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alliance change

Printed From: Illyriad
Category: The World
Forum Name: Politics & Diplomacy
Forum Description: If you run an alliance on Elgea, here's where you should make your intentions public.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=3605
Printed Date: 17 Apr 2022 at 05:02
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: alliance change
Posted By: demdigs
Subject: alliance change
Date Posted: 29 May 2012 at 23:35
Let me know what you think PleaseSmile



Replies:
Posted By: Subatoi
Date Posted: 29 May 2012 at 23:52
Yes, I could bust out a few examples that are happening currently as to how other alliances and players are killing off pvp and combat.


Posted By: Hora
Date Posted: 30 May 2012 at 01:09
The problem of all that is, that combats coming out from personal feelings usually end with one side sieging the other one, often forcing the loosing side to quit the game, or to start with a new account. There would be the option of resettling the capital with all the research, but that kind of argument usually goes on in keeping the looser down on a constant basis...
Tournaments don't have this disadvantage...

In Invictus we thus prefer diplomatic solutions, as this way we don't loose valueable members, and I'm sure most other big alliances feel the same on that.
And there are plenty of players being atracted to this kind of thinking, that's why we still have a constant recruiting rate...
When two players want to battle each other in bilateral agreement, I'm sure no other alliance would interfere there. But recent conflicts started with one side wanting to fight, the other side not wanting to risk players, such seeking for confeds.  That won't change with changing the momentary landscape of alliances...

To get more combats, you would have to change 3/4 of Illyriads players (me included) into a more offensivly playing sort of people...thus giving up one of the points making Illyriad staying out of all those other browser games...


Posted By: demdigs
Date Posted: 30 May 2012 at 01:14
what about creating a few alliances for those who would be about combat between the two alliances and no confederation issues between the two alliances.


Posted By: Hora
Date Posted: 30 May 2012 at 01:22
You can do that already, and no one would hinder you doing that. As soon as both sides publically state to like the fight, it would be bad PR for big alliances to interfere.


Posted By: Subatoi
Date Posted: 30 May 2012 at 01:42
Some people may still intervene even if pvp is set up and agreed upon between the participants.


Posted By: Hora
Date Posted: 30 May 2012 at 01:57
But it would need more than a rearranging of alliances to stop that.  There would have to be severe restrictions on extern contacts to those combat alliances.
And that would actually be equal to a tournament again...  perhaps you would be more successful if you'd suggest such a setup as a sort of tourney instead of trying to reach a rearranging of all mayor alliances...


Posted By: demdigs
Date Posted: 30 May 2012 at 02:03
what about multiple alliances that people can come and go freely in and out of, while they are in it they can combat and once they have their fill of combat they can go back to their base alliance. While they are in said alliance they can only attack the opposing alliance and no diplo or any attacks outside of said alliances. 


Posted By: Subatoi
Date Posted: 30 May 2012 at 02:10
it may work.

its iffy though, coming and going as you please? a delayed attack or someone sending an attack without realising they left the war alliance would get some PR going on.




Posted By: Quackers
Date Posted: 30 May 2012 at 02:17
I like no war, simple as that. I like to stay out of war and away from any type of fighting that is pvp. For me the greatest thing about this game is the ability to attack npcs. This gives me enough action and I look forward to when factions come back on the offensive against us.

Now if two alliances like to fight and set out agreements then that is their business. Though when one alliance says stop, they both should stop. There should be no need for people to get involved and if someone does; then they should be ready to lose a few armies.

Now if the two alliances want to fight, that is great, but be warned that any outside player might not take to kindly to having forces and battles near their towns.


Posted By: Subatoi
Date Posted: 30 May 2012 at 02:24
Originally posted by Quackers Quackers wrote:



Now if the two alliances want to fight, that is great, but be warned that any outside player might not take to kindly to having forces and battles near their towns.

I never got that, it's going on near you, so what?


Posted By: Rill
Date Posted: 30 May 2012 at 02:25
If you want to have a war, find someone else who wants to have a war and start a war.  This is not catapult science.


