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Total Strength

Printed From: Illyriad
Category: Miscellaneous
Forum Name: Implemented
Forum Description: Suggestions which have been implemented or resolved.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=1456
Printed Date: 17 Apr 2022 at 00:25
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: Total Strength
Posted By: Zeus
Subject: Total Strength
Date Posted: 16 Jan 2011 at 20:07
 I have an idea that the divisions should have a total attack and defensive strength. This would be caculated by adding all the strengths and weakness of the units together with the commander's strength and bonus's.
 
There should also be a total attack and defensive strength for commanders alone.



Replies:
Posted By: CranK
Date Posted: 16 Jan 2011 at 20:18
There is. In 1 army you can make as many divisions as you like. As its still 1 army (but with multiple divisions) it will attack as 1. This means its allraidy 1 big total attack/defence power.




Posted By: Zeus
Date Posted: 16 Jan 2011 at 20:23
I know this but you know the attack and defensive bonus's commanders can give to divisions? Well I would like to know what that attack power or defense power is. So even though its all 1 big attack/defense strength I would like to know what that attack/defense power is.


Posted By: CranK
Date Posted: 16 Jan 2011 at 20:33
That is just a math issue.

1. Just take the attack/defence power from every unit -> http://uk1.illyriad.co.uk/view_all_units.asp?unit=0 (when logged in)

2. Than multiply this with the amount of units you have for that class.

3. Add the commander % bonus that your commander gives.

4. Add the personal commander strenght that you have leveled.

That should give you a accurate total attack power.

There is also a calculator for this on honouredsoft.com/calculators but it doesn't add the commander bonus yet (not sure if I got the adress correct)


Posted By: Zeus
Date Posted: 16 Jan 2011 at 20:39

Thanks.



Posted By: Zeus
Date Posted: 16 Jan 2011 at 20:47
But it takes too long. It should be computerized. Its easier.


Posted By: Mr. Ubiquitous Feral
Date Posted: 16 Jan 2011 at 21:32
It should not involve math. Math is for people who can't guess.

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I am a Machine.


Posted By: The_Dude
Date Posted: 16 Jan 2011 at 22:55
Feral,
 
Many of the threads you post your silly comments in are intended to be serious threads.  You are welcome to add constructive comments and include humor in your comments.  However, when you are posting silly comments that add nothing the overall content of a thread, you are just spamming that thread.  Spamming a thread wastes my time and the time of all the other active forum readers because we check out the threads that show activity since our last visits.
 
I recommend you start your own thread in
forum_topics.asp?FID=17&title=the-caravanserai - The Caravanserai
A place to just chat about whatever takes your fancy, whether it's about Illyriad or not.
 
With your own thread under that topic, you could post all the silly, pointless comments you desire and all of us that are not interested or amused by your humor can simply ignore your thread in that topic area.
 
Thank you for your consideration of this matter.


Posted By: Mr. Ubiquitous Feral
Date Posted: 16 Jan 2011 at 23:08
I will need to ask my mother if that's ok.

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I am a Machine.


Posted By: CranK
Date Posted: 17 Jan 2011 at 00:32
I feel a purple... uhh... pink pen popping up soon...


Posted By: John Doe
Date Posted: 17 Jan 2011 at 00:50
How bout leave the guy alone.  I bet if you ignore him he will stop.  try it?  It just seems to work on children.

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Sir John Doe


Posted By: Mr. Ubiquitous Feral
Date Posted: 17 Jan 2011 at 01:39
I have talked to mom, she said i have to apologize, i don't like the idea but she feeds me.  so here goes:
 
I am sorry for posting silly posts in the forum.  I will not try to defend myself by pointing out where others have been silly, nor will I resort to stomping, crying, or other silliness.  I will stop posting silly things in the forum unless it is in the silly places.  I will say that I think your all being silly for not being silly, please don't tell my mom i said that.  goodbye.
 


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I am a Machine.


Posted By: G0DsDestroyer
Date Posted: 17 Jan 2011 at 03:43
Originally posted by Mr. Ubiquitous Feral Mr. Ubiquitous Feral wrote:

I have talked to mom, she said i have to apologize, i don't like the idea but she feeds me.  so here goes:
 
I am sorry for posting silly posts in the forum.  I will not try to defend myself by pointing out where others have been silly, nor will I resort to stomping, crying, or other silliness.  I will stop posting silly things in the forum unless it is in the silly places.  I will say that I think your all being silly for not being silly, please don't tell my mom i said that.  goodbye.
 


CryCry
He's Dead!!!

TD is accused of the murder!
all Hail Aesir!

