Kimmyeo wrote:
Can you please explain the logic for why it is setup like that? Why is it fair for inactive players to get part of my points, or even abandoned accounts, I have seen them gain points. |
Why inactive/abandoned accounts remain on the ranking tables The world works this way. Just because you stop playing competitive tennis does not mean someone takes away your prize money and trophies. If you set a high score on an arcade game, you remain on the high score table even though you are not playing the game. If something happens in the past, doesn't mean it should be 'un-happened'.
Why inactive/abandoned accounts might gain points An account/town might be abandoned, but that doesn't mean it doesn't have defensive spells still running on it, or troops to defend it, or buildings/research to complete in the building and research queues - any/all of which would add to the category scores, even though the account is abandoned.
Additionally, because the overall score is a derived value, it is possible that an abandoned account can gain overall score points and ranking because of other players' actions in categories that the abandoned account was scoring weakly in. See below for further explanation of how this works.
Kimmyeo wrote:
Now the top players in the game are fighting it out in magic and trading and the rest of us are screwed because they are at such a level they can take points away from everyone else? |
They aren't taking category score (eg Magic score, Attack score) away from *anyone* else.
Your category score (in whichever specific category you like to look at) does not go down, in any way, because of the actions of other players. Your defense category score, or magic category score, or research category score will never go down. Your category ranking, however, might go down, because someone else's category score has bettered yours.
Your overall score - as it is a derived field according to the formula on page one of this thread - will fluctuate, as it is a derived value from the sum of all the category scores, factoring in the relative difficulty to get points scored in each different category.
The reason it takes into account all the scores in the same category (ie the "total category pool of all the available points in that category") is because different types of category score are easier/harder to get than others.
For example, it is much easier to get 1 million points in (eg) Magic than it is to get 1 million points in Attack, so the scores for each category are normalised to the total category pool, to balance them out. The achievability of 1 million points is therefore self-normalising.
If everyone can get 1 million points in magic very easily, then 1 million points in magic is worth a lot less than 1 million points in Attack. Dividing an individual's category score by the total category pool normalises the ranking when the categories are combined to create an overall score and allows us to compare apples (Magic Score) with pears (Attack Score) as a self-normalising system of relative category effort and relative individual effort within that category.
So, yes, if two top players battle it out in magic, and you are ranked below both of them, it will make the total category pool for the magic category much larger, whilst leaving everyone else's individual category score in the magic category unchanged.
This will push *everyone* - except those two players - to a lower overall score. How much this affects an individual player's overall score and overall ranking will depend entirely on how contingent/sensitive that particular players' overall score is dependent on their performance in the magic category score.
In this example, if you rank highly overall but have a very poor magic score, then your overall points score won't drop by much. If you rank highly overall, and are hugely reliant on your Magic score to prop up your overall score, then your overall points score will drop much further - because magic score's contribution to overall score has been devalued relative to (eg) Attack score or any other category of score except Magic.
There are players in the Top 10 Overall Score ranking who aren't in the Top 20 for certain categories of score - and if they improved their ranking in the categories where they are underperforming, their overall score will improve, and others, ranked below them, will reduce.
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This system of calculating a derived overall score and ranking has been in place for more than a decade, entirely unchanged since we put in a small fix many, many years ago (2013? 2014?)
Is the system perfect? We don't think so, which is why, 18 months ago, we http://forum.illyriad.co.uk/overall-score-request-for-comment_topic10607.html" rel="nofollow - published a public consultation on a potential way of changing the overall score algorithm but received (at best) a luke-warm response to our proposal, and (more clearly) quite a lot of negative reaction - so we didn't go any further with the proposal.
--- tldr; I hope this answers your questions. You are in the same boat as everyone else. You are not losing score in any score category because of the actions of others, but you might lose ranking if someone else's score passes your own.
Your derived overall score will fluctuate according to the total pool of available points in each category, which normalises relative performance and required effort to get points across dissimilar point categories (eg Attack and Magic, and all the others).
Best wishes,
SC
EDIT: Fixed bolds, tidied up score names
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