Posted By: N. Chadgod
Date Posted: 30 May 2012 at 02:40
Originally posted by Quackers<b> Quackers wrote:

I like no war, simple as that. I like to stay out of war and away from any type of fighting that is pvp. For me the greatest thing about this game is the ability to attack npcs. This gives me enough action and I look forward to when factions come back on the offensive against us. 

Now if two alliances like to fight and set out agreements then that is their business. Though when one alliance says stop, they both should stop. There should be no need for people to get involved and if someone does; then they should be ready to lose a few armies. 

Now if the two alliances want to fight, that is great, but be warned that any outside player might not take to kindly to having forces and battles near their towns.

I don't understand this mentality. This is a war game, people will lose their towns and feelings will get hurt. This is what you accepted when you signed up. It's what I accepted when I signed up anyway.

This game is very slow in terms of military actions (actually it's just very slow in general Big smile ) but it is there and without it this game would be nothing but a chat room. I mean.. what's the point of this game to you? Trading items and fighting NPC's with no end goal? Making friends and chatting?

I'm not trying to be rude I just don't understand this overall sentiment from a lot of the community, not just you.


Posted By: Quackers
Date Posted: 30 May 2012 at 03:07
Originally posted by N. Chadgod N. Chadgod wrote:

Originally posted by Quackers<b> Quackers wrote:

I like no war, simple as that. I like to stay out of war and away from any type of fighting that is pvp. For me the greatest thing about this game is the ability to attack npcs. This gives me enough action and I look forward to when factions come back on the offensive against us. 

Now if two alliances like to fight and set out agreements then that is their business. Though when one alliance says stop, they both should stop. There should be no need for people to get involved and if someone does; then they should be ready to lose a few armies. 

Now if the two alliances want to fight, that is great, but be warned that any outside player might not take to kindly to having forces and battles near their towns.

I don't understand this mentality. This is a war game, people will lose their towns and feelings will get hurt. This is what you accepted when you signed up. It's what I accepted when I signed up anyway.

This game is very slow in terms of military actions (actually it's just very slow in general Big smile ) but it is there and without it this game would be nothing but a chat room. I mean.. what's the point of this game to you? Trading items and fighting NPC's with no end goal? Making friends and chatting?

I'm not trying to be rude I just don't understand this overall sentiment from a lot of the community, not just you.


People invest days, maybe even years, into their towns. I wouldn't be able to take all that hard work from someone; just wouldn't feel right to destroy everything that they had built. In a game where you can raze someone down to 0 population there should be some guidelines.

To answer what you highlighted; its simple, when you fight against real players emotions start to get brewed. Some people hold grudges and are not mature, so what ends up happening is a needless siege that sparks a big time battle involving more players then what needed to be. When I fight npcs I do not have to worry about upsetting anyone's feelings because I can deal with the backlash of upsetting some rats. :P

Now if two alliances are fighting and one says they are out, you should stop. You already won the fight why do any more harm? Why create any more tension when there does not have to be any. When you keep fighting they start to call in more people, then that alliance that continued the fighting ends up either having to back down or get destroyed. That only creates more people leaving the game. People that were giving the developers money to keep the game going.

I'm the type of person that doesn't like hurting anyone else. I don't like making people upset; its just not in my nature. So when I attack someone or have to siege someone it hurts me. I don't like feeling that way so I don't want to get in the middle of it. That is why I like to be defensive. Help people that need help, play defensive, and let other players do what they do.


Posted By: Subatoi
Date Posted: 30 May 2012 at 03:19
I guess the only issue is then what if the alliances calls for you to stop and you stop, then they hit you hard and relay to the masses that you guys never really stopped.

would find yourself ina  tricksy war that you may loose.

end point i think, you cant control war


Posted By: Quackers
Date Posted: 30 May 2012 at 03:26
Originally posted by Subatoi Subatoi wrote:

I guess the only issue is then what if the alliances calls for you to stop and you stop, then they hit you hard and relay to the masses that you guys never really stopped.

would find yourself ina  tricksy war that you may loose.

end point i think, you cant control war


Yep and that is why I am against war. The worst part is when another alliance joins in and start fighting for the wrong reason. Just because another alliance has done something wrong in the past does not mean they are doing something wrong now. If an alliance has PROOF (xml proof of attacks), then you can take the diplomatic approach and have a middle man come in and work out a deal. Yet if you just join in and fight that alliance because someone cried wolf, then you are no better then the ones you are claiming to protect.

