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Sieges

Printed From: Illyriad
Category: Miscellaneous
Forum Name: The Caravanserai
Forum Description: A place to just chat about whatever takes your fancy, whether it's about Illyriad or not.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=1216
Printed Date: 16 Apr 2022 at 21:54
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: Sieges
Posted By: Sheogorath
Subject: Sieges
Date Posted: 27 Oct 2010 at 20:54
I Was Wondering,Is It Better To Raze Or Capture A city,What Are The Benefits/Downsides To Both?
 
 
                            Thanks-
                                Sheogorath
 
                   


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=Colonialism At Its Finest=



Replies:
Posted By: Smoking GNU
Date Posted: 27 Oct 2010 at 20:57
it depends on weather you want to capture the city or not, and on weather your pop level allowes you to take the city or not.


Posted By: Zangi
Date Posted: 27 Oct 2010 at 21:03
Stuff to consider for Conquest:
Original Population Size of City (+4k is best)
Distance of City from your areas of influence
Do you want influence in the area that city is at?
If you can or cannot get another settlement.

For all other times, if you intend on destroying the city, just raze it.


Posted By: Sheogorath
Date Posted: 27 Oct 2010 at 21:07
So,Say I Captured the City For  my own Uses,Do the Resource levels drop,buildings dissapere?What are The Pros And Cons?Sorry Im Not Quite Familliar With Sieges.

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=Colonialism At Its Finest=


Posted By: Iduna
Date Posted: 27 Oct 2010 at 21:17
The big advantage of capturing a city is that it will have a big portion of the research done (depending of the size of the city)
This is a considerable factor to take into account.


Posted By: KillerPoodle
Date Posted: 27 Oct 2010 at 21:26
You inherit the city with whatever building levels are left after the required 75% damage done by your bombardments.

The city will have zero stored Mana and Research but other resource levels will be preserved upto the current level of the storehouse. If your bombardments flattened the storehouse then bad luck for you.


Posted By: Zangi
Date Posted: 27 Oct 2010 at 21:32
Simplified and Clear Version

Pro:
You capture, for example an originally 4,000 pop city.
Your new city now starts with 1,000 pop.
You don't have to build a new city up from 0-1,000 pop.
You have the original research already done for you.
You keep whatever resources that is still fitting inside the cities storehouse/warehouse.
You saved a city from being totally wasted!

Con:
Location of City may or may not be too far away.
City is on bad terrain for you overall strategy.
Has no mana or research stored. (Negligible.)
Original military commanders are gone. (You would not have gotten em anyways.)


Posted By: G0DsDestroyer
Date Posted: 28 Oct 2010 at 03:41
Aye capture the city if you can it's the best option

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http://live.xbox.com/en-US/MyXbox/Profile?gamertag=G0DsDestroyer" rel="nofollow - Tia mi aven Moridin isainde vadin


Posted By: some random guy
Date Posted: 28 Oct 2010 at 04:07
Why is this in the caravanserai? 

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Soon, very soon, my name will become synonymous with chicken alfredo.... mmm.... chicken alfredo....


Posted By: KarL Aegis
Date Posted: 28 Oct 2010 at 14:33
Caravanserai is about anything. And I mean anything.

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I am not amused.


Posted By: G0DsDestroyer
Date Posted: 28 Oct 2010 at 16:56
Originally posted by KarL Aegis KarL Aegis wrote:

Caravanserai is about anything. And I mean anything.

Then tell us who your talking about or i'll go even moreWacko
Wacko

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http://live.xbox.com/en-US/MyXbox/Profile?gamertag=G0DsDestroyer" rel="nofollow - Tia mi aven Moridin isainde vadin


Posted By: King EAM
Date Posted: 08 Nov 2010 at 22:34
Capturing is the best with only a few cons, If possible it would be best to get one that hasn't already moved so you can move it towards you.
Most cons being the ones posted by Zangi but you would be able to take out a few if it hadn't moved.



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