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Faction Play: SiegeQuest 2 - JAN 15, 2021

Printed From: Illyriad
Category: The World
Forum Name: Events
Forum Description: For Discussion of Illyriad World Events
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=10836
Printed Date: 16 Apr 2022 at 18:52
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: Faction Play: SiegeQuest 2 - JAN 15, 2021
Posted By: Jejune
Subject: Faction Play: SiegeQuest 2 - JAN 15, 2021
Date Posted: 29 Dec 2020 at 19:24
Hello, Illyrians!

I am pleased to once again announce the launch of a new Faction Play event:  https://docs.google.com/document/d/1JcRRVDYUHYfHKzqRVsRSnMan3FbTGlFMk6XEJOMqNHs/edit#" rel="nofollow - SiegeQuest 2: Faction Assault ! The military event is set to begin on January 15, 2021 and will run through to midnight on January 31st.

This is the third official Faction Play event, building off our very successful  https://forum.illyriad.co.uk/faction-play-siegequest-1-oct-7-2020_topic10821.html" rel="nofollow - SiegeQuest 1  and our (less-than-successful) " https://forum.illyriad.co.uk/side-event-durans-123rd-birthday-nov-29-2020_topic10826.html" rel="nofollow - Duran's 123rd Birthday " side-event.

https://docs.google.com/document/d/1JcRRVDYUHYfHKzqRVsRSnMan3FbTGlFMk6XEJOMqNHs/edit#" rel="nofollow - I have created a Google Doc  that contains the setting, rules, and prizes for SiegeQuest 2 that you can access at any time. 

Setting

It is a dark season throughout Illyriad. Just as farmers have put away their scythes and plowshares, hunkering down for a long, cold winter, the Factions have for the first time begun to stir. 

Throughout the lands that the player-led Factions control, as well as in more distant lands, derelict and deserted fortresses and buildings are being used to create forward-operating bases and forts to bolster their military presence.

It is time for the alliances of Illyria to act. Not only can they stem the rising tide of Faction might by staunching these bases on the vanguard of Faction regions, but also they can establish new bulwarks of defense and military stability in both Elgea and the Broken Lands.

There may even be opportunities to ally and partner with Factions in this assault as well.

The battles won’t be easy. Many alliances will fight rigorously for these incredibly valuable structures. Factions and alliances alike will vie for control of the buildings, as well as the squares around them, in order to gain geographic superiority. 

Best of luck in securing the most valuable buildings in SiegeQuest 2: Faction Assault!

Dates

January 15, 2021 through midnight on January 31, 2021

Gameplay

Welcome to the second installment of Faction Play’s SiegeQuest event series! In SiegeQuest 2: Faction Assault, alliances will compete against one another for points in a tournament-style format by “sieging” and capturing special building squares in the regions populated by the game’s currently active player-led Factions (ELVES, Dlord, HUMAN, and MERC).

Instead of actual sieges for SiegeQuest 2, special building squares will be considered successfully sieged and captured when all passable squares around the special square are simultaneously occupied by the same alliance, and the special square itself is also occupied.

Example:



Occupying Force

Occupying Force

Occupying Force

Occupying Force

OccupiedSpecial Square

Occupying Force

Occupying Force

Occupying Force

Occupying Force


In other cases, some or many of the squares around a building square may be impassable or occupied by a city. In these cases, only the passable squares must be occupied to establish the blockade.

Example:



Occupying Force

Occupying Force


Impassable


Impassable

OccupiedSpecial Square

Occupying Force

Occupying Force

Occupying Force

Occupying Force


Faction Defense of Buildings

There are 58 total special square buildings in play for SiegeQuest 2. Of these, 32 of the squares (55%) will be defended by an assigned player-led Faction, while the remaining 16 squares (27%) are undefended. Additionally, the vast majority of the defended buildings are within close range of Faction clusters. As such, these buildings are worth more points than buildings in other regions that are undefended by the player-led Factions.