As for army strength, just make knights and boost attackWink

Cry

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http://live.xbox.com/en-US/MyXbox/Profile?gamertag=G0DsDestroyer" rel="nofollow - Tia mi aven Moridin isainde vadin


Posted By: Zeus
Date Posted: 17 Jan 2011 at 12:59
We are not talking about what makes your army strong just about a panel that would tell you the attack and defensive strength for your armys, divisions, and your commanders. This would help you divide your troops as you could have multiple divisions with different units in each and still have the same strength in both. I know this can be done already but as Ive said it takes too long to do.


Posted By: Mandarins31
Date Posted: 17 Jan 2011 at 13:42

to talk about the subject... in what knowing only your attack power will help you? if you want it to guess if you will win a battle or not, you will need to consider the defense of your opponents and know the terrain bonus.
or to calculate ennemy's defense you need to do the maths to consider the defence against each type of soldier, and that's long, and i dont think that can be computerised "officially" because the exact bonus terrains gives are actually not officially known... but if what u want is a calculator, ask to H? they might consider your ask.


Posted By: lokifeyson
Date Posted: 17 Jan 2011 at 13:54
any idea that makes my life easier, is always a good idea :)

he just wants to know the strength of his army without having to do the math (and terrain wouldn't need to be a part of the equation, just a basic, at that present time, strength or power or attack or whatever u wanna call it)


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Posted By: Zeus
Date Posted: 17 Jan 2011 at 16:26
Exactly. Now it you wanted to go futher you could have it to where when you scout you could disern the level and abilites of the enemy commanders plus the total strength of the enemy army. That would be pretty cool. Plus all they would have to do with the terrian would be to offically make up bonuses for them. But as Lokifeyson said all I want to know is the strength of my army without all the math. If you want to go a step further thats fine.Smile


Posted By: Zeus
Date Posted: 17 Jan 2011 at 16:27
Lokifeyson you should follow up on your idea.


Posted By: Mandarins31
Date Posted: 17 Jan 2011 at 16:48


ah yes here we are. know your basic attacking/defending power, and automatically know the basic attak/ defence power of someone else if you successfully scout him :p

that's clearer, i didnt get the point to know your attacking power just for the pleasure to know it or to put equal forces on each division...

well ok, then yeah that would be a good add on :)


Posted By: HonoredMule
Date Posted: 17 Jan 2011 at 17:02
My military summary tools is at http://illyriad.honoredsoft.com/tools/calculators.php - http://illyriad.honoredsoft.com/tools/calculators.php (which reads from scout or attack reports and the "units present" page, and also can add up base resource costs for units or advanced resources).  But as CranK said, it does not factor in commander bonuses or personal strength.  There's no source of that information for scout/attack reports.  You could however use it to sum up the basic strength of your own divisions before adding the commander's bonus and personal strength. http://illyriad.honoredsoft.com/tools/calculators.php -


Posted By: Mandarins31
Date Posted: 17 Jan 2011 at 17:39

Thanks for this tool Smile . that will prevent me to do fastidious calculations :p


Posted By: Zeus
Date Posted: 17 Jan 2011 at 19:51
Yeah thanks for the tool.I do have some confusion. How would you add the commander bonuses as they are in percentages? Plus you would have to do this every time you make troops to help you. It would be better suited automatically with the commanders bonuses. 


Posted By: Zeus
Date Posted: 17 Jan 2011 at 19:52

And if people like this will this ever get on the game? I mean we are just debating about it. Nobody has said they are looking to add it to the game.



Posted By: HonoredMule
Date Posted: 18 Jan 2011 at 02:38
10% bonus means that full amount = base total * 1.10


Posted By: Zeus
Date Posted: 18 Jan 2011 at 20:42
What! makes no sense to me.


Posted By: CranK
Date Posted: 18 Jan 2011 at 20:54
Its some simple math...

If your army has a total attack power of 10.000 . And you have leveled your commander to add 10% bonus to your troops. You need to add this 10% bonus to the total attack power.

To make it harder (but maybe easier to understand) you can calculate this 10% bonus like this:

10.000 : 100 = 100.
that makes 100 equal to 1%.
100 x 10 (%) = 1000.

now you know that 10% = 1000. You can add this to your total attack power.

10.000 + 1000 = 11.000.

11.000 = total attackpower WITH commander bonus.

But the easiest to do is how HM just said. Taking the base attack power and multiply it with 1.10. the 0.10 = 10%.

10.000 x 1.10 = 11.000.

Hope this simple math is now clear? :)


Posted By: Mr. Ubiquitous Feral
Date Posted: 18 Jan 2011 at 21:49
10.000 : 100 = 100.  ?
What does the : mean? I'm still in beginner algebra


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I am a Machine.


