Print Page | Close Window

Problems with Illyriad?

Printed From: Illyriad
Category: Strategies, Guides & Help
Forum Name: General Questions
Forum Description: If your gameplay question isn't answered in the help files, please post it here.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=337
Printed Date: 17 Apr 2022 at 18:43
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: Problems with Illyriad?
Posted By: Wuzzel
Subject: Problems with Illyriad?
Date Posted: 13 Apr 2010 at 18:49

Or am i just impatient? Wink



Microsoft VBScript compilation error '800a0401'

Expected end of statement

/asp_include/global/top_game_navigation.asp, line 102

Response.write "<img title=""Messages (" & UnreadMsgYN & ")"" src="""http://img13.illyriad.co.uk/img/buttons/mail_animated_new1.gif"" onmouseover=""iconOn(this)"" onmouseout=""iconOff(this)"" border=0>"
---------------------------------------------------------------------^




Replies:
Posted By: joekewl
Date Posted: 13 Apr 2010 at 18:50
i get it to... they be down... oh wait... they be back up.


Posted By: Wuzzel
Date Posted: 13 Apr 2010 at 18:50
Been fixed.
I am impatient because my research ran out.


My bad.


Posted By: joekewl
Date Posted: 13 Apr 2010 at 18:51
...although some images arnt loading...


Posted By: Wuzzel
Date Posted: 13 Apr 2010 at 18:51
Yeah some icons are "screwed"


EDIT:

http://uk1.illyriad.co.uk/view_research_summary.asp?research=0 - http://uk1.illyriad.co.uk/view_research_summary.asp?research=0"

Someone needs to remove the " at the end Smile
Its the Research Summary button that gives me this.

Just when my Mark of Seeking finished i got this error Cry
Coincidence? Smile


Posted By: ThompsonsTotti
Date Posted: 13 Apr 2010 at 18:57
I had it took, looks all good now though


Posted By: Wuzzel
Date Posted: 13 Apr 2010 at 18:59
Yes it does indeed.
I thought they were on it.
Just made this thread so people know they werent the only ones who had this problem.
(thats why i didnt make a petition Tongue)


Posted By: GM ThunderCat
Date Posted: 13 Apr 2010 at 19:06
GM ThunderClap has been taken out and shot for this slipup, and sadly, is now demised...


Posted By: Wuzzel
Date Posted: 13 Apr 2010 at 19:29
You mean ThunderCat Tongue


Posted By: GM ThunderCat
Date Posted: 13 Apr 2010 at 19:31
Originally posted by Wuzzel Wuzzel wrote:

You mean ThunderCat Tongue

Entirely different people... Wink


Posted By: Wuzzel
Date Posted: 13 Apr 2010 at 19:35
Yeah one is kinda a sickness and the other one is a cartoon? Big smile


Posted By: Sure
Date Posted: 14 Apr 2010 at 06:23
Its been a few days since those game images are loading properly. Whenever I click on town map, none of it is clickable. I have to use town summary to do my upgrading,but i will face problem whenever I intend to build something on an empty plot. This is frustrating ...btw i'm using FF 3.6.3 .


Posted By: Wuzzel
Date Posted: 14 Apr 2010 at 09:41
Updated your java client??


Posted By: Diablito
Date Posted: 14 Apr 2010 at 12:22
I have no problems.


Posted By: Sure
Date Posted: 14 Apr 2010 at 12:50
thanks for any help, I'm still experiencing problem with my FF even after Java updates. 


Posted By: Wuzzel
Date Posted: 14 Apr 2010 at 13:09
Did you try it with other browsers?
Otherwise make a petition.


Posted By: HonoredMule
Date Posted: 14 Apr 2010 at 14:56
a) The town map does not use Java, or I would not have one.  My machines are cleansed of said pox.

b) The town map is consistently nonfunctional in entirety (can't even get the tile details on the side) when volcanoes on the edge of the map are visible.  Volcanoes throughout the map cause no problems, but this may provide a hint toward the source problem.


Posted By: GM Stormcrow
Date Posted: 14 Apr 2010 at 15:01
From this:
Originally posted by Sure Sure wrote:

Its been a few days since those game images are loading properly. Whenever I click on town map, none of it is clickable. I have to use town summary to do my upgrading,but i will face problem whenever I intend to build something on an empty plot. This is frustrating ...btw i'm using FF 3.6.3 .
  I think Sure is talking about the Town Map.