However, while some buildings are officially defended by specific Factions, any player-led Faction is permitted to occupy or attempt to occupy a building, and can also attack units attempting to siege the building. 

Penalties for Attacking Factions

Alliances who attack player-led Factions are subject to receiving reductions in their alliance’s overall ranking with the Faction as part of Faction Play. The following chart details the severity and duration of Faction Play penalties on alliance rankings:



Faction Army Type

Action

Penalty

Duration

Consolidated Faction Army on siege square

attacked (but not destroyed)

-0.25

30 days

destroyed

-0.5

90 days

Consolidated Faction Army on building square

attacked (but not destroyed)

-0.5

60 days

destroyed

-1

120 days


These penalties stack, so that multiple hits from any alliance on a consolidated player-led Faction army (containing 1 or more player armies) occupying a square can and will receive multiple ranking penalties. 

The maximum negative ranking penalty an alliance can incur with a player-led Faction during SiegeQuest 2 is -5, with a 120-day duration.

Alliances should proceed with caution and seek to mitigate their rankings with player-led Factions, as future events will more heavily involve alliance rankings to achieve strategic advantages.

Faction Play Strategy, Diplomacy, and Role Playing
For alliances that wish to avoid ranking penalties from attacking player-led Faction armies defending the buildings and surrounding siege squares, alliances may seek to secure provisional, temporary NAPs with Factions so that they may enjoy peace of camp and co-occupy siege and building squares.  

For SiegeQuest 2, capturing cities controlled by a player-led Faction will result in provisional alliance ranking bonuses for the remainder of the event with select Factions.

Consult this table to determine your best course of action:



Action

Faction

ELVES bonus

Dlord bonus

HUMAN bonus

MERC bonus

Alliance captures a building controlled by:

ELVES


1

1


Dlord

1



1

HUMAN

1



1

MERC


1

1



If an alliance has a +2 or higher ranking with a player-led faction, they may seek to enter diplomatic relations and secure a NAP. 

Note: a +2 ranking does not guarantee a NAP with a player-led Faction. +2 is the minimum ranking needed for a NAP, and higher rankings facilitate easier diplomatic negotiations for securing the NAP. Some Factions, such as MERC, may seek remuneration for diplomatic relationships.  

You can consult your alliance’s rankings with all of the player-led Factions by https://docs.google.com/spreadsheets/d/1uoMq3KZQDhywSucwA-9tmb_NfO3tIFDz-OU6_gdPL5w/edit#gid=0" rel="nofollow - at any time.


Alliance v. Alliance Attacks

It is important to note that, just like a tournament, alliances will be attacking and destroying each other’s armies in an effort to win squares and buildings. 

All players and alliances who send military units to the siege and building squares designated as part of SiegeQuest 2 are opting into military activity, and consent to risking the partial or total loss of their troops and/or gear.

Any hostilities that ensue between alliances that take place outside of SiegeQuest 2 squares are not sanctioned by Faction Play. 

Players and alliances play within Faction Play events at their own risk and consent to being attacked from players and alliances in player-led Factions as well as alliances. 

If you do not wish to be attacked, please do not participate in SiegeQuest 2 or any Faction Play events.

Reporting Captured Buildings

Once an alliance manages to occupy all passable squares around a designated building square, as well as the building square itself, they will take a screen shot and send it to Jejune to receive credit. The screen shot must include the following:

  • green encampments on all squares around the building.
  • date and time.
  • Player account name.
  • Map coordinates in link/URL.
Scoring Points

Points will begin to be awarded on January 15th, 2021. This means that alliances can begin sending units to secure squares before January 15th.

The alliance will receive points based on the value of the special building square. Players and alliances should consult the Building Square Points Table (below) to strategize which buildings they want to target.

Not all buildings are worth the same number of points. Alliances will need to determine if they wish to concentrate more forces on the competitive building squares, or seek to secure lower-profile buildings around the map.

