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Topic ClosedPoll: Harvesting Rules

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Poll Question: What is an acceptable way to conduct harvesting near other cities?
Poll Choice Votes Poll Statistics
1 [0.97%]
10 [9.71%]
1 [0.97%]
1 [0.97%]
3 [2.91%]
9 [8.74%]
2 [1.94%]
1 [0.97%]
39 [37.86%]
36 [34.95%]
This topic is closed, no new votes accepted

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Uno View Drop Down
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Direct Link To This Post Topic: Poll: Harvesting Rules
    Posted: 05 Sep 2012 at 13:53
Harvest anywhere. As simple as it is, there is nothing complicated except for those who want to rule and police what was free and worked well until July the 31st 2012.
Someone comes from 100 distance to bump you on your sov squares at 2 distance from your town? Perfect, you bump them back all the times necessary, they go back with nothing until ppl realizes it's just silly to do it. You aren't happy you can still camp the resource at your army's own risk.
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Diomedes View Drop Down
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Direct Link To This Post Posted: 23 Aug 2012 at 10:43
Too bad, we're a bit too distant from each other Rorgash - it could be an interesting contest, hehe
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Direct Link To This Post Posted: 23 Aug 2012 at 08:31
you think that? i think people just want to harvest anywhere they like, and ofcourse Diomedes, if you harvest where i want or even just somewhere i see your yellow vans i will send troops to kill them aswell :)
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Direct Link To This Post Posted: 23 Aug 2012 at 02:35
Originally posted by Diomedes Diomedes wrote:

I'm concerned at the apparent number of players prepared to harvest anywhere without asking - if they choose to harvest near me, they do so at their peril no matter the outcome of the survey

That was back when the poll was open for people to vote more then once. So someone voted tons of times on that just to shoot it up. 
Make it your ambition to lead a quiet life, to mind your own business and to work with your hands, so that your daily life may win the respect of outsiders and so you will not be dependent on anybody.
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Direct Link To This Post Posted: 23 Aug 2012 at 02:03
I'm concerned at the apparent number of players prepared to harvest anywhere without asking - if they choose to harvest near me, they do so at their peril no matter the outcome of the survey
"Walk in the way of the good, for the righteous will dwell in the land"
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Direct Link To This Post Posted: 22 Aug 2012 at 21:32
Should also have a choice about harvesting where there are troops -- especially for those that are NAP.
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Direct Link To This Post Posted: 22 Aug 2012 at 16:43
In a few places, with some ubercool neighbors, we have several harvestable squares with no armies on them. All the neighbors gather with care not to exhaust herbs and minimize bumps.  I don't mind anyone gathering from my sovereign squares either.

Where I do not have close neighbors, I keep an army on resources I want. This is to -
1. Avoid wandering critters occupying the square.
2. Avoid someone else sending an army from a far away city to the square and telling me the square now squarely belongs to him.

2 is very likely to happen if you have valuable resources near. I sympathize with what Mogul and Binky said. But unless you have some agreements with neighbors, keep an army on the resources you want. If you take back an occupied square from an alliance bigger than yours, they will call you a bully and come after you. 


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Direct Link To This Post Posted: 22 Aug 2012 at 15:52
Harvest where you want except sov squares! Also people should stop occupying squares all the time. Just send the army for the time it takes to do the harvesting or maybe a few days. Let others have some of the stuff as well I understand people who occupy spots within 5-10 squares of their town that are not sov, but I've seen armies of players who's town is way further then my own, that's just annoying. Esspecially if they never intend to leave the spot. I agree with Mogul on that part.

Edited by Binky the Berserker - 22 Aug 2012 at 15:55
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Direct Link To This Post Posted: 22 Aug 2012 at 13:36
Generally speaking, I'd say ask if within 5 squares, referring to the 5 squares of breathing space usually assumed for sovereignty, but it's a bit more complex than that.

For wood, clay, iron, stone, food and gold, there's probably no need to ask unless the town is small and needs the boost.

For normal herbs, ore and hides, I wouldn't ask if there are plenty to go around.

For rare resources though, I'd look at what's available in the region, how many neighbours I have and how big their towns are, how big their alliances are, and then come to an agreement if there's a lot of bumping.

Of course if you're powerful, you can skip the whole process and claim the squares by force. Then it's all about politics and maybe war. But that's the whole point, isn't it? I bet the aim was to create a system where you can't solve most problems with a single simple consensus, like the 10 square rule for settling cities.
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Direct Link To This Post Posted: 22 Aug 2012 at 11:31
lol Mogul, so you are one of those that keep destroying spots on the map instead of trying to get more out of them..
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