Posted By: KillerPoodle
Date Posted: 31 May 2012 at 02:40
It's like that famous dish - "Rat au van".
http://www.youtube.com/watch?v=0q66NuZrB2E
------------- "This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill
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Posted By: Salararius
Date Posted: 31 May 2012 at 04:46
GM Luna wrote:
We are very aware that we are still late on this. I remind the dev team as often as I can without beating any dead horses about it. As soon as there is some good news, I'll be the happiest person in the world to post it. :)
Luna |
You do realize that until you say "sov isn't coming out and will never be fixed" or "sov is so messed up we're reworking the entire thing" people will be wondering how soon is soon and some will ask?
Not trying to beat a dead horse, just asking because I care :)
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Posted By: Rill
Date Posted: 31 May 2012 at 04:48
Salararius wrote:
GM Luna wrote:
We are very aware that we are still late on this. I remind the dev team as often as I can without beating any dead horses about it. As soon as there is some good news, I'll be the happiest person in the world to post it. :)
Luna |
You do realize that until you say "sov isn't coming out and will never be fixed" or "sov is so messed up we're reworking the entire thing" people will be wondering how soon is soon and some will ask?
Not trying to beat a dead horse, just asking because I care :)
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Do you realize that they're not going to tell us and it is therefore relatively pointless to ask? Sorry to sound harsh, but I've been around for a while, and if they knew, they'd tell us. The fact that they are not telling us means that they don't know. They might have some good guesses, but they will not likely commit until they are very sure. (Partly because it results in stuff like this.)
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Posted By: bow locks
Date Posted: 31 May 2012 at 07:48
Posted By: bow locks
Date Posted: 31 May 2012 at 07:49
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the thing about flogging a dead horse is that the horse dont feel a thing.
so flog it!
please.
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Posted By: Gilthoniel
Date Posted: 31 May 2012 at 11:29
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Is it me? Or are the forums becoming pointless?
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Posted By: lokifeyson
Date Posted: 31 May 2012 at 12:00
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i love dead horses!
*goes to watch Mr Ed
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Posted By: Rill
Date Posted: 31 May 2012 at 14:01
Gilthoniel wrote:
Is it me? Or are the forums becoming pointless? |
becoming?
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Posted By: Avion
Date Posted: 31 May 2012 at 14:47
bow locks wrote:
the thing about flogging a dead horse is that the horse dont feel a thing.
so flog it!
please. |
Dead horses don't get you anywhere either... .
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Posted By: Createure
Date Posted: 31 May 2012 at 19:03
Avion wrote:
Dead horses don't get you anywhere either... .
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Dead horses get you to dolmens... dolmens teleport you to the rift... 
 Death Knights Monstrous Cavalry Clad in the darkest armour, a Revenant Death Knight knows no fear astride his pitch-black steed.
Special Ability: Nightsteed Produce units http://elgea.illyriad.co.uk/#/Town/UnitProduction/8" rel="nofollow - Train Military Units
| Attack | Defense |
|---|
| Spear | Bow | Sword | Cavalry |
|---|
| 46 | 32 | 39 | 39 | 50 |
Experience: 5 Movement Speed: 18 Carrying Capacity: 0 |
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Posted By: Avion
Date Posted: 31 May 2012 at 21:46
Createure wrote:
Avion wrote:
Dead horses don't get you anywhere either... .
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Dead horses get you to dolmens... dolmens teleport you to the rift... 
 Death Knights Monstrous Cavalry Clad in the darkest armour, a Revenant Death Knight knows no fear astride his pitch-black steed.
Special Ability: Nightsteed Produce units http://elgea.illyriad.co.uk/#/Town/UnitProduction/8" rel="nofollow - Train Military Units
| Attack | Defense |
|---|
| Spear | Bow | Sword | Cavalry |
|---|
| 46 | 32 | 39 | 39 | 50 |
Experience: 5 Movement Speed: 18 Carrying Capacity: 0 |
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Kool!
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Posted By: Salararius
Date Posted: 31 May 2012 at 22:29
Rill wrote:
Salararius wrote:
GM Luna wrote:
We are very aware that we are still late on this. I remind the dev team as often as I can without beating any dead horses about it. As soon as there is some good news, I'll be the happiest person in the world to post it. :)
Luna |
You do realize that until you say "sov isn't coming out and will never be fixed" or "sov is so messed up we're reworking the entire thing" people will be wondering how soon is soon and some will ask?
