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Topic ClosedOrder cancellation

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Ottar View Drop Down
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Joined: 14 Apr 2010
Status: Offline
Points: 21
Direct Link To This Post Posted: 09 May 2010 at 17:03
I am unsure whether this matter has been raised, if so , I apologise for the repeat performance. You issue an order to move a caravan/diplomat/army only to find you have made an error. You cannot cancel the order so you can correct the intended destination. If that is not at times frustrating, then consider the occupy order. You send out an army to hold a position only to find circumstances have changed, but you cannot cancel the order, or when the army has reached its destination, you cannot bring it back home.

A lot of time and opportunities can be wasted if the above circumstances occur. A lot of players have a limited time online, so errors or defunct objectives can be wasteful. Also, timing can be difficult, if you need to, say, co-ordinate units which go at different speeds. Apart from the guesswork it is easy to make an error in this respect. I do think a fail-safe "cancel" option would be helpful. After all, I see nothing wrong in changing your mind, particularly with attacks. Often you can react to a situation only to think better of it later on. Again the cancel option would help over zealous and inexperienced players.

As this is a fairly new game, it is inevitable we all make errors of judgement or just make a mistake, at some time. I often make errors through tiredness, I'm sure there are others who do the same.

I would be interested in you views on this please.

Ottar.
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