Once the building has been captured and recorded with Faction Play, the alliance does not need to keep its forces in place. However, if another alliance manages to secure the passable squares around a hub that was previously blockaded, they become the new leader for that faction hub and the points for the blockade shift to them. Whoever has secured the points for a hub by the end of the gaming day on January 15th, they capture the points for the event.

PRO TIP: Once a building is captured, it is recommended that alliances leave at least a sizable occupying force within the building, even after the siege forces are recalled, in order to protect the building from being re-taken by a player-led Faction or overtaken by another alliance.

The leaderboard and all points will be managed on https://docs.google.com/spreadsheets/d/1PMn4HAgnWLaqZ5icbTsIwCOHuUzUpQ3T2gfDcMeRuzA/edit#gid=0" rel="nofollow - .


The winners will be determined based on the total number of points accrued by the end of the event (midnight, Server Time, on January 15th, 2021).

Peace of Camp and Shared Points

It is possible that alliances with diplomatic relationships may co-occupy the same squares and report simultaneous captures. If all passable squares are occupied by two or more alliances at the same time, the points for that building will be divided by the number of alliances co-occupying all passable squares at the same time.

Alliances can avoid sharing points by temporarily cancelling all diplomatic relations for the tournament and re-establishing them at the end of the event.

Military Size & Crafted Gear Limits

Military Unit Size

Unlike SiegeQuest 1, there are no limits to the size and scope of military units that can be used in SiegeQuest 2.

Crafted Gear

Crafted gear that increases attack or defense values for armies is prohibited for use by alliances in SiegeQuest 2, however, gear that has a neutral or negative effect on attack and defense and positive effect on speed is still allowed.

Player-led Factions are permitted the use of all crafted gear in SiegeQuest 2. 

Prizes

Prizes will be awarded to the top 3 alliances who rank in total points at the end of the day on January 31st.

In the event of a tie, the following tie-breakers will be used:
  • The alliance rankings of the alliances tied in points will be averaged among the 4 active player-led factions, and the ranking will be determined by the scoring of these average rankings.
  • If there are ties in average alliance rankings, the alliance with the highest number of captured buildings will be deemed the winner.
Alliance Prizes

The following prizes will be awarded to the Alliance leaders:

  • First Place:

    • Exclusive First Place Faction Play rings for all alliance members whose account participated in SiegeQuest 2.

    • A plenary Faction Play ranking boost of +3 with all 4 active player-led Factions for 120 days.

    • 5,000 silversteel

  • Second Place:

    • Exclusive Second Place Faction Play rings for all alliance members whose account participated in SiegeQuest 2.

    • A plenary Faction Play ranking boost of +1 with all 4 active player-led Factions for 90 days.

    • 1,000 silversteel

  • Third Place:

    • Exclusive Third Place Faction Play rings for all alliance members whose account participated in SiegeQuest 2.


Faction Prizes

All players in player-led Factions who participate in SiegeQuest 2 will receive an exclusive SiegeQuest 2 participation ring.

In addition, prizes will be awarded to the top 3 players in player-led Factions with the largest total XP from a battle within the event.

  • First Place:

    • Exclusive, one-of-a-kind First Place Faction Play ring.

    • 1,000 silversteel

  • Second Place:

    • Exclusive, one-of-a-kind Second Place Faction Play ring.

    • 500 silversteel

  • Third Place:

    • Exclusive, one-of-a-kind Third Place Faction Play ring.

    • 100 silversteel


Building Square Points Table

Please consult the https://docs.google.com/document/d/1JcRRVDYUHYfHKzqRVsRSnMan3FbTGlFMk6XEJOMqNHs/edit#" rel="nofollow - bottom of the Google Doc to access the event squares and their associated points.


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Replies:
Posted By: Jejune
Date Posted: 30 Dec 2020 at 00:43
I just want to thank TCol for offering to double the silversteel prize pool, and EE for adding iceheart to the prizes. Much appreciated!

