Combat and Resources
Printed From: Illyriad
Category: Miscellaneous
Forum Name: Implemented
Forum Description: Suggestions which have been implemented or resolved.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=1172
Printed Date: 17 Apr 2022 at 00:21 Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com
Topic: Combat and Resources
Posted By: Torn Sky
Subject: Combat and Resources
Date Posted: 14 Oct 2010 at 23:41
With the new rules in place
GM Stormcrow wrote:
OTHER CHANGES As of today, inactive accounts more than 4 weeks since the player logged in will NOT generate any new resources (of any kind) for players to farm.
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Players who used combat against inactives to gain extra resources have lost that edge in the game and something to spend their time doing while logged in.
Combat in this game as it is now is very risky. Attacking other players will bring in alliances and can possibly start a war. When all that was intended was to gain some quick resources, player could be losing cities.
There is the option of sending thieves to get resources from active players but then what do you do with your army, throw it at NPC that (currently) gain nothing but lost troops and some Xp for your commanders or horde your troops till someone gets bored and attacks someone to start a war.
One solution would be to make Raiding anonymous or at least semi-anonymous like diplo units. It would give Raiding some merit in the game and give people a shot at attacking other player their size or larger. << wasnt my idea btw: zangi, lorre,h8 or somebody mentioned it
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Replies:
Posted By: Grunvagr
Date Posted: 15 Oct 2010 at 01:09
I feel your pain. Raided some 0 pop towns near me and was disappointed to find nothing in some of them.
BUT
They are introducing npcs, and with the biome changes there is a lot of upheaval. I'd give it a couple weeks to see how things end up. Seems the npcs might be a new source of resources?
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Posted By: iluvpie3
Date Posted: 15 Oct 2010 at 02:15
Grunvagr wrote:
Seems the npcs might be a new source of resources? |
Yes,It would seem I'm lucky enough to be near the defenceless halflings of Grovington field,easy pickings I'm thinking 
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Posted By: G0DsDestroyer
Date Posted: 15 Oct 2010 at 04:44
Hopefully these NPC's are otherwise something bad may happen...
------------- http://live.xbox.com/en-US/MyXbox/Profile?gamertag=G0DsDestroyer" rel="nofollow - Tia mi aven Moridin isainde vadin
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Posted By: waylander69
Date Posted: 15 Oct 2010 at 07:43
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I think attacks on npc's should rewards you with more than ep, what about some equipment or gold ?
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Posted By: Hora
Date Posted: 16 Oct 2010 at 13:29
I think, exactly that is online now : NPC's dropping Gold when defeated
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Posted By: Torn Sky
Date Posted: 16 Oct 2010 at 16:04
| Attackers: | Unit: | Quantity: | Casualties: | Survivors: |
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| Commander: Backup | Death Packs
| 1 | Damaged for 2, 98 health remains. | | Troops: | Death Packs | 1723 | 38 | 1685 |
| Defenders: | Unit: | Quantity: | Casualties: | Survivors: |
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| Troops: | Wolfpups | 97 | 97 | 0 | | Troops: | Grey Wolves | 53 | 53 | 0 | | Troops: | White Wolves | 45 | 45 | 0 | | Troops: | Alpha Wolves | 14 | 14 | 0 |
Your victorious troops retrieved: 3384  from the slain foes.
10,640 1,900 7,220 10,640 2,128 Cost of troops i lost
i lost 32528 basic res for 1/10 the return and smaller player that cant outnumber the defenders will have worse ratio from an attack
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Posted By: CranK
Date Posted: 16 Oct 2010 at 17:21
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But keep in mind that you also get commander exp :) And thats worth something also ;-)
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Posted By: Torn Sky
Date Posted: 16 Oct 2010 at 18:40
| Attackers: | Unit: | Quantity: | Casualties: | Survivors: |
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| Commander: 1 | Kobold Cohort | 1 | Damaged for 14, 86 health remains. | | Troops: | Kobold Cohorts | 609 | 85 | 524 |
| Defenders: | Unit: | Quantity: | Casualties: | Survivors: |
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| Troops: | Minor Slitherers | 65 | 65 | 0 | | Troops: | Cruelfangs | 28 | 28 | 0 | | Troops: | Spitting Serpents | 13 | 13 | 0 |
Your victorious troops retrieved: 1428  from the slain foes.
Lost 3,400 850 2,125 2,125 170 gained 119 exp
| Attackers: | Unit: | Quantity: | Casualties: | Survivors: |
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| Commander: Death Pack | Death Pack | 1 | Damaged for 2, 98 health remains. | | Troops: | Death Packs | 386 | 11 | 375 |
| Defenders: | Unit: | Quantity: | Casualties: | Survivors: |
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| Troops: | Militiamen | 38 | 38 | 0 | | Troops: | Men-at-Arms | 16 | 16 | 0 | | Troops: | Spitting Serpents | 8 | 8 | 0 |
Your victorious troops retrieved: 1224  from the slain foes.
Lost: 3,080 550 2,090 3,080 616 Gained 102 exp
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Posted By: Noryasha Grunk
Date Posted: 17 Oct 2010 at 03:31
Alas, like so many other aspects of dis game, does seem a bit hyuseless hyet, and badly in need of balancink to be reasonable.
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