Land Claims
Printed From: Illyriad
Category: The World
Forum Name: Politics & Diplomacy
Forum Description: If you run an alliance on Elgea, here's where you should make your intentions public.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=3149
Printed Date: 17 Apr 2022 at 02:10 Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com
Topic: Land Claims
Posted By: demdigs
Subject: Land Claims
Date Posted: 06 Feb 2012 at 16:52
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Since there seems to be no consolidated land claim section topic land claims are all over and can be difficult to find. Therefore here is a place all alliances can place their land claims so everyone can look in one place to find them and lessen the chance of diplomatic mistakes.
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Replies:
Posted By: Aurordan
Date Posted: 06 Feb 2012 at 21:25
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I claim all the land. Please refrain from settling new cities until I figure out how much room I will need to grow.
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Posted By: invictusa
Date Posted: 06 Feb 2012 at 21:56
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I claim all the water. Please refrain from settling new cities on the water until the Merman/Mermaid race comes out and I am able to begin getting the best spots.
------------- ...and miles to go before I sleep.
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Posted By: ellisande
Date Posted: 06 Feb 2012 at 23:33
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On behalf of Slany (the Naked Elf) I claim all the coffee in Illy for him.
(This is to distract him from his quest to takeover the WoT alliance.)
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Posted By: geofrey
Date Posted: 07 Feb 2012 at 18:37
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By Order of Lord Geofrey of Blackstone, the alliance Affirmative Action claims the south eastern shore of the Zanpur region.
Specifically the lands south and east of [637, -587] til the southern border line starting at [637, -660] and going to the eastern river border of Zanpur.
Affirmative Action and it's allies are the only land owners currently inside of our territory. We will be expanding our sovereignty to cover this entire area. however this will take time and we are still an expanding alliance. Anyone moving into this territory will interfere with our sovereign plans.
Affirmative Action request anyone wishing to create or move a settlement into this area contact Geofrey first.
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Posted By: Lashka
Date Posted: 07 Feb 2012 at 19:35
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So Geofrey,
Would you say you're adopting an Affirmative Action policy?
;) Sorry, couldn't resist.
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Posted By: Kumomoto
Date Posted: 07 Feb 2012 at 19:41
Lashka wrote:
So Geofrey,
Would you say you're adopting an Affirmative Action policy?
;) Sorry, couldn't resist. |
I don't think there is going to be a very diverse ownership community in that region...
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Posted By: Rill
Date Posted: 07 Feb 2012 at 20:31
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I claim the air, and intend to move all my cities there as soon as there are dragons to carry them.
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Posted By: Lashka
Date Posted: 07 Feb 2012 at 21:41
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I claim all the toilets in the land, and fully expect to collect my tolls.
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Posted By: Captain Ganoes Paran
Date Posted: 07 Feb 2012 at 21:46
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I claim all the cookies in illy (except the one that talks ) :)
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Posted By: fluffy
Date Posted: 08 Feb 2012 at 06:24
Captain Ganoes Paran wrote:
I claim all the cookies in illy (except the one that talks ) :) |
Two cookies are in the oven. The first cookie exclaims "Its hot in here!" to which the second replies, "OMG a talking cookie!"
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Posted By: Jane DarkMagic
Date Posted: 08 Feb 2012 at 09:25
Posted By: Albatross
Date Posted: 08 Feb 2012 at 13:36
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I'm selling IllyMoon futures, for 10 million Gold per square. Please state your square ±xxx|±yyy or inclusive area [
±xxx|±yyy ,
±xxx|±yyy ] along with correct payment, and we'll send you a beautiful certificate of ownership and membership to our exclusive ...
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Posted By: geofrey
Date Posted: 08 Feb 2012 at 21:50
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Perhaps a summary of all LAND claims can be edited in to the first post to prevent getting lost in the madness?
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Posted By: Silent/Steadfast
Date Posted: 09 Feb 2012 at 00:17
I claim all the land yet to be made. Hopefully the GMs will introduce more geologic activity like the rift soon.
------------- "Semantics are no protection from a 50 Megaton Thermonuclear Stormcrow."-Yggdrassil (June 21, 2011 6:48 PM) "SCROLL ya donut!" Urgorr The Old (September 1, 2011 4:08 PM)
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Posted By: Aurordan
Date Posted: 09 Feb 2012 at 03:18
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Why? It's all just one post down anyway. Some people either don't know the meaning of "all" or just weren't paying attention.