Also, there is some language above about "blockading hubs." This is language left over from a previous idea for SiegeQuest 2 (which I can no longer edit). Anything above that refers to blockading hubs is actually referring to sieging and capturing building squares.

Sorry for any confusion. The lanuage was updated on the https://docs.google.com/document/d/1JcRRVDYUHYfHKzqRVsRSnMan3FbTGlFMk6XEJOMqNHs/edit#" rel="nofollow - Google Doc .


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Posted By: Jejune
Date Posted: 07 Jan 2021 at 22:57
Thank you to my former, formidable war opponent and friend Spektor for https://drive.google.com/file/d/1UXOMtK2SuYidb4I92sjbPZuyuTH0rOTF/view" rel="nofollow - putting together this cool map that shows the placement of SiegeQuest 2's event squares.

https://ibb.co/gM12m6B" rel="nofollow">


As you can see, the event squares are pooled mostly around the player-led Factions, so that we can maximize the competitiveness and interaction of alliances, Factions, and armies.




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Posted By: zolvon
Date Posted: 08 Jan 2021 at 09:57
I'm sure you will see LAUGH on the battlefield Thumbs Up


Posted By: DeliciousJosh
Date Posted: 08 Jan 2021 at 13:15
Aye.
HUMAN will be there. But where?

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PublicRelations
HumanResources


Posted By: briny
Date Posted: 10 Jan 2021 at 12:31
a few members of ITG will be participating in Siege Quest 2 - successfully we hope


Posted By: Jejune
Date Posted: 13 Jan 2021 at 16:03
We are only 2 days away from the official start of SiegeQuest 2! The event will run from January 15th through the end of the month, so, two weeks of strategic conquest for the top prizes.

Whether you are playing or not, you can follow all of the action in near-real time in the https://join.slack.com/t/illyriadfactionplay/shared_invite/zt-g4ivobud-kNm_eUncqlQxANVeUrQ~FA" rel="nofollow - Faction Play Slack Account . Our Slack offers a lot of cool features, such as:

  • Automated and semi-automated news updates and leaderboard changes for SQ2 as they happen.
  • An Alliance Ranking Checker tool that lets you check any alliance's ranking with all of the player-led Factions.
  • Chat rooms for role playing or just chatting about the game.
. . . and more features are being developed as we speak!

Anyone can join at any time. Click https://join.slack.com/t/illyriadfactionplay/shared_invite/zt-g4ivobud-kNm_eUncqlQxANVeUrQ~FA" rel="nofollow - here .

There is still time to get involved in SiegeQuest 2. Check out the https://docs.google.com/document/d/1JcRRVDYUHYfHKzqRVsRSnMan3FbTGlFMk6XEJOMqNHs/edit#heading=h.960xzz5jkxxy" rel="nofollow - Google Doc to get all of the information on rules, prizes, and more. 

And you can follow the SQ2 leaderboard https://docs.google.com/spreadsheets/d/1PMn4HAgnWLaqZ5icbTsIwCOHuUzUpQ3T2gfDcMeRuzA/edit#gid=1708916764" rel="nofollow - here .


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Posted By: Jejune
Date Posted: 14 Jan 2021 at 16:23
SiegeQuest 2 begins today, January 15, at 00:00 ST!

