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Topic ClosedPossibility this is a pay to win?

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Albatross View Drop Down
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Direct Link To This Post Posted: 28 Nov 2012 at 13:54
My history is fairly weak, but here's a question: What proportion of sieges (in real history) have been defeated from within the walls of the city/castle? I would guess that friendly reinforcements are the best way to break a siege? ... (thinking of times around Napoleon).

So if that's true, then a siege should be fairly indefensible once the city's troops (or counter-defences - not really in Illy) are exhausted.
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Direct Link To This Post Posted: 28 Nov 2012 at 14:20
Regarding Sally forth it maybe a more usefull tactic now due to the 'seige fix'.

Due to the devs making the final battle actually happen again, which apparently was not an issue according to the devs during the Valar war (but I guess thats not at issue here).  It again makes sense for people to send huge occupations into a seiged town, aslong as they can do so in time. 

If you do this, then you may aswell Sally with those troops to at least reduce the size of the seige force.

The only issue with this is that you need defensive forces for the final battle and you would want offensive for a Sally, but I guess this is where infantry would come to play.
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Direct Link To This Post Posted: 28 Nov 2012 at 17:00
The current tactics seem to focus on direct attacks against siege stacks instead of Sally Forth.  This is a result of the change in how battle losses are allocated - originally, siege machines did not share battle losses and would not be destroyed until all the support troops had been eliminated - now with loss sharing, the siege machines will be lost fairly quickly even while the support troops remain.  The defender also uses pressie speed builds to prolong the siege.  Which is why Blockades have become critical in connection with a siege.

Before the change in battle loss allocation, Sally Forth was helpful in "stunning" the siege machines when the support troops were simply more than could be destroyed during the siege time frame.  But now it just makes more sense to direct attack the siege until the siege machines have been eliminated.

So successful sieges require multiple siege stacks each with 60+ T2 siege and multiple blockades followed by direct clearing attacks on the city to remove defenders just before Storming the city.
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Direct Link To This Post Posted: 28 Nov 2012 at 17:13
theres alot more strategy involved than just that, siege should never be focused on one spot..there are so many options, its actually exciting....the devs have done an great job on the many different military functions, personally learning alot from the consone defenders...nice job to everyone actually playing the full game
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Brids17 View Drop Down
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Direct Link To This Post Posted: 28 Nov 2012 at 20:05
Originally posted by ES2 ES2 wrote:

You can be quiet,

I don't see my going "wahhahahahahahha they iz being mean to me,

I see me going "You know what for a community that prides themselves on many factors, on of which being  a non "pay to win" than this seems like a "pay to win" strategy.
Pay attention to what I write crow. 

I know what you wrote. I'm talking about why you wrote it though, which is because you can't drop her city and thus it must be the prestige and the fact that it's a "pay to win". Not, your siege was poorly constructed and you're using bad tactics. 
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Direct Link To This Post Posted: 28 Nov 2012 at 21:17
Originally posted by Brids17 Brids17 wrote:

Originally posted by ES2 ES2 wrote:

You can be quiet,

I don't see my going "wahhahahahahahha they iz being mean to me,

I see me going "You know what for a community that prides themselves on many factors, on of which being  a non "pay to win" than this seems like a "pay to win" strategy.
Pay attention to what I write crow. 

I know what you wrote. I'm talking about why you wrote it though, which is because you can't drop her city and thus it must be the prestige and the fact that it's a "pay to win". Not, your siege was poorly constructed and you're using bad tactics. 

No actually I found out she was using prestige to avoid her city being eliminate than compared it to the fact it is a pay to win "Because" when I was bringing some people over here from ny guild in a PvP game they commented on the gaming principles section that "Pay to win games are self defeating", then i remembered the on going siege, then made this thread. 


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Brids17 View Drop Down
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Direct Link To This Post Posted: 28 Nov 2012 at 21:49
Uh huh. Well your people don't know how to properly siege a city then. But hey, when my siege army is raising your capital feel free to use your pay to win tactics on me. 
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Direct Link To This Post Posted: 29 Nov 2012 at 14:22
Originally posted by Brids17 Brids17 wrote:

Uh huh. Well your people don't know how to properly siege a city then. But hey, when my siege army is raising your capital feel free to use your pay to win tactics on me. 

Or maybe the fact that TLR is being harased and damaged more by a band of cowards then by Shade, and oh hey I've made it my mission here in illy to kill your widdle federation what makes you think losing a few cities will deter that?

Best wishes Crow,

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Direct Link To This Post Posted: 29 Nov 2012 at 15:12
one strategy play using prestige is moving from alliance to alliance giving to the alliance prestige pool, also another strategy is to have all new people give the buddy code to the person in charge of prestige pool and make certain that the second account list code when created, this means all new people have great value and peeps with full or closed alliances need to rethink if using prestige as a strategy tool...remember the devs give out lots of free prestige and alliances can share using the prestige pool
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Darkwords View Drop Down
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Direct Link To This Post Posted: 29 Nov 2012 at 16:46
Originally posted by ES2 ES2 wrote:

Originally posted by Brids17 Brids17 wrote:

Uh huh. Well your people don't know how to properly siege a city then. But hey, when my siege army is raising your capital feel free to use your pay to win tactics on me. 

Or maybe the fact that TLR is being harased and damaged more by a band of cowards then by Shade, and oh hey I've made it my mission here in illy to kill your widdle federation what makes you think losing a few cities will deter that?

Best wishes Crow,



Please define what you mean by his 'widdle confederation'....

From your sign off should we take that as a threat?
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