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The_Dude
Postmaster General
Joined: 06 Apr 2010
Location: Texas
Status: Offline
Points: 2396
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Posted: 28 Nov 2012 at 02:58 |
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wow! thanks Faenix. Very interesting.
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Faenix
Forum Warrior
Joined: 29 Oct 2011
Status: Offline
Points: 283
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Posted: 28 Nov 2012 at 02:46 |
The_Dude wrote:
Has Sally Forth been used in the war at all? |
We (~NC~) got Sally'd one time on our last siege, but it was because the player who provided the troops was neutral. So he reinforced the city and the city owner sally forth'd with his troops. He thought that he would remain anonymous by doing it this way.
Funny thing though is that when you destroy a city while a force is Sally Forth'd out from it, the troops return to the city's square and occupy it until their original occupation was set to expire. Oh and the attack shows up under their name instead of the city owner, if the city is destroyed before the Sally Forth lands.
That was the first instance of anyone Sallying against us.
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DeathDealer89
Postmaster
Joined: 04 Jan 2012
Status: Offline
Points: 944
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Posted: 28 Nov 2012 at 02:42 |
Kumomoto wrote:
If anyone can honestly say this is a "pay to win" game with an honest face, then I have a job for you in politics in DC...
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Which ironically is actually pay to win.
When they come up with spells that kill troops and cost prestige then maybe you can say pay to win. Also if they do i'll prolly quit. It would be likely playing chess where the pawns are provided but you have to buy the other pieces every game.
For the moment I hope lots of people try and keep their cities up with prestige, devs make more money that way.
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Kumomoto
Postmaster General
Joined: 19 Oct 2009
Status: Offline
Points: 2224
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Posted: 28 Nov 2012 at 02:29 |
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If anyone can honestly say this is a "pay to win" game with an honest face, then I have a job for you in politics in DC...
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twilights
Postmaster
Joined: 21 May 2012
Status: Offline
Points: 915
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Posted: 28 Nov 2012 at 00:12 |
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prestige isnt always bought, it given out alot like last tournament and one per a day, also 50 for each person u bring into the game. prestige is a strategy....or u can get a rich bf or gf to buy it for ya, but why buy it when u can earn it?
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The_Dude
Postmaster General
Joined: 06 Apr 2010
Location: Texas
Status: Offline
Points: 2396
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Posted: 27 Nov 2012 at 23:44 |
KillerPoodle wrote:
Most people complain about how besieging is too quick and easy so I guess it's about time we had a thread about making it quicker and easier. |
 Yes, the complaints are now 180 degrees from before. 
Has Sally Forth been used in the war at all?
Or is that strategem obsolete?
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010
Status: Offline
Points: 1853
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Posted: 27 Nov 2012 at 22:53 |
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Most people complain about how besieging is too quick and easy so I guess it's about time we had a thread about making it quicker and easier.
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill
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The_Dude
Postmaster General
Joined: 06 Apr 2010
Location: Texas
Status: Offline
Points: 2396
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Posted: 27 Nov 2012 at 22:41 |
Not pay to win, but pay to prolong losing?
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dunnoob
Postmaster
Joined: 10 Dec 2011
Location: Elijal
Status: Offline
Points: 800
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Posted: 27 Nov 2012 at 22:19 |
ES2 wrote:
the person under siege is using prestige to boost whatever population is lost in an attack |
As others said, the limiting factor are resources. Of course you can use prestige to boost attack and defense for one or more military and all diplomatic unit types, to boost the production of some critical resources, to speed up vans from and to a town under siege, and above all for instant building.
In an arranged siege I tested the tavern + brewery + lots of cottages strategy to create fresh population (adding an architect's office to the mix instead of instant building.) It does not really work for bigger towns, and for small towns it only works until the defender goes to bed. If nobody breaks the siege and there are no troops to sally forth the defenders are doomed, the hourly bombardments kill whatever the defenders can rebuild while they have enough resources.
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Darmon
Forum Warrior
Joined: 15 Aug 2012
Status: Offline
Points: 315
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Posted: 27 Nov 2012 at 22:01 |
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I feel like instant-build is probably what brings in the most cash for prestige. And while it is limited by available resources (like above posters point out), are there any other prestige uses that are so powerful that they force people to plan strategies around them?
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