For all Alliance Leaders, some reminders:
  • As soon as you have secured an event building square and all of the passable squares around it, please take a screen shot that includes the date and time stamp in the upper right corner of the Illyriad screen and IGM it to Jejune.
  • Alternatively, you can also post the screen shot in the #siegequest-2 channel of the Faction Play Slack. (I would prefer this, because it would also allow everyone to immediately see that your alliance secured the square. Again, you can sign up for Faction Play Slack https://join.slack.com/t/illyriadfactionplay/shared_invite/zt-g4ivobud-kNm_eUncqlQxANVeUrQ~FA" rel="nofollow - here .
  • Once your alliance has secured the building and all passable squares around it, you do not need to keep troops on the squares. However, if another alliance comes along and occupies all of the squares after you, they will steal the points for the square. A good best practice would be to leave at least your occupying forces in the building.
  • Factions are defending the squares -- even if you defeat them in the buildings, they can still pick you off with attacks before you secure all of the passable squares around the building. 
  • Alliances can keep track of points and the leaderboard in the "Alliance Leaderboard" box on https://docs.google.com/spreadsheets/d/1PMn4HAgnWLaqZ5icbTsIwCOHuUzUpQ3T2gfDcMeRuzA/edit#gid=1708916764" rel="nofollow - this Google Sheet .
For all Faction Leaders, some reminders:
  • When a battle takes place, please send Jejune the combat reports.
  • Factions are not competing for points, but we are tracking the number of squares and points that the Factions are defending. Factions can keep track of these stats on https://docs.google.com/spreadsheets/d/1PMn4HAgnWLaqZ5icbTsIwCOHuUzUpQ3T2gfDcMeRuzA/edit#gid=1708916764" rel="nofollow - the Google Sheet .
We hope everyone has fun in the event! Please IGM or Slack Jejune with any questions.


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Posted By: Thirion
Date Posted: 14 Jan 2021 at 21:26
Some members of SkB are going to participate.


Posted By: Clara Dune
Date Posted: 16 Jan 2021 at 14:53
Seeing Forces to the West of my holdings I sent scouts only to be disappointed finding it was my dwarven kin and their allies occupying my forest on the border of Arran and Tar Carrock. My commanders will be watching closely for an opportunity to kill and die in my name. The shock troops are just clamoring for someone to take one of the squares from Dlord.


Posted By: Skorg
Date Posted: 18 Jan 2021 at 00:18
The URUK are getting in on this


Posted By: Jejune
Date Posted: 01 Feb 2021 at 01:39

SiegeQuest 2 has officially ended, and Faction Play is immensely grateful to all of the Illyriad players, alliances and factions that made this 100% player-run event a major success!

  • First Place goes to Love and Freedom [ https://elgea.illyriad.co.uk/#/Alliance/Alliance/88" rel="nofollow - Laugh ], with 52 points.


  • Second Place goes to Skeleton Boar [ https://elgea.illyriad.co.uk/#/Alliance/Alliance/170" rel="nofollow - SkB ], with 51 points.


  • Third Place goes to Illy Training Ground [ https://elgea.illyriad.co.uk/#/Alliance/Alliance/441" rel="nofollow - ITG ], with 4 points.


A big congratulations to Zolvon and his group at Laugh, who truly punched above their weight class and eked out a decisive victory in the final hours of the event. It was exciting and affirming to the Faction Play event series to see how a smaller alliance can prevail in this gaming system.

Second, congratulations and sincere thanks goes to the members of Skeleton Boar, and especially Thirion and KILGORE. SkB is the gold standard in Illy -- incredibly classy, professional players who are incredibly passionate and creative. They brought their competitive gaming style to SQ2 and substantially contributed to its success. Faction Play will never forget the investment they made into helping legitimize our gaming circuit simply by being willing to compete in SQ2 so fiercely. Immense thanks!

Third, I congratulate Lupia and ITG for getting into the mix over in Gremont and capturing the points needed for third place. Along with ITG in third place, there are some honorable mentions that need to be highlighted:

  • Dwarven-in-Law [ https://elgea.illyriad.co.uk/#/Alliance/Alliance/482" rel="nofollow - DiL ]: DiL managed to capture two buildings, and apparently attempted on a third. They scored 3 points in SQ2.


  • The Calaquendi [ https://elgea.illyriad.co.uk/#/Alliance/Alliance/87" rel="nofollow - Cala ]: Cala played a major role in the endgame of SQ2. Having expressed interest earlier in getting involved, they made a big play for the Tor Carrock building on the final day of the event. Cala earned 2 points. Special thanks to Mistery.