With proof you can demand things more diplomatic, but using force with force is not always smart.

Oh about your question before; if someone was attacking a neighbor it would get me worried that I am next. So I would like to know what is going on before so that I don't make the mistake of jumping into a fight that I should not be in. Like so many players do today that claim they are peaceful.


Posted By: Rill
Date Posted: 30 May 2012 at 03:34
Originally posted by N. Chadgod N. Chadgod wrote:

 

I don't understand this mentality. This is a war game, people will lose their towns and feelings will get hurt. This is what you accepted when you signed up. It's what I accepted when I signed up anyway.


This is not a war game.  It is a sandbox.  You can play at war if you want.  Others prefer not to.  As long as you don't pee in my part of the sandbox, it's all good with me.


Posted By: Gemley
Date Posted: 30 May 2012 at 03:37
Originally posted by Rill Rill wrote:


Originally posted by N. Chadgod N. Chadgod wrote:

 

I don't understand this mentality. This is a war game, people will lose their towns and feelings will get hurt. This is what you accepted when you signed up. It's what I accepted when I signed up anyway.



This is not a war game.

+1 Rill I was about to say the same thing myself.

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�I do not love the bright sword for it's sharpness, nor the arrow for it's swiftness, nor the warrior for his glory. I love only that which they defend� - J.R.R. Tolkien


Posted By: Subatoi
Date Posted: 30 May 2012 at 03:56
Originally posted by Gemley Gemley wrote:

Originally posted by Rill Rill wrote:


Originally posted by N. Chadgod N. Chadgod wrote:

 

I don't understand this mentality. This is a war game, people will lose their towns and feelings will get hurt. This is what you accepted when you signed up. It's what I accepted when I signed up anyway.



This is not a war game.

+1 Rill I was about to say the same thing myself.

If it is not a war game, why is so much based on hostility, hostility that brings about war?

items:

horses, cows, beer, books, spears, swords, saddles, bows, leather armour, chain armour, plate armour, siege blocks.

8 of those right off the bat are war use only.

how many units that you construct are not hostile?  two diplomat types? three per say but the messenger recall an army so ill count that as hostile.


Posted By: Jane DarkMagic
Date Posted: 30 May 2012 at 04:06
The premise behind the question seems flawed...  People chose their current alliances for a reason.  I wouldn't leave mine.  I like the people there a lot.  

Might as well ask, "What if everyone suddenly decided to start hating each other" because the lack of major war in Illy comes from people in one alliance having a ton of friends in other alliances and not wanting to fight them.  Thus, when new player X in ABC alliance settles too close to veteran player Y in 123 alliance, there will generally be some kind of peaceful resolution before war because player Y is friend's with one of the leaders of ABC or vice versa.  It's not a lack of love of war, but a stronger sense of camaraderie that makes PVP rare in our game. 

The wars we do see are generally people who are new or who purposefully separate themselves from the friendly community of intelligent individuals that make up Illy.  


Posted By: Subatoi
Date Posted: 30 May 2012 at 04:10
i would think the lack of war falls under somewhat what quackers said "I put years of work into my cities"

thats a big investment to lose in a few weeks.


Posted By: twilights
Date Posted: 30 May 2012 at 04:26
in my opinion there needs to be  new war rules, not as destructive, also coupled with faster building times, armies need to move quicker, there must be easier ways to move castles, the game supports a nonviolent environment, changes need to be made to make war more of a fun thing and less of an all or nothing thing, other words...make war more fun and building alot less time consuming, we invest so much time into building why waste it in a war?