Posted By: bartimeus
Date Posted: 18 Jan 2011 at 21:56
there is no sign for "divided", so most people use ":" instead when on the computer.

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Bartimeus, your very best friend.


Posted By: Mr. Ubiquitous Feral
Date Posted: 18 Jan 2011 at 22:38
10.000 : 100 = 100
I get it, I will presume the 10.000 in Europe is the same as 10,000 in the U.S.?  To me it is the decimal point, so (10.000 = 10) and (10.000 : 100 = 0.1) thank you for helping my horizon grow a little today!


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I am a Machine.


Posted By: KillerPoodle
Date Posted: 18 Jan 2011 at 22:59
UK and US (and other places) use  ,  as a thousands separator and  .  as the decimal point.

EU peeps (France, Germany etc.) use them the other way around.

Edit:  I've always used /  as the divide sign  =>   10,000/100 = 100   never seen anyone use  :  until today.



Posted By: CranK
Date Posted: 18 Jan 2011 at 23:38
Actually we dutchies use : as divide on school and its also this way on calculators... hmm... I guess we are a bit weird eh? :P


Posted By: Zeus
Date Posted: 19 Jan 2011 at 00:17
Yeah and thanks. But I still think it being automated would be easier and it would have benefits like doing the commander bonus for you. :) You would have to do this every time you make troops for it to help you with dividing your troops. Now do any of you think this will be inducted into the game?


Posted By: Mandarins31
Date Posted: 19 Jan 2011 at 00:27

mmm.... personnally i think it could. not that big thing to have a little anotation showing your total attack and defence, and the same thing when you scout someone.
but as we already said, the less automated things, the better.


Posted By: Zeus
Date Posted: 19 Jan 2011 at 00:30
What do you mean? You said it might be pt into the game but then you said you wouldnt like it. Im confused.


Posted By: Mandarins31
Date Posted: 19 Jan 2011 at 00:38


im saying this could be a good add, but if Devs begin to automatise everything there will be less place for player's estimations etc...

so i say why not, but if this is added, i hope there wont be too many other automated things (unless i think factions is still a good idea)


Posted By: CranK
Date Posted: 19 Jan 2011 at 00:53
Originally posted by Zeus Zeus wrote:

To crank
 
It wouldnt destroy the brainstorming it would help it. It would help understand what combinations of units are better and help people's armys last longer and help people make choices like who should I attack and should I attack at all and even what units should be in my army. And how would it destroy the human prospect? With this feature the game would still be very human. Answer this in total strength thread.
 
 


I can't actually ''answer'' it for you as this is a discussion and not a question. We both have diferent opinions about this and thats exactly what a discussion is for ;-)

But I personally think it will only take out a little more of the human aspect of the game. But once again, thats my personal aspect.
But you did made a point. It might help people to understand what troop combinations are better etc.. Especially the newer players here that jump into a complicated game that will take a while to know all the in's and out's. And even the most experienced players that have been here from the beginning don't even know all the answers...

And that draws me back to my personal opinion.. The human aspect. Not knowing everything about this game is actually something that keeps me playing. I'm a curious guy and I always try to find out things that give a entire new dimention to the game.
For example.. peace of camp... The first time I got in touch with that rule I was.. uhhm... stunned. Some people even petitioned it because they also didn't know what the hell was happening.

To make this long story short..

I don't like alot of automated tools ingame in any way. But some tools might help the newer members to get to know the game a little better without running around with questions how things actually work.


Posted By: SirTwitchy
Date Posted: 19 Jan 2011 at 01:00
even with basic info as troop count its a guessing game at best, I would like to see my internal army total stats. I would still have to do the math on terrain bonus +/- and there is also Hero Bonus to consider. But as it stands its damn near impossible to calculate a sure win unless you plain out overwhelm the forces. Might makes right I guess



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please disregard the twitch, the meds haven't kicked in yet...


Posted By: Mandarins31
Date Posted: 19 Jan 2011 at 01:43

yeah and you cant calculate exactly your power because terrain bonus are unknown, you can just guess if you will have a positive or a negative bonus






Posted By: Zeus
Date Posted: 19 Jan 2011 at 20:17
Crank you have a point. It might be a good or bad addition. Now who wants to end this thread because we know the ups and downs?


Posted By: Mr. Ubiquitous Feral
Date Posted: 19 Jan 2011 at 23:27

A concensus must be reached, and signed by all member nations.  I give my vote by proxy to whomever uses it first.



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I am a Machine.


Posted By: Zeus
Date Posted: 20 Jan 2011 at 02:06
What does that mean?


Posted By: Mandarins31
Date Posted: 20 Jan 2011 at 02:18

Means that Feral is posting ironical posts again:p



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