Pre-Faction AI Launch Guide |
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BrianN
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Joined: 30 Jul 2019 Location: Wisconsin, USA Status: Offline Points: 54 |
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Posted: 18 Mar 2022 at 01:36 |
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Who are these testers and developers? I mean, I don't need a full list or anything, but...I would like more than just your sayso that its being taken care of...otherwise I appreciate all the answers.
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Tensmoor
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Joined: 07 Apr 2015 Location: Scotland Status: Offline Points: 1579 |
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Posted: 18 Mar 2022 at 05:35 |
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That post was meant to be a tongue in cheek way of saying that it will take some time and a lot of effort to work out exactly what is affecting your rankings with each of the factions and by how much. When I was playing one of my cities had a great many attacks by The Tower. While I don't have the exact figures any more I would estimate that I probably lost around 100 units total spread over more than 20 attacks. Not something that worried me in any way and certainly nothing more than a very slight inconvenience. I lost many more troops and harvesters to attacks by the 'standard' NPCs. I'm a bit confused by your point about the devs not having a track record of sucess and bad community engagement reviews and I'm responding to it only because it is in the same paragraph as the quote from me. How long has this game been going? In my opinion that is a big sucess and early reviews were just that - early reviws. My personal experience of support has been pretty outstanding apart from a couple of my very early tickets being ignored ("I'm trying to do something and it didn't work" style ones with no details of what I was trying to do and what did/did not happen). I'm not talking about since I developed DurcTools but way before that. As I said many times in GC - the more detailed info you can give in a ticket (I appreciate not everyone has the same abilities as I do to grab detailed info) the more likely you are to get a quick response. Tens
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Thirion
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Joined: 10 Apr 2018 Status: Offline Points: 248 |
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Posted: 18 Mar 2022 at 10:33 |
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Jejune is a long time member of this community. He implemented a complex player-run system on top of Illyriad that a lot of the players enjoy. He organized and run multiple Faction Play tournaments. You can read most of the details about that here in the forums. So no, Jejune has a track record. And in my opinion it is really impressive - Faction Play is the biggest content addition to Illyriad in a long time. And he did that with the huge limitations player-run content has. For me Jejune is the player that had the biggest impact on Illyriad since i started playing it (and all of it was positive).
Faction AI is based on Faction Play. The Faction Play rules and systems were created by Jejune but reviewed, used/tested and improved by a lot of players and alliances. I (and other players) gave a lot of feedback to Jejune regarding Faction Play. And i am already giving feedback/ideas regarding Faction AI to Jejune (as are you). So no - Faction AI is not a system that is created by one person or even "just" the development-team now. It is an improved and extended version of Faction Play that quite a few Illyriad players have been discussing, using and improving for over a year now. Sorry if the post is slightly aggressive. I think your input is important and valuable. I also think a lot of your misconceptions could have been avoided by reading up on Faction Play and trying to getting to know it and/or understand it. |
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eowan the short
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Joined: 03 Jan 2016 Location: UK Status: Offline Points: 937 |
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Posted: 18 Mar 2022 at 16:36 |
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Briann... you say you can't use slack, yet you've got an account in TCol's slack server. Should they be worried about spies?
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This is the thread that never ends, yes it goes on and on my friend. Some person started it, not knowing what it was, and we'll continue posting on it forever just because...
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BrianN
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Joined: 30 Jul 2019 Location: Wisconsin, USA Status: Offline Points: 54 |
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Posted: 11 Apr 2022 at 02:20 |
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Tens: My point was that Jejune had no cache built up, after I did that post Thirion had a conversation with me, which i appreciated, and I got more context. "I also think a lot of your misconceptions could have been avoided by reading up on Faction Play and trying to getting to know it and/or understand it." I did try to get to know and understand it before that post, but noone ever bothered till you and Jejune had your convos with me. I am however a little disappointed in the lack of a response from Jejune, but I got enough info from everyone to get by.
Edited by BrianN - 11 Apr 2022 at 02:22 |
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Thirion
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Joined: 10 Apr 2018 Status: Offline Points: 248 |
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Posted: 11 Apr 2022 at 09:43 |
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All the information is available for public access. Illy is a deep and complex game. While other people might get you by - it is usually a good idea to read up on the topic by yourself. All the information is out there - you just have to bother looking for and reading it. For Faction play that is quite easy - as there is a forum where most posts (regarding rules) are from Faction play: http://forum.illyriad.co.uk/politics-diplomacy_forum13.html In addition there is a forum with the Faction play events/tournaments: http://forum.illyriad.co.uk/events_forum49.html There was a Faction Play Event some time ago that was supposed to test all the ranking algorithms: http://forum.illyriad.co.uk/faction-play-event-5-books-of-the-arch-magi_topic10855.html Jejune posted hints there on where to look - that is in my opinion a good overview of most of the available content (that is probably relevant for Faction AI)
As an alternative you can find the links in the forums mentioned above or on Jejune's profile. All the information is easily available - you just have to bother with it. For the event i wrote a summary for my alliance and came up with a (simple) strategy for the event. In case people are interested in that i am glad to post my alliance mail. I can also make a post summarizing Faction Play from my view/experience if people would like that.
He answered your questions and he is active in GC (and reads your comments/feedback there) - what do you expect more?
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