  • The Pirate Hordes [ https://elgea.illyriad.co.uk/#/Alliance/Alliance/1278" rel="nofollow - YARR !]: YARR secured the building in the Pirate Isles, and had to do some fighting to keep it. They earned 1 point in the event and kept the Pirate Isles secure. Thanks to Solanar especially for jumping into the action.


  • Uruk Bashkaum [ https://elgea.illyriad.co.uk/#/Alliance/Alliance/2249" rel="nofollow - URUK ]: URUK came into SQ late and fought fiercely in Westmarch against both ELVES and Laugh. They put up an amazing fight. A big thanks to Skorg who made it a lot of fun.


All in all, 11 different alliances participated in SQ2, which includes the alliances mentioned above, plus MAIAR, HECU, Absa, and RUM. Thank you for your support and participation -- it is what made this event the success that it was.

Alliance prize details can be reviewed  https://docs.google.com/document/d/1JcRRVDYUHYfHKzqRVsRSnMan3FbTGlFMk6XEJOMqNHs/edit#heading=h.7g630ilucb8l" rel="nofollow - - here , and will be distributed as soon as possible.

Faction Participation


We also received a high level of engagement from the player-led Factions. The following Factions were involved in SQ2:

  • ELVES
  • Dlord
  • HUMAN (prior to switching to becoming Ta2in)
  • MERC
  • ORCS


ORCS formed literally in the middle of the event, and managed to be involved in several key skirmishes in eastern BL. In total, the Factions were involved in more than 200 battles throughout Elgea and the BL.

Even though HUMAN dropped from Faction Play midway through the event, they heavily defended their three buildings, and member Joey Macaw launched several major attacks on other Factions before leaving and joining KELTS, which is Faction Play's newest player-led Faction. Thank you to HUMAN for their participation -- especially Snagglepuss and Josh.

Faction Player Prizes


Prizes will be awarded to the top-3 Faction players based on the total number of military engagements (attack and defense) that they accrued during the event.

The following players are awarded the top prizes:

  • First Placehttps://elgea.illyriad.co.uk/#/Player/Profile/310461" rel="nofollow - moo  -- 25 attacks, 7 defensive battles for 32 total battles.


  • Second Placehttps://elgea.illyriad.co.uk/#/Player/Profile/336180" rel="nofollow - Boldog  -- 9 attacks, 2 defensive battles for 11 total battles.


  • Third Placehttps://elgea.illyriad.co.uk/#/Player/Profile/395587" rel="nofollow - Montrésor  with 6 attacks and 3 defenses for 9 total battles.


Prizes for the top-3 will be  https://docs.google.com/document/d/1JcRRVDYUHYfHKzqRVsRSnMan3FbTGlFMk6XEJOMqNHs/edit#heading=h.7g630ilucb8l" rel="nofollow - - distributed accordingly .

Benefactors

Faction Play received generous support from several benefactors, who we would like to thank:

  • Grombrindal and TCol: Grom has been an avid supporter of Faction Play since its beginning, and generously doubled the silversteel prize purse.
  • EE reached out early on and doubled the iceheart prize purse.
  • Dlord also made a generous donation to the prize purse, adding in materials for both the alliance and Faction player prizes.
  • Thirion and SkB made a generous donation of prestige, which will help the minting and distribution of medals.


If anyone was forgotten in this list, please IGM Jejune so that he can add them to this list.

SQ2 Stats

SiegeQuest 2 stats and scoring is archived at  https://docs.google.com/spreadsheets/d/1PMn4HAgnWLaqZ5icbTsIwCOHuUzUpQ3T2gfDcMeRuzA/edit#gid=1708916764" rel="nofollow - this link  for anyone who wants to review the leaderboard.

