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Orc T1 Spears over powered

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jcx View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote jcx Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2015 at 12:11
I think there's NO imbalance between all races.

All you need to do is exploit the bonuses that surrounds you. :D


Edited by jcx - 18 Nov 2015 at 12:12
Disclaimer: The above is jcx|orcboy's personal opinion and is not the opinion or policy of Harmless? [H?] or of the little green men that have been following him all day.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Alfred Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2015 at 10:00
I've played all the races to at least 6 cities, Not a long term experience but enough to have a guess.

I found Orc the most useful in teamplay & Elf the easiest race jack-of-all trades.
Without the cheap beer (or bows for elf spam, or even chain for the ole' fangs ) from the open market, Orcs quickly became resource intensive, It always seem to outstrip production in a way far worse than the Human Cow famine. 

For Veterans s or fed players with M/Billions worth of gold and resources. Orcs provide an advantage in the depths of war like no other. Which is why their're some evil Orc alts on the battlefield.
 
In-fact when I played Elf I sold all of my cows in peace for 800ea, and made pure t1 sword (+ Rams ) & t1 bow. Then In war I switched to t2 diplio in all towns instead. ( only 400 a cow nowadays? )

Orcs have horrid camp bursting armies, Dwarfs at least have Swordmen from
hell, Humans the attack value of Doom and Elf's is a decent blend or speed and attack from Bows & Cav.

Elf's just seem to blag-it with bulk archers. What you cant attack directly you can raid into the ground with cheep, swift, stern archers. Failing that you just compliment any blockade or siege with them.

I always end up logging into a Human account having all unit types with t1 cav, Guess I get bored if I'm not part of every operation going ;p

As a Human, I found Elfs my biggest problem, their 32 bow attack just munches my camp-enforcing units. And then they can bolster orcs anti-cav blobs from my Longbow men of 24 attack crappness.
Orcs are meh, but very effective.

It's probably why Humans just spam knights for pure attack value over correct terrain and unit use, It's not worth the risk or bother. As Illy slowly boosts all races "special" units, the only strategy is coming is from multiple accounts working together with mono-units tri-forces, with dwarfs being an optional extra.
Warning: may contain traces of sanity
( Current username Lord DeFault Ni old; King Alfred wCrow)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote dave83 Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2015 at 09:20
Speaking on behalf of my alt  / Deimo   

i have voiced my opinions about this subject numerous times.   Orc units are exceptionally under-powered, not over-powered. 

kobolds are referred to by me as meatshields, they have one function on the battlefield and that is to die.  a task they perform admirably when struck by even the weakest unit of other races.  yes i can build a million kobolds in the time it takes an elf to build 150k sentinels. but when they meet, the elf will win every single time. on any terrain.  guaranteed. 

my argument isnt about the kobolds. i have long since accepted their place in illy. my concern, is with the outrageously expensive cost of a war wolf - 5 hides per unit!   and the disgraceful increase in strength of other races t2 units when the orc clanguardsmen has only a 1 point adv over other races in cav def - 33 vs cav.   
 
a dwarf halbardier has what. . 32 cav def?  or 31?  the t2 spear unit is woeful compared to the advantage a t2 trueshot has over other bowtypes. or a t2 knight has over other cav types.  and yes, the recent increase a stalwart has over other sword units.   shamefully neglected i would say in regard to orc units.  

and yes, ridiculously over exposed to bow attacks.    
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Post Options Post Options   Thanks (1) Thanks(1)   Quote Artefore Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2015 at 06:21
Originally posted by Angrim Angrim wrote:

if orcs had an insuperable advantage over other races, one might expect them to outnumber other races rather than (since the beginning of illy, afaik) being the least numerous race in the game.

http://www.puzzleslogic.com/illy/home.html

That assumes people know what they're doing when they make their account.  I think most newbies see in the starting description that humans and elves are good choices for new players and pick them because of that.  
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Post Options Post Options   Thanks (1) Thanks(1)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2015 at 03:00
I bet if you broke out race by number of cities, you would see something different. I think many new players choose human or elf based on LotR and the descriptions, but those are little accounts. Orcs are reasonably well represented among the ranks of larger players, because experienced players have grasped their particular advantages.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Angrim Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2015 at 02:05
if orcs had an insuperable advantage over other races, one might expect them to outnumber other races rather than (since the beginning of illy, afaik) being the least numerous race in the game.

http://www.puzzleslogic.com/illy/home.html
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2015 at 00:15
Canesrule, I wouldn't consider kobolds to be the weakest troops. Not by a long shot. They have good sword defense and cavalry defense, and are cheap and quick to build. Kobolds are one of the strongest defensive units in the game relative to upkeep, build time, and build cost. They do have terrible bow defense and weak attack, but that's common to all basic spear units, and to an extent all advanced spear units as well. When mixed with defensive bows, kobolds are one of the toughest defenders in the game.

eCrow is currently running a siege war exercise against Dark Blight. DB has parked a few hundred thousand kobolds on a small mountain next to one of my cities, accompanied by human longbows and some sword units. Believe me, they are nasty little defenders under those conditions. Prior to the bows arriving, I took a swipe at them with 111,000 Axemen vs 236,000 kobolds. I lost 34,000 Axemen and they lost 79,000 kobolds. I probably won slightly on build time and upkeep, but lost terribly on build cost.

Overall I would call them a great defensive unit, and an asset to any alliance.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rill Quote  Post ReplyReply Direct Link To This Post Posted: 17 Nov 2015 at 19:41
Wouldn't a level playing field be bad for dwarves?  I would think something with some mounds and hillocks and such would work much better.

"Give me something to stand on and I will rule the world." -- Joe Dwarf
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Canesrule Quote  Post ReplyReply Direct Link To This Post Posted: 17 Nov 2015 at 19:29
Orc T1 spears are also the weakest of all the troops I believe. Please correct me if I am wrong. What about the update making Dwarf Infantry more powerful. No complaints about that? All these updates did was level the playing field a bit.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Brandmeister Quote  Post ReplyReply Direct Link To This Post Posted: 17 Nov 2015 at 19:24
If you think orcs are overpowered, I suggest you play one. Kobolds fill a specific role in the game, just like each other special racial unit fills a role. Under most conditions, dwarf stalwarts and elven sentinels will obliterate kobolds, even factoring in relative build times.
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