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Bird Tracking

Printed From: Illyriad
Category: Miscellaneous
Forum Name: Implemented
Forum Description: Suggestions which have been implemented or resolved.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=2245
Printed Date: 17 Apr 2022 at 00:24
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: Bird Tracking
Posted By: Vex
Subject: Bird Tracking
Date Posted: 08 Aug 2011 at 20:57
Recently, I've noticed that an industrious player (or a player with nothing but time to waste) can track a diplomatic mission sent to his city back to the city which it originated from by following the dove on the map. This defeats the purpose of stealthy diplomatic missions. If the mission succeeds and is undetected, then it should truly be undetected. This feature gives the defending player a god's eye view and ruins what is otherwise an important and useful game mechanic. The display of doves on the map should be modified or eliminated completely.



Replies:
Posted By: Kurfist
Date Posted: 08 Aug 2011 at 21:24
+1

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Patience is a virtue, resource giving is a sin


Posted By: Smoking GNU
Date Posted: 08 Aug 2011 at 21:27
I thought it was everyone else that tracked the bird, as the bird is invisible to the hit player afterwards.


Posted By: Iduna
Date Posted: 08 Aug 2011 at 21:29
I think Vex is pointing that out as being the flaw.


Posted By: Kurfist
Date Posted: 08 Aug 2011 at 21:32
It is the flaw, it ruins the concept of using a bird. You don't have eyes in the skies, so all the community -1 shouldn't be able to track the bird.  You should eliminate that and allow the players the old way, catching the diplomats, via your own

It should either be fixed so only the player whom was hit can track the diplomats, and no one else can, or as kushman said
 [21:34]<kushman> i think it would be cool if we were able to send trackers after them within a certain time limit

Bring in a new unit for the job, trackers.



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Patience is a virtue, resource giving is a sin


Posted By: StJude
Date Posted: 08 Aug 2011 at 21:33
What is this? Harry flippin' Potter?

All diplomats now come with a cloak of invisibility? Nope, sorry, -23billion here to this idea.


Posted By: JohnnyBravo
Date Posted: 08 Aug 2011 at 21:35
I don't see the problem, it is not unreasonable to think that "villagers" can spot the diplomats and then track them back.

If you commit a hostile act against another player then you cannot come crying to the forums when they give you a slap back. It's all part of the risk/reward decision.


Posted By: Kurfist
Date Posted: 08 Aug 2011 at 21:36
But as it is now, its villagers crying out the the 600 neighboring kingdoms.

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Patience is a virtue, resource giving is a sin


Posted By: Iduna
Date Posted: 08 Aug 2011 at 21:38
tracker is the basic elven scout already, you have to come up with another name Kurfist.... Wink
 
but +1 for the idea kushman offered


Posted By: Vex
Date Posted: 08 Aug 2011 at 22:04
Originally posted by JohnnyBravo JohnnyBravo wrote:

I don't see the problem, it is not unreasonable to think that "villagers" can spot the diplomats and then track them back.

If you commit a hostile act against another player then you cannot come crying to the forums when they give you a slap back. It's all part of the risk/reward decision.

There is already a defense mechanism against diplomatic units built into the game. Diplomats at home defend against incoming diplomatic attacks. Realistically, if trained scouts/spies/thieves are not able to spot hostile units, then there is no reason to believe that the common peasant can do so. There's a reason that you spend your hard-earned gold and horses on these units.

As for the incident that this complaint is arising from, I have no problems accepting the consequences of my actions, that's not what this is about. I am disappointed that my mission was revealed not because my opponent was better equipped, but because he utilized a game mechanic that adds nothing but "flash" to the world map.


Posted By: StJude
Date Posted: 08 Aug 2011 at 23:15
Vex Population 1228

Wanderer32 Population 402

You outnumber your opponent 3 to 1. In my opinion your opponent was at a huge disadvantage already and was unlikely to ever be able to out equip you. His only recourse was employing outside "trackers"

To me, there is too much disparity in your pop size. If this mechanic were to ever change, there needs to be something that the "disadvantaged" player can employ to level the playing field.




Posted By: scottfitz
Date Posted: 08 Aug 2011 at 23:37
considering how difficult it is, and how much coordination is required to actually track a diplo back to it's source, I would say that this feature works perfectly as it is now. It rewards patience and < ="utf-8">cooperation.


Posted By: Smoking GNU
Date Posted: 08 Aug 2011 at 23:45
not to mention that someon would have to be on and tracking at all times over a period that could well strech a week. now that's a BIG investment of energy for a diplo attack


Posted By: Smoking GNU
Date Posted: 09 Aug 2011 at 14:44
The subject is now moot. The changes on the map now prevent tracking of diplos anyway.



Posted By: Drejan
Date Posted: 09 Aug 2011 at 21:27
Only after diplo reinforcment are implemented.


Posted By: The_Dude
Date Posted: 09 Aug 2011 at 22:03
Originally posted by Smoking GNU Smoking GNU wrote:

The subject is now moot. The changes on the map now prevent tracking of diplos anyway.

IE8 users can still track birdies.


Posted By: Aneirin
Date Posted: 10 Aug 2011 at 02:00
Originally posted by The_Dude The_Dude wrote:

Originally posted by Smoking GNU Smoking GNU wrote:

The subject is now moot. The changes on the map now prevent tracking of diplos anyway.

IE8 users can still track birdies.

O Great?!Pinch


Posted By: Ander
Date Posted: 10 Aug 2011 at 04:52
Originally posted by Drejan Drejan wrote:

Only after diplo reinforcment are implemented.

This would hopefully be never implemented. Reinforcements when your defending troops cannot die is a huge imbalance. With the update, it is good the way it currently is.


Posted By: Smoking GNU
Date Posted: 11 Aug 2011 at 00:25
Except for the newer people who will now be unable to defend themselves at all from thieving by larger players with loads of thieves/other diplos whho like th hit newbies Just Because they can (there will always be ppl like this) and this update now basically removes the risk element to this action completely. I estimate tht the rate of new players quitting the game will increase by 50% because of this, while it might also cause newer players not to leave the game as quickly.


Posted By: Kurfist
Date Posted: 11 Aug 2011 at 00:40
Are you unable to track diplomats back now?  Just verifying in case i need to bulk up on basic diplos ;)

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Patience is a virtue, resource giving is a sin


Posted By: fluffy
Date Posted: 11 Aug 2011 at 01:18
Technically not, but you can if you revert back to an old browser...


Posted By: Ander
Date Posted: 11 Aug 2011 at 04:34
Originally posted by Kurfist Kurfist wrote:

Are you unable to track diplomats back now?  Just verifying in case i need to bulk up on basic diplos ;)

yes Kurfist. though if you are online at the time attack happens, you can send spies after them (ie in the same line as the enemy diplos are going)



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