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tiring units

Printed From: Illyriad
Category: Miscellaneous
Forum Name: Suggestions & Game Enhancements
Forum Description: Got a great idea? A feature you'd like to see? Share it here!
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=1146
Printed Date: 17 Apr 2022 at 13:35
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: tiring units
Posted By: some random guy
Subject: tiring units
Date Posted: 10 Oct 2010 at 05:55
it seems to me that in order to create a more lifelike game, units should get tired.  what I mean by this is each unit would have a "tire rate" or a certain percentage of speed lost every amount of squares.  The tiredness of a unit could also affect battle results.  to renew units, a system of "resting" will be necessary.  
This is simply an idea, and like all ideas will need some refining.  So, if you have any questions, comments, or critiques, post 'em here!
some random guy


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Soon, very soon, my name will become synonymous with chicken alfredo.... mmm.... chicken alfredo....



Replies:
Posted By: G0DsDestroyer
Date Posted: 10 Oct 2010 at 06:22
i suppose that would work to some people's advantage,but we would have to be able to control our units more, fore instance if we send a huge army on a 6 day march we wouldn't want them to be overpowered by the refreshed troops at the place we are attacking beacuse that would wipe out our army.

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http://live.xbox.com/en-US/MyXbox/Profile?gamertag=G0DsDestroyer" rel="nofollow - Tia mi aven Moridin isainde vadin


Posted By: some random guy
Date Posted: 10 Oct 2010 at 17:31
pathfinding is coming out soon...Wink

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Soon, very soon, my name will become synonymous with chicken alfredo.... mmm.... chicken alfredo....



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