Map of Armokumid! Want your own? Make an offer.
Printed From: Illyriad
Category: The World
Forum Name: Elgea
Forum Description: For everything related to the Elgea Continent
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=1185
Printed Date: 17 Apr 2022 at 08:08 Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com
Topic: Map of Armokumid! Want your own? Make an offer.
Posted By: Noryasha Grunk
Subject: Map of Armokumid! Want your own? Make an offer.
Date Posted: 19 Oct 2010 at 23:09
http://pastehtml.com/view/1bjusm4.html - Map!
joint effort between me and Akhier. He did most of da hard borink stuff. I drew da vater, doh! Kind of big, might slow down crappy computer.
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Replies:
Posted By: King EAM
Date Posted: 20 Oct 2010 at 00:53
What is the point of that exactly?
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Posted By: lorre
Date Posted: 20 Oct 2010 at 01:32
makes it easier for invaders?XD
------------- The battlefield is a scene of constant chaos. The winner will be the one who controls that chaos, both his own and the enemies.
Napoleon Bonaparte
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Posted By: lep
Date Posted: 20 Oct 2010 at 01:54
Sweet.
Is that generated from the XML data? If so I don't suppose you'd do one for other regions?
Beats my crappy excel one with coloured blocks for rivers.
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Posted By: Akhier
Date Posted: 20 Oct 2010 at 03:56
lep wrote:
Sweet.
Is that generated from the XML data? If so I don't suppose you'd do one for other regions?
Beats my crappy excel one with coloured blocks for rivers.
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Sadly I had to actually go and right click, view page source on the actual map then go down to where they had the tile info and grab each one separately so they are in 92 big arrays(1 for each column) within the actual program itself. If there is an easier way to get what each tiles terrain id is then I can whip up a map easily now that its this far. You just need to provide what the terrain id is for each tile and I can do it*. Also for those interest http://pastehtml.com/view/1bdrlti.mrk - Here is all of the in game tiles I could find.
*I reserve the right to not do it if I don't feel like it.
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Posted By: lep
Date Posted: 20 Oct 2010 at 04:16
You can grab all the game map data, updated daily basis I think, in XML format provided by the game Devs.
http://uk1.illyriad.co.uk/data_downloads/datafile_towns.xml - Right Click Here
People, you don't wanna click that link, right click and "save as" if you wanna grab the XML file, I don't recommend trying to load it in your browser :-)
edit
Don't do it, don't click that link... what's that? You already clicked it? Errm if you can read this then disconnect 'puter form the internet, close browser, reopen browser, close tab with the XML link, reconnect internet, refresh all tabs, next time when someone says don't click something... don't click it.
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Posted By: Akhier
Date Posted: 20 Oct 2010 at 04:32
though nice to know that is not what is needed because it is only info on the towns and where they are. what I would need is the terrain id for all the tiles you wanted mapped not just from where a town is located. Atleast thats what it looked like to me. If it really contains the data for EVERY tile in the game then I could technically with a little work make a map of the whole game world though it may take forever to load.
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Posted By: lep
Date Posted: 20 Oct 2010 at 04:43
Ahh yeah sorry, looks like map data not available (yet?).
Might get back to you about this later then.
Nice work anyway, a great asset to your alliance sir!
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Posted By: Akhier
Date Posted: 20 Oct 2010 at 04:49
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Yes it will be and like I said if you provide the data I can probably make something of it, just do not expect instant results.
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Posted By: Brids17
Date Posted: 20 Oct 2010 at 06:07
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That's so cool. I'm almost tempted to ask how it's done but I don't think I'd understand the explanation, let alone be able to attempt to make something like that.
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Posted By: waylander69
Date Posted: 20 Oct 2010 at 07:34
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Great work, only downside i see is that you cant tell whats on the resource squares...
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Posted By: Ossian
Date Posted: 20 Oct 2010 at 12:10
Posted By: Thexion
Date Posted: 20 Oct 2010 at 13:36
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It seems that your map is bit inaccurate in the point where the faction hub lies was that on purpose?
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Posted By: Noryasha Grunk
Date Posted: 20 Oct 2010 at 16:03
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hI think its cause da factions dropped right in da middle of his collectink of map data. hI'm pretty sure he'd already grabbed da tiles when it got plopped down.
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Posted By: Akhier
Date Posted: 20 Oct 2010 at 17:35
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That is correct. When I collected the data trade hubs had yet to be implemented. where is the trade hubs that would be on the map?
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Posted By: Noryasha Grunk
Date Posted: 22 Oct 2010 at 03:44
Oh, and guys, hyu may vonder vhy ve did dis... vel, in our version dere is cities and resource squares. Lets just say... very hyuseful.
And ve may be interested in vorkink for dose villink to send veapons if hyu guys vant sometink similiar...
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