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Player tournament: Don't get eaten

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Nesse View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Nesse Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2014 at 08:31
Just for completeness, I sent thieves, saboteurs and assassins. Also just generic messages.
Nesse(Dwarven Druids) and Odd (Fairy Road Authority)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Epidemic Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2014 at 07:16
I've sent scouts, spies, messengers, cotters and skinners at the tentacle and received the normal generic message everyone gets. I've also attacked, raided and occupied the tentacle with my armies, normal generic message.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote IbnSenna Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2014 at 06:27
as there are 4 sets of 5 tentacles, we might perhaps expect 4 sq. occupied by tentacles?

(btw, the latest datafile_worldmap.txt doesn't have a specific code, e.g.: 2093589|-458|-46|5|4|5|6|5|51|3|17 )
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rill Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2014 at 05:35
I have sent mostly defensive troops.  But with an encampment next to the city, I wonder if this will be at all like a siege -- and whether the city will have to sally forth to defeat the "encampment."  Only speculation on my part, of course.  If so, we may have the wrong kind of troops in the cities.

Have people tried scouting the tentacles?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Dungshoveleux Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2014 at 05:24
The tentacles will produce the troops from the local population - attack likely soon - my view.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Altrix Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2014 at 04:22
With this new set of tentacles coming up next to players towns I would assume that the attack will arrive very shortly. Referring to a previous message from the fortune teller (I think it was her but can't actually find the mail again on these forums....) that said there would be a "few scant hours" of notice. Maybe these appearing are such warnings and therefore we should be reinforcing the towns instead of trying to occupy those squares?

Just my theory on the significance of the tentacle squares.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bimoda Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2014 at 02:48
Armies are headed to occupy all of the remaining open squares around the one at Ivory Hall
Bimoda - Dragon Fairy: Illyria Fairy Nation [FAIRY]
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bimoda Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2014 at 02:38
Nesse,

Also, if you're calling for forces to occupy other squares, make sure that everyone is NAP'd who will be on the same square, otherwise, it could be a mess.
Bimoda - Dragon Fairy: Illyria Fairy Nation [FAIRY]
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bimoda Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2014 at 02:33
I would also suggest anyone with the corrupted squares to send different units at the fortunetellers now to see if there is a different message.
Bimoda - Dragon Fairy: Illyria Fairy Nation [FAIRY]
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Thibbledorf Quote  Post ReplyReply Direct Link To This Post Posted: 07 Nov 2014 at 02:30
Since my troops are so far from home at Ivory Hall, I will leave them there for the 4-7 days remaining in the occupy.
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