Posted By: Myr
Date Posted: 30 May 2012 at 04:54
What if we absorbed players that want more PvP into our alliances and gave them a title that made it obvious to others interested in PvP that those players are willing to spar? An alliance doesn't have to be all good or all bad.

Heck, I might go rogue!



Posted By: Rill
Date Posted: 30 May 2012 at 04:56
Originally posted by gameplayer gameplayer wrote:

in my opinion there needs to be  new war rules, not as destructive, also coupled with faster building times, armies need to move quicker, there must be easier ways to move castles, the game supports a nonviolent environment, changes need to be made to make war more of a fun thing and less of an all or nothing thing, other words...make war more fun and building alot less time consuming, we invest so much time into building why waste it in a war?

So, basically, you want to play Evony.  Let me know if you need a link.


Posted By: Jane DarkMagic
Date Posted: 30 May 2012 at 05:13
When I was very young in Illy age, I wanted more PVP experience, so I reached out and found people to war game with me.  There are tournament spots where alliance loyalties don't count, so you can always arrange your own king of the hill type game... Or challenge a rival who is getting on your nerves and relieve some tension with bloodshed.


Posted By: Cerex Flikex
Date Posted: 30 May 2012 at 08:08
There are plenty of city builder games like this with more war. This is the first one I've seen where newbies are not slaughtered to death, and has a generally friendly atmosphere as well as a helpful one. I wouldn't want to change this 1 in a million game to be more like all the rest.

Plus, we are still waiting on more game updates, so we will see how that changes the game as well.


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http://elgea.illyriad.co.uk/a/p/149824" rel="nofollow">


Posted By: Subatoi
Date Posted: 30 May 2012 at 14:25
Originally posted by Rill Rill wrote:

Originally posted by gameplayer gameplayer wrote:

in my opinion there needs to be  new war rules, not as destructive, also coupled with faster building times, armies need to move quicker, there must be easier ways to move castles, the game supports a nonviolent environment, changes need to be made to make war more of a fun thing and less of an all or nothing thing, other words...make war more fun and building alot less time consuming, we invest so much time into building why waste it in a war?

So, basically, you want to play Evony.  Let me know if you need a link.

So, basically, you'll shoot down anyone who wants to have their version of fun if it interferes with yours?


Posted By: Avion
Date Posted: 30 May 2012 at 14:51
There are different types of on-line games, some more war-like than others.  If the rules of Illyriad are changed so that I am forced to fight whether I want to or not, I wouldn't continue playing it.
If two alliances wish to fight each other, I would agree that no other alliances should interfere and if a player who was a member of one of those alliances didn't want to fight, they could simply leave the alliance and be allowed to be neutral.
My two cents worth Stern Smile.



Posted By: dunnoob
Date Posted: 30 May 2012 at 15:58
Originally posted by N. Chadgod N. Chadgod wrote:

This is a war game, people will lose their towns and feelings will get hurt. This is what you accepted when you signed up. It's what I accepted when I signed up anyway.

This game is very slow in terms of military actions (actually it's just very slow in general Big smile ) but it is there and without it this game would be nothing but a chat room. I mean.. what's the point of this game to you? Trading items and fighting NPC's with no end goal? Making friends and chatting?
+1, in fact I expect to be reduced to pop 0 at some point in time, and after telling some nice folks which research is done in the remaining pop 0 town that was it from my POV.


IMO nothing is wrong with fighting NPCs, I want commanders at higher levels.  There's also nothing wrong with trading, wars are won by logistics, and I still want to be a v2 master trader.  GC can be a major distraction, those precious occasions when Rill or Vanerin reiterate their real estate or commander lectures not withstanding.  Hopefully they offer uncensored chat channels with optional text only emotes sooner than soon™.  I'd love some kind of Golden Monkey Club for all topics relevant in Elijal and Djebeli with http://elgea.illyriad.co.uk/#/Alliance/Faction/45" rel="nofollow - Mataba  as next faction hub.



