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Harvesting on the Impassable

Printed From: Illyriad
Category: Strategies, Guides & Help
Forum Name: Strategies, Tips & Tricks
Forum Description: Player created guides and advice.
URL: http://forum.illyriad.co.uk/forum_posts.asp?TID=10720
Printed Date: 19 Apr 2024 at 11:57
Software Version: Web Wiz Forums 12.03 - http://www.webwizforums.com


Topic: Harvesting on the Impassable
Posted By: Wartow
Subject: Harvesting on the Impassable
Date Posted: 06 Dec 2019 at 18:25








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Replies:
Posted By: Jarant
Date Posted: 06 Dec 2019 at 22:38
Thank you so much Wartow


Posted By: Jarant
Date Posted: 06 Dec 2019 at 23:03
I wonder if this could be used to solve mysteries like sending diplomats to the Hashashin hub to be able to enter the fortress?


Posted By: Wartow
Date Posted: 07 Dec 2019 at 14:59
Unlikely.

If it requires a "work around" such as URL manipulation then I would speculate that it is not a necessary part of any quest, mystery, or discovery.

It would be nice if this can be confirmed by System or other powers that be or have been.


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Posted By: Lupia
Date Posted: 07 Dec 2019 at 19:08
Thanks Wartow, the graphics help to make the method very clear


Posted By: Hucbold
Date Posted: 09 Dec 2019 at 21:43
I think there's an error. Sending harvesters does not bring up the 9 square with the red arrows.

Here, I think, is the correct method:

First, send an army to attack the impassible square - you do this by sending to the nearest passable square and using the red arrows to centre on the impassible square as in Wartow's method above.

Now, go to the military movements square and click on the coordinates the army is going to and harvest resources from there. In general, you can use this to send harvesters after an army to gather what the army will kill even though there is nothing harvestible currently there.

If you're quick, you can recall the army and the harvesters keep going. 



Posted By: Tensmoor
Date Posted: 10 Dec 2019 at 08:17
It does work Hucbold. You need to right click on Harvest Resources and open it in a new tab. That is what makes it bring up the 9 square with red arrows.


Posted By: Hucbold
Date Posted: 10 Dec 2019 at 17:16
Thanks Tens. That's interesting. Just regard my post as a way to send harvesters to a spot with nothing harvestable on it (yet).


Posted By: Antivirus
Date Posted: 16 Dec 2019 at 06:01
This does not work for salt water squares however.


Posted By: Wartow
Date Posted: 16 Dec 2019 at 18:53
Originally posted by Antivirus Antivirus wrote:

This does not work for salt water squares however.

No true.  You'll just need to do more clicks to get to the desired square while starting from a harvest-able square.


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Posted By: Tensmoor
Date Posted: 20 Dec 2019 at 19:08
Found another very easy way to send harvesters/diplos/armies to any tile (tested on impassable and ocean). You do need to be using Durctools for this to work.

3 Steps:
  1. Add note and get it to display.
  2. Click tile & select Find Notes.
  3. Click on the coords in the displayed tool window.
You should now see the standard in-game popup with all the normal options (Harvest, Send Diplos, Send Army).

Having done whatever you want you can then delete the note.



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