From this:
Originally posted by HonoredMule HonoredMule wrote:

b) The town map is consistently nonfunctional in entirety (can't even get the tile details on the side) when volcanoes on the edge of the map are visible. 
I think HM is actually talking about the World Map.

We're aware of the "edge of the world" issue on the World Map.  It's the non-functioning Town Map for *some* users that's the higher concern atm.


Posted By: HonoredMule
Date Posted: 14 Apr 2010 at 15:12
Whoops, my mistake.  I never noticed this was about the town map...even though I repeated the term "town map" myself. /facepalm.


Posted By: Sure
Date Posted: 15 Apr 2010 at 05:35
Still having problem with Town map . Could not click on anything and images are not loaded properly. In order to build on empty plot , i have to rely on IE. IE faces the same problem with images distorted , only good thing is, it enables me to click on empty plot. All these issues didn't exist when I first started out. Whats wrong? Could it be CCleaner? Recall it could be this program causing problem...after using it. 


Posted By: Sure
Date Posted: 15 Apr 2010 at 08:06
After using CCleaner, the whole thing gets worse.I'm pretty sure its this causing problems. Now i can't even click on options tab and more images are being distorted.. wow! This is alarming. I've been using CCleaner w/o much problems for years and this is the first time i've encounter such difficulties with this game. So what should i do? The game controls now are basically crippled for me. Sigh.....Cry


Posted By: rescendent
Date Posted: 15 Apr 2010 at 09:38
If you manually delete cookies and temporary internet files from the browser does that help at all?


Posted By: GM Stormcrow
Date Posted: 15 Apr 2010 at 10:20
Hi Sure,

Seems like you're not the only person with browsing problems after using CCleaner.

Apparently CCleaner can basically "break" browsers if you run CCleaner whilst the browser is open (and people http://www.google.com/support/forum/p/maps/thread?tid=1e495bec9dbe2044&hl=en - do complain about it breaking multiple browsers at the same time)

However, here's a user who managed to fix it on Firefox.  See this thread, and do let us know if the solution works for you!  The thread (and Firefox version) is pretty old though.

http://www.bleepingcomputer.com/forums/topic24790.html - http://www.bleepingcomputer.com/forums/topic24790.html

If it doesn't work, I'll continue hunting for a workaround.

Best wishes,

GM Stormcrow


Posted By: GM Stormcrow
Date Posted: 15 Apr 2010 at 10:42
I would also add that - after looking at CCleaner's forum - I wouldn't touch this product with a 2,000ft long bargepole. 

Of all the types of application that you shouldn't consider going down the "free but flaky" route, it's an application designed to "clear up" your hard-drive, operating system and registry Ouch


Posted By: HonoredMule
Date Posted: 16 Apr 2010 at 13:54
Ah, yes, free registry and cache cleaners...not unlike a discount colonic irrigation.  Small potential for theoretical performance improvement, substantial potential for quantifiable pain and grief.

Running FF3.6 and no 3rd party junk, the town map has always worked fine for me.  The only caveat is poor performance for the zoomed corner.  That, however, is a coding issue.  Too much work (re-rendering a cropped, multi-image div behind another image with alpha channel) is being done in an onMouseMove event.  The poor CPU can't cope with even slow and steady mouse movement, especially when using a high-resolution mouse--way more frames of "animation" get computed than ever have a chance to actually appear.  I push a CPU core to full usage even moving the mouse at about half a fraction of my normal speed.

The fix for that is to move the heavy lifting out of the onMouseMove event and into a timer (setInterval), set to run at about 20-30fps.  I don't recall if there's a standard cross-browser way to read the current mouse coordinates without an event, but if not that's probably why I've used the onMouseMove event in the past just to update a record for use by such timers.

UPDATE:  I played around with a fix myself, and it appears the computation required to render the zoomed corner is just way too high for smooth animation.  However, using the setInterval method with an interval of about 50ms (20fps), it is a little smoother and way less laggy.  At least without the lag you get to see the building level you want within ~100ms.

We can all be thankful when the browsers get around to supporting hardware document rendering.



Print Page | Close Window

Forum Software by Web Wiz Forums® version 12.03 - http://www.webwizforums.com
Copyright ©2001-2019 Web Wiz Ltd. - https://www.webwiz.net