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The Mutual defence and trade agreement

Printed From: Illyriad
Category: The World
Forum Name: Politics & Diplomacy
Forum Description: If you run an alliance on Elgea, here's where you should make your intentions public.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=2894
Printed Date: 09 Aug 2020 at 05:58
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: The Mutual defence and trade agreement
Posted By: (EOM) Harry
Subject: The Mutual defence and trade agreement
Date Posted: 02 Dec 2011 at 17:40
Seeing as Illyriad is becoming rather clustered and "tight" to avoid possible conflict with our neighboring alliances, we have come to a decision to bring about the Act represented below!

For clarity we have decided to share this with those who are not in the agreement but wish to have clarity as to why the alliances involved our in confederacy or wish to join the agreement at a later date.

Thanks
Harry


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The Mutual defence and trade agreement

2011

(The Lancetia treaty)

 

 

 

(1) The introduction of this agreement between the respective aliances of nCrow and Minions of Crom, with the further possibility for other alliances to join the agreement, is to ensure the consolidation of each respective alliances borders*, the further strengthening of ties between the four alliances and then mutual defense and trade that it will bring.

*Borders as outlined in (1A) is the right to grow and maintain a city of that members respective alliance as well as the growth of the alliance "hub" and its maintaining.

(1A) Each respective Member alliance will have the right to settle, grow and maintain a city in the area of the other respective members hubs if it is 10 squares away from another repsective member of any other member alliance. However this can be nullified if said member has given permission to move within the 10 square territory that the moving or settling player wishes to occupy.

(1Ai) If a member of an alliance has enacted this claus and then leaves the repsective alliance later, then that player will be allowed to stay within the area but is still bound to an additional claus- (1Aii)

(1Aii) As mentioned in (1Ai) the player who has left ,ust keep to 2 sovereign spots in each direction and not without the knowledge of the respective alliances still left within the treaty.

(1B) In the event of a war with another alliance outside this agreement were to take place that has in the eyes of the other respective members of this agreement as not of the doing of the alliance in question, then the members of this agreement will see fit to provide support and arms where neccesary to aid in the defense of the respective alliances "hub"

(2) Trade (This clause will only come into effect if pathfinding is brought in)

(2A) The trade between the respective member alliances will be for the sole purpose to better the alliances standings in wealth. This then means that if a member alliance wishes to set up a contract either permanent or non-permanent for large amounts of trade, then they must first contact the other member alliances and lay terms there first. If this is then passed without acknowledgememt from any said alliance within 3 Illyriad days from the time it was proposed. The alliance who wishes to deal with trade can then forward this to another alliance outside the agreement.

(3) Diplomacy

To consolidate said agreement, each alliance will enter into confederation to acknowledge the agreement and its terms.

The terms and agreement will also be posted on the forum to provide clarity to all outside the proposed agreement.

In the event of a war, the confederates of nCrow will not have to abide by any agreement made by nCrow and thus will not be expected to participate in the defense of any other alliance in this agreement*

*However the crow confederates will still protect the wing of nCrow and may be contacted for support outside of this agreement in the event of hostilities, this does not mean that nCrow will ensure the support of the crow confederates but rather that they can be contacted outside of the agreement and outside the initial knowledge and being of nCrow respectively.

(4)  All past agreements by respective member alliances become nullified and void within the new agreement and therefore have no bearing on this current agreement and its sanctions and directives.

(4A) If a member alliance continues to break the sanctions and directives of the agreement then the other member states will take action and come to a conclusion on the fine or punishement.

(4AI) If there is a willing persistance to break the sanctions and directives of this agreement, then the other member alliances will take a vote to decide the being of that respective alliance and it's place within the agreement.

 

 

IN SHORT:

1.  The alliances are entering into a confederation and agree to defend each other against aggression by other alliances or players.  Mutual defense will include supply of arms, resources and reinforcing troops as well as breaking siege camps on cities of players who are members of confederated alliances.  Member alliances may if requested participate in retaliatory strike against players or alliances that have committed acts of aggression, however, this agreement does not imply an absolute commitment to do so.