Posted By: Rill
Date Posted: 30 May 2012 at 17:57
Originally posted by Subatoi Subatoi wrote:

Originally posted by Rill Rill wrote:

Originally posted by gameplayer gameplayer wrote:

in my opinion there needs to be  new war rules, not as destructive, also coupled with faster building times, armies need to move quicker, there must be easier ways to move castles, the game supports a nonviolent environment, changes need to be made to make war more of a fun thing and less of an all or nothing thing, other words...make war more fun and building alot less time consuming, we invest so much time into building why waste it in a war?

So, basically, you want to play Evony.  Let me know if you need a link.

So, basically, you'll shoot down anyone who wants to have their version of fun if it interferes with yours?

That's an interesting perspective.  I do think that there are other games out there that capture the qualities that twilights (gameplayer) describes, and that there's not much need for Illy to become another one of them.

I also think that everyone can have fun in different ways without interfering with each other.  Illy is a big place, and there is room for plenty of playstyles.  The idea that "everyone" has to be warlike or "everyone" has to be peaceful is a false dichotomy.  Some people can be more warlike, others can be more peaceful.  

My preference would be that the peaceful people be allowed to live in peace.  Those who do not respect my preference in reference to me or my allies will feel the edge of my sword.  Just because I prefer peace does not mean I cannot make war.

I do see a trend where people who claim to want more war spend a lot more time talking about fighting than actually doing it.  Others are quick to cry hypocrisy and/or wolf, so I shall not do that here.  Although I don't agree with LWO's choice to attack an alliance that preferred to be peaceful, I do give them credit for putting their armies where their mouth was and actually making war rather than complaining about a lack of it.


Posted By: Diva
Date Posted: 30 May 2012 at 18:07
 "Powerful alliance management system to help you build and sustain your empire with other players". 

This quote is from the overview of the main page.

What I derive from it is the following: 
(remember just MY thoughts)

You can choose to be a renegade player or  you can choose to be an alliance member/or of leadership in creating your own alliance.

When you chose the former, you follow your own rules.  When you chose the latter, then you follow the rules of the leadership/alliance. My understanding would be to protect territory and other players of my alliance. Certain alliances make understandings that their gameplay will be territorial and friction could/will be based on intrusion of claimed "state". We are willy nilly over all states, and that bothers me as to what to protect? 

I haven't found a reason to be a trader/supplier, short of amassing LOTS of gold.
Ditto to T2 resources, other than to sell and supply my alliance, of which pretty soon everyone has a lot of everything to do what?.
Ditto to Magic  because I cannot use it to "spell" an enemy -- what enemy or NPC? What/where am I claiming to be useful in the magic realm?

We can seige all the abandoned cities to our hearts content (with asking for them and some without of course, of which some friction occurs) and there we are in another state somewhere with the exodus plan of going from a burgeoning city to a small town (oh how I hate exodus).

After I reached all the levels of city building and research and am a highly resourced and troop ready player -- now what?  My alliance HAS helped me build my empire, but once I have reached all i can be (and its coming), day to day maintenance has got to be boring. 

Just my 2 pence at this point in time.  The new developments from the devs surely must be more interesting than the above mentioned. And people are waiting for it. 

I realize I am fairly new in Illy, and I did come from Evony where it has become - In my opinion -  impossible to play "fairly" due to the introduction of HIGHLY amassed players that Evony did not expect and cannot fathom how to change. 

I'm not going to vote because none of the options suit me. I want to know where this game is going for the long term and how soon (hint hint developers) the players will know? Getting prepared for something is better than plodding along not knowing.  NEXXXXXXXXXXXT (LoL) Embarrassed


Posted By: N. Chadgod
Date Posted: 30 May 2012 at 18:10
Originally posted by Rill Rill wrote:

That's an interesting perspective.  I do think that there are other games out there that capture the qualities that twilights (gameplayer) describes, and that there's not much need for Illy to become another one of them.