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Posted By: Duuvian
Date Posted: 09 Feb 2012 at 08:22
This thread should have existed in 2010! I knew I had forgotten something.
Also I claim this post. Only a GM can inhabit it besides me, but only if you are in a confederacy with me.
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Posted By: Darkwords
Date Posted: 09 Feb 2012 at 09:57
Duuvian wrote:
This thread should have existed in 2010! I knew I had forgotten something.
Also I claim this post. Only a GM can inhabit it besides me, but only if you are in a confederacy with me.
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I claim rights to liberate this post from the facist capitalist Duuvian,who claimed sole ownership over it.
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Posted By: Nokigon
Date Posted: 09 Feb 2012 at 10:04
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I claim rights to silence.
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Posted By: Darkwords
Date Posted: 09 Feb 2012 at 10:12
Nokigon wrote:
I claim rights to silence. |
Those rights are given to you alone, now dont speak again. 
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Posted By: SugarFree
Date Posted: 09 Feb 2012 at 10:20
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how pointless this tread already is. instead of a serious conversation about land claims it has come to this. i wonder how people keep hearing about the so "mature community" this game boosts.
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Posted By: Darkwords
Date Posted: 09 Feb 2012 at 10:29
SugarFree wrote:
how pointless this tread already is.instead of a serious conversation about land claims it has come to this. i wonder how people keep hearing about the so "mature community" this game boosts. |
Do you honestly expect a serious debate on a subject like this. 
You will find that almost all long-term players here find the idea of land claims pretty rediculous, the land belongs to who-ever works it and holds it. We generally expect a level of respect on land bordering our cities as this may become our sovereign land in future, however beyond that Elgean land is a global commons.
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Posted By: SugarFree
Date Posted: 09 Feb 2012 at 10:34
Posted By: SugarFree
Date Posted: 09 Feb 2012 at 10:35
Darkwords wrote:
Do you honestly expect a serious debate on a subject like this. 
You will find that almost all long-term players here find the idea of land claims pretty rediculous, the land belongs to who-ever works it and holds it. We generally expect a level of respect on land bordering our cities as this may become our sovereign land in future, however beyond that Elgean land is a global commons.
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if you take a look at the world-map, you will see established alliances find land "claims" to be all other than ridiculous. on the other hand, it all depends on what you understand under land claim.
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Posted By: Albatross
Date Posted: 09 Feb 2012 at 12:23
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Sovereignty is the recognised currency for claiming land. I suggest that those wishing to claim a wider field do so by peppering their chosen area with a loose grid of sov claims. These should be visible on a map, players can find out ownership by hovering, and claims will have been made in areas genuinely close to existing cities.
Any meta-gaming about hand-wavy land claims is really just showmanship, and is trying to lay claim without the resource (sov) to do so. Simply drawing a metaphorical border on the map, enclosing vast swathes of land in the hope of moving preferred players' cities in ... I'll let people discuss how that should be done, but I personally believe that nothing carries weight unless actual in-game claims have been made.
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Posted By: SugarFree
Date Posted: 09 Feb 2012 at 12:27
Albatross wrote:
Sovereignty is the recognised currency for claiming land. I suggest that those wishing to claim a wider field do so by peppering their chosen area with a loose grid of sov claims. These should be visible on a map, players can find out ownership by hovering, and claims will have been made in areas genuinely close to existing cities.
Any meta-gaming about hand-wavy land claims is really just showmanship, and is trying to lay claim without the resource (sov) to do so. Simply drawing a metaphorical border on the map, enclosing vast swathes of land in the hope of moving preferred players' cities in ... I'll let people discuss how that should be done, but I personally believe that nothing carries weight unless actual in-game claims have been made. |
you are delusional. the resource to claim land is not sov, it's military power. you can sov as much as you want, if someone with the power to back his claim up shows up, sov will not prevent him from settling there . sov is (from what i understand so far) a fancy lawn. it will not keep people from stomping all over it.
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Posted By: PurpleRain
Date Posted: 09 Feb 2012 at 12:32
You have all made such a mistake, not one of you have mentioned a flag...I have a flag *pops a flag into Elgea, the oceans....the air...in a javelin sort of throw...look out below!! Into the cookies, the toilets EVERYTHING!! muahahahahaha Illy is mine! *looks at the devs...looks at her flags..hides flags behind her back*
Sorry couldnt resist, on a more serious note, I respect town boundaries, and for my own peace and quiet I would never settle on anothers door step or make claims to their sov. Out of curiosity how many people do actually regularly genuinely argue over sov anyways?