2.  Members of the alliances can settle within the area defined as alliance hubs, but must request permission before settling within 10 squares of a player in a confederated alliance.

3.  When pathfinding is implemented, the alliances pledge to provide access to trade contracts, roads and other trade facilities.




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Fool's watch the land when the problem is in the heart.



Replies:
Posted By: Llyorn Of Jaensch
Date Posted: 02 Dec 2011 at 17:57
Harmless (?) vehemently disagrees with any alliance policy that restricts people from landing within 10 squares of a player as outrageous arrogance and we are mobilizing to...

*whispers* 'Whats that Poodle? We have a similar policy?! Why didn't anyone tell m... You did!? I even commentated in its forum thread?! But I wanna pick a fight with 'arry!....I don't care if he's a friend of ours! But!.....But!.....'*End whispers*

This transmission has being interrupted as Lawn as been sent to his room to think about his actions.

Harmless (?)..... Trendsetters ;)


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"ouch...best of luck."
HonoredMule


Posted By: (EOM) Harry
Date Posted: 02 Dec 2011 at 18:23
Well you now what they say, when the big evil guys do it, y'know its worth doing  ;)

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Fool's watch the land when the problem is in the heart.


Posted By: Createure
Date Posted: 02 Dec 2011 at 22:14
I'll be sure to read that monster when i'm less inebriated and I have my lawyer present.


Posted By: Rill
Date Posted: 03 Dec 2011 at 01:00
Just read the part that begins "In Short."  I insisted that Harry include a "for dummies" explanation after my first read through the document. Wink


Posted By: Kumomoto
Date Posted: 03 Dec 2011 at 07:05
Lol, Loj!

But on a more serious note, why not just declare a close confederacy between your alliances, as this seems to be what it is?


Posted By: Rill
Date Posted: 03 Dec 2011 at 07:44
We thought we would start a trend by actually spelling out what our confederation means to us.


Posted By: Bartozzi
Date Posted: 03 Dec 2011 at 09:23
Heh heh. You guys are funny :)
Clap
This is well done and well said.


Posted By: HATHALDIR
Date Posted: 03 Dec 2011 at 10:36
can see that this is the advent of the new diplo unit " The Lawyer"LOL

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There's worse blokes than me!!


Posted By: Gilthoniel
Date Posted: 03 Dec 2011 at 11:30
Didn't they used to have "Lawyers" in Civilisation? The lawyers would introduce himself by asking "Latte Anyone?" .  Their other functions was to sneak in "nukes" into your opponents city.
 
Oh no! what have I just said? Pinch


Posted By: Kumomoto
Date Posted: 03 Dec 2011 at 13:44
Originally posted by Gilthoniel Gilthoniel wrote:

Didn't they used to have "Lawyers" in Civilisation? The lawyers would introduce himself by asking "Latte Anyone?" .  Their other functions was to sneak in "nukes" into your opponents city.
 

Oh no! what have I just said? Pinch


I thought the lawyer's function was to smile at you, shake your hand, and remove 3/4 of the gold from your treasury for official sounding meaningless advice? ;)


Posted By: Kumomoto
Date Posted: 03 Dec 2011 at 13:46
Originally posted by Rill Rill wrote:

We thought we would start a trend by actually spelling out what our confederation means to us.


I wasn't saying it's a bad thing. I think clarity is good. I just think you should name it a confederation, because that is what it is...


Posted By: Aurordan
Date Posted: 03 Dec 2011 at 14:11
Originally posted by (EOM) Harry (EOM) Harry wrote:

For clarity we have decided to share this with those who are not in the agreement but wish to have clarity as to why the alliances involved our in confederacy or wish to join the agreement at a later date.
 

They are subtly hinting that other alliances might like to joint them.  And by "subtly" I mean transparently in multiple instances.  


Posted By: (EOM) Harry
Date Posted: 23 Dec 2011 at 21:20
RELIC has now joined the Lancetia agreement, also some small changes to the agreement were made, not worth mentioning on the forum.

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Fool's watch the land when the problem is in the heart.



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