Print Page | Close Window

Worth waiting for ?

Printed From: Illyriad
Category: Strategies, Guides & Help
Forum Name: General Questions
Forum Description: If your gameplay question isn't answered in the help files, please post it here.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=2390
Printed Date: 17 Apr 2022 at 07:18
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: Worth waiting for ?
Posted By: Faldrin
Subject: Worth waiting for ?
Date Posted: 14 Sep 2011 at 07:40
With the update being moved to "imminet" from "soon" we can kill teh time by taking this poll.

-------------



Replies:
Posted By: Kilotov of DokGthung
Date Posted: 14 Sep 2011 at 08:03
i really hope it...whit the bottom of my heart..
and after this, NPC AI shall be top priority!


Posted By: Selissa
Date Posted: 14 Sep 2011 at 08:13
Of course I hope it is, but I honestly don't think so. Have my fingers crossed though!

-------------
Selissa
Proud member of Curse of the Wolves

I'm an angel, honest! The horns are just there to keep the halo straight!


Posted By: Createure
Date Posted: 14 Sep 2011 at 10:20
I am really the first peson with enough confidence in the dev team to just say "yes"?

From what I've seen so far the propose rules changes regarding tax/food will be an excellent step toward increasing the viability of 5/6 food city tiles... while at the time time massively reducing the redundancy of the 4 basic resources, and also breathing new life into the tax slider... there will potentially be much more to benefit from adjusting the slider and sov builings depending on your current military/political/tournament status.

And we get new buildings on top of all this? Yes of couse I think they will be worth waiting for.


Posted By: Kilotov of DokGthung
Date Posted: 14 Sep 2011 at 10:22
yea i know... devs are great...
but... i am killing the prod of a town and its development just to move it!
this since i know we will be able to move...
so gimme ma move... or post the freaking building list...have ho!


Posted By: Createure
Date Posted: 14 Sep 2011 at 10:26
aww, so you have to rebuild some buildings to move a town somewhere nice? You poor thing.

At least you will get the opportunity to move... better that than being stuck in the same old spot forever.


Posted By: Celebcalen
Date Posted: 14 Sep 2011 at 12:14
Patience . stay calm


Posted By: Raritor
Date Posted: 14 Sep 2011 at 12:58
Also hope it worth it, at least the oportunity to move


Posted By: Manannan
Date Posted: 14 Sep 2011 at 14:33
If the history of Illy release has taught us anything its that its normally worth waiting for, BUT....

We all know the real reason that the release hasn't been done yet is that they're waiting for delivery of 40k gallons of Red Bull. I think it was SC who said a long time ago that they can test things till their fingers bleed, but there is no test better than putting something live to expose all the bugs (remember the fiasco with the current user interface). Once TC is Red Bulled up and able to function for 7 consecutive days without sleep to repair any problems that arise I'm sure the release will come. 

The wait for the release will be worth it, but we'll probably have to wait a week after it goes live for it all to work properly... 

I have the utmost faith in the devs to get us bouncing up and down again with excitement and new toys to play with (and TC bouncing up and down from excessive caffine). LOL

Roll on the release! Thumbs Up


-------------
Doesn't look good... doesn't look bad either!

"Manananananananananan, so long Sir, and thanks for all the fish." ~ St.Jude


Posted By: Kilotov of DokGthung
Date Posted: 14 Sep 2011 at 14:47
what the heck is the delivery company doing???
those dudes need the juice!
gogogo



Posted By: Uno
Date Posted: 14 Sep 2011 at 16:31
uhm, it all depends what you mean with worth waiting for. From my POW, you can do nothing else but wait and it in the end it will be implemented want it or not, so it's not a matter of being worth or not since there is no choice.

-------------
Eréc of Caer Uisc
King of Dyfneint
Indomiti Alliance


Posted By: Ander
Date Posted: 14 Sep 2011 at 16:48

Originally posted by Uno Uno wrote:

uhm, it all depends what you mean with worth waiting for. From my POW, you can do nothing else but wait and it in the end it will be implemented want it or not, so it's not a matter of being worth or not since there is no choice.

