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Dew
Greenhorn
Joined: 21 Nov 2011
Status: Offline
Points: 55
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Posted: 23 May 2012 at 12:47 |
dunnoob wrote:
Mara Zira wrote:
I don't know how the developers can prevent sitters from running accounts of players who have left the game without also punishing players in a situation like the above.
| A limit of four months would work for your example. |
of course that leaves the poor missionary who took a 1 to 2 year sabbatical to rescue orphans in a war torn African nation out to dry.
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twilights
Postmaster
Joined: 21 May 2012
Status: Offline
Points: 915
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Posted: 23 May 2012 at 13:08 |
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makes u wonder how many new accounts are babysitting large accounts of people that quit so they can abuse this loophole, they should be put into limbo, not allowed to do anything with the babysit accounts, it would free up alot of the good spots if the devs would correct and close this policy and not allow others to play older established accounts, i think all the playing people would be shocked how this policy is being abused by a few and how many large accounts would disappear
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 23 May 2012 at 15:08 |
gameplayer wrote:
makes u wonder how many new accounts are babysitting large accounts of people that quit so they can abuse this loophole, they should be put into limbo, not allowed to do anything with the babysit accounts, it would free up alot of the good spots if the devs would correct and close this policy and not allow others to play older established accounts, i think all the playing people would be shocked how this policy is being abused by a few and how many large accounts would disappear
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Any given person can only have two accounts and any one account can only sit two others. The maximum number of accounts a person could control is thus six. It's hard for me to imagine anyone being able to play this number of accounts even moderately successfully. But then I have trouble with just two.
I think it's probable this policy is being abuses, and I know of a few specific troublesome instances, but I haven't seen any evidence that it is either widespread or significantly affects gameplay for other players.
I do hope the developers fix the sitting problem with some time limit on sitting or another solution, but I don't think it's necessary to overdramatize the issue.
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 23 May 2012 at 15:10 |
Dew wrote:
dunnoob wrote:
Mara Zira wrote:
I don't know how the developers can prevent sitters from running accounts of players who have left the game without also punishing players in a situation like the above.
| A limit of four months would work for your example. |
of course that leaves the poor missionary who took a 1 to 2 year sabbatical to rescue orphans in a war torn African nation out to dry. |
Honestly, that's an instance of someone who should probably leave the game and start over. Yes, starting over from scratch is painful, but one retains the knowledge and experience gained previously, and quite a number of people have done that successfully. Who is to say that the person will not decide to re-up for another couple of years?
Account sitting is supposed to be temporary.
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Quackers
Forum Warrior
Joined: 19 Nov 2011
Location: Jeff City
Status: Offline
Points: 435
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Posted: 23 May 2012 at 17:01 |
Rill wrote:
Dew wrote:
dunnoob wrote:
Mara Zira wrote:
I don't know how the developers can prevent sitters from running accounts of players who have left the game without also punishing players in a situation like the above.
| A limit of four months would work for your example. |
of course that leaves the poor missionary who took a 1 to 2 year sabbatical to rescue orphans in a war torn African nation out to dry. |
Honestly, that's an instance of someone who should probably leave the game and start over. Yes, starting over from scratch is painful, but one retains the knowledge and experience gained previously, and quite a number of people have done that successfully. Who is to say that the person will not decide to re-up for another couple of years?
Account sitting is supposed to be temporary. |
Thats why I think we should be allowed to give our accounts over to someone we trust. If they give it back to us when we come back, good. If not, then we didn't pick the right person and your going to have to start over. This has been done before, and works out better then sitting an account. I know its against the rules, but if your going away for an extended amount of time (6 months+) then maybe its best you give your account away to a friend. (Then again if this was something supported by the devs it would not work. To many people would abuse this in the wrong way.)
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Salararius
Postmaster
Joined: 26 Sep 2011
Location: USA
Status: Offline
Points: 519
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Posted: 23 May 2012 at 21:04 |
Given the lack of official response or comment to this thread it seems that it's perfectly legitimate to run up to six accounts. Two as your primary and then "long term sitting" for two more off of each of those. Functionally, I don't see how that is different than just letting players have up to six accounts and not letting players sit and play (in any combination) more than six accounts (ie. if you have two accounts, you can sit for four more, if you have one account, you can sit for five, etc...). Instead we have a rule "can't play more than two accounts" and then the workaround, you can sit for two accounts for as long as you like on each of the two accounts you can play.
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GM Luna
New Poster
Community Manager
Joined: 22 Oct 2011
Location: Illyriad
Status: Offline
Points: 2042
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Posted: 23 May 2012 at 21:18 |
Salararius wrote:
Given the lack of official response or comment to this thread it seems that it's perfectly legitimate to run up to six accounts. Two as your primary and then "long term sitting" for two more off of each of those. Functionally, I don't see how that is different than just letting players have up to six accounts and not letting players sit and play (in any combination) more than six accounts (ie. if you have two accounts, you can sit for four more, if you have one account, you can sit for five, etc...). Instead we have a rule "can't play more than two accounts" and then the workaround, you can sit for two accounts for as long as you like on each of the two accounts you can play.
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At this time there's no game mechanic or rule limiting long term sitting. Whether or not someone is perma-sitting an account that the owner never intends to return to is a he said/she said sort of thing that would be difficult for us to determine. But, sitting is different functionally than actually sharing an account and logging in with the person's password. If people start doing that, it's bad mojo and can end up getting everyone involved suspended.
This isn't the first time the issue has been discussed by the community as well as the dev team, so we are definitely aware of the concerns involved on both sides. It's a tough issue.
We are still looking at limits and what we could do to address potential abuse and we'll let everyone know when we've got something more substantial to say about it. But for now, yes, we are very aware.
Luna
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GM Luna | Illyriad Community Manager | community@illyriad.co.uk
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Dew
Greenhorn
Joined: 21 Nov 2011
Status: Offline
Points: 55
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Posted: 23 May 2012 at 22:35 |
Rill wrote:
Dew wrote:
dunnoob wrote:
Mara Zira wrote:
I don't know how the developers can prevent sitters from running accounts of players who have left the game without also punishing players in a situation like the above.
| A limit of four months would work for your example. |
of course that leaves the poor missionary who took a 1 to 2 year sabbatical to rescue orphans in a war torn African nation out to dry. |
Honestly, that's an instance of someone who should probably leave the game and start over.
Account sitting is supposed to be temporary. |
"Honestly, that's an instance of someone who should probably leave the game" -that is a matter of opinion, and while my specific example is slightly exaggerated i know of a specific instance where a player permanently left after seeing their account was demolished.
"Account sitting is supposed to be temporary." - I outright disagree with this statement. you are entitled to your opinion but my original post had 2 additional reasons for long term sitting of active players.
GM Luna wrote:
But, sitting is different functionally than actually sharing an account and logging in with the person's password. If people start doing that, it's bad mojo
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exactly right Luna
GM Luna wrote:
We are still looking at limits and what we could do to address potential abuse and we'll let everyone know when we've got something more substantial to say about it. But for now, yes, we are very aware.
Luna |
I don't know what happens to resource production of accounts that have only been logged into by a sitter for long periods of time. i assume the sitter resets the production timers and exodus/port restrictions.
if this is the case i recommend requiring the actual account owner to log in to reset these. additionally i recommend changing it so that sitters don't reset the "status" in the alliance forum.
i think these changes would make the people who abuse sitting more apparent.
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