Updates 12MAR thur 15MAR
Printed From: Illyriad
Category: News & Announcements
Forum Name: News & Announcements
Forum Description: Changes, patch release dates, server launch dates, downtime notifications etc.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=134
Printed Date: 17 Apr 2022 at 09:52 Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com
Topic: Updates 12MAR thur 15MAR
Posted By: GM Stormcrow
Subject: Updates 12MAR thur 15MAR
Date Posted: 14 Mar 2010 at 15:51
- World Map Resource Squares
- The World Map now has gatherable resources on it, that require no more and no less than a caravan or two to gather resources!
Beware, however, you may need to defend your caravans from hostile players.
major-release-15mar_topic138.html - Full details are available here .
- Exploit (closed) - More Caravans than your marketplace can support
- Some players have found a way of making more caravans that their
marketplace can support. This loophole has been closed, and we're
giving 12hrs notice that anyone with more caravans than their
marketplace can support (1 per level of marketplace) will find those
caravans will unfortunately be tracked down and destroyed by the GM's
Elite Dwarven Sappers at midday tomorrow (GMT).
If you have more caravans than your marketplace can support you are
well advised to make sure they're not servicing trade offers, moving,
doing quests, or harvesting by 12:00 tomorrow, as they will sadly take
their contents with them when the Sappers find them and blow them into
smithereens.
- Caravan Production
- The Merchant's Guild has become weary of funding themselves,
especially as they may now be required to venture out into the wider
world to gather resources - taking risk on your behalf - and so they
now request that each Caravan built has a Horse provided with it to
pull the cart.
As Caravans cost no upkeep, paying their own way as they ply their trade, this isn't a bad deal.
- Advanced Warning - Alliance Changes
- Some of the current Alliance Mechanics are changing. Read about them alliance-changes-heads-up_topic141.html - here.
New Additions/Changes (14MAR):
- Buglet (resolved): Master Thieves, Vaults and Gold
- Vaults were only protecting a "secondary resource" level's worth of
gold (ie 2 Gold per level of the Vault), not the "primary resource"
level of the Vault's Base Capacity.
This has been fixed, and players who have petitioned for Gold lost
to theft (whilst within their vault capacity) have been refunded.
Any other players who believe that they have lost Gold to
thieves that should have been covered by the Vault are encouraged to
Petition and we'll investigate each instance.
Newsflash 12 March 2010 4:25pm
- The second war of the world is declared
- Alliance The White Company declares war on Alliance Knights who say Ni
- topic117_post1093.html#1093 - Press release from The White Company, and a death-to-white-company_topic120.html - press release from the Knights who say Ni.
- More on this story as it happens...
New Additions/Changes (12MAR):
- New Guide to Environment
- A 6-environment-seasons-lunar-phases_topic119.html - new guide is available that explains some of the effects the seasons and moon cycle have on the world.
- Buglet (resolved): Outstanding alliance invitations
- A buglet that meant that if Player A invited people to join
Alliance A, and then Player A left Alliance A and went to Alliance B,
any pending invitations (ie unaccepted but also not rejected) would
remain attached to the existing alliance, and take up an invitation
slot from the alliance's capacity.
This is now resolved, and when a player leaves an alliance any outstanding invitations from that player will auto-cancel.
- Alliance Joining/Forming Cooldown
- Leaving an alliance and immediately joining (or forming) another is
no longer possible. There is now an enforced 6 hour cooldown between
leaving an alliance and performing any new alliance activity (such as
accepting an invitation, or forming a new alliance). During this time,
the player is regarded as a Neutral, non-allied player by all.
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