There is also a question of whether you are waiting or not. Wink

I am waiting for the new buildings, increasing my basic production and checking the forum and the Herald every now and then. Someone else may not be bothering much about it now.

On the other hand, I am not at all waiting for the city movement changes since i dont plan to move any cities as of now. Many other people are waiting for that eagerly.

For me, I believe the wait will be worth every second!


Posted By: The_Dude
Date Posted: 14 Sep 2011 at 22:20
Originally posted by Createure Createure wrote:

aww, so you have to rebuild some buildings to move a town somewhere nice? You poor thing.

At least you will get the opportunity to move... better that than being stuck in the same old spot forever.
 
Createure, I didn't realize you are a Mobile Home Salesman.  LOL


Posted By: Createure
Date Posted: 15 Sep 2011 at 00:34
Lol TD - I aspire to even greater things... some day :D


Posted By: Faldrin
Date Posted: 15 Sep 2011 at 11:42
Originally posted by Createure Createure wrote:

Lol TD - I aspire to even greater things... some day :D
What is greater than being a mobile home salesman ?


-------------


Posted By: Faldrin
Date Posted: 29 Oct 2011 at 19:00
So most of the new buildings are out.

I have to say I was VERY disappointed especially about the Chancery of Estate that is totally useless.

The troops buildings are useful.
The thief one could be useful for a player that have loads of thieves.
Assassins/scouts/spies/saboteurs: useless
Geomasters retreat: Usefull if you have 5-6 cities within range of one building
Runemaster: Cant see the usefullness (maybe because I'm never attacked)
Jungle/desert/arctic: Might be useful if you decide to only fight in one biosphere but who want to be limited by that ?
FOREIGN OFFICE: really ? what is the use for that one.

Range: not out
Exp: not out

So for me I have built 1 of the new buildings in every city and 2 in one of them.

/me going into hibernation again Cry



-------------


Posted By: Anjire
Date Posted: 29 Oct 2011 at 19:17
Originally posted by Faldrin Faldrin wrote:

So most of the new buildings are out.

I have to say I was VERY disappointed especially about the Chancery of Estate that is totally useless.

The troops buildings are useful.
The thief one could be useful for a player that have loads of thieves.
Assassins/scouts/spies/saboteurs: useless
Geomasters retreat: Usefull if you have 5-6 cities within range of one building
Runemaster: Cant see the usefullness (maybe because I'm never attacked)
Jungle/desert/arctic: Might be useful if you decide to only fight in one biosphere but who want to be limited by that ?
FOREIGN OFFICE: really ? what is the use for that one.

Range: not out
Exp: not out

So for me I have built 1 of the new buildings in every city and 2 in one of them.

/me going into hibernation again Cry


Chancery of Estates:  Jury is still out on this building for me, I am conducting tests with this building min/maxing population/production/recruitment.  

I agree with your assessment of the diplomat upkeep buildings for now.  As the game progresses, the various diplomat unit's worth might fluctuate dramatically.  Right now, theft is both easy and more or less anonymous.  

I am working on bringing most of my cities within range to make full use of a geomancer's retreat.

I see the Runemaster as an insurance policy/gamble.  For me, I will invest in making it as painful as possible for bandits and thugs.

The only biome I see as useful would be the jungle:  I have seen no desert or arctic / biome squares that will make up the extra 40% number of troops one can have when one settles on a square not considered arctic or desert.

Foreign Office: is more beneficial the more you are physically on Illyriad in that it will allow you a greater response time if you fall under attack by diplomats.  Once again, more of an insurance policy/gamble that is up to an individuals play style.

Overall, I do not believe the buildings provided as big a change in the game play as I initially hoped.  



Print Page | Close Window

Forum Software by Web Wiz Forums® version 12.03 - http://www.webwizforums.com
Copyright ©2001-2019 Web Wiz Ltd. - https://www.webwiz.net