I also think that everyone can have fun in different ways without interfering with each other.  Illy is a big place, and there is room for plenty of playstyles.  The idea that "everyone" has to be warlike or "everyone" has to be peaceful is a false dichotomy.  Some people can be more warlike, others can be more peaceful.  

My preference would be that the peaceful people be allowed to live in peace.  Those who do not respect my preference in reference to me or my allies will feel the edge of my sword.  Just because I prefer peace does not mean I cannot make war.

I do see a trend where people who claim to want more war spend a lot more time talking about fighting than actually doing it.  Others are quick to cry hypocrisy and/or wolf, so I shall not do that here.  Although I don't agree with LWO's choice to attack an alliance that preferred to be peaceful, I do give them credit for putting their armies where their mouth was and actually making war rather than complaining about a lack of it.


I don't think everyone has to be involved but it seems like the general attitude for the regs is just let me sit here and farm NPC's while I get drunk in GC. Doesn't seem like a game to me anymore, it's more like http://www.youtube.com/watch?v=8MxGC1j2ogM" rel="nofollow - Cheers . I'm not beating the war drum too loud or saying we need to start a world war right now, but I would like to see more conflict and aggression. Ouch


edit: added quote


Posted By: Subatoi
Date Posted: 30 May 2012 at 18:26
Originally posted by Rill Rill wrote:

Originally posted by Subatoi Subatoi wrote:

Originally posted by Rill Rill wrote:

Originally posted by gameplayer gameplayer wrote:

in my opinion there needs to be  new war rules, not as destructive, also coupled with faster building times, armies need to move quicker, there must be easier ways to move castles, the game supports a nonviolent environment, changes need to be made to make war more of a fun thing and less of an all or nothing thing, other words...make war more fun and building alot less time consuming, we invest so much time into building why waste it in a war?

So, basically, you want to play Evony.  Let me know if you need a link.

So, basically, you'll shoot down anyone who wants to have their version of fun if it interferes with yours?

T

I also think that everyone can have fun in different ways without interfering with each other.  Illy is a big place, and there is room for plenty of playstyles.  The idea that "everyone" has to be warlike or "everyone" has to be peaceful is a false dichotomy.  Some people can be more warlike, others can be more peaceful.  



Really now?

I seem to know of a certain pvp that has been occurring in Ursor, pvp that was approved of by the two participants and now certain people are throwing themselves into the matter, would you not call that interfering?


Posted By: Rill
Date Posted: 30 May 2012 at 18:32
Interesting Subatoi, tell me more about what's happening in Ursor.  Or maybe start a thread in the Politics and Diplomacy forum about it so this one doesn't get derailed.


Posted By: Rorgash
Date Posted: 30 May 2012 at 19:18
As most people that have seen me post or talk in GC know, im warlike, im a warrior, and i dont mind razing every last one of your 20k towns just for the giggles(and i did so in the LWO war)

I dont want any of these changes, i dont want any rules i dont want ANYTHING to interfere with any warring i might do, and i dont see a second alliance joining in as interfering but i see mechanics as such.

its called politics, war hurts and its supposed to hurt, if not whats the f point of fighting if it doesnt hurt, i want to be able to ruin my enemy, take from him everything he has ever done.

and yes i can get irritated at people playing police, but if they tried playing police with me i would let my choppas come down fast cleaving everything in their path, and that makes me care alot less.


Rill is one of the few peaceful people around here that i have heard that aint trying to push anything on anyone else, and aint trying to tell anyone what she wants(sure i missed some)

and I HATE ANYONE so wants to change the game from open sandbox to limited weak instance gaming..


Posted By: Garth
Date Posted: 30 May 2012 at 19:39
Originally posted by Rill Rill wrote:

 
I do see a trend where people who claim to want more war spend a lot more time talking about fighting than actually doing it. 