Not trying to beat a dead horse, just asking because I care :)
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Do you realize that they're not going to tell us and it is therefore relatively pointless to ask? Sorry to sound harsh, but I've been around for a while, and if they knew, they'd tell us. The fact that they are not telling us means that they don't know. They might have some good guesses, but they will not likely commit until they are very sure. (Partly because it results in stuff like this.) |
They have told us. Three times already. They already did commit, were wrong, they committed again, made a correction but re-iterated their commitment and were wrong again. Or maybe they weren't wrong, maybe someone got hit by a car, maybe someone got very sick, maybe crazy terrorists raided their homes? I don't know, I thought I'd ask what's up. Saying I won't get a response pretty much ignores the last three times they told us what was happening. Not to mention when the told us about the medals and every other time they told us what they are doing. I thought them telling us what's going on was a good thing?
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Posted By: Createure
Date Posted: 31 May 2012 at 23:51
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No harm in asking I guess. As long as we don't expect an answer. Just gotta remember crawling through the forums takes time that just might be spent working on the game.
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Posted By: Starry
Date Posted: 01 Jun 2012 at 01:41
soon (tm) = six to twelve months
You guys should know that by now 
------------- CEO, Harmless? Founder of Toothless?
"Truth never dies." -HonoredMule
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Posted By: Dew
Date Posted: 01 Jun 2012 at 04:05
Starry wrote:
soon (tm) = six to twelve months
You guys should know that by now 
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ah someone with patience. its like understanding you don't buy the new windows OS for 2 years until all the bugs get worked out.
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Posted By: Salararius
Date Posted: 01 Jun 2012 at 13:42
Starry wrote:
soon (tm) = six to twelve months
You guys should know that by now 
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Yes, but now we apparently have a new "Illy time" it's "one week" (tm) and "two weeks" (tm). 
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Posted By: Starry
Date Posted: 01 Jun 2012 at 14:30
Dew wrote:
Starry wrote:
soon (tm) = six to twelve months
You guys should know that by now 
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ah someone with patience. its like understanding you don't buy the new windows OS for 2 years until all the bugs get worked out. |
+1
Actually I was overly optimistic on the time, some of players built cities on the shores of rivers/ocean and we've been waiting for 12-18 mos; two years is about right. For the record, patience is not one of my virtues. :D One can only hope the Devs are thoroughly testing water sov before releasing it this time. :)
------------- CEO, Harmless? Founder of Toothless?
"Truth never dies." -HonoredMule
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Posted By: Createure
Date Posted: 02 Jun 2012 at 14:38
"testing the water"...
get it? 
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Posted By: scottfitz
Date Posted: 02 Jun 2012 at 15:49
Createure wrote:
"testing the water"...
get it? 
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Sounds a bit fishy, Createure
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Posted By: Rorgash
Date Posted: 02 Jun 2012 at 16:19
Just sounds like a wet dream to me...
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Posted By: lokifeyson
Date Posted: 03 Jun 2012 at 13:58
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what % of Elgea is water again?
because that number plus the number of other 0 res areas (like desert and frozen wastes) equals the amount of land that is currently unusable in Illy
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Posted By: Starry
Date Posted: 06 Jun 2012 at 15:53
Devs, could we please get an update on this feature? Many of us have been waiting 12-18 mos, you've changed the water sov squares but still have not implemented water sov. Players have built their cities on ocean and river shores waiting for this feature to be implemented.
Thank you!
------------- CEO, Harmless? Founder of Toothless?
"Truth never dies." -HonoredMule
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Posted By: bow locks
Date Posted: 06 Jun 2012 at 22:34
Dear Devs,When you do coastal, we will have more pop = more buildings, and more buildings to build.
all that = more prestige spend.
= money.
simples.
Bow
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Posted By: GM Luna
Date Posted: 06 Jun 2012 at 22:43
Starry wrote:
Devs, could we please get an update on this feature? Many of us have been waiting 12-18 mos, you've changed the water sov squares but still have not implemented water sov. Players have built their cities on ocean and river shores waiting for this feature to be implemented.
Thank you!
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I'm sorry, I don't have a timeline update yet. We are still working on and testing the sov fixes. Again, very sorry for the delay. As soon as we know more, we'll post.
Luna
------------- GM Luna | Illyriad Community Manager | community@illyriad.co.uk
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