Omen |
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Endrok
Wordsmith
Joined: 12 May 2012 Location: United Kingdom Status: Offline Points: 104 |
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Posted: 06 Aug 2015 at 12:47 |
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Well I guess we'll find out more soon .... less than 12hrs until we could see The Tower forces coming out to play ![]() Gonna be really interesting to see how this all plays out, especially once these actions spread to all factions and Faction Standings can start to be influenced.
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Sirius
Greenhorn
Joined: 31 Jan 2013 Status: Offline Points: 54 |
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Posted: 03 Aug 2015 at 12:16 |
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The largest shadow mages group I've seen so far was 549-strong (a division of 374 and one of 150). They seem to range roughly between the "pack" size and the "throng" size.
The groups spawning from Omen seemed to be smaller after you had repeatedly attacked and destroyed the previous groups (it's my impression and comes from my experience but I don't pretend it's based on meticulous research). Also you usually have three or more Tower groups about at the same time. Most are not very far from their hub, but sometimes some move farther than usual. |
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Corwin
Forum Warrior
Joined: 21 Jun 2011 Location: Farshards Status: Offline Points: 310 |
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Posted: 03 Aug 2015 at 07:58 |
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Maybe the AI is smart enough to learn how to manipulate players. Making us spend all our money on prestige. |
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010 Status: Offline Points: 1853 |
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Posted: 03 Aug 2015 at 01:30 |
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Never in the history of Illy has anyone needed this more than Twi:
http://www.ew.com/sites/default/files/styles/tout_image_gallery_612/public/i/2014/09/26/JUMP-TO-CONCLUSIONS-MAT.jpg |
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill |
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 02 Aug 2015 at 21:01 |
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Hmmm, Shadow Mages seem to like clay ...
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Dungshoveleux
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Joined: 09 Nov 2013 Status: Offline Points: 935 |
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Posted: 02 Aug 2015 at 14:42 |
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spy reports and ai code seem to be two completely different things.
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twilights
Postmaster
Joined: 21 May 2012 Status: Offline Points: 915 |
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Posted: 02 Aug 2015 at 14:29 |
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this forum topic is a prime example of why the devs need to control factions...within weeks players are going to learn how to manipulate factions if their behavior is control by code...they need to be unpredictable....please don't fall into the laughable AI trap...constantly change faction behavior by having human control and free up coding efforts to add and improve other parts of the game
Edited by twilights - 02 Aug 2015 at 14:33 |
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demdigs
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Joined: 12 Aug 2011 Status: Offline Points: 570 |
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Posted: 02 Aug 2015 at 13:53 |
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demdigs
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Joined: 12 Aug 2011 Status: Offline Points: 570 |
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Posted: 02 Aug 2015 at 12:07 |
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demdigs
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Joined: 12 Aug 2011 Status: Offline Points: 570 |
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Posted: 02 Aug 2015 at 10:30 |
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