This is a great point I'd like to call out. A couple of weeks ago, we even started a thread about ways of increasing PvP. It got what I'd call at best a tepid response/participation, and this during a time when there was a great deal of "grrr, there's too much hugging and snuggling, it gets in the way of decent action!!" from players big and small.
I didn't see a single one of those "stop with all the durn cutesy-cutesy" crusaders contribute to the discussion of how to increase PvP in Illy. The only conclusion I came away with was that the most outspoken "anti-snuggle/pro-conflict" players are more interested in bluster and complaining than finding solutions to the problems they denounce. 
I'll admit, it was a disappointing episode in my Illy career.


Posted By: Rorgash
Date Posted: 30 May 2012 at 19:44
those wanting fighting wants real fighting, not weak boring sport competitions, I like and only want No rules, no mercy no hold barred, anyone who offers me, we can attack each other but no siege.. well thanks so i wont gain anything except system mails, how fun..


Posted By: Garth
Date Posted: 30 May 2012 at 20:01
Okay, I hear you, Rorgash. However, what you described -- no rules, no mercy (but no sieging) -- is still a sport. Kinda like MMA. And there are also those who prefer card games. Or billiards. [this is a side issue; why is it all or nothing?] 
So again, to claim that there's this terrible dearth, enforced by the snuggling police/plague, then not have the will to engage the community in the development of alternatives is pretty ironic. (and I'm not saying you're not participating, to be clear; I quite appreciate your voice)


Posted By: Rorgash
Date Posted: 30 May 2012 at 20:07
yea, i have kinda stopped being a complainer about the police except for fun trolling hoping to create more tension, but after the LWO war its been clearly shown that even if an alliance and players are crushed into nothing, no one will help them if they clearly entered the war.

Which is think should show those still afraid of the big alliance joining in. 

also, if you think our war war fair it wasnt, they were bigger then BSH but shortly after the start our allies joined in and we then totally outnumbered them, and NO one joined in to defend them.

People Feel safe to join in, you starting a war and the danger of getting jumped exists on both sides, if they join in some people will look at them with annoyed eyes aswell.

and H? really dont care im sure :)


Posted By: Hora
Date Posted: 30 May 2012 at 20:11
...ah, I got a funny idea, only a random thought, but....   what about we send Rorgash some cash to attack all those players complaining about a too peaceful Illyriad...  Rorgash could have his fights, and I'm sure we would have far less players complaining about boredom pretty soon... LOL

/me hopes noone takes this post too serious... Ouch


Posted By: Rorgash
Date Posted: 30 May 2012 at 20:13
Rorgash sends out his scouts telling his hunting parties to not attack any incoming caravans filled with gold  Approve


Posted By: The_Dude
Date Posted: 30 May 2012 at 22:15
Originally posted by Rorgash Rorgash wrote:

yea, i have kinda stopped being a complainer about the police except for fun trolling hoping to create more tension, but after the LWO war its been clearly shown that even if an alliance and players are crushed into nothing, no one will help them if they clearly entered the war.

Which is think should show those still afraid of the big alliance joining in. 

also, if you think our war war fair it wasnt, they were bigger then BSH but shortly after the start our allies joined in and we then totally outnumbered them, and NO one joined in to defend them.

People Feel safe to join in, you starting a war and the danger of getting jumped exists on both sides, if they join in some people will look at them with annoyed eyes aswell.

and H? really dont care im sure :)
To my knowledge, LWO never requested aid and also started the war out of boredom so no one had motivation to become involved.


Posted By: Rymal
Date Posted: 31 May 2012 at 03:53
Call me cynical if you like, but .... more war WILL come, more PvP will come .... even if the devs don't change something. 

And if I am wrong?  .... I will be fascinated ...

Cheers!


-------------
The optimist sees the glass to be 1/2 full; the pessimist sees it to be 1/2 empty and the engineer sees that the size of the glass needs to be changed!


Posted By: Rill
Date Posted: 31 May 2012 at 15:46
Originally posted by Hora Hora wrote:

...ah, I got a funny idea, only a random thought, but....   what about we send Rorgash some cash to attack all those players complaining about a too peaceful Illyriad...  Rorgash could have his fights, and I'm sure we would have far less players complaining about boredom pretty soon... LOL

/me hopes noone takes this post too serious... Ouch

Excellent idea, Hora.  I have sent gold to Rorgash.  Next person who believes I am inhibiting his/her ability to engage in PvP, please apply to Rorgash for some action.

