Print Page | Close Window

Market offers - a fair price for distance?

Printed From: Illyriad
Category: Miscellaneous
Forum Name: Suggestions & Game Enhancements
Forum Description: Got a great idea? A feature you'd like to see? Share it here!
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=2234
Printed Date: 17 Apr 2022 at 09:23
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: Market offers - a fair price for distance?
Posted By: Albatross
Subject: Market offers - a fair price for distance?
Date Posted: 04 Aug 2011 at 01:56
(Edited to show colours against new forum background)

Thinking about the "I don't want to sell to someone on the other side of the map" problem...

How not to do it: If we had just one variable, Max distance, when we set up offers, then it serves a purpose, but it doesn't really reflect good business. We don't want to completely filter out deals that might stand a chance of going ahead.

A better design would be a sliding scale that compensates the person dedicating the caravans for the trade. I propose a simple yet versatile formulation of two variables in addition to the Unit Price: Basic range, and Cost per caravan per hour. To make the UI really simple, both of these can be set as global in your town's Marketplace, rather than needing to be filled-in every time an offer is created.

Basic range is how far you are willing to go without charging for the delivery.

Cost per caravan per hour is the delivery charge incurred for each hour that a caravan is outside the basic range, based on the current default caravan speed.

The UI can dress this up whichever way is convenient. I suggest showing just the "total cost" (not its components) to people looking to accept offers, based on their current town. Those creating an offer should enter it as "Basic range" and "Cost per caravan per hour"

An alternative to Cost per caravan per hour is simply Cost per 100 squares, but I feel that charging for time rather than distance better indicates the inconvenience of delivery.

[Posting this realising that devs have probably already designed Trade v2.]

-------------



Replies:
Posted By: HonoredMule
Date Posted: 04 Aug 2011 at 01:58
+1


Posted By: <Squill>
Date Posted: 04 Aug 2011 at 06:03
Star for Albatross for a great idea...


Posted By: Rill
Date Posted: 07 Aug 2011 at 09:01
What I heard GM SC say is that trade v2 will have the buyer's caravan deliver the gold and then pick up the goods.  This will approximately double the time for a buyer to get his/her goods, but will create a lot greater flexibility for the seller.  Presumably the market will adjudicate the distance/caravan time by "charging" people who are in outlying areas a penalty -- they will not be able to demand as high a price for their goods as people who are more centrally located, at least it they post as sellers.

The problem will remain for those who post Buy orders, which could then be fulfilled by someone in Timbuktu without any return in value for the inconvenience of caravan distance.  The solution described above would help compensate for that problem.


Posted By: Faldrin
Date Posted: 08 Aug 2011 at 10:17

Very good suggestion !!



-------------


Posted By: Alti
Date Posted: 22 Nov 2011 at 09:26
I was about to suggest exactly this proposal, glad I searched.  From the point of view of the person who accepts the offer, they probably do not care about what proportion of the cost is a per hour cost, unless they might execute the trade less expensively from one of their other towns.  So I say hide this information.

So the proposal has been well-received by devs?


Posted By: Raritor
Date Posted: 22 Nov 2011 at 10:41
+1 too



Print Page | Close Window

Forum Software by Web Wiz Forums® version 12.03 - http://www.webwizforums.com
Copyright ©2001-2019 Web Wiz Ltd. - https://www.webwiz.net