Additionally, the stats for combat reports will be pinned to the https://join.slack.com/t/illyriadfactionplay/shared_invite/zt-g4ivobud-kNm_eUncqlQxANVeUrQ~FA" rel="nofollow - #siegequest-2 channel in Slack for review. The stats provided in the pdf include all received combat reports that involved Factions. There are likely more alliance v. alliance combat reports that are not recorded in the data.

Conclusion


Faction Play has come a long way from its start 13+ months ago. Over the past year, we've grown the Faction player base and begun to bring in alliances and players who are interested in participating and enriching the gaming circuit. With the success of SQ2, we believe that Faction Play is on its way to becoming a new gaming option in Illyriad, similar to siege warfare, tournament play, city building, and crafting/trading.

The only reason why Faction Play is the success that it is today is because of you, the players, who are choosing to invest your time, attention, creativity, and passion into its success. Without your input, all of the programming and developing would mean nothing.

Thank you, everyone, for your contribution, and rest assured: the Faction Play community will continue to strive to enhance the Illyriad gaming experience in new and unique ways.



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Posted By: Jejune
Date Posted: 01 Feb 2021 at 02:04
Just a quick addendum that EE's Kuldjargh was also kind enough to contribute vanguard armour to the Faction player prize pool, as well as a second tranche of iceheart. Many thanks, Kuld!

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Posted By: zolvon
Date Posted: 01 Feb 2021 at 21:13
Absolutely brilliant event and so much fun. Thanks to all that made this a success. Looking forward to future involvement in Faction Play challenges.


Posted By: Jejune
Date Posted: 02 Feb 2021 at 14:34
I, Jejune, the Elf-King of the Quendi, hereby announce the presentation of three great elven Rings of Power. These three rings were among the six forged for Lord Duran of the Naugrim's https://forum.illyriad.co.uk/side-event-durans-123rd-birthday-nov-29-2020_topic10826.html" rel="nofollow - 123rd Birthday and presentation of the Helm of the Great Hall . Only but one of those rings -- the Ring of Aithorn -- was given that day to Lord Zolvon, who since then has wielded its power nobly and with great courage and success.

The remaining five rings are mine to give, and I have decided to give them accordingly:

  • Lord KILGORE, unto thee I present https://elgea.illyriad.co.uk/#/Player/Medals/283373" rel="nofollow - Túrin (Master) -- The bearer of this ring whose alliance has a positive ranking with the Quendi may call upon ELVES to reinforce their city or a designated square with elven bow units within a Faction Play event or tournament. This call may be used once and no number of troops is guaranteed, though we will send everything we can and with great haste.

  • Lord Thirion, unto thee I present https://elgea.illyriad.co.uk/#/Player/Medals/360635" rel="nofollow - Tintallë (“Kindler”) -- The bearer of this ring whose alliance has a positive ranking with the Dwarven Lords will receive a net +3 ranking with Dlord.

  • Lady Mistery, Hand of the Queen of the Calaquendi, unto thee I present https://elgea.illyriad.co.uk/#/Player/Medals/47877" rel="nofollow - Elestirnë (“Star-brow”) -- The bearer of this ring whose alliance has a positive ranking with the Elves may call upon ELVES to attack a designated square with assorted troops (ELVES chooses) within a Faction Play event or tournament. This call may be used once and no number of troops is guaranteed, though we will send everything we can and with great haste.

By giving these rings, the Quendi also wipe away http://forum.illyriad.co.uk/umbar-duran-durans-curse_topic10835.html?KW=Durans+Curse" rel="nofollow - Umbar Duranë  for SkB and Cala as well.

Verily I say unto thee: ages will pass before once again the Quendi will forge new rings of power. It is no small gift to be the bearers of these rings. Only two but remain.

The Quendi look forward to working with all of you in the future towards continuing to safeguard the free, fair peoples of Illyria. As you know, the ORCS have declared open war on the ELVES -- a war that I suspect will last for ages. We will look for your aid in repelling their foul hordes in the very near future.


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