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Better trading criteria?

Printed From: Illyriad
Category: Miscellaneous
Forum Name: Suggestions & Game Enhancements
Forum Description: Got a great idea? A feature you'd like to see? Share it here!
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=1895
Printed Date: 17 Apr 2022 at 03:12
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: Better trading criteria?
Posted By: Albatross
Subject: Better trading criteria?
Date Posted: 15 May 2011 at 00:58
When looking at trade offers, particularly buying, I usually have distance ( =time ) in mind. Any ways of meeting trading requirements with 'delivery time' as a variable would be appreciated. I could suggest a few ways of doing this, all make the current UI (two boxes) a bit more complicated.

When buying (I assume) trading assumes the current city as delivery point, so the above would mean that the choice matching city (of a player's many cities) would be crucial, and would have to be worked into the negotiation.

We don't have to reveal everything to the (prospective) trading players; some can be arbitrated by the game. We'd have to be careful about revealing some stats, e.g. other city's caravan speed, though it's possible that diplomats could be used to garner this info for advantage.

I won't expand on the above, until others have had a say... (including whether this is a common enough need to justify dev time).



Replies:
Posted By: Albatross
Date Posted: 16 May 2011 at 20:52
It looks like distance has appeared in the market listings! (unless I had failed to notice it earler). That'll do nicely :o)



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