There's more gold where that came from, Ror, although hopefully demand won't outpace supply.


Posted By: Rorgash
Date Posted: 31 May 2012 at 15:59
So im looking through this topic finding names, one was "fake" so cant find him ingame.. :( but i will do my best


Edit: troops has been sent to one asking for more PvP and combat


Posted By: Silverlake
Date Posted: 31 May 2012 at 16:37
Originally posted by Rymal Rymal wrote:

Call me cynical if you like, but .... more war WILL come, more PvP will come .... even if the devs don't change something. 

And if I am wrong?  .... I will be fascinated ...

Cheers!
YOU'RE CYNICAL LOL that's why I like you Wink


Posted By: Sisren
Date Posted: 31 May 2012 at 16:49
Originally posted by Silverlake Silverlake wrote:

Originally posted by Rymal Rymal wrote:

Call me cynical if you like, but .... more war WILL come, more PvP will come .... even if the devs don't change something. 

And if I am wrong?  .... I will be fascinated ...

Cheers!
YOU'RE CYNICAL LOL that's why I like you Wink

As Young Goodman Cartman is apt to say, Rymal is hellacool.
Evil Smile


-------------
Illy is different from Physics-
Reactions are rarely Equal, and rarely the opposite of what you'd expect...


Posted By: Silverlake
Date Posted: 31 May 2012 at 18:37
Originally posted by Sisren Sisren wrote:

Originally posted by Silverlake Silverlake wrote:

Originally posted by Rymal Rymal wrote:

Call me cynical if you like, but .... more war WILL come, more PvP will come .... even if the devs don't change something. 

And if I am wrong?  .... I will be fascinated ...

Cheers!
YOU'RE CYNICAL LOL that's why I like you Wink

As Young Goodman Cartman is apt to say, Rymal is hellacool.
Evil Smile
Rymall is so cool, I shiver when I say her name


Posted By: Drejan
Date Posted: 01 Jun 2012 at 00:18
I think this game need something like a "vassallage" to avoid player leaving and introduction of a valuable but limited resource.


Posted By: White Beard
Date Posted: 01 Jun 2012 at 01:30
Diva that is about it once you reach the end of building your empire and you have tweaked them, you log on once or twice a day just to see if any new update has happened do a bit of maintenance, read the same dribble in GC , send out a few armies and log out.


Posted By: Kumomoto
Date Posted: 01 Jun 2012 at 02:39
Originally posted by White Beard White Beard wrote:

Diva that is about it once you reach the end of building your empire and you have tweaked them, you log on once or twice a day just to see if any new update has happened do a bit of maintenance, read the same dribble in GC , send out a few armies and log out.


Please do tell me that someone, anyone has reached this status, because it is the proverbial rainbow that all of us oldest players have been trying to reach!!! ;)


Posted By: scottfitz
Date Posted: 01 Jun 2012 at 21:01
Originally posted by Kumomoto Kumomoto wrote:

Originally posted by White Beard White Beard wrote:

Diva that is about it once you reach the end of building your empire and you have tweaked them, you log on once or twice a day just to see if any new update has happened do a bit of maintenance, read the same dribble in GC , send out a few armies and log out.


Please do tell me that someone, anyone has reached this status, because it is the proverbial rainbow that all of us oldest players have been trying to reach!!! ;)

I just started a little over two years ago, but I can certainly see myself getting to that point soon(™) like in another year or two (assuming there are no further updates)


Posted By: scottfitz
Date Posted: 01 Jun 2012 at 21:03
As for the subject of this thread, you want more war, go start one. The current alliance structure supports as much war as players want, or as little. (go look up the word sandbox please)


Posted By: Subatoi
Date Posted: 01 Jun 2012 at 21:07
War is uncontrollable and ultimately  undesirable. 



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