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Player tournament: Don't get eaten

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IbnSenna View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote IbnSenna Quote  Post ReplyReply Direct Link To This Post Posted: 19 Sep 2014 at 11:47
Melders visible coming out…

Did anyone get warning?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sartrain Quote  Post ReplyReply Direct Link To This Post Posted: 19 Sep 2014 at 13:49
For the record & next year:
Audrey starts beating 19 SEPT 2014 between 3:26 & 10:00 server time.

Squares Count
01 HOC Square
08 Squares Adjacent to HOC
03 Ancient Temples
74 Other Squares, all Large or Small Forest, no mountains
85 TOTAL Squares Corrupted

Count by Row
02 Row-816: -991,-990
06 Row-817: -995,-994,-993,-991,-990T,-989T
01 Row-818: -997
04 Row-819: -998,-996,-995,-994
05 Row-820: -999,-997,-994,-992,-987
04 Row-821: -998,-994,-992,-990
06 Row-822: -1000,-998,-996,-993,-992,-990
07 Row-823: -1000,-999,-997,-995,-994,-993,-990
07 Row-824: -1000,-997,-995,-994HOC,-993,-992,-989
09 Row-825: -1000,-999,-997,-996,-995,-994,-993,-991,-986
06 Row-826: -999,-994,-993,-991,-989,-985T
09 Row-827: -999,-998,-997,-995,-994,-993,-986,-985,-984
05 Row-828: -1000,-999,-995,-991,-987
05 Row-829: -998,-996,-994,-993,-987
03 Row-830: -997,-989,-988
03 Row-831: -995,-991,-989
03 Row-832: -994,-993,-992
85 TOTAL

The Ancient Temple at -985/-826 became corrupted & changed its name to Temple of the Outsider
The Ancient Temple at -989/-817 became corrupted & changed its name to Temple of the Shapeless
The Ancient Temple at -990/-817 became corrupted & changed its name to Temple of the Nameless
"Heart of Corruption" at -994/-824 changed its name to "Beating Heart of Corruption"

Great if somebody gets a confirmation on the count above, correct or not?

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Tyrande Whisperwinds View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tyrande Whisperwinds Quote  Post ReplyReply Direct Link To This Post Posted: 19 Sep 2014 at 14:45
It's beating!

LET THE CLICKING BEGIN!!!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 19 Sep 2014 at 17:20
Does anyone have the stats for corrupted units?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Nesse Quote  Post ReplyReply Direct Link To This Post Posted: 19 Sep 2014 at 17:56
I do not have any incoming units to either Entwash or Ivory Hall. I do expect something to happen really really soon, though, so please send troops to arrive as soon as possible and hold for as long as possible. Maybe those quite close could wait a bit to see what happens.

It started beating at 9:23, apparently:
Originally posted by kodabear kodabear wrote:

[09:23]<System> ** News flash: The Circle of Five report the sudden appearance of an unnatural undercurrent in the magics of Illyria.

(From another thread.)

Stats for known Melder units, and some never seen before are available on the Melder faction page: http://elgea.illyriad.co.uk/#/Alliance/Faction/33


Nesse(Dwarven Druids) and Odd (Fairy Road Authority)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Nesse Quote  Post ReplyReply Direct Link To This Post Posted: 19 Sep 2014 at 18:11
Current count of defenders (incoming+reinforcing):
Ivory Hall, 432551 (in 85 armies)
Entwash, 1339647 (in 135 armies)


Edited by Nesse - 19 Sep 2014 at 18:11
Nesse(Dwarven Druids) and Odd (Fairy Road Authority)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Arctic55 Quote  Post ReplyReply Direct Link To This Post Posted: 19 Sep 2014 at 18:13
Corrupted Human: Atk=24 SP-Def=18 B-Def=18 SW-Def=11 C-Def=16

Corrupted Elf: Atk-23 SP-Def=18 B-Def=17 SW-Def=10 C-Def=16

Corrupted Dwarf: Atk-26 SP-Def=18 B-Def=19 SW-Def=10 C-Def=15

Corrupted Orcs: Atk-24 SP-Def=18 B-Def=18 SW-Def=11 C-Def=16

EDIT: Movement speed of all units listed = 8. Experience of killing them = 2 per unit.

Edited by Arctic55 - 19 Sep 2014 at 18:23
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Epidemic Quote  Post ReplyReply Direct Link To This Post Posted: 19 Sep 2014 at 20:07
Audrey has not sent out attacks to my town either. The swift and ruinous better be slow and pitiful, because with my luck my armies will be in rotation during this guessing game.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 19 Sep 2014 at 21:05
What is "quite close"? Most of my forces are one day away. Should those wait or get dispatched?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Nesse Quote  Post ReplyReply Direct Link To This Post Posted: 19 Sep 2014 at 22:12
Your guess is as good as mine there, Brandmeister. But I'd say one day is close enough to reach if something starts happening. ... Unless it is very sudden but in a little while from now. There are some Melder troops that have never been seen and that have zero in movement. I wonder how they reach a target...
Nesse(Dwarven Druids) and Odd (Fairy Road Authority)
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