Also I understand the want to "power block" but what with future changes that SC discussed in the interview. Why would you want all your players lumped together anyways, I know the military power this could bring, but in times of peace and tournament, you could be really stuck if there are no tourney spots near you and possibly missing out on other aspects of the game. When certain things are going to be obtained in the north or south don't you want a little spread across elgea? Whilst I know this is a nightmare for caravans and reinforcements, I sometimes wonder if folk attempt to "claim land" for the sake of it, by the time many have decided to stake a claim they already have many players in the area already, so really whats the point in drawing the negative attention (that TMM brought to land claims) to yourself and your alliance...for the sake of a couple of extra neighbours, who actually could become very handy for trade or into your alliance some day, is land claiming really worth the hassle?
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Posted By: SugarFree
Date Posted: 09 Feb 2012 at 12:35
PurpleRain wrote:
Also I understand the want to "power block" but what with future changes that SC discussed in the interview. Why would you want all your players lumped together anyways, when certain things are going to be obtained in the north or south don't you want a little spread across elgea? Whilst I know this is a nightmare for caravans and reinforcements, I sometimes wonder if folk attempt to "claim land" for the sake of it, by the time many have decided to stake a claim they already have many players in the area already, so really whats the point in drawing the negative attention (that TMM brought to land claims) to yourself and your alliance...for the sake of a couple of extra neighbours, who actually could become very handy for trade or into your alliance some day, is land claiming really worth the hassle?
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cause it's not a bad thing in the first place? it's about How you do it. this general attitude kills a lot of the fun this game could be. Edit* it seems you can actually move your towns around in this game, so why the hassle in the first place?
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Posted By: Albatross
Date Posted: 09 Feb 2012 at 12:37
SugarFree wrote:
you are delusional.the resource to claim land is not sov, it's military power. you can sov as much as you want, if someone with the power to back his claim up shows up, sov will not prevent him from settling there . sov is (from what i understand so far) a fancy lawn. it will not keep people from stomping all over it. |
I'm not at all delusional :o) I think you're mostly correct about Sov: yes, armies can settle, but not much else. If they try to take Sov from the player's city, then they are fighting for the right to exploit the square's resources (to make Sov buildings, and the res needed to hold power). That's what land is for: not a pretty lawn, but the opportunity to make more stuff. Hint: If you use the your advanced buildings, you'll be able to use Sov 'properly'.
(edit: fixed quote mark-up)
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Posted By: Albatross
Date Posted: 09 Feb 2012 at 13:08
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Here's an example of how Sov is not a fancy lawn... Say I build a city, then put sov around it, and make 20 buildings, most of them to level 2, the closest ones to level 5, and some really useful outlying squares at L1. Say I build this city to produce lots of resources, and stretch my capability out so that I'm dependent on the production that the Sov enables to maintain the food/gold/research balance.
If an alliance wishes to protest to me about something, then they can send armies to camp on my lawn, under threat to fight for sovereignty over the square. All they need to do is 'Claim Sovereignty' on that land, and I'd have to come out fighting to stop my city (if I'm using the Sov for basic res production) or my advanced resource production from crumbling away.
So the above is a practical and valid example of what true land claims are about, and how they can subtly and materially affect the balance of power. Of course, it might be easier at the moment to just send in the catapults for a city wipeout (not always ideal, as it could escalate into multi-alliance warfare).
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Posted By: geofrey
Date Posted: 09 Feb 2012 at 14:49
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OP created this forum for the land claims / territories that already exist. You are all acting like land claims do not exist in-game. They do. They have. You've all acknowledged them. If you disagree with these statements go elsewhere. Personally I would love a master list of territories that are nearly exclusive to different alliances so I DONT have to scourge the map or send 100 ravens with messages requesting information on territorial claims.
Mal Motsha is under rule of the Dark Star Nation ruled by the Black Skull Horde and The Colony alliances. That would be a land claim worth noting.
Fara Isle has been claimed by STA. That seems important.
I have heard "Crow lands" and "Valor Territory" many times in global chat and I still don't know where those are.
Nearly all of the Islands have been occupied, and I can't keep up with who or what alliance owns them. That seems pertinent.
Invictus [VIC] has a very strong and dominant presence in the border between Zanpur and Turalia. It seems like they are planning on owning the river that seperates the two states. However, I don't know what nature their occupation of this territory is, and if they would oppose other alliances setting up camp on the river front.
If you want to argue about the best ways to mark your territory, please do that elsewhere. If you want to list territories that you or your alliance claim, continue posting.
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Posted By: dunnoob
Date Posted: 09 Feb 2012 at 18:02
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IMHO land claims are either obvious or bogus. The proclaimed 10sq "rule" inspired by the real teleport rule presumably made sense when Elgea was less populated, but as it is today there are towns in this distance almost everywhere (excl. oceans, deserts, and ice). Quick sanity check, the map covers roughly 2,000*2,000 = 4,000,000 squares. There are more than 150,000 towns reported on the H statistics page. If only 40,000 are "real" towns that's in theory 4,000,000/40,000=100=10*10 arguably justifying a 5sq "rule".
Of course allied cities can be closer to each other, leaving more room for others, but in essence Elgea is too populated to stay 10sq away from all existing cities.
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Posted By: geofrey
Date Posted: 09 Feb 2012 at 18:36
dunnoob wrote:
IMHO land claims are either obvious or bogus. |
Name all the land claims that are obvious to you, and I will find a player (most likely me) that didn't know about it.
I think it is clear that actual "you shall not pass" land claims have not been effective in the past. We all get it. OP didn't create this post so we could poke fun at it, or so we can debate how best to claim land.
I don't understand everyone's pursuit to de-rail this topic. If you, or your alliance want to claim any land, do so in this post. Otherwise go make your bogus claims and exclamation of gameplay mastery elsewhere.
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Posted By: Rill
Date Posted: 09 Feb 2012 at 19:53
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I think discussion of whether the idea of land claims is valid or not is very germane to a topic that invites people to post land claims.
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Posted By: Albatross
Date Posted: 10 Feb 2012 at 00:23
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OK then, let the OP try again with a fresh thread, with a note to discuss the merits of such claims only in this thead. We'll all be good, and not junk it :o)
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Posted By: Bonaparta
Date Posted: 10 Feb 2012 at 14:25
dunnoob wrote:
IMHO land claims are either obvious or bogus. The proclaimed 10sq "rule" inspired by the real teleport rule presumably made sense when Elgea was less populated, but as it is today there are towns in this distance almost everywhere (excl. oceans, deserts, and ice). Quick sanity check, the map covers roughly 2,000*2,000 = 4,000,000 squares. There are more than 150,000 towns reported on the H statistics page. If only 40,000 are "real" towns that's in theory 4,000,000/40,000=100=10*10 arguably justifying a 5sq "rule".
Of course allied cities can be closer to each other, leaving more room for others, but in essence Elgea is too populated to stay 10sq away from all existing cities. |
I agree with you. There is no space on the map to make 10 square claims viable for all...
Well let's calculate H? 10 square claim...
1 town occupies 314 squares on the map. H? alliance page shows 693 towns which means 194K squares. That is 4,85% of the map. Of course some of those towns are close to each other so the real result would be around half of those squares. But big chunks of map are simply uninhabitable so the % might be right.
If every alliance would made exactly the same claim as H? did, the map should be 3 times bigger to make this possible (assuming 40K towns).
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Posted By: Llyorn Of Jaensch
Date Posted: 10 Feb 2012 at 14:41
Bonaparta wrote:
Well let's calculate H? 10 square claim... |
Getting annoying.
Harmless has SIMPLY REQUESTED DIALOGUE before moving within that proximity.
You can have your own opinions but you cannot have your own facts.
Understand what you are talking about before talking about it please.
------------- "ouch...best of luck." HonoredMule
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Posted By: SugarFree
Date Posted: 10 Feb 2012 at 14:44
Bonaparta wrote:
dunnoob wrote:
IMHO land claims are either obvious or bogus. The proclaimed 10sq "rule" inspired by the real teleport rule presumably made sense when Elgea was less populated, but as it is today there are towns in this distance almost everywhere (excl. oceans, deserts, and ice). Quick sanity check, the map covers roughly 2,000*2,000 = 4,000,000 squares. There are more than 150,000 towns reported on the H statistics page. If only 40,000 are "real" towns that's in theory 4,000,000/40,000=100=10*10 arguably justifying a 5sq "rule".
Of course allied cities can be closer to each other, leaving more room for others, but in essence Elgea is too populated to stay 10sq away from all existing cities. |
I agree with you. There is no space on the map to make 10 square claims viable for all...
Well let's calculate H? 10 square claim...
1 town occupies 314 squares on the map. H? alliance page shows 693 towns which means 194K squares. That is 4,85% of the map. Of course some of those towns are close to each other so the real result would be around half of those squares. But big chunks of map are simply uninhabitable so the % might be right.
If every alliance would made exactly the same claim as H? did, the map should be 3 times bigger to make this possible (assuming 40K towns).
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exactly. that's why we have military to discuss this matters in a more uncivilized way. those that can back their claims up will have it their way. Goes without saying that H? has the means to virtually claim their 10sq terrain. so, one thing i would advice is for the peoples of illyria to mind their own business and act against land claims only if directly involved or if the newbies are pushed out off the game. ( still, there is this exodus system to move away)
------------- Nuisance
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Posted By: Jefke
Date Posted: 23 Mar 2012 at 11:25
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interesting variation on land claims ... I hope to have removed references to real players & alliances (SkB is obviously involved and we did not start this conversation) - read from bottom to top.
> FW: RE: RE: RE: RE: hub infringement > Received: 22 Mar 2012 22:07 the neutrals i can recruit but since i will be getting a lot of 12345 there aaaaa will see an increase in 12345 player surrounding that city
as it will be 12345 hub as will the others my sov will be going on max for
50 squares
> RE: RE: RE: RE: hub infringement
> Received: 22 Mar 2012 22:04
> Original Message:
I dont know what to say really. xxxx is the only one of those
players to have settled new towns (other than yyyyy's right next to
her spawned capital) and he is a good distance from any of your cities.
I would have considered it aggressive if someone
settled within say 5 squares and threatened to steal some of your
sovereignty squares but this hasn't happened.
There are also plenty of players from other alliances and many
neutrals in the area as well. Its very mixed and no one can
realistically claim it as their own.
ZZZZZZZZ > RE: RE: RE: hub infringement
> Received: 22 Mar 2012 21:54
i feel threatened as it not only him aaaaaa bbbbbb n ccccccc are like
surrounding me n also our hub is gona be around my main city n between
the said city n my 2nd largiest
> RE: RE: hub infringement > Received: 22 Mar 2012 17:24 Hi AAAAAAAAA,
As far as I can tell no one has settled a new city within 10 squares
of AAAAAA. Our closest player to you, 111111111 , has been in the
alliance for 2 months and I believe is in his original spawn spot.
Can you be more specific about what infringement you are talking about? ZZZZZZZZZ > RE: hub infringement > Received: 22 Mar 2012 15:30 hi ZZZZZZZZZ,
what is your alliance intentions too my cap and the 12345 hub as you are infringing on the hub and surrounding it
regards
AAAAAAAAA
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Posted By: Mona Lisa
Date Posted: 29 Mar 2012 at 03:16
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This whole topic is always destined to end up as troll bait.
Seems common sense rules work best... the 10 square "Rule" is really somewhat of a common sense way to avoid conflict. Many of those posting above seriously are was off base in calculating how many squares are actually consumed by this 10 square construct.... remember if you abide by a 10 square rule and actually build a city 10 squares away.... your 10 square radius will then overlap ... the calculations people were tossing out above were way off base ( they would require 20 square city to city which is insane)... 10 squares city to city essentially allows a buffer for the most commonly extended SOV usage for each city to be clear of controversy... it is not an unreasonable land grab... if each person built typical sov out from their city center ( rarely more than 4 squares away anyway) two cities 10 squares away from each other will still not risk overlapping SOV.
People just blow the 10 square thing so out of proportion it is just silly, its not unreasonable, its just a safe common sense rule of thumb that will avoid issues in 99% of the cases.....
.. If you try to build a city 5 square from my city center... chances are you would be greatly hampered by the SOV landing close to your doorstep.. so why bother? There is ample, ample room to leave the 10 square rule of thumb as a good guideline. If you wish to settle settle closer.. mail the potential neighbor and see how close the comfort zone is... often the 10 sq zone is negotiable.... but if you plop a city within the logical SOV zone of someone elses city unannounced. . . expect to cause conflict.... and few people would rush to your defense.....
Just common sense seems so easy to apply... why is it so hard in practice?
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Posted By: SunStorm
Date Posted: 29 Mar 2012 at 18:06
When the Dev's open up access to (and allow traveling to) the underworld through the "Rift," I claim the underworld for myself. (Though I may have to fight Ryelle for it) (:P)
------------- "Side? I am on nobody's side because nobody is